Commit graph

220 commits

Author SHA1 Message Date
WBHarry
89ba240998 Fixed RiskItAll resource handling method 2026-01-13 23:10:28 +01:00
WBHarry
c32e812803 Merged with development 2026-01-13 16:30:08 +01:00
WBHarry
048510074c Some localization, style and smaller changes 2026-01-13 15:37:05 +01:00
WBHarry
3c9ef75645
[Feature] ActiveEffect Default Hope/Fear dice (#1522)
* Added ActiveEffect rules for default hope and fear dice

* .

* Raised system version
2026-01-13 10:58:03 +01:00
WBHarry
d282a81594
[Feature] Summon Action Implementation (#1514)
* Schema definition for DHSummonAction

* Will reimplement

* HBS idea formed. Need to recheck drag drop implementation

* Tried to refine drag drop

* drag drop implemented (css tbd)

* phase 1 complete

* tbd work on summon action type

* Improved Schema and now it works

* .

* Dialog created. Tokens not dragged(tbd).

* Bare minimum implementation

* Finalized functionality

* Cleanup

* .

* Added optional summon render to chat message

* Updated SRD

* bugfix: fix title lines not rendering in chat messages

* Added summon actions to the easily doable environments in the SRD

* Update module/data/fields/action/summonField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
WBHarry
d823501d91
[Feature] Advanced Effect Settings (#1523)
* Added VaultActive and LoadoutIgnore

* Added DomainTouched support

* Naming change

* .

* Improved labels
2026-01-13 10:32:16 +01:00
WBHarry
883aaeec02
[Feature] Armor/Weapon Features In Description (#1521)
* ItemFeatures are now prepended to the description

* .

* Better separation of concerns

* .

* .
2026-01-12 14:16:19 +01:00
WBHarry
8de12551ad
[Feature] Scene Environments (#1499)
* Initial

* Remade to array structure

* Fixed context menu for multiples

* .

* Cleanup

* .

* Fixed so that users can access sceneEnvironments if they have permissions

* Update module/documents/scene.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-12 00:26:27 +01:00
WBHarry
454507ba7b
[Feature] Trigger System (#1500)
* Initial

* .

* Added StrangePattern trigger

* Set command codeblock to expandable

* Added automation setting

* Added ferocity trigger

* Improved StrangePatterns trigger to handle multiple matches
2026-01-11 11:51:05 +01:00
Chris Ryan
d6c3cfb83a Merge branch 'main' into feature/death-moves 2026-01-10 22:01:08 +10:00
WBHarry
0b343c9f52
Fixed a lot of cases where we expected a combatant to have an attached actor (#1520) 2026-01-10 00:21:44 +01:00
Carlos Fernandez
e6973fabd0
Add view party button to character sheet (#1508) 2026-01-09 17:41:35 +01:00
Chris Ryan
ef6afc6e66 Update Blaze of Glory effect description 2026-01-06 21:04:24 +10:00
Chris Ryan
702de3d42a Merge branch 'main' into feature/death-moves 2026-01-03 11:28:29 +10:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. (#1475)
* Adding the ability to target downtime actions.

* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab (#1482)
* Adding a Recall button that doesn't yet show a popup

* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
Chris Ryan
3a7fd0eb8b Partial implementation of Blaze of Glory 2025-12-28 14:26:41 +10:00
Chris Ryan
0bf5f4a9d8 Merge branch 'main' into feature/death-moves 2025-12-25 22:58:15 +10:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View (#1459)
* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet

* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
Murilo Brito
f8b003b304
[PR][Feature] Items Tooltips Styles (#1445)
* feat: add basic tooltip style and style domain card template

* feat: change weapon hbs tooltip and increase box-shadow blur

* feat: style armor hbs tooltip

* feat: style consumable hbs tooltip

* feat: style loot hbs tooltip

* feat: style feature hbs tooltip

* bugfix: prevent style conflicts between tooltips

* feat: style action hbs tooltip

* feat: style attack hbs tooltip

* feat: style effect hbs tooltip

* feat: increase tooltip width

* style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click

* feat: add beige outline and box shadow to tooltips to enhance contrast

* bugfix: requested changes

* bugfix: fix typo

* bugfix: fix tooltip breaking interface position
2025-12-23 19:02:28 -05:00
Chris Ryan
25646e30d6 More death moves setup/testing 2025-12-23 14:53:57 +10:00
Chris Ryan
9a3355175b Merge branch 'main' into feature/death-moves 2025-12-23 11:17:37 +10:00
WBHarry
f0531d3587
[Fix] Sheet Labels (#1456)
* Added human readable sheet labels to all sheets

* Prefixed sheet labels with 'Default DH'

* 🪚
2025-12-22 11:03:49 -05:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes (#1433)
* Added support for adversary actor sizes

* .

* .

* Finished token implementation

* Fixed token-config

* Updated SRD adversaries

* .

* Added size to Beastform tokenData

* Fixed sizing for evolved beastforms

* Beastform compendium update

* .
2025-12-22 16:58:53 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
* New labels. Time to print them somewhere.

* Action buttons have icons. Pretty Iconic

* Features tweaked to support only on limited actors

* Duplicate ActionTypes+references are removed.

* Adversary and Environment SRD entries updated.

* Updated name field workflow in character actor.

* Adversary name fields are improved as well.

* Revert "Updated name field workflow in character actor."

This reverts commit 66924c530f.

* Revert "Adversary name fields are improved as well."

This reverts commit f60e8cffda.

* Fixed prototype token in Abandoned Grove

* Label change

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Chris Ryan
562c404534 Merge branch 'main' into feature/death-moves 2025-12-20 16:52:14 +10:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons (#1422)
* Add support for configurable currency icons

* Remove unused plain style

* Changed so that icons don't have to have an icon

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
Nikhil Nagarajan
d5b8431f88
Massive Damage incoming. Over 9000. (#1419) 2025-12-13 16:38:07 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) (#1418) 2025-12-13 15:05:44 +01:00
Chris Ryan
c11a4f617d Added localization for the fate type parsing error 2025-12-10 22:13:14 +10:00
Chris Ryan
3c75c0f6c6 Fixed enricher button; localization fixes; debug cleanup 2025-12-09 12:13:26 +10:00
Chris Ryan
a11a2d4e30 Merge from main, with conflict fixes 2025-12-08 21:07:44 +10:00
WBHarry
d6b1c7a36c
Fixed some missing translations (#1386) 2025-12-08 01:22:28 +01:00
WBHarry
451bef4c92
[Feature] Encounter Battlepoints (#1346)
* Added BP calculation and tooltip breakdown of BP sources

* Added Modifiers

* Fixed automatic battleToggles

* Corrected 'NoToughies' conditional

* Fixed GM-only visibility

* Fixed combatant isNPC
2025-12-06 21:11:34 +01:00
WBHarry
9fa4627b19
[Fix] Homebrew Item Features (#1365)
* Fixed adding and editing effects on a homebrew feature

* .

* Fixed effect removal
2025-12-06 02:29:56 +01:00
Chris Ryan
21c831b54e Add localisation entry 2025-12-04 21:51:46 +10:00
Chris Ryan
2e6a17d787 Fixed DSN rolling; removed console messages; chat message clean up 2025-12-04 21:18:09 +10:00
Chris Ryan
fda1581c51 Merge branch 'main' into feature/death-moves 2025-12-03 20:31:44 +10:00
WBHarry
165068a9ee
[Feature] EffectsDisplay (#1340)
* Merged with main

* Added the display

* .

* Removed unused override function

* Fixed layout for generic effects

* feat: add basic style to effects tooltip

* Corrected distancing

* Use CSS based solution for shifting the countdowns

* Centered tooltip header

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2025-11-30 18:30:57 +01:00
Chris Ryan
916675fa43 Merge branch 'main' into feature/death-moves 2025-11-27 20:34:34 +10:00
Carlos Fernandez
630ba5ab7d
[Feature] Actor Directory subtitles (#1332)
* Show subtitles for various actor types in actor directory

* Show adversary and environment type

* Update companion subtitles

* Fallback adversay and environment label to item type label
2025-11-27 00:38:11 -03:00
Chris Ryan
0d054d6d42 Merge branch 'main' into feature/death-moves 2025-11-26 20:22:13 +10:00
WBHarry
d616ddc113
Fixed the translation (#1341) 2025-11-25 17:18:25 +01:00
Chris Ryan
162c74f3ae Update the death move descriptions 2025-11-25 21:44:40 +10:00
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie (#1329)
* .

* .

* .

* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
f78f8e32b6
Added critical threshold for Adversaries, determining at what number they crit (#1331) 2025-11-25 00:26:27 +01:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable (#1321)
* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
WBHarry
9f7554cdff
[Feature] DiceSoNice Fonts (#1318)
* Added a font choice to system diceSoNice settings

* .
2025-11-23 02:19:57 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00