Merged with development

This commit is contained in:
WBHarry 2026-01-13 16:30:08 +01:00
commit c32e812803
120 changed files with 2380 additions and 469 deletions

View file

@ -2,6 +2,7 @@ import { SYSTEM } from './module/config/system.mjs';
import * as applications from './module/applications/_module.mjs';
import * as data from './module/data/_module.mjs';
import * as models from './module/data/_module.mjs';
import * as canvas from './module/canvas/_module.mjs';
import * as documents from './module/documents/_module.mjs';
import * as dice from './module/dice/_module.mjs';
import * as fields from './module/data/fields/_module.mjs';
@ -20,6 +21,7 @@ import {
import { placeables } from './module/canvas/_module.mjs';
import './node_modules/@yaireo/tagify/dist/tagify.css';
import TemplateManager from './module/documents/templateManager.mjs';
import TokenManager from './module/documents/tokenManager.mjs';
CONFIG.DH = SYSTEM;
CONFIG.TextEditor.enrichers.push(...enricherConfig);
@ -53,6 +55,8 @@ CONFIG.ChatMessage.template = 'systems/daggerheart/templates/ui/chat/chat-messag
CONFIG.Canvas.rulerClass = placeables.DhRuler;
CONFIG.Canvas.layers.templates.layerClass = placeables.DhTemplateLayer;
CONFIG.Canvas.layers.tokens.layerClass = canvas.DhTokenLayer;
CONFIG.MeasuredTemplate.objectClass = placeables.DhMeasuredTemplate;
CONFIG.Scene.documentClass = documents.DhScene;
@ -64,6 +68,7 @@ CONFIG.Token.rulerClass = placeables.DhTokenRuler;
CONFIG.Token.hudClass = applications.hud.DHTokenHUD;
CONFIG.ui.combat = applications.ui.DhCombatTracker;
CONFIG.ui.nav = applications.ui.DhSceneNavigation;
CONFIG.ui.chat = applications.ui.DhChatLog;
CONFIG.ui.effectsDisplay = applications.ui.DhEffectsDisplay;
CONFIG.ui.hotbar = applications.ui.DhHotbar;
@ -75,6 +80,7 @@ CONFIG.ui.countdowns = applications.ui.DhCountdowns;
CONFIG.ux.ContextMenu = applications.ux.DHContextMenu;
CONFIG.ux.TooltipManager = documents.DhTooltipManager;
CONFIG.ux.TemplateManager = new TemplateManager();
CONFIG.ux.TokenManager = new TokenManager();
Hooks.once('init', () => {
game.system.api = {
@ -86,6 +92,8 @@ Hooks.once('init', () => {
fields
};
game.system.registeredTriggers = new RegisteredTriggers();
const { DocumentSheetConfig } = foundry.applications.apps;
DocumentSheetConfig.unregisterSheet(TokenDocument, 'core', foundry.applications.sheets.TokenConfig);
DocumentSheetConfig.registerSheet(TokenDocument, SYSTEM.id, applications.sheetConfigs.DhTokenConfig, {
@ -323,11 +331,11 @@ Hooks.on('chatMessage', (_, message) => {
const fateTypeFromRollCommand = getFateType(rollCommand?.type);
if (fateTypeFromRollCommand == "BAD") {
if (fateTypeFromRollCommand == 'BAD') {
ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.fateTypeParsing'));
return false;
}
const fateType = fateTypeFromRollCommand;
const target = getCommandTarget({ allowNull: true });
@ -341,7 +349,6 @@ Hooks.on('chatMessage', (_, message) => {
});
return false;
}
});
const updateActorsRangeDependentEffects = async token => {
@ -413,3 +420,50 @@ Hooks.on('refreshToken', (_, options) => {
Hooks.on('renderCompendiumDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
Hooks.on('renderDocumentDirectory', (app, html) => applications.ui.ItemBrowser.injectSidebarButton(html));
class RegisteredTriggers extends Map {
constructor() {
super();
}
async registerTriggers(trigger, actor, triggeringActorType, uuid, commands) {
const existingTrigger = this.get(trigger);
if (!existingTrigger) this.set(trigger, new Map());
this.get(trigger).set(uuid, { actor, triggeringActorType, commands });
}
async runTrigger(trigger, currentActor, ...args) {
const updates = [];
const triggerSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).triggers;
if (!triggerSettings.enabled) return updates;
const dualityTrigger = this.get(trigger);
if (dualityTrigger) {
for (let { actor, triggeringActorType, commands } of dualityTrigger.values()) {
const triggerData = CONFIG.DH.TRIGGER.triggers[trigger];
if (triggerData.usesActor && triggeringActorType !== 'any') {
if (triggeringActorType === 'self' && currentActor?.uuid !== actor) continue;
else if (triggeringActorType === 'other' && currentActor?.uuid === actor) continue;
}
for (let command of commands) {
try {
const result = await command(...args);
if (result?.updates?.length) updates.push(...result.updates);
} catch (_) {
const triggerName = game.i18n.localize(triggerData.label);
ui.notifications.error(
game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerError', {
trigger: triggerName,
actor: currentActor?.name
})
);
}
}
}
}
return updates;
}
}

View file

@ -69,7 +69,11 @@
},
"summon": {
"name": "Summon",
"tooltip": "Create tokens in the scene."
"tooltip": "Create tokens in the scene.",
"error": "You do not have permission to summon tokens or there is no active scene.",
"invalidDrop": "You can only drop Actor entities to summon.",
"chatMessageTitle": "Test2",
"chatMessageHeaderTitle": "Summoning"
}
},
"Config": {
@ -90,7 +94,9 @@
"customFormula": "Custom Formula",
"formula": "Formula"
},
"displayInChat": "Display in chat"
"displayInChat": "Display in chat",
"deleteTriggerTitle": "Delete Trigger",
"deleteTriggerContent": "Are you sure you want to delete the {trigger} trigger?"
},
"RollField": {
"diceRolling": {
@ -120,6 +126,9 @@
},
"cost": {
"stepTooltip": "+{step} per step"
},
"summon": {
"dropSummonsHere": "Drop Summons Here"
}
}
},
@ -194,6 +203,8 @@
"unequip": "Unequip",
"useItem": "Use Item"
},
"defaultHopeDice": "Default Hope Dice",
"defaultFearDice": "Default Fear Dice",
"disadvantageSources": {
"label": "Disadvantage Sources",
"hint": "Add single words or short text as reminders and hints of what a character has disadvantage on."
@ -1144,7 +1155,8 @@
"any": "Any",
"friendly": "Friendly",
"hostile": "Hostile",
"self": "Self"
"self": "Self",
"other": "Other"
},
"TemplateTypes": {
"circle": "Circle",
@ -1218,6 +1230,29 @@
}
}
},
"Triggers": {
"postDamageReduction": {
"label": "After Damage Reduction"
},
"preDamageReduction": {
"label": "Before Damage Reduction"
},
"dualityRoll": {
"label": "Duality Roll"
},
"fearRoll": {
"label": "Fear Roll"
},
"triggerTexts": {
"strangePatternsContentTitle": "Matched {nr} times.",
"strangePatternsContentSubTitle": "Increase hope and stress to a total of {nr}.",
"ferocityContent": "Spend 2 Hope to gain {bonus} bonus Evasion until after the next attack against you?",
"ferocityEffectDescription": "Your evasion is increased by {bonus}. This bonus lasts until after the next attack made against you."
},
"triggerType": "Trigger Type",
"triggeringActorType": "Triggering Actor Type",
"triggerError": "{trigger} trigger failed for {actor}. It's probably configured wrong."
},
"WeaponFeature": {
"barrier": {
"name": "Barrier",
@ -2055,10 +2090,10 @@
"partyMembers": "Party Members",
"projects": "Projects",
"types": "Types",
"itemFeatures": "Item Features",
"questions": "Questions",
"configuration": "Configuration",
"base": "Base"
"base": "Base",
"triggers": "Triggers"
},
"Tiers": {
"singular": "Tier",
@ -2183,6 +2218,10 @@
"stress": "Stress",
"subclasses": "Subclasses",
"success": "Success",
"summon": {
"single": "Summon",
"plural": "Summons"
},
"take": "Take",
"Target": {
"single": "Target",
@ -2298,6 +2337,9 @@
"DomainCard": {
"type": "Type",
"recallCost": "Recall Cost",
"vaultActive": "Active In Vault",
"loadoutIgnore": "Ignores Loadout Limits",
"domainTouched": "Domain Touched",
"foundationTitle": "Foundation",
"specializationTitle": "Specialization",
"masteryTitle": "Mastery"
@ -2436,6 +2478,12 @@
"hint": "Automatically apply effects. Targets must be selected before the action is made and Reaction Roll Automation must be different than Never. Bypass users permissions."
}
},
"triggers": {
"enabled": {
"label": "Enabled",
"hint": "Advanced automation such as triggering a popup for a wizard's Strange Patterns"
}
},
"summaryMessages": {
"label": "Summary Messages"
}
@ -2445,6 +2493,9 @@
},
"roll": {
"title": "Actions"
},
"trigger": {
"title": "Triggers"
}
},
"Homebrew": {
@ -2572,7 +2623,9 @@
}
},
"disabledText": "Daggerheart Measurements are disabled in System Settings - Variant Rules",
"rangeMeasurement": "Range Measurement"
"rangeMeasurement": "Range Measurement",
"sceneEnvironments": "Scene Environments",
"dragEnvironmentHere": "Drag environments here"
}
},
"UI": {
@ -2795,7 +2848,8 @@
"noActorOwnership": "You do not have permissions for this character",
"documentIsMissing": "The {documentType} is missing from the world.",
"tokenActorMissing": "{name} is missing an Actor",
"tokenActorsMissing": "[{names}] missing Actors"
"tokenActorsMissing": "[{names}] missing Actors",
"domainTouchRequirement": "This domain card requires {nr} {domain} cards in the loadout to be used"
},
"Sidebar": {
"actorDirectory": {
@ -2840,7 +2894,8 @@
"deleteItem": "Delete Item",
"immune": "Immune",
"middleClick": "[Middle Click] Keep tooltip view",
"tokenSize": "The token size used on the canvas"
"tokenSize": "The token size used on the canvas",
"previewTokenHelp": "Left-click to place, right-click to cancel"
}
}
}

View file

@ -10,6 +10,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config = config;
this.config.experiences = [];
this.reactionOverride = config.actionType === 'reaction';
this.selectedEffects = this.config.bonusEffects;
if (config.source?.action) {
this.item = config.data.parent.items.get(config.source.item) ?? config.data.parent;
@ -35,6 +36,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
selectExperience: this.selectExperience,
toggleReaction: this.toggleReaction,
toggleTagTeamRoll: this.toggleTagTeamRoll,
toggleSelectedEffect: this.toggleSelectedEffect,
submitRoll: this.submitRoll
},
form: {
@ -76,6 +78,9 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
icon
}));
context.hasSelectedEffects = Boolean(this.selectedEffects && Object.keys(this.selectedEffects).length);
context.selectedEffects = this.selectedEffects;
this.config.costs ??= [];
if (this.config.costs?.length) {
const updatedCosts = game.system.api.fields.ActionFields.CostField.calcCosts.call(
@ -208,6 +213,11 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.render();
}
static toggleSelectedEffect(_event, button) {
this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected;
this.render();
}
static async submitRoll() {
await this.close({ submitted: true });
}

View file

@ -6,6 +6,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
this.roll = roll;
this.config = config;
this.selectedEffects = this.config.bonusEffects;
}
static DEFAULT_OPTIONS = {
@ -20,6 +21,7 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
icon: 'fa-solid fa-dice'
},
actions: {
toggleSelectedEffect: this.toggleSelectedEffect,
submitRoll: this.submitRoll
},
form: {
@ -57,6 +59,9 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
icon
}));
context.modifiers = this.config.modifiers;
context.hasSelectedEffects = Boolean(Object.keys(this.selectedEffects).length);
context.selectedEffects = this.selectedEffects;
return context;
}
@ -69,6 +74,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
this.render();
}
static toggleSelectedEffect(_event, button) {
this.selectedEffects[button.dataset.key].selected = !this.selectedEffects[button.dataset.key].selected;
this.render();
}
static async submitRoll() {
await this.close({ submitted: true });
}

View file

@ -93,27 +93,29 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
}
getRefreshables() {
const actionItems = this.actor.items.filter(x => this.actor.system.isItemAvailable(x)).reduce((acc, x) => {
if (x.system.actions) {
const recoverable = x.system.actions.reduce((acc, action) => {
if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {
acc.push({
title: x.name,
name: action.name,
uuid: action.uuid
});
const actionItems = this.actor.items
.filter(x => this.actor.system.isItemAvailable(x))
.reduce((acc, x) => {
if (x.system.actions) {
const recoverable = x.system.actions.reduce((acc, action) => {
if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {
acc.push({
title: x.name,
name: action.name,
uuid: action.uuid
});
}
return acc;
}, []);
if (recoverable) {
acc.push(...recoverable);
}
return acc;
}, []);
if (recoverable) {
acc.push(...recoverable);
}
}
return acc;
}, []);
return acc;
}, []);
const resourceItems = this.actor.items.reduce((acc, x) => {
if (
x.system.resource &&
@ -189,7 +191,8 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
}));
});
});
const characters = game.actors.filter(x => x.type === 'character')
const characters = game.actors
.filter(x => x.type === 'character')
.filter(x => x.testUserPermission(game.user, 'LIMITED'))
.filter(x => x.uuid !== this.actor.uuid);

View file

@ -1,16 +1,28 @@
import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
export default class DhSceneConfigSettings extends foundry.applications.sheets.SceneConfig {
// static DEFAULT_OPTIONS = {
// ...super.DEFAULT_OPTIONS,
// form: {
// handler: this.updateData,
// closeOnSubmit: true
// }
// };
constructor(options) {
super(options);
Hooks.on(socketEvent.Refresh, ({ refreshType }) => {
if (refreshType === RefreshType.Scene) {
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
this.render();
}
});
}
static DEFAULT_OPTIONS = {
...super.DEFAULT_OPTIONS,
actions: {
...super.DEFAULT_OPTIONS.actions,
removeSceneEnvironment: DhSceneConfigSettings.#removeSceneEnvironment
}
};
static buildParts() {
const { footer, tabs, ...parts } = super.PARTS;
const tmpParts = {
// tabs,
tabs: { template: 'systems/daggerheart/templates/scene/tabs.hbs' },
...parts,
dh: { template: 'systems/daggerheart/templates/scene/dh-config.hbs' },
@ -28,27 +40,45 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
static TABS = DhSceneConfigSettings.buildTabs();
async _preRender(context, options) {
await super._preFirstRender(context, options);
this.daggerheartFlag = new game.system.api.data.scenes.DHScene(this.document.flags.daggerheart);
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
switch (partId) {
case 'dh':
htmlElement.querySelector('#rangeMeasurementSetting')?.addEventListener('change', async event => {
const flagData = foundry.utils.mergeObject(this.document.flags.daggerheart, {
rangeMeasurement: { setting: event.target.value }
});
this.document.flags.daggerheart = flagData;
this.daggerheartFlag.updateSource({ rangeMeasurement: { setting: event.target.value } });
this.render();
});
const dragArea = htmlElement.querySelector('.scene-environments');
if (dragArea) dragArea.ondrop = this._onDrop.bind(this);
break;
}
}
async _onDrop(event) {
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
const item = await foundry.utils.fromUuid(data.uuid);
if (item instanceof game.system.api.documents.DhpActor && item.type === 'environment') {
await this.daggerheartFlag.updateSource({
sceneEnvironments: [...this.daggerheartFlag.sceneEnvironments, data.uuid]
});
this.render();
}
}
/** @inheritDoc */
async _preparePartContext(partId, context, options) {
context = await super._preparePartContext(partId, context, options);
switch (partId) {
case 'dh':
context.data = new game.system.api.data.scenes.DHScene(canvas.scene.flags.daggerheart);
context.data = this.daggerheartFlag;
context.variantRules = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules);
break;
}
@ -56,8 +86,24 @@ export default class DhSceneConfigSettings extends foundry.applications.sheets.S
return context;
}
// static async updateData(event, _, formData) {
// const data = foundry.utils.expandObject(formData.object);
// this.close(data);
// }
static async #removeSceneEnvironment(_event, button) {
await this.daggerheartFlag.updateSource({
sceneEnvironments: this.daggerheartFlag.sceneEnvironments.filter(
(_, index) => index !== Number.parseInt(button.dataset.index)
)
});
this.render();
}
/** @override */
async _processSubmitData(event, form, submitData, options) {
submitData.flags.daggerheart = this.daggerheartFlag.toObject();
for (const key of Object.keys(this.document._source.flags.daggerheart?.sceneEnvironments ?? {})) {
if (!submitData.flags.daggerheart.sceneEnvironments[key]) {
submitData.flags.daggerheart.sceneEnvironments[`-=${key}`] = null;
}
}
super._processSubmitData(event, form, submitData, options);
}
}

View file

@ -7,6 +7,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
this.action = action;
this.openSection = null;
this.openTrigger = this.action.triggers.length > 0 ? 0 : null;
}
get title() {
@ -15,7 +16,7 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'dh-style', 'dialog', 'max-800'],
classes: ['daggerheart', 'dh-style', 'action-config', 'dialog', 'max-800'],
window: {
icon: 'fa-solid fa-wrench',
resizable: false
@ -29,13 +30,18 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
removeElement: this.removeElement,
editEffect: this.editEffect,
addDamage: this.addDamage,
removeDamage: this.removeDamage
removeDamage: this.removeDamage,
editDoc: this.editDoc,
addTrigger: this.addTrigger,
removeTrigger: this.removeTrigger,
expandTrigger: this.expandTrigger
},
form: {
handler: this.updateForm,
submitOnChange: true,
closeOnSubmit: false
}
},
dragDrop: [{ dragSelector: null, dropSelector: '#summon-drop-zone', handlers: ['_onDrop'] }]
};
static PARTS = {
@ -55,6 +61,10 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
effect: {
id: 'effect',
template: 'systems/daggerheart/templates/sheets-settings/action-settings/effect.hbs'
},
trigger: {
id: 'trigger',
template: 'systems/daggerheart/templates/sheets-settings/action-settings/trigger.hbs'
}
};
@ -82,10 +92,18 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
id: 'effect',
icon: null,
label: 'DAGGERHEART.GENERAL.Tabs.effects'
},
trigger: {
active: false,
cssClass: '',
group: 'primary',
id: 'trigger',
icon: null,
label: 'DAGGERHEART.GENERAL.Tabs.triggers'
}
};
static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects'];
static CLEAN_ARRAYS = ['damage.parts', 'cost', 'effects', 'summon'];
_getTabs(tabs) {
for (const v of Object.values(tabs)) {
@ -96,9 +114,24 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
return tabs;
}
_attachPartListeners(partId, htmlElement, options) {
super._attachPartListeners(partId, htmlElement, options);
htmlElement.querySelectorAll('.summon-count-wrapper input').forEach(element => {
element.addEventListener('change', this.updateSummonCount.bind(this));
});
}
async _prepareContext(_options) {
const context = await super._prepareContext(_options, 'action');
context.source = this.action.toObject(true);
context.summons = [];
for (const summon of context.source.summon ?? []) {
const actor = await foundry.utils.fromUuid(summon.actorUUID);
context.summons.push({ actor, count: summon.count });
}
context.openSection = this.openSection;
context.tabs = this._getTabs(this.constructor.TABS);
context.config = CONFIG.DH;
@ -111,6 +144,16 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
context.baseSaveDifficulty = this.action.actor?.baseSaveDifficulty;
context.baseAttackBonus = this.action.actor?.system.attack?.roll.bonus;
context.hasRoll = this.action.hasRoll;
context.triggers = context.source.triggers.map((trigger, index) => {
const { hint, returns, usesActor } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
return {
...trigger,
hint,
returns,
usesActor,
revealed: this.openTrigger === index
};
});
const settingsTiers = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.LevelTiers).tiers;
context.tierOptions = [
@ -181,8 +224,9 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
}
static async updateForm(event, _, formData) {
const submitData = this._prepareSubmitData(event, formData),
data = foundry.utils.mergeObject(this.action.toObject(), submitData);
const submitData = this._prepareSubmitData(event, formData);
const data = foundry.utils.mergeObject(this.action.toObject(), submitData);
this.action = await this.action.update(data);
this.sheetUpdate?.(this.action);
@ -201,12 +245,26 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
static removeElement(event, button) {
event.stopPropagation();
const data = this.action.toObject(),
key = event.target.closest('[data-key]').dataset.key,
index = button.dataset.index;
key = event.target.closest('[data-key]').dataset.key;
// Prefer explicit index, otherwise find by uuid
let index = button?.dataset.index;
if (index === undefined || index === null || index === '') {
const uuid = button?.dataset.uuid ?? button?.dataset.itemUuid;
index = data[key].findIndex(e => (e?.actorUUID ?? e?.uuid) === uuid);
if (index === -1) return;
} else index = Number(index);
data[key].splice(index, 1);
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
static async editDoc(_event, target) {
const element = target.closest('[data-item-uuid]');
const doc = (await foundry.utils.fromUuid(element.dataset.itemUuid)) ?? null;
if (doc) return doc.sheet.render({ force: true });
}
static addDamage(_event) {
if (!this.action.damage.parts) return;
const data = this.action.toObject(),
@ -224,6 +282,69 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
static addTrigger() {
const data = this.action.toObject();
data.triggers.push({
trigger: CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
triggeringActor: CONFIG.DH.TRIGGER.triggerActorTargetType.any.id
});
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
static async removeTrigger(_event, button) {
const trigger = CONFIG.DH.TRIGGER.triggers[this.action.triggers[button.dataset.index].trigger];
const confirmed = await foundry.applications.api.DialogV2.confirm({
window: {
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.deleteTriggerTitle')
},
content: game.i18n.format('DAGGERHEART.ACTIONS.Config.deleteTriggerContent', {
trigger: game.i18n.localize(trigger.label)
})
});
if (!confirmed) return;
const data = this.action.toObject();
data.triggers = data.triggers.filter((_, index) => index !== Number.parseInt(button.dataset.index));
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
static async expandTrigger(_event, button) {
const index = Number.parseInt(button.dataset.index);
const toggle = (element, codeMirror) => {
codeMirror.classList.toggle('revealed');
const button = element.querySelector('a > i');
button.classList.toggle('fa-angle-up');
button.classList.toggle('fa-angle-down');
};
const fieldset = button.closest('fieldset');
const codeMirror = fieldset.querySelector('.code-mirror-wrapper');
toggle(fieldset, codeMirror);
if (this.openTrigger !== null && this.openTrigger !== index) {
const previouslyExpanded = fieldset
.closest(`section`)
.querySelector(`fieldset[data-index="${this.openTrigger}"]`);
const codeMirror = previouslyExpanded.querySelector('.code-mirror-wrapper');
toggle(previouslyExpanded, codeMirror);
this.openTrigger = index;
} else if (this.openTrigger === index) {
this.openTrigger = null;
} else {
this.openTrigger = index;
}
}
updateSummonCount(event) {
event.stopPropagation();
const wrapper = event.target.closest('.summon-count-wrapper');
const index = wrapper.dataset.index;
const data = this.action.toObject();
data.summon[index].count = event.target.value;
this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(data) });
}
/** Specific implementation in extending classes **/
static async addEffect(_event) {}
static removeEffect(_event, _button) {}
@ -233,4 +354,29 @@ export default class DHActionBaseConfig extends DaggerheartSheet(ApplicationV2)
this.tabGroups.primary = 'base';
await super.close(options);
}
async _onDrop(event) {
const data = foundry.applications.ux.TextEditor.getDragEventData(event);
const item = await foundry.utils.fromUuid(data.uuid);
if (!(item instanceof game.system.api.documents.DhpActor)) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.invalidDrop'));
return;
}
const actionData = this.action.toObject();
let countvalue = 1;
for (const entry of actionData.summon) {
if (entry.actorUUID === data.uuid) {
entry.count += 1;
countvalue = entry.count;
await this.constructor.updateForm.bind(this)(null, null, {
object: foundry.utils.flattenObject(actionData)
});
return;
}
}
actionData.summon.push({ actorUUID: data.uuid, count: countvalue });
await this.constructor.updateForm.bind(this)(null, null, { object: foundry.utils.flattenObject(actionData) });
}
}

View file

@ -31,7 +31,7 @@ export default class AdversarySheet extends DHBaseActorSheet {
dragSelector: '[data-item-id][draggable="true"], [data-item-id] [draggable="true"]',
dropSelector: null
}
],
]
};
static PARTS = {
@ -185,7 +185,6 @@ export default class AdversarySheet extends DHBaseActorSheet {
super._onDragStart(event);
}
/* -------------------------------------------- */
/* Application Clicks Actions */
/* -------------------------------------------- */

View file

@ -33,7 +33,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
advanceResourceDie: CharacterSheet.#advanceResourceDie,
cancelBeastform: CharacterSheet.#cancelBeastform,
useDowntime: this.useDowntime,
viewParty: CharacterSheet.#viewParty,
viewParty: CharacterSheet.#viewParty
},
window: {
resizable: true,
@ -338,15 +338,20 @@ export default class CharacterSheet extends DHBaseActorSheet {
}
const type = 'effect';
const cls = game.system.api.models.actions.actionsTypes[type];
const action = new cls({
...cls.getSourceConfig(doc.system),
type: type,
chatDisplay: false,
cost: [{
key: 'stress',
value: doc.system.recallCost
}]
}, { parent: doc.system });
const action = new cls(
{
...cls.getSourceConfig(doc.system),
type: type,
chatDisplay: false,
cost: [
{
key: 'stress',
value: doc.system.recallCost
}
]
},
{ parent: doc.system }
);
const config = await action.use(event);
if (config) {
return doc.update({ 'system.inVault': false });
@ -707,8 +712,10 @@ export default class CharacterSheet extends DHBaseActorSheet {
headerTitle: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: abilityLabel
}),
effects: Array.from(await this.document.allApplicableEffects()),
roll: {
trait: button.dataset.attribute
trait: button.dataset.attribute,
type: 'trait'
},
hasRoll: true,
actionType: 'action',
@ -718,6 +725,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
})
};
const result = await this.document.diceRoll(config);
if (!result) return;
/* This could be avoided by baking config.costs into config.resourceUpdates. Didn't feel like messing with it at the time */
const costResources = result.costs
@ -822,7 +830,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
static async #toggleVault(_event, button) {
const doc = await getDocFromElement(button);
const { available } = this.document.system.loadoutSlot;
if (doc.system.inVault && !available) {
if (doc.system.inVault && !available && !doc.system.loadoutIgnore) {
return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.loadoutMaxReached'));
}
@ -900,32 +908,32 @@ export default class CharacterSheet extends DHBaseActorSheet {
return;
}
const buttons = parties.map((p) => {
const button = document.createElement("button");
button.type = "button";
button.classList.add("plain");
const img = document.createElement("img");
const buttons = parties.map(p => {
const button = document.createElement('button');
button.type = 'button';
button.classList.add('plain');
const img = document.createElement('img');
img.src = p.img;
button.append(img);
const name = document.createElement("span");
const name = document.createElement('span');
name.textContent = p.name;
button.append(name);
button.addEventListener("click", () => {
button.addEventListener('click', () => {
p.sheet?.render({ force: true });
game.tooltip.dismissLockedTooltips();
});
return button;
});
const html = document.createElement("div");
html.classList.add("party-list");
const html = document.createElement('div');
html.classList.add('party-list');
html.append(...buttons);
game.tooltip.dismissLockedTooltips();
game.tooltip.activate(target, {
html,
locked: true,
})
locked: true
});
}
/**

View file

@ -211,7 +211,7 @@ export default function DHApplicationMixin(Base) {
const step = event.key === 'ArrowUp' ? 1 : event.key === 'ArrowDown' ? -1 : 0;
if (step !== 0) {
handleUpdate(step);
deltaInput.dispatchEvent(new Event("change", { bubbles: true }));
deltaInput.dispatchEvent(new Event('change', { bubbles: true }));
}
});
@ -222,7 +222,7 @@ export default function DHApplicationMixin(Base) {
if (deltaInput === document.activeElement) {
event.preventDefault();
handleUpdate(Math.sign(-1 * event.deltaY));
deltaInput.dispatchEvent(new Event("change", { bubbles: true }));
deltaInput.dispatchEvent(new Event('change', { bubbles: true }));
}
},
{ passive: false }
@ -236,7 +236,7 @@ export default function DHApplicationMixin(Base) {
// Handle contenteditable
for (const input of htmlElement.querySelectorAll('[contenteditable][data-property]')) {
const property = input.dataset.property;
input.addEventListener("blur", () => {
input.addEventListener('blur', () => {
const selection = document.getSelection();
if (input.contains(selection.anchorNode)) {
selection.empty();
@ -244,12 +244,12 @@ export default function DHApplicationMixin(Base) {
this.document.update({ [property]: input.textContent });
});
input.addEventListener("keydown", event => {
if (event.key === "Enter") input.blur();
input.addEventListener('keydown', event => {
if (event.key === 'Enter') input.blur();
});
// Chrome sometimes add <br>, which aren't a problem for the value but are for the placeholder
input.addEventListener("input", () => input.querySelectorAll("br").forEach((i) => i.remove()));
input.addEventListener('input', () => input.querySelectorAll('br').forEach(i => i.remove()));
}
}
@ -585,7 +585,9 @@ export default function DHApplicationMixin(Base) {
if (!doc || !descriptionElement) continue;
// localize the description (idk if it's still necessary)
const description = game.i18n.localize(doc.system?.description ?? doc.description);
const description = doc.system?.getEnrichedDescription
? await doc.system.getEnrichedDescription()
: game.i18n.localize(doc.system?.description ?? doc.description);
// Enrich the description and attach it;
const isAction = doc.documentName === 'Action';
@ -736,7 +738,7 @@ export default function DHApplicationMixin(Base) {
};
if (inVault) data['system.inVault'] = true;
if (disabled) data.disabled = true;
if (type === "domainCard" && parent?.system.domains?.length) {
if (type === 'domainCard' && parent?.system.domains?.length) {
data.system.domain = parent.system.domains[0];
}

View file

@ -76,16 +76,10 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
/**@inheritdoc */
async _preparePartContext(partId, context, options) {
await super._preparePartContext(partId, context, options);
const { TextEditor } = foundry.applications.ux;
switch (partId) {
case 'description':
const value = foundry.utils.getProperty(this.document, 'system.description') ?? '';
context.enrichedDescription = await TextEditor.enrichHTML(value, {
relativeTo: this.item,
rollData: this.item.getRollData(),
secrets: this.item.isOwner
});
context.enrichedDescription = await this.document.system.getEnrichedDescription();
break;
case 'effects':
await this._prepareEffectsContext(context, options);

View file

@ -5,4 +5,5 @@ export { default as DhCombatTracker } from './combatTracker.mjs';
export { default as DhEffectsDisplay } from './effectsDisplay.mjs';
export { default as DhFearTracker } from './fearTracker.mjs';
export { default as DhHotbar } from './hotbar.mjs';
export { default as DhSceneNavigation } from './sceneNavigation.mjs';
export { ItemBrowser } from './itemBrowser.mjs';

View file

@ -135,7 +135,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
async actionUseButton(event, message) {
const { moveIndex, actionIndex, movePath } = event.currentTarget.dataset;
const targetUuid = event.currentTarget.closest('.action-use-button-parent').querySelector('select')?.value;
const parent = await foundry.utils.fromUuid(targetUuid || message.system.actor)
const parent = await foundry.utils.fromUuid(targetUuid || message.system.actor);
const actionType = message.system.moves[moveIndex].actions[actionIndex];
const cls = game.system.api.models.actions.actionsTypes[actionType.type];

View file

@ -0,0 +1,89 @@
import { emitAsGM, GMUpdateEvent } from '../../systemRegistration/socket.mjs';
export default class DhSceneNavigation extends foundry.applications.ui.SceneNavigation {
/** @inheritdoc */
static DEFAULT_OPTIONS = {
...super.DEFAULT_OPTIONS,
classes: ['faded-ui', 'flexcol', 'scene-navigation'],
actions: {
openSceneEnvironment: DhSceneNavigation.#openSceneEnvironment
}
};
/** @inheritdoc */
static PARTS = {
scenes: {
root: true,
template: 'systems/daggerheart/templates/ui/sceneNavigation/scene-navigation.hbs'
}
};
/** @inheritdoc */
async _prepareContext(options) {
const context = await super._prepareContext(options);
const extendScenes = scenes =>
scenes.map(x => {
const scene = game.scenes.get(x.id);
if (!scene.flags.daggerheart) return x;
const daggerheartInfo = new game.system.api.data.scenes.DHScene(scene.flags.daggerheart);
const environments = daggerheartInfo.sceneEnvironments.filter(
x => x && x.testUserPermission(game.user, 'LIMITED')
);
const hasEnvironments = environments.length > 0;
return {
...x,
hasEnvironments,
environmentImage: hasEnvironments ? environments[0].img : null,
environments: environments
};
});
context.scenes.active = extendScenes(context.scenes.active);
context.scenes.inactive = extendScenes(context.scenes.inactive);
return context;
}
static async #openSceneEnvironment(event, button) {
const scene = game.scenes.get(button.dataset.sceneId);
const sceneEnvironments = new game.system.api.data.scenes.DHScene(
scene.flags.daggerheart
).sceneEnvironments.filter(x => x.testUserPermission(game.user, 'LIMITED'));
if (sceneEnvironments.length === 1 || event.shiftKey) {
sceneEnvironments[0].sheet.render(true);
} else {
new foundry.applications.ux.ContextMenu.implementation(
button,
'.scene-environment',
sceneEnvironments.map(environment => ({
name: environment.name,
callback: () => {
if (scene.flags.daggerheart.sceneEnvironments[0] !== environment.uuid) {
const newEnvironments = scene.flags.daggerheart.sceneEnvironments;
const newFirst = newEnvironments.splice(
newEnvironments.findIndex(x => x === environment.uuid)
)[0];
newEnvironments.unshift(newFirst);
emitAsGM(
GMUpdateEvent.UpdateDocument,
scene.update.bind(scene),
{ 'flags.daggerheart.sceneEnvironments': newEnvironments },
scene.uuid
);
}
environment.sheet.render({ force: true });
}
})),
{
jQuery: false,
fixed: true
}
);
CONFIG.ux.ContextMenu.triggerContextMenu(event, '.scene-environment');
}
}
}

View file

@ -96,11 +96,11 @@ export default class DHContextMenu extends foundry.applications.ux.ContextMenu {
* Trigger a context menu event in response to a normal click on a additional options button.
* @param {PointerEvent} event
*/
static triggerContextMenu(event) {
static triggerContextMenu(event, altSelector) {
event.preventDefault();
event.stopPropagation();
const { clientX, clientY } = event;
const selector = '[data-item-uuid]';
const selector = altSelector ?? '[data-item-uuid]';
const target = event.target.closest(selector) ?? event.currentTarget.closest(selector);
target?.dispatchEvent(
new PointerEvent('contextmenu', {

View file

@ -1 +1,2 @@
export * as placeables from './placeables/_module.mjs';
export { default as DhTokenLayer } from './tokens.mjs';

View file

@ -1,4 +1,12 @@
export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
/** @inheritdoc */
async _draw(options) {
await super._draw(options);
if (this.document.flags.daggerheart?.createPlacement)
this.previewHelp ||= this.addChild(this.#drawPreviewHelp());
}
/** @inheritDoc */
async _drawEffects() {
this.effects.renderable = false;
@ -34,7 +42,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
this.renderFlags.set({ refreshEffects: true });
}
/**
/**
* Returns the distance from this token to another token object.
* This value is corrected to handle alternate token sizes and other grid types
* according to the diagonal rules.
@ -47,11 +55,11 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
const destinationPoint = target.center;
// Compute for gridless. This version returns circular edge to edge + grid distance,
// so that tokens that are touching return 5.
// so that tokens that are touching return 5.
if (canvas.grid.type === CONST.GRID_TYPES.GRIDLESS) {
const boundsCorrection = canvas.grid.distance / canvas.grid.size;
const originRadius = this.bounds.width * boundsCorrection / 2;
const targetRadius = target.bounds.width * boundsCorrection / 2;
const originRadius = (this.bounds.width * boundsCorrection) / 2;
const targetRadius = (target.bounds.width * boundsCorrection) / 2;
const distance = canvas.grid.measurePath([originPoint, destinationPoint]).distance;
return distance - originRadius - targetRadius + canvas.grid.distance;
}
@ -61,11 +69,11 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
const targetEdge = this.#getEdgeBoundary(target.bounds, originPoint, destinationPoint);
const adjustedOriginPoint = canvas.grid.getTopLeftPoint({
x: originEdge.x + Math.sign(originPoint.x - originEdge.x),
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
y: originEdge.y + Math.sign(originPoint.y - originEdge.y)
});
const adjustDestinationPoint = canvas.grid.getTopLeftPoint({
x: targetEdge.x + Math.sign(destinationPoint.x - targetEdge.x),
y: targetEdge.y + Math.sign(destinationPoint.y - targetEdge.y)
y: targetEdge.y + Math.sign(destinationPoint.y - targetEdge.y)
});
return canvas.grid.measurePath([adjustedOriginPoint, adjustDestinationPoint]).distance;
}
@ -94,7 +102,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
/** Tests if the token is at least adjacent with another, with some leeway for diagonals */
isAdjacentWith(token) {
return this.distanceTo(token) <= (canvas.grid.distance * 1.5);
return this.distanceTo(token) <= canvas.grid.distance * 1.5;
}
/** @inheritDoc */
@ -132,4 +140,25 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
bar.position.set(0, posY);
return true;
}
/**
* Draw a helptext for previews as a text object
* @returns {PreciseText} The Text object for the preview helper
*/
#drawPreviewHelp() {
const { uiScale } = canvas.dimensions;
const textStyle = CONFIG.canvasTextStyle.clone();
textStyle.fontSize = 18;
textStyle.wordWrapWidth = this.w * 2.5;
textStyle.fontStyle = 'italic';
const helpText = new PreciseText(
`(${game.i18n.localize('DAGGERHEART.UI.Tooltip.previewTokenHelp')})`,
textStyle
);
helpText.anchor.set(helpText.width / 900, 1);
helpText.scale.set(uiScale, uiScale);
return helpText;
}
}

16
module/canvas/tokens.mjs Normal file
View file

@ -0,0 +1,16 @@
export default class DhTokenLayer extends foundry.canvas.layers.TokenLayer {
async _createPreview(createData, options) {
if (options.actor) {
const tokenSizes = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).tokenSizes;
if (options.actor?.system.metadata.usesSize) {
const tokenSize = tokenSizes[options.actor.system.size];
if (tokenSize && options.actor.system.size !== CONFIG.DH.ACTOR.tokenSize.custom.id) {
createData.width = tokenSize;
createData.height = tokenSize;
}
}
}
return super._createPreview(createData, options);
}
}

View file

@ -10,3 +10,4 @@ export * as itemConfig from './itemConfig.mjs';
export * as settingsConfig from './settingsConfig.mjs';
export * as systemConfig from './system.mjs';
export * as itemBrowserConfig from './itemBrowserConfig.mjs';
export * as triggerConfig from './triggerConfig.mjs';

View file

@ -496,6 +496,8 @@ export const diceTypes = {
d20: 'd20'
};
export const dieFaces = [4, 6, 8, 10, 12, 20];
export const multiplierTypes = {
prof: 'Proficiency',
cast: 'Spellcast',

View file

@ -1,5 +1,3 @@
const hooksConfig = {
export const hooksConfig = {
effectDisplayToggle: 'DHEffectDisplayToggle'
};
export default hooksConfig;

View file

@ -7,7 +7,8 @@ import * as SETTINGS from './settingsConfig.mjs';
import * as EFFECTS from './effectConfig.mjs';
import * as ACTIONS from './actionConfig.mjs';
import * as FLAGS from './flagsConfig.mjs';
import HOOKS from './hooksConfig.mjs';
import * as HOOKS from './hooksConfig.mjs';
import * as TRIGGER from './triggerConfig.mjs';
import * as ITEMBROWSER from './itemBrowserConfig.mjs';
export const SYSTEM_ID = 'daggerheart';
@ -24,5 +25,6 @@ export const SYSTEM = {
ACTIONS,
FLAGS,
HOOKS,
TRIGGER,
ITEMBROWSER
};

View file

@ -0,0 +1,42 @@
/* hints and returns are intentionally not translated. They are programatical terms and best understood in english */
export const triggers = {
dualityRoll: {
id: 'dualityRoll',
usesActor: true,
args: ['roll', 'actor'],
label: 'DAGGERHEART.CONFIG.Triggers.dualityRoll.label',
hint: 'this: Action, roll: DhRoll, actor: DhActor',
returns: '{ updates: [{ key, value, total }] }'
},
fearRoll: {
id: 'fearRoll',
usesActor: true,
args: ['roll', 'actor'],
label: 'DAGGERHEART.CONFIG.Triggers.fearRoll.label',
hint: 'this: Action, roll: DhRoll, actor: DhActor',
returns: '{ updates: [{ key, value, total }] }'
},
postDamageReduction: {
id: 'postDamageReduction',
usesActor: true,
args: ['damageUpdates', 'actor'],
label: 'DAGGERHEART.CONFIG.Triggers.postDamageReduction.label',
hint: 'damageUpdates: ResourceUpdates, actor: DhActor',
returns: '{ updates: [{ originActor: this.actor, updates: [{ key, value, total }] }] }'
}
};
export const triggerActorTargetType = {
any: {
id: 'any',
label: 'DAGGERHEART.CONFIG.TargetTypes.any'
},
self: {
id: 'self',
label: 'DAGGERHEART.CONFIG.TargetTypes.self'
},
other: {
id: 'other',
label: 'DAGGERHEART.CONFIG.TargetTypes.other'
}
};

View file

@ -2,6 +2,7 @@ import DhpActor from '../../documents/actor.mjs';
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
import { ActionMixin } from '../fields/actionField.mjs';
import { originItemField } from '../chat-message/actorRoll.mjs';
import TriggerField from '../fields/triggerField.mjs';
const fields = foundry.data.fields;
@ -34,7 +35,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
nullable: false,
required: true
}),
targetUuid: new fields.StringField({ initial: undefined })
targetUuid: new fields.StringField({ initial: undefined }),
triggers: new fields.ArrayField(new TriggerField())
};
this.extraSchemas.forEach(s => {
@ -164,7 +166,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
*/
getRollData(data = {}) {
const actorData = this.actor ? this.actor.getRollData(false) : {};
actorData.result = data.roll?.total ?? 1;
actorData.scale = data.costs?.length // Right now only return the first scalable cost.
? (data.costs.find(c => c.scalable)?.total ?? 1)
@ -197,6 +198,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
let config = this.prepareConfig(event);
if (!config) return;
await this.addEffects(config);
if (Hooks.call(`${CONFIG.DH.id}.preUseAction`, this, config) === false) return;
// Display configuration window if necessary
@ -263,6 +266,16 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
return config;
}
/** */
async addEffects(config) {
let effects = [];
if (this.actor) {
effects = Array.from(await this.actor.allApplicableEffects());
}
config.effects = effects;
}
/**
* Method used to know if a configuration dialog must be shown or not when there is no roll.
* @param {*} config Object that contains workflow datas. Usually made from Action Fields prepareConfig methods.
@ -343,6 +356,10 @@ export class ResourceUpdateMap extends Map {
}
addResources(resources) {
if (!resources?.length) return;
const invalidResources = resources.some(resource => !resource.key);
if (invalidResources) return;
for (const resource of resources) {
if (!resource.key) continue;

View file

@ -1,19 +1,5 @@
import DHBaseAction from './baseAction.mjs';
export default class DHSummonAction extends DHBaseAction {
static defineSchema() {
const fields = foundry.data.fields;
return {
...super.defineSchema(),
documentUUID: new fields.DocumentUUIDField({ type: 'Actor' })
};
}
async trigger(event, ...args) {
if (!this.canSummon || !canvas.scene) return;
}
get canSummon() {
return game.user.can('TOKEN_CREATE');
}
static extraSchemas = [...super.extraSchemas, 'summon'];
}

View file

@ -275,6 +275,24 @@ export default class DhCharacter extends BaseDataActor {
})
})
}),
dualityRoll: new fields.SchemaField({
defaultHopeDice: new fields.NumberField({
nullable: false,
required: true,
integer: true,
choices: CONFIG.DH.GENERAL.dieFaces,
initial: 12,
label: 'DAGGERHEART.ACTORS.Character.defaultHopeDice'
}),
defaultFearDice: new fields.NumberField({
nullable: false,
required: true,
integer: true,
choices: CONFIG.DH.GENERAL.dieFaces,
initial: 12,
label: 'DAGGERHEART.ACTORS.Character.defaultFearDice'
})
}),
runeWard: new fields.BooleanField({ initial: false }),
burden: new fields.SchemaField({
ignore: new fields.BooleanField()

View file

@ -1,8 +1,11 @@
import BaseDataActor from './base.mjs';
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
import DHEnvironmentSettings from '../../applications/sheets-configs/environment-settings.mjs';
import { RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
export default class DhEnvironment extends BaseDataActor {
scenes = new Set();
/**@override */
static LOCALIZATION_PREFIXES = ['DAGGERHEART.ACTORS.Environment'];
@ -53,6 +56,31 @@ export default class DhEnvironment extends BaseDataActor {
}
isItemValid(source) {
return source.type === "feature";
return source.type === 'feature';
}
_onUpdate(changes, options, userId) {
super._onUpdate(changes, options, userId);
for (const scene of this.scenes) {
scene.render();
}
}
_onDelete(options, userId) {
super._onDelete(options, userId);
for (const scene of this.scenes) {
if (game.user.isActiveGM) {
const newSceneEnvironments = scene.flags.daggerheart.sceneEnvironments.filter(
x => x !== this.parent.uuid
);
scene.update({ 'flags.daggerheart.sceneEnvironments': newSceneEnvironments }).then(() => {
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Scene });
game.socket.emit(`system.${CONFIG.DH.id}`, {
action: socketEvent.Refresh,
data: { refreshType: RefreshType.TagTeamRoll }
});
});
}
}
}
}

View file

@ -2,5 +2,6 @@ export { ActionCollection } from './actionField.mjs';
export { default as FormulaField } from './formulaField.mjs';
export { default as ForeignDocumentUUIDField } from './foreignDocumentUUIDField.mjs';
export { default as ForeignDocumentUUIDArrayField } from './foreignDocumentUUIDArrayField.mjs';
export { default as TriggerField } from './triggerField.mjs';
export { default as MappingField } from './mappingField.mjs';
export * as ActionFields from './action/_module.mjs';

View file

@ -9,3 +9,4 @@ export { default as BeastformField } from './beastformField.mjs';
export { default as DamageField } from './damageField.mjs';
export { default as RollField } from './rollField.mjs';
export { default as MacroField } from './macroField.mjs';
export { default as SummonField } from './summonField.mjs';

View file

@ -0,0 +1,89 @@
import FormulaField from '../formulaField.mjs';
const fields = foundry.data.fields;
export default class DHSummonField extends fields.ArrayField {
/**
* Action Workflow order
*/
static order = 120;
constructor(options = {}, context = {}) {
const summonFields = new fields.SchemaField({
actorUUID: new fields.DocumentUUIDField({
type: 'Actor',
required: true
}),
count: new FormulaField({
required: true,
default: '1'
})
});
super(summonFields, options, context);
}
static async execute() {
if (!canvas.scene) {
ui.notifications.warn(game.i18n.localize('DAGGERHEART.ACTIONS.TYPES.summon.error'));
return;
}
if (this.summon.length === 0) {
ui.notifications.warn('No actors configured for this Summon action.');
return;
}
const rolls = [];
const summonData = [];
for (const summon of this.summon) {
let count = summon.count;
const roll = new Roll(summon.count);
if (!roll.isDeterministic) {
await roll.evaluate();
if (game.modules.get('dice-so-nice')?.active) rolls.push(roll);
count = roll.total;
}
const actor = DHSummonField.getWorldActor(await foundry.utils.fromUuid(summon.actorUUID));
/* Extending summon data in memory so it's available in actionField.toChat. Think it's harmless, but ugly. Could maybe find a better way. */
summon.rolledCount = count;
summon.actor = actor.toObject();
summonData.push({ actor, count: count });
}
if (rolls.length) await Promise.all(rolls.map(roll => game.dice3d.showForRoll(roll, game.user, true)));
this.actor.sheet?.minimize();
DHSummonField.handleSummon(summonData, this.actor);
}
/* Check for any available instances of the actor present in the world if we're missing artwork in the compendium */
static getWorldActor(baseActor) {
const dataType = game.system.api.data.actors[`Dh${baseActor.type.capitalize()}`];
if (baseActor.inCompendium && dataType && baseActor.img === dataType.DEFAULT_ICON) {
const worldActorCopy = game.actors.find(x => x.name === baseActor.name);
return worldActorCopy ?? baseActor;
}
return baseActor;
}
static async handleSummon(summonData, actionActor, summonIndex = 0) {
const summon = summonData[summonIndex];
const result = await CONFIG.ux.TokenManager.createPreviewAsync(summon.actor, {
name: `${summon.actor.prototypeToken.name}${summon.count > 1 ? ` (${summon.count}x)` : ''}`
});
if (!result) return actionActor.sheet?.maximize();
summon.actor = result.actor;
summon.count--;
if (summon.count <= 0) {
summonIndex++;
if (summonIndex === summonData.length) return actionActor.sheet?.maximize();
}
DHSummonField.handleSummon(summonData, actionActor, summonIndex);
}
}

View file

@ -267,7 +267,8 @@ export function ActionMixin(Base) {
action: {
name: this.name,
img: this.baseAction ? this.parent.parent.img : this.img,
tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10']
tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'],
summon: this.summon
},
itemOrigin: this.item,
description: this.description || (this.item instanceof Item ? this.item.system.description : '')

View file

@ -0,0 +1,24 @@
export default class TriggerField extends foundry.data.fields.SchemaField {
constructor(context) {
super(
{
trigger: new foundry.data.fields.StringField({
nullable: false,
blank: false,
initial: CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
choices: CONFIG.DH.TRIGGER.triggers,
label: 'DAGGERHEART.CONFIG.Triggers.triggerType'
}),
triggeringActorType: new foundry.data.fields.StringField({
nullable: false,
blank: false,
initial: CONFIG.DH.TRIGGER.triggerActorTargetType.any.id,
choices: CONFIG.DH.TRIGGER.triggerActorTargetType,
label: 'DAGGERHEART.CONFIG.Triggers.triggeringActorType'
}),
command: new foundry.data.fields.JavaScriptField({ async: true })
},
context
);
}
}

View file

@ -54,6 +54,21 @@ export default class DHArmor extends AttachableItem {
);
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const allFeatures = CONFIG.DH.ITEM.allArmorFeatures();
const features = this.armorFeatures.map(x => allFeatures[x.value]);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/armor/description.hbs',
{ features }
);
return { prefix, value: baseDescription, suffix: null };
}
/**@inheritdoc */
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);

View file

@ -8,7 +8,7 @@
* @property {boolean} isInventoryItem- Indicates whether items of this type is a Inventory Item
*/
import { addLinkedItemsDiff, createScrollText, getScrollTextData, updateLinkedItemApps } from '../../helpers/utils.mjs';
import { addLinkedItemsDiff, getScrollTextData, updateLinkedItemApps } from '../../helpers/utils.mjs';
import { ActionsField } from '../fields/actionField.mjs';
import FormulaField from '../fields/formulaField.mjs';
@ -124,6 +124,33 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
return [source, page ? `pg ${page}.` : null].filter(x => x).join('. ');
}
/**
* Augments the description for the item with type specific info to display. Implemented in applicable item subtypes.
* @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' }
* @returns {string}
*/
async getDescriptionData(_options) {
return { prefix: null, value: this.description, suffix: null };
}
/**
* Gets the enriched and augmented description for the item.
* @param {object} [options] - Options that modify the styling of the rendered template. { headerStyle: undefined|'none'|'large' }
* @returns {string}
*/
async getEnrichedDescription() {
if (!this.metadata.hasDescription) return '';
const { prefix, value, suffix } = await this.getDescriptionData();
const fullDescription = [prefix, value, suffix].filter(p => !!p).join('\n<hr>\n');
return await foundry.applications.ux.TextEditor.implementation.enrichHTML(fullDescription, {
relativeTo: this,
rollData: this.getRollData(),
secrets: this.isOwner
});
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.
@ -135,6 +162,30 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
return data;
}
prepareBaseData() {
super.prepareBaseData();
for (const action of this.actions ?? []) {
if (!action.actor) continue;
const actionsToRegister = [];
for (let i = 0; i < action.triggers.length; i++) {
const trigger = action.triggers[i];
const { args } = CONFIG.DH.TRIGGER.triggers[trigger.trigger];
const fn = new foundry.utils.AsyncFunction(...args, `{${trigger.command}\n}`);
actionsToRegister.push(fn.bind(action));
if (i === action.triggers.length - 1)
game.system.registeredTriggers.registerTriggers(
trigger.trigger,
action.actor?.uuid,
trigger.triggeringActorType,
this.parent.uuid,
actionsToRegister
);
}
}
}
async _preCreate(data, options, user) {
// Skip if no initial action is required or actions already exist
if (this.metadata.hasInitialAction && foundry.utils.isEmpty(this.actions)) {

View file

@ -29,7 +29,21 @@ export default class DHDomainCard extends BaseDataItem {
required: true,
initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
}),
inVault: new fields.BooleanField({ initial: false })
inVault: new fields.BooleanField({ initial: false }),
vaultActive: new fields.BooleanField({
required: true,
nullable: false,
initial: false
}),
loadoutIgnore: new fields.BooleanField({
required: true,
nullable: false,
initial: false
}),
domainTouched: new fields.NumberField({
nullable: true,
initial: null
})
};
}
@ -38,6 +52,19 @@ export default class DHDomainCard extends BaseDataItem {
return game.i18n.localize(allDomainData[this.domain].label);
}
get isVaultSupressed() {
return this.inVault && !this.vaultActive;
}
get isDomainTouchedSuppressed() {
if (!this.parent.system.domainTouched || this.parent.parent?.type !== 'character') return false;
const matchingDomainCards = this.parent.parent.items.filter(
item => !item.system.inVault && item.system.domain === this.parent.system.domain
).length;
return matchingDomainCards < this.parent.system.domainTouched;
}
/* -------------------------------------------- */
/**@override */

View file

@ -110,6 +110,21 @@ export default class DHWeapon extends AttachableItem {
);
}
/**@inheritdoc */
async getDescriptionData() {
const baseDescription = this.description;
const allFeatures = CONFIG.DH.ITEM.allWeaponFeatures();
const features = this.weaponFeatures.map(x => allFeatures[x.value]);
if (!features.length) return { prefix: null, value: baseDescription, suffix: null };
const prefix = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/sheets/items/weapon/description.hbs',
{ features }
);
return { prefix, value: baseDescription, suffix: null };
}
prepareDerivedData() {
this.attack.roll.trait = this.rules.attack.roll.trait ?? this.attack.roll.trait;
}

View file

@ -1,3 +1,8 @@
import ForeignDocumentUUIDArrayField from '../fields/foreignDocumentUUIDArrayField.mjs';
/* Foundry does not add any system data for subtyped Scenes. The data model is therefore used by instantiating a new instance of it for sceneConfigSettings.mjs.
Needed dataprep and lifetime hooks are handled in documents/scene.
*/
export default class DHScene extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
@ -13,7 +18,8 @@ export default class DHScene extends foundry.abstract.DataModel {
veryClose: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.veryClose.name' }),
close: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.close.name' }),
far: new fields.NumberField({ integer: true, label: 'DAGGERHEART.CONFIG.Range.far.name' })
})
}),
sceneEnvironments: new ForeignDocumentUUIDArrayField({ type: 'Actor', prune: true })
};
}
}

View file

@ -173,6 +173,13 @@ export default class DhAutomation extends foundry.abstract.DataModel {
label: 'DAGGERHEART.GENERAL.player.plurial'
})
})
}),
triggers: new fields.SchemaField({
enabled: new fields.BooleanField({
nullable: false,
initial: true,
label: 'DAGGERHEART.SETTINGS.Automation.FIELDS.triggers.enabled.label'
})
})
};
}

View file

@ -127,15 +127,55 @@ export default class D20Roll extends DHRoll {
const modifiers = foundry.utils.deepClone(this.options.roll.baseModifiers) ?? [];
modifiers.push(
...this.getBonus(`roll.${this.options.actionType}`, `${this.options.actionType?.capitalize()} Bonus`)
);
modifiers.push(
...this.getBonus(`roll.${this.options.roll.type}`, `${this.options.roll.type?.capitalize()} Bonus`)
...this.getBonus(
`system.bonuses.roll.${this.options.actionType}`,
`${this.options.actionType?.capitalize()} Bonus`
)
);
if (this.options.roll.type !== CONFIG.DH.GENERAL.rollTypes.attack.id) {
modifiers.push(
...this.getBonus(
`system.bonuses.roll.${this.options.roll.type}`,
`${this.options.roll.type?.capitalize()} Bonus`
)
);
}
if (
this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.attack.id ||
(this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id && this.options.hasDamage)
) {
modifiers.push(
...this.getBonus(`system.bonuses.roll.attack`, `${this.options.roll.type?.capitalize()} Bonus`)
);
}
return modifiers;
}
getActionChangeKeys() {
const changeKeys = new Set([`system.bonuses.roll.${this.options.actionType}`]);
if (this.options.roll.type !== CONFIG.DH.GENERAL.rollTypes.attack.id) {
changeKeys.add(`system.bonuses.roll.${this.options.roll.type}`);
}
if (
this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.attack.id ||
(this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id && this.options.hasDamage)
) {
changeKeys.add(`system.bonuses.roll.attack`);
}
if (this.options.roll.trait && this.data.traits?.[this.options.roll.trait]) {
if (this.options.roll.type !== CONFIG.DH.GENERAL.rollTypes.spellcast.id)
changeKeys.add('system.bonuses.roll.trait');
}
return changeKeys;
}
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
data.type = config.actionType;

View file

@ -93,7 +93,6 @@ export default class DamageRoll extends DHRoll {
type = this.options.messageType ?? (this.options.hasHealing ? 'healing' : 'damage'),
options = part ?? this.options;
modifiers.push(...this.getBonus(`${type}`, `${type.capitalize()} Bonus`));
if (!this.options.hasHealing) {
options.damageTypes?.forEach(t => {
modifiers.push(...this.getBonus(`${type}.${t}`, `${t.capitalize()} ${type.capitalize()} Bonus`));
@ -108,6 +107,29 @@ export default class DamageRoll extends DHRoll {
return modifiers;
}
getActionChangeKeys() {
const type = this.options.messageType ?? (this.options.hasHealing ? 'healing' : 'damage');
const changeKeys = [];
for (const roll of this.options.roll) {
for (const damageType of roll.damageTypes) changeKeys.push(`system.bonuses.${type}.${damageType}`);
}
const item = this.data.parent.items?.get(this.options.source.item);
if (item) {
switch (item.type) {
case 'weapon':
if (!this.options.hasHealing)
['primaryWeapon', 'secondaryWeapon'].forEach(w =>
changeKeys.push(`system.bonuses.damage.${w}`)
);
break;
}
}
return changeKeys;
}
constructFormula(config) {
this.options.roll.forEach((part, index) => {
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));

View file

@ -4,6 +4,7 @@ export default class DHRoll extends Roll {
baseTerms = [];
constructor(formula, data = {}, options = {}) {
super(formula, data, options);
options.bonusEffects = this.bonusEffectBuilder();
if (!this.data || !Object.keys(this.data).length) this.data = options.data;
}
@ -164,12 +165,18 @@ export default class DHRoll extends Roll {
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(modifier.join(' + '), this.options.data)
];
} else {
} else if (Number.isNumeric(modifier)) {
const numTerm = modifier < 0 ? '-' : '+';
return [
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
new foundry.dice.terms.NumericTerm({ number: Math.abs(modifier) })
];
} else {
const numTerm = modifier < 0 ? '-' : '+';
return [
new foundry.dice.terms.OperatorTerm({ operator: numTerm }),
...this.constructor.parse(modifier, this.options.data)
];
}
}
@ -185,18 +192,20 @@ export default class DHRoll extends Roll {
}
getBonus(path, label) {
const bonus = foundry.utils.getProperty(this.data.bonuses, path),
modifiers = [];
if (bonus?.bonus)
modifiers.push({
label: label,
value: bonus?.bonus
});
if (bonus?.dice?.length)
modifiers.push({
label: label,
value: bonus?.dice
});
const modifiers = [];
for (const effect of Object.values(this.options.bonusEffects)) {
if (!effect.selected) continue;
for (const change of effect.changes) {
if (!change.key.includes(path)) continue;
const changeValue = game.system.api.documents.DhActiveEffect.getChangeValue(
this.data,
change,
effect.origEffect
);
modifiers.push({ label: label, value: changeValue });
}
}
return modifiers;
}
@ -235,4 +244,28 @@ export default class DHRoll extends Roll {
static temporaryModifierBuilder(config) {
return {};
}
bonusEffectBuilder() {
const changeKeys = this.getActionChangeKeys();
return (
this.options.effects?.reduce((acc, effect) => {
if (effect.changes.some(x => changeKeys.some(key => x.key.includes(key)))) {
acc[effect.id] = {
id: effect.id,
name: effect.name,
description: effect.description,
changes: effect.changes,
origEffect: effect,
selected: !effect.disabled
};
}
return acc;
}, {}) ?? []
);
}
getActionChangeKeys() {
return [];
}
}

View file

@ -132,9 +132,12 @@ export default class DualityRoll extends D20Roll {
this.terms = [this.terms[0], this.terms[1], this.terms[2]];
return;
}
this.terms[0] = new foundry.dice.terms.Die({ faces: 12 });
const { defaultHopeDice, defaultFearDice } = this.data.rules.dualityRoll;
this.terms[0] = new foundry.dice.terms.Die({ faces: defaultHopeDice });
this.terms[1] = new foundry.dice.terms.OperatorTerm({ operator: '+' });
this.terms[2] = new foundry.dice.terms.Die({ faces: 12 });
this.terms[2] = new foundry.dice.terms.Die({ faces: defaultFearDice });
}
applyAdvantage() {
@ -190,6 +193,34 @@ export default class DualityRoll extends D20Roll {
return super.buildConfigure(config, message);
}
getActionChangeKeys() {
const changeKeys = new Set([`system.bonuses.roll.${this.options.actionType}`]);
if (this.options.roll.type !== CONFIG.DH.GENERAL.rollTypes.attack.id) {
changeKeys.add(`system.bonuses.roll.${this.options.roll.type}`);
}
if (
this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.attack.id ||
(this.options.roll.type === CONFIG.DH.GENERAL.rollTypes.spellcast.id && this.options.hasDamage)
) {
changeKeys.add(`system.bonuses.roll.attack`);
}
if (this.options.roll.trait && this.data.traits?.[this.options.roll.trait]) {
if (this.options.roll.type !== CONFIG.DH.GENERAL.rollTypes.spellcast.id)
changeKeys.add('system.bonuses.roll.trait');
}
const weapons = ['primaryWeapon', 'secondaryWeapon'];
weapons.forEach(w => {
if (this.options.source.item && this.options.source.item === this.data[w]?.id)
changeKeys.add(`system.bonuses.roll.${w}`);
});
return changeKeys;
}
static async buildEvaluate(roll, config = {}, message = {}) {
await super.buildEvaluate(roll, config, message);
@ -241,6 +272,30 @@ export default class DualityRoll extends D20Roll {
await super.buildPost(roll, config, message);
await DualityRoll.dualityUpdate(config);
await DualityRoll.handleTriggers(roll, config);
}
static async handleTriggers(roll, config) {
const updates = [];
const dualityUpdates = await game.system.registeredTriggers.runTrigger(
CONFIG.DH.TRIGGER.triggers.dualityRoll.id,
roll.data?.parent,
roll,
roll.data?.parent
);
if (dualityUpdates?.length) updates.push(...dualityUpdates);
if (config.roll.result.duality === -1) {
const fearUpdates = await game.system.registeredTriggers.runTrigger(
CONFIG.DH.TRIGGER.triggers.fearRoll.id,
roll.data?.parent,
roll,
roll.data?.parent
);
if (fearUpdates?.length) updates.push(...fearUpdates);
}
config.resourceUpdates.addResources(updates);
}
static async addDualityResourceUpdates(config) {

View file

@ -8,3 +8,4 @@ export { default as DhScene } from './scene.mjs';
export { default as DhToken } from './token.mjs';
export { default as DhTooltipManager } from './tooltipManager.mjs';
export { default as DhTemplateManager } from './templateManager.mjs';
export { default as DhTokenManager } from './tokenManager.mjs';

View file

@ -20,7 +20,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
}
if (this.parent?.type === 'domainCard') {
return this.parent.system.inVault;
const isVaultSupressed = this.parent.system.isVaultSupressed;
const domainTouchedSupressed = this.parent.system.isDomainTouchedSuppressed;
return isVaultSupressed || domainTouchedSupressed;
}
return super.isSuppressed;
@ -106,23 +109,29 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/**@inheritdoc*/
static applyField(model, change, field) {
const isOriginTarget = change.value.toLowerCase().includes('origin.@');
change.value = DhActiveEffect.getChangeValue(model, change, change.effect);
super.applyField(model, change, field);
}
/** */
static getChangeValue(model, change, effect) {
let value = change.value;
const isOriginTarget = value.toLowerCase().includes('origin.@');
let parseModel = model;
if (isOriginTarget && change.effect.origin) {
change.value = change.value.replaceAll(/origin\.@/gi, '@');
if (isOriginTarget && effect.origin) {
value = change.value.replaceAll(/origin\.@/gi, '@');
try {
const effect = foundry.utils.fromUuidSync(change.effect.origin);
const originEffect = foundry.utils.fromUuidSync(effect.origin);
const doc =
effect.parent?.parent instanceof game.system.api.documents.DhpActor
? effect.parent
: effect.parent.parent;
originEffect.parent?.parent instanceof game.system.api.documents.DhpActor
? originEffect.parent
: originEffect.parent.parent;
if (doc) parseModel = doc;
} catch (_) {}
}
const evalValue = this.effectSafeEval(itemAbleRollParse(change.value, parseModel, change.effect.parent));
change.value = evalValue ?? change.value;
super.applyField(model, change, field);
const evalValue = this.effectSafeEval(itemAbleRollParse(value, parseModel, effect.parent));
return evalValue ?? value;
}
/**

View file

@ -646,6 +646,19 @@ export default class DhpActor extends Actor {
}
}
const results = await game.system.registeredTriggers.runTrigger(
CONFIG.DH.TRIGGER.triggers.postDamageReduction.id,
this,
updates,
this
);
if (results?.length) {
const resourceMap = new ResourceUpdateMap(results[0].originActor);
for (var result of results) resourceMap.addResources(result.updates);
resourceMap.updateResources();
}
updates.forEach(
u =>
(u.value =

View file

@ -166,7 +166,10 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
event.stopPropagation();
const config = foundry.utils.deepClone(this.system);
config.event = event;
await this.system.action?.workflow.get('damage')?.execute(config, this._id, true);
if (this.system.action) {
await this.system.action.addEffects(config);
await this.system.action.workflow.get('damage')?.execute(config, this._id, true);
}
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.TagTeamRoll });
await game.socket.emit(`system.${CONFIG.DH.id}`, {

View file

@ -31,7 +31,7 @@ export default class DHItem extends foundry.documents.Item {
static async createDocuments(sources, operation) {
// Ensure that items being created are valid to the actor its being added to
const actor = operation.parent;
sources = actor?.system?.isItemValid ? sources.filter((s) => actor.system.isItemValid(s)) : sources;
sources = actor?.system?.isItemValid ? sources.filter(s => actor.system.isItemValid(s)) : sources;
return super.createDocuments(sources, operation);
}
@ -146,6 +146,16 @@ export default class DHItem extends foundry.documents.Item {
/* -------------------------------------------- */
async use(event) {
/* DomainCard check. Can be expanded or made neater */
if (this.system.isDomainTouchedSuppressed) {
return ui.notifications.warn(
game.i18n.format('DAGGERHEART.UI.Notifications.domainTouchRequirement', {
nr: this.domainTouched,
domain: game.i18n.localize(CONFIG.DH.DOMAIN.allDomains()[this.domain].label)
})
);
}
const actions = new Set(this.system.actionsList);
if (actions?.size) {
let action = actions.first();

View file

@ -37,4 +37,30 @@ export default class DhScene extends Scene {
this.#sizeSyncBatch.clear();
this.updateEmbeddedDocuments('Token', entries, { animation: { movementSpeed: 1.5 } });
}, 0);
prepareBaseData() {
super.prepareBaseData();
if (this instanceof game.system.api.documents.DhScene) {
const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
// Register this scene to all environements
for (const environment of system.sceneEnvironments) {
environment.system.scenes?.add(this);
}
}
}
_onDelete(options, userId) {
super._onDelete(options, userId);
if (this instanceof game.system.api.documents.DhScene) {
const system = new game.system.api.data.scenes.DHScene(this.flags.daggerheart);
// Clear this scene from all environments that aren't deleted
for (const environment of system.sceneEnvironments) {
environment?.system?.scenes?.delete(this);
}
}
}
}

View file

@ -0,0 +1,104 @@
/**
* A singleton class that handles preview tokens.
*/
export default class DhTokenManager {
#activePreview;
#actor;
#resolve;
/**
* Create a template preview, deactivating any existing ones.
* @param {object} data
*/
async createPreview(actor, tokenData) {
this.#actor = actor;
const token = await canvas.tokens._createPreview(
{
...actor.prototypeToken,
displayName: 50,
...tokenData
},
{ renderSheet: false, actor }
);
this.#activePreview = {
document: token.document,
object: token,
origin: { x: token.document.x, y: token.document.y }
};
this.#activePreview.events = {
contextmenu: this.#cancelTemplate.bind(this),
mousedown: this.#confirmTemplate.bind(this),
mousemove: this.#onDragMouseMove.bind(this)
};
canvas.stage.on('mousemove', this.#activePreview.events.mousemove);
canvas.stage.on('mousedown', this.#activePreview.events.mousedown);
canvas.app.view.addEventListener('contextmenu', this.#activePreview.events.contextmenu);
}
/* Currently intended for using as a preview of where to create a token. (note the flag) */
async createPreviewAsync(actor, tokenData = {}) {
return new Promise(resolve => {
this.#resolve = resolve;
this.createPreview(actor, { ...tokenData, flags: { daggerheart: { createPlacement: true } } });
});
}
/**
* Handles the movement of the token preview on mousedrag.
* @param {mousemove Event} event
*/
#onDragMouseMove(event) {
event.stopPropagation();
const { moveTime, object } = this.#activePreview;
const update = {};
const now = Date.now();
if (now - (moveTime || 0) <= 16) return;
this.#activePreview.moveTime = now;
let cursor = event.getLocalPosition(canvas.templates);
Object.assign(update, canvas.grid.getTopLeftPoint(cursor));
object.document.updateSource(update);
object.renderFlags.set({ refresh: true });
}
/**
* Cancels the preview token on right-click.
* @param {contextmenu Event} event
*/
#cancelTemplate(_event, resolved) {
const { mousemove, mousedown, contextmenu } = this.#activePreview.events;
this.#activePreview.object.destroy();
canvas.stage.off('mousemove', mousemove);
canvas.stage.off('mousedown', mousedown);
canvas.app.view.removeEventListener('contextmenu', contextmenu);
if (this.#resolve && !resolved) this.#resolve(false);
}
/**
* Creates a real Actor and token at the preview location and cancels the preview.
* @param {click Event} event
*/
async #confirmTemplate(event) {
event.stopPropagation();
this.#cancelTemplate(event, true);
const actor = this.#actor.inCompendium
? await game.system.api.documents.DhpActor.create(this.#actor.toObject())
: this.#actor;
const tokenData = await actor.getTokenDocument();
const result = await canvas.scene.createEmbeddedDocuments('Token', [
{ ...tokenData, x: this.#activePreview.document.x, y: this.#activePreview.document.y }
]);
this.#activePreview = undefined;
if (this.#resolve && result.length) this.#resolve(result[0]);
}
}

View file

@ -220,12 +220,15 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
for (const [index, itemValue] of pathValue.entries()) {
const itemIsAction = itemValue instanceof game.system.api.models.actions.actionsTypes.base;
const value = itemIsAction || !itemValue?.item ? itemValue : itemValue.item;
const enrichedValue = await TextEditor.enrichHTML(value.system?.description ?? value.description);
const enrichedValue =
(await value.system?.getEnrichedDescription?.()) ??
(await TextEditor.enrichHTML(value.system?.description ?? value.description));
if (itemIsAction) value.enrichedDescription = enrichedValue;
else foundry.utils.setProperty(item, `${basePath}.${index}.enrichedDescription`, enrichedValue);
}
} else {
const enrichedValue = await TextEditor.enrichHTML(pathValue);
const enrichedValue =
(await item.system?.getEnrichedDescription?.()) ?? (await TextEditor.enrichHTML(pathValue));
foundry.utils.setProperty(
item,
`${data.path ? `${data.path}.` : ''}enriched${data.name.capitalize()}`,

View file

@ -32,6 +32,7 @@ export const preloadHandlebarsTemplates = async function () {
'systems/daggerheart/templates/actionTypes/effect.hbs',
'systems/daggerheart/templates/actionTypes/beastform.hbs',
'systems/daggerheart/templates/actionTypes/countdown.hbs',
'systems/daggerheart/templates/actionTypes/summon.hbs',
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs',
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',

View file

@ -37,7 +37,8 @@ export const GMUpdateEvent = {
export const RefreshType = {
Countdown: 'DhCoundownRefresh',
TagTeamRoll: 'DhTagTeamRollRefresh',
EffectsDisplay: 'DhEffectsDisplayRefresh'
EffectsDisplay: 'DhEffectsDisplayRefresh',
Scene: 'DhSceneRefresh'
};
export const registerSocketHooks = () => {
@ -92,6 +93,10 @@ export const registerSocketHooks = () => {
}
}
});
Hooks.on(socketEvent.RefreshDocument, async data => {
const document = await foundry.utils.fromUuid(data.uuid);
document.sheet.render();
});
};
export const registerUserQueries = () => {

View file

@ -533,33 +533,31 @@
"description": "<p><strong>Spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp]{Zombie Legion}, which appears at Close range and immediately takes the spotlight.</p>",
"resource": null,
"actions": {
"gZg3AkzCYUTExjE6": {
"type": "effect",
"_id": "gZg3AkzCYUTExjE6",
"qSuWxC8xQOhnbBx9": {
"type": "summon",
"_id": "qSuWxC8xQOhnbBx9",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.YhJrP7rTBiRdX5Fp",
"count": "1"
}
],
"name": "Spend Fear",
"img": "icons/magic/death/undead-zombie-grave-green.webp",
"range": ""
}
},

View file

@ -312,7 +312,14 @@
"range": "melee"
}
},
"changes": [],
"changes": [
{
"key": "system.rules.dualityRoll.defaultHopeDice",
"mode": 5,
"value": "d8",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
@ -323,7 +330,7 @@
"startRound": null,
"startTurn": null
},
"description": "<p>All targets aff ected replace their Hope Die with a <strong>d8</strong> until they roll a success with Hope or their next rest.</p>",
"description": "<p>All targets affected replace their Hope Die with a <strong>d8</strong> until they roll a success with Hope or their next rest.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,

View file

@ -256,34 +256,45 @@
"description": "<p><strong>Spend a Fear</strong> to boil the blood of all PCs within Far range. They use a d20 as their Fear Die until the end of the scene.</p><p>@Template[type:emanation|range:f]</p>",
"resource": null,
"actions": {
"V142qYppCGJn8OiN": {
"jKvzbQT0vp66DDOH": {
"type": "effect",
"_id": "V142qYppCGJn8OiN",
"_id": "jKvzbQT0vp66DDOH",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"effects": [
{
"_id": "gFeHLGgeRoDdd3VG",
"onSave": false
}
],
"target": {
"type": "self",
"type": "hostile",
"amount": null
},
"name": "Spend Fear",
"img": "icons/skills/melee/maneuver-greatsword-yellow.webp",
"range": ""
"range": "far"
}
},
"originItemType": null,
@ -292,7 +303,51 @@
},
"_id": "a33PW8UkziliowlR",
"img": "icons/skills/melee/maneuver-greatsword-yellow.webp",
"effects": [],
"effects": [
{
"name": "Battle Lust",
"img": "icons/skills/melee/maneuver-greatsword-yellow.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.5lphJAgzoqZI3VoG.Item.a33PW8UkziliowlR",
"transfer": false,
"_id": "gFeHLGgeRoDdd3VG",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.rules.dualityRoll.defaultFearDice",
"mode": 5,
"value": "d20",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You use a d20 as your Fear Die until the end of the scene.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items.effects!5lphJAgzoqZI3VoG.a33PW8UkziliowlR.gFeHLGgeRoDdd3VG"
}
],
"folder": null,
"sort": 0,
"ownership": {
@ -457,11 +512,12 @@
"img": "icons/creatures/unholy/demon-fire-horned-clawed.webp",
"range": ""
},
"7G6uWlFEeOLsJIWY": {
"type": "effect",
"_id": "7G6uWlFEeOLsJIWY",
"FlE6i0tbKEguF9wz": {
"type": "summon",
"_id": "FlE6i0tbKEguF9wz",
"systemPath": "actions",
"description": "<p>Summon [[/r 1d4]]@UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demons}, who appear at Close range.</p>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
@ -474,13 +530,13 @@
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb",
"count": "1d4"
}
],
"name": "Summon",
"img": "icons/creatures/unholy/demon-fire-horned-clawed.webp",
"range": ""
}
},

View file

@ -363,33 +363,31 @@
"description": "<p><strong>Spend a Fear</strong> to grow three @UUID[Compendium.daggerheart.adversaries.Actor.o63nS0k3wHu6EgKP]{Treant Sapling Minions}, who appear at Close range and immediately take the spotlight.</p>",
"resource": null,
"actions": {
"84Q2b0zIY9c7Yhho": {
"type": "effect",
"_id": "84Q2b0zIY9c7Yhho",
"R84DdS0OIx2cUt1w": {
"type": "summon",
"_id": "R84DdS0OIx2cUt1w",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.o63nS0k3wHu6EgKP",
"count": "3"
}
],
"name": "Spend Fear",
"img": "icons/magic/unholy/orb-hands-pink.webp",
"range": ""
}
},

View file

@ -510,34 +510,41 @@
"description": "<p>When the @Lookup[@name] has 3 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.aLkLFuVoKz2NLoBK]{Tiny Green Oozes} (with no marked HP or Stress). Immediately spotlight both of them.</p>",
"resource": null,
"actions": {
"s5mLw6DRGd76MLcC": {
"type": "effect",
"_id": "s5mLw6DRGd76MLcC",
"J8U7dw3cDSsEirr5": {
"type": "summon",
"_id": "J8U7dw3cDSsEirr5",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.aLkLFuVoKz2NLoBK",
"count": "2"
}
],
"name": "Spend Fear",
"img": "icons/creatures/slimes/slime-movement-pseudopods-green.webp",
"range": ""
"range": "self"
}
},
"originItemType": null,

View file

@ -474,33 +474,31 @@
"description": "<p><strong>Spend 2 Fear</strong> to summon [[/r 1d4]] @UUID[Compendium.daggerheart.adversaries.Actor.WWyUp6Mxl1S3KYUG]{Vampires}, who appear at Far range and immediately take the spotlight.</p>",
"resource": null,
"actions": {
"5Q6RMUTiauKw0tDj": {
"type": "effect",
"_id": "5Q6RMUTiauKw0tDj",
"jGFOnU6PNdWU6iF4": {
"type": "summon",
"_id": "jGFOnU6PNdWU6iF4",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 2,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Summon Vampires",
"img": "icons/creatures/mammals/bat-giant-tattered-purple.webp",
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.WWyUp6Mxl1S3KYUG",
"count": "1d4"
}
],
"name": "Spend Fear",
"range": ""
}
},

View file

@ -479,33 +479,31 @@
"description": "<p>When the @Lookup[@name] has 4 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa]{Green Oozes}(with no marked HP or Stress). Immediately spotlight both of them.</p>",
"resource": null,
"actions": {
"iQsYAqpUFvJslRDr": {
"type": "effect",
"_id": "iQsYAqpUFvJslRDr",
"aeRdkiRsDNagTKhp": {
"type": "summon",
"_id": "aeRdkiRsDNagTKhp",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.SHXedd9zZPVfUgUa",
"count": "2"
}
],
"name": "Spend Fear",
"img": "icons/creatures/slimes/slime-movement-pseudopods-green.webp",
"range": ""
}
},

View file

@ -287,7 +287,35 @@
"system": {
"description": "<p>Summon three @Compendium[daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR], who appear at Far range.</p>",
"resource": null,
"actions": {},
"actions": {
"MCTBsw9lusUdubj0": {
"type": "summon",
"_id": "MCTBsw9lusUdubj0",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.C0OMQqV7pN6t7ouR",
"count": "3"
}
],
"name": "Summon",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null,

View file

@ -258,57 +258,40 @@
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon <strong>1d4</strong> @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guards}, who appear at Far range to enforce the @Lookup[@name]s will.</p>",
"resource": null,
"actions": {
"cUKwhq1imsTVru8D": {
"type": "attack",
"_id": "cUKwhq1imsTVru8D",
"tioTtYfIGFIXRITN": {
"type": "summon",
"_id": "tioTtYfIGFIXRITN",
"systemPath": "actions",
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon <strong>1d4</strong> @UUID[Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy]{Bladed Guards}, who appear at Far range to enforce the Nobles will.</p>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "diceSet",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d4",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
"max": "1",
"recovery": "scene",
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.B4LZcGuBAHzyVdzy",
"count": "1d4"
}
],
"name": "Summon Guards",
"img": "icons/environment/people/infantry-armored.webp",
"range": ""
}
},

View file

@ -313,36 +313,43 @@
"_id": "WGEGO0DSOs5cF0EL",
"img": "icons/environment/people/charge.webp",
"system": {
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon a Pirate Raiders Horde, which appears at Far range.</p>",
"description": "<p>Once per scene, <strong>mark a Stress</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.5YgEajn0wa4i85kC]{Pirate Raider Horde}, which appears at Far range.</p>",
"resource": null,
"actions": {
"NlgIp0KrmZoS27Xy": {
"type": "effect",
"_id": "NlgIp0KrmZoS27Xy",
"nuYk5WeLLpIKa69q": {
"type": "summon",
"_id": "nuYk5WeLLpIKa69q",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.5YgEajn0wa4i85kC",
"count": "1"
}
],
"name": "Mark Stress",
"img": "icons/environment/people/charge.webp",
"range": ""
}
},

View file

@ -454,33 +454,40 @@
"description": "<p>When the @Lookup[@name] has 3 or more HP marked, you can <strong>spend a Fear</strong> to split them into two @UUID[Compendium.daggerheart.adversaries.Actor.1fkLQXVtmILqfJ44]{Tiny Red Oozes} (with no marked HP or Stress). Immediately spotlight both of them.</p>",
"resource": null,
"actions": {
"dw6Juw8mriH7sg0e": {
"type": "effect",
"_id": "dw6Juw8mriH7sg0e",
"BMEr77hDxaQyYBna": {
"type": "summon",
"_id": "BMEr77hDxaQyYBna",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.1fkLQXVtmILqfJ44",
"count": "2"
}
],
"name": "Spend Fear",
"img": "icons/creatures/slimes/slime-movement-splashing-red.webp",
"range": ""
}
},

View file

@ -416,28 +416,6 @@
"description": "<p><em>Countdown (6)</em>. When the @Lookup[@name] is in the spotlight for the first time, activate the countdown. When they mark HP, tick down this countdown by the number of HP marked. When it triggers, summon a @UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demon} who appears at Close range.</p>",
"resource": null,
"actions": {
"0rixG6jLRynAYNqA": {
"type": "effect",
"_id": "0rixG6jLRynAYNqA",
"systemPath": "actions",
"description": "<p>Summon a @UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demon} who appears at Close range.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"name": "Summon",
"img": "icons/magic/unholy/silhouette-light-fire-blue.webp",
"range": "close"
},
"ZVXHY2fpomoKV7jG": {
"type": "countdown",
"_id": "ZVXHY2fpomoKV7jG",
@ -474,6 +452,33 @@
"name": "Start Countdown",
"img": "icons/magic/unholy/silhouette-light-fire-blue.webp",
"range": ""
},
"YReYG6DrWp4QGSij": {
"type": "summon",
"_id": "YReYG6DrWp4QGSij",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb",
"count": "1"
}
],
"name": "Summon",
"range": ""
}
},
"originItemType": null,
@ -502,33 +507,31 @@
"description": "<p>Once per scene, when the @Lookup[@name] marks 2 or more HP, you can <strong>mark a Stress</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.NoRZ1PqB8N5wcIw0]{Demonic Hound Pack}, which appears at Close range and is immediately spotlighted.</p>",
"resource": null,
"actions": {
"JBuQUJhif2A7IlJd": {
"type": "effect",
"_id": "JBuQUJhif2A7IlJd",
"tfmY6HYkkY27NBaF": {
"type": "summon",
"_id": "tfmY6HYkkY27NBaF",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "1",
"recovery": "scene"
},
"effects": [],
"target": {
"type": "self",
"amount": null
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.NoRZ1PqB8N5wcIw0",
"count": "1"
}
],
"name": "Mark Stress",
"img": "icons/creatures/unholy/demon-fire-horned-clawed.webp",
"range": ""
}
},

View file

@ -340,7 +340,35 @@
"system": {
"description": "<p>When an attack from the @Lookup[@name] causes a target to mark HP and there are three or more @Lookup[@name] Minions within Close range, you can combine the Minions into a @UUID[Compendium.daggerheart.adversaries.Actor.PKSXFuaIHUCoH63A]{Tangle Bramble Swarm Horde}. The Hordes HP is equal to the number of Minions combined.</p>",
"resource": null,
"actions": {},
"actions": {
"g1OQ5xlMHFWsoktd": {
"type": "summon",
"_id": "g1OQ5xlMHFWsoktd",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.PKSXFuaIHUCoH63A",
"count": "1"
}
],
"name": "Summon",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null,

View file

@ -80,7 +80,14 @@
},
"name": "Clear Stress",
"img": "icons/magic/symbols/rune-sigil-black-pink.webp",
"range": ""
"range": "",
"triggers": [
{
"trigger": "dualityRoll",
"triggeringActorType": "self",
"command": "/* Ignore if it's a TagTeam roll */\nconst tagTeam = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.TagTeamRoll);\nif (tagTeam.members[actor.id]) return;\n\n/* Check if there's a Strange Pattern match */\nconst dice = [roll.dFear.total, roll.dHope.total];\nconst resource = this.parent.resource?.diceStates ? Object.values(this.parent.resource.diceStates).map(x => x.value)[0] : null;\nconst nrMatches = dice.filter(x => x === resource).length;\n\nif (!nrMatches) return;\n\n/* Create a dialog to choose Hope or Stress - or to cancel*/\nconst content = `\n <div><div>${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentTitle', { nr: nrMatches })}</div>\n <div>${game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.strangePatternsContentSubTitle', { nr: nrMatches })}</div>\n <div class=\"flexrow\" style=\"gap: 8px;\">\n <button type=\"button\" id=\"hopeButton\">\n <i class=\"fa-solid fa-hands-holding\"></i>\n <label>0</label>\n </button>\n <button type=\"button\" id=\"stressButton\">\n <i class=\"fa-solid fa-bolt-lightning\"></i>\n <label>0</label>\n </button>\n </div>\n</div>`;\n\nconst result = await foundry.applications.api.DialogV2.input({\n classes: ['dh-style', 'two-big-buttons'],\n window: { title: this.item.name },\n content: content,\n render: (_, dialog) => {\n const hopeButton = dialog.element.querySelector('#hopeButton');\n const stressButton = dialog.element.querySelector('#stressButton');\ndialog.element.querySelector('button[type=\"submit\"]').disabled = true;\n \n const updateFunc = (event, selector, adding, clamp) => {\n const button = event.target.closest(`#${selector}Button`);\n const parent = event.target.closest('.flexrow');\n const hope = Number.parseInt(parent.querySelector('#hopeButton label').innerHTML);\n const stress = Number.parseInt(parent.querySelector('#stressButton label').innerHTML);\n const currentTotal = (Number.isNumeric(hope) ? hope : 0) + (Number.isNumeric(stress) ? stress : 0);\n if (adding && currentTotal === nrMatches) return;\n \n const current = Number.parseInt(button.querySelector('label').innerHTML);\n if (!adding && current === 0) return;\n \n const value = Number.isNumeric(current) ? adding ? current+1 : current-1 : 1;\n if (!dialog.data) dialog.data = {};\n dialog.data[selector] = clamp(value);\n button.querySelector('label').innerHTML = dialog.data[selector];\n\n event.target.closest('.dialog-form').querySelector('button[type=\"submit\"]').disabled = !adding || currentTotal < (nrMatches-1);\n \n };\n hopeButton.addEventListener('click', event => updateFunc(event, 'hope', true, x => Math.min(x, nrMatches)));\n hopeButton.addEventListener('contextmenu', event => updateFunc(event, 'hope', false, x => Math.max(x, 0)));\n stressButton.addEventListener('click', event => updateFunc(event, 'stress', true, x => Math.min(x, nrMatches)));\n stressButton.addEventListener('contextmenu', event => updateFunc(event, 'stress', false, x => Math.max(x, 0)));\n },\n ok: { callback: (_event, _result, dialog) => {\n const hope = dialog.data.hope ?? 0;\n const stress = dialog.data.stress ?? 0;\n if (!hope && !stress) return;\n\n /* Return resource update according to choices */\n const hopeUpdate = hope ? { key: 'hope', value: hope, total: -hope, enabled: true } : null;\n const stressUpdate = stress ? { key: 'stress', value: -stress, total: stress, enabled: true } : null;\n return { updates: [hopeUpdate, stressUpdate].filter(x => x) };\n }}\n});\n\nreturn result;"
}
]
}
},
"originItemType": null,

View file

@ -54,7 +54,8 @@
"source": "Daggerheart SRD",
"page": 120,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "5PvMQKCjrgSxzstn",

View file

@ -13,7 +13,8 @@
"source": "Daggerheart SRD",
"page": 121,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "Gb5bqpFSBiuBxUix",

View file

@ -46,7 +46,8 @@
"source": "Daggerheart SRD",
"page": 123,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "ON5bvnoQBy0SYc9Y",

View file

@ -71,7 +71,8 @@
"source": "Daggerheart SRD",
"page": 125,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "7Pu83ABdMukTxu3e",

View file

@ -17,7 +17,16 @@
"description": "<p class=\"Body-Foundation\">When you cause an adversary to mark 1 or more Hit Points, you can <strong>spend 2 Hope</strong> to increase your Evasion by the number of Hit Points they marked. This bonus lasts until after the next attack made against you.</p>",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"cost": [
{
"scalable": false,
"key": "hope",
"value": 2,
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
@ -30,8 +39,15 @@
"amount": null
},
"name": "Spend Hope",
"img": "icons/skills/melee/maneuver-daggers-paired-orange.webp",
"range": ""
"img": "icons/skills/melee/maneuver-sword-katana-yellow.webp",
"range": "",
"triggers": [
{
"trigger": "postDamageReduction",
"triggeringActorType": "other",
"command": "/* Check if sufficient hope */\nif (this.actor.system.resources.hope.value < 2) return;\n\n/* Check if hit point damage was dealt */\nconst hpDamage = damageUpdates.find(u => u.key === CONFIG.DH.GENERAL.healingTypes.hitPoints.id);\nif (hpDamage.value < 0) return;\n\n/* Dialog to give player choice */\nconst confirmed = await foundry.applications.api.DialogV2.confirm({\n window: { title: this.item?.name ?? '' },\n content: game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.ferocityContent', { bonus: hpDamage.value }),\n});\n\nif (!confirmed) return;\n\n/* Create the effect */\nthis.actor.createEmbeddedDocuments('ActiveEffect', [{\n name: this.item.name,\n img: 'icons/skills/melee/maneuver-sword-katana-yellow.webp',\n description: game.i18n.format('DAGGERHEART.CONFIG.Triggers.triggerTexts.ferocityEffectDescription', { bonus: hpDamage.value }),\n changes: [{ key: 'system.evasion', mode: 2, value: hpDamage.value }]\n}]);\n\n/* Update hope */\nreturn { updates: [{ \n originActor: this.actor, \n updates: [{\n key: CONFIG.DH.GENERAL.healingTypes.hope.id,\n value: -2,\n total: 2\n }] \n}]}"
}
]
}
},
"attribution": {

View file

@ -18,7 +18,7 @@
},
"flags": {},
"_id": "BFWN2cObMdlk9uVz",
"sort": 3400000,
"sort": 3500000,
"effects": [
{
"name": "Get Back Up",

View file

@ -96,7 +96,8 @@
"source": "Daggerheart SRD",
"page": 127,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "KAuNb51AwhD8KEXk",

View file

@ -111,7 +111,8 @@
"source": "Daggerheart SRD",
"page": 129,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "uSyGKVxOJcnp28po",

View file

@ -44,7 +44,8 @@
"source": "Daggerheart SRD",
"page": 127,
"artist": ""
}
},
"loadoutIgnore": true
},
"flags": {},
"_id": "IqxzvvjZiYbgx21A",

View file

@ -94,7 +94,8 @@
"source": "Daggerheart SRD",
"page": 131,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "VOSFaQHZbmhMyXwi",

View file

@ -95,7 +95,7 @@
},
"flags": {},
"_id": "4uAFGp3LxiC07woC",
"sort": 3400000,
"sort": 3500000,
"effects": [],
"ownership": {
"default": 0

View file

@ -13,7 +13,8 @@
"source": "Daggerheart SRD",
"page": 133,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "JT5dM3gVL6chDBYU",

View file

@ -82,7 +82,8 @@
"source": "Daggerheart SRD",
"page": 134,
"artist": ""
}
},
"domainTouched": 4
},
"flags": {},
"_id": "k1AtYd3lSchIymBr",

View file

@ -51,7 +51,8 @@
"source": "Daggerheart SRD",
"page": 121,
"artist": ""
}
},
"vaultActive": true
},
"flags": {},
"_id": "sWUlSPOJEaXyQLCj",

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "7pKKYgRQAKlQAksV",
"description": "",
"sort": 1000000,
"sort": 950000,
"flags": {},
"_key": "!folders!7pKKYgRQAKlQAksV"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "9Xc6KzNyjDtTGZkp",
"description": "",
"sort": 100000,
"sort": 700000,
"flags": {},
"_key": "!folders!9Xc6KzNyjDtTGZkp"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "o7t2fsAmRxKLoHrO",
"description": "",
"sort": 200000,
"sort": 800000,
"flags": {},
"_key": "!folders!o7t2fsAmRxKLoHrO"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "wWL9mV6i2EGX5xHS",
"description": "",
"sort": 300000,
"sort": 850000,
"flags": {},
"_key": "!folders!wWL9mV6i2EGX5xHS"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "yalAnCU3SndrYImF",
"description": "",
"sort": 400000,
"sort": 900000,
"flags": {},
"_key": "!folders!yalAnCU3SndrYImF"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "Emnx4o1DWGTVKoAg",
"description": "",
"sort": 500000,
"sort": 901563,
"flags": {},
"_key": "!folders!Emnx4o1DWGTVKoAg"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "EiP5dLozOFZKIeWN",
"description": "",
"sort": 600000,
"sort": 903125,
"flags": {},
"_key": "!folders!EiP5dLozOFZKIeWN"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "HAGbPLHwm0UozDeG",
"description": "",
"sort": 700000,
"sort": 906250,
"flags": {},
"_key": "!folders!HAGbPLHwm0UozDeG"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "me7ywrVh38j6T8Sm",
"description": "",
"sort": 800000,
"sort": 912500,
"flags": {},
"_key": "!folders!me7ywrVh38j6T8Sm"
}

View file

@ -6,7 +6,7 @@
"sorting": "a",
"_id": "QYdeGsmVYIF34kZR",
"description": "",
"sort": 900000,
"sort": 925000,
"flags": {},
"_key": "!folders!QYdeGsmVYIF34kZR"
}

View file

@ -314,7 +314,7 @@
"name": "Charcoal Constructs",
"type": "feature",
"system": {
"description": "<p>Warped animals wreathed in indigo f l ame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-696PMvOPzHmkdtYc\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
"description": "<p>Warped animals wreathed in indigo flame trample through a point of your choice. All targets within Close range of that point must make an Agility Reaction Roll. Targets who fail take <strong>3d12+3</strong> physical damage. Targets who succeed take half damage instead.</p><p>@Template[type:emanation|range:c]</p><section class=\"secret\" id=\"secret-696PMvOPzHmkdtYc\"><p><em>Are these real animals consumed by the fl ame or merely constructs of the corrupting magic?</em></p></section>",
"resource": null,
"actions": {
"gbXIaKr8em134IZC": {

View file

@ -467,33 +467,48 @@
"description": "<p><strong>Spend a Fear</strong> to summon an @UUID[Compendium.daggerheart.adversaries.Actor.A0SeeDzwjvqOsyof]{Outer Realms Abomination}, an@UUID[Compendium.daggerheart.adversaries.Actor.ms6nuOl3NFkhPj1k]{Outer Realms Corrupter}, and [[/r 2d6]] @UUID[Compendium.daggerheart.adversaries.Actor.moJhHgKqTKPS2WYS]{Outer Realms Thrall}, who appear at Close range of a chosen PC in defiance of logic and causality. Immediately spotlight one of these adversaries, and you can spend an additional Fear to automatically succeed on that adversarys standard attack.</p><section class=\"secret\" id=\"secret-psXRRXLoibTKFpaW\"><p><em>What halfconsumed remnants of the shattered world do these monstrosities cast aside in pursuit of living flesh? What jagged refl ections of former personhood do you catch between moments of unquestioning malice?</em></p></section>",
"resource": null,
"actions": {
"5a8ESNroEQHAm7rO": {
"type": "effect",
"_id": "5a8ESNroEQHAm7rO",
"KCzdCu2KhAx9KyhT": {
"type": "summon",
"_id": "KCzdCu2KhAx9KyhT",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to summon an @UUID[Compendium.daggerheart.adversaries.Actor.A0SeeDzwjvqOsyof]{Outer Realms Abomination}, an@UUID[Compendium.daggerheart.adversaries.Actor.ms6nuOl3NFkhPj1k]{Outer Realms Corrupter}, and [[/r 2d6]] @UUID[Compendium.daggerheart.adversaries.Actor.moJhHgKqTKPS2WYS]{Outer Realms Thrall}, who appear at Close range of a chosen PC in defiance of logic and causality. Immediately spotlight one of these adversaries, and you can spend an additional Fear to automatically succeed on that adversarys standard attack.</p><section class=\"secret\" id=\"secret-ADMZbUwBRqcZNks5\"><p><em>What halfconsumed remnants of the shattered world do these monstrosities cast aside in pursuit of living flesh? What jagged refl ections of former personhood do you catch between moments of unquestioning malice?</em></p></section>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "any",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.A0SeeDzwjvqOsyof",
"count": "1"
},
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.ms6nuOl3NFkhPj1k",
"count": "1"
},
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.moJhHgKqTKPS2WYS",
"count": "2d6"
}
],
"name": "Spend Fear",
"img": "icons/creatures/unholy/demons-horned-glowing-pink.webp",
"range": ""
}
},

View file

@ -136,13 +136,89 @@
"system": {
"description": "<p>Cultists dedicated this place to the Fallen Gods, and their foul influence seeps into it. Reduce the PCs Hope Die to a d10 while in this environment. The desecration can be removed with a Progress Countdown (6).</p><section class=\"secret\" id=\"secret-iPgKjrXJYw4cy0EX\"><p><em>How do the PCs fist notice that something is wrong about this place? What fears resurface while hope is kept at bay?</em></p></section>",
"resource": null,
"actions": {},
"actions": {
"7W3sWRLzjG3dKcgq": {
"type": "effect",
"_id": "7W3sWRLzjG3dKcgq",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"effects": [
{
"_id": "8yNIw8Y7rfMdOqWC",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Influence",
"range": ""
}
},
"originItemType": null,
"originId": null
},
"_id": "iiHjguQG2aBn9g8i",
"img": "icons/magic/unholy/orb-contained-pink.webp",
"effects": [],
"effects": [
{
"name": "Desecrated Ground",
"img": "icons/magic/unholy/orb-contained-pink.webp",
"origin": "Compendium.daggerheart.environments.Actor.QAXXiOKBDmCTauHD.Item.iiHjguQG2aBn9g8i",
"transfer": false,
"_id": "8yNIw8Y7rfMdOqWC",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [
{
"key": "system.rules.dualityRoll.defaultHopeDice",
"mode": 5,
"value": "d10",
"priority": null
}
],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>Your Hope Die is reduced to a d10 while in the Desecrated Grounds.</p>",
"tint": "#ffffff",
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null
},
"_key": "!actors.items.effects!QAXXiOKBDmCTauHD.iiHjguQG2aBn9g8i.8yNIw8Y7rfMdOqWC"
}
],
"folder": null,
"sort": 0,
"ownership": {
@ -343,11 +419,12 @@
"img": "icons/magic/unholy/barrier-fire-pink.webp",
"range": ""
},
"suFEnfpOfeVRvnJF": {
"type": "effect",
"_id": "suFEnfpOfeVRvnJF",
"HG7tbEdlYl3yLQnR": {
"type": "summon",
"_id": "HG7tbEdlYl3yLQnR",
"systemPath": "actions",
"description": "<p>Summon a @UUID[Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb]{Minor Demon} within Very Close range of the rituals leader.</p>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
@ -360,13 +437,13 @@
"recovery": null,
"consumeOnSuccess": false
},
"effects": [],
"target": {
"type": "any",
"amount": null
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.3tqCjDwJAQ7JKqMb",
"count": "1"
}
],
"name": "Summon Demon",
"img": "icons/magic/unholy/barrier-fire-pink.webp",
"range": ""
}
},

View file

@ -248,33 +248,31 @@
"description": "<p><strong>Spend 2 Fear</strong> to summon [[/r 1d4+2]] @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} that appear within Close range of the Usurper to assist their divine siege. Immediately spotlight the Shock Troops to use a “Group Attack” action.</p><section class=\"secret\" id=\"secret-QJHdwGNSuTgS59gn\"><p><em>Which High Fallen do these troops serve? Which gods fl esh do they wish to feast upon?</em></p></section>",
"resource": null,
"actions": {
"qIQTEO5t72xFtKYI": {
"type": "effect",
"_id": "qIQTEO5t72xFtKYI",
"okcqGrI4rdghugUi": {
"type": "summon",
"_id": "okcqGrI4rdghugUi",
"systemPath": "actions",
"description": "<p><strong>Spend 2 Fear</strong> to summon [[/r 1d4+2]] @UUID[Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9]{Fallen Shock Troop} that appear within Close range of the Usurper to assist their divine siege. Immediately spotlight the Shock Troops to use a “Group Attack” action.</p><section class=\"secret\" id=\"secret-fNfGy8lT8b7elPcE\"><p><em>Which High Fallen do these troops serve? Which gods fl esh do they wish to feast upon?</em></p></section>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 2,
"step": null
}
],
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.OsLG2BjaEdTZUJU9",
"count": "1d4+2"
}
],
"name": "Spend Fear",
"img": "icons/magic/unholy/orb-hands-pink.webp",
"range": ""
}
},

View file

@ -246,7 +246,35 @@
"system": {
"description": "<p>When the PCs enter the raptors hunting grounds, two @UUID[Compendium.daggerheart.adversaries.Actor.OMQ0v6PE8s1mSU0K]{Giant Eagles} appear at Very Far range of a chosen PC, identifying the PCs as likely prey. </p><section id=\"secret-aU19zKlmhVBdS2oF\" class=\"secret\"><p><em>How long has it been since the eagles last found prey? Do they have eggs in their nest or unfl edged young?</em></p></section>",
"resource": null,
"actions": {},
"actions": {
"88MyOC3IRcct6VLk": {
"type": "summon",
"_id": "88MyOC3IRcct6VLk",
"systemPath": "actions",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.OMQ0v6PE8s1mSU0K",
"count": "2"
}
],
"name": "Summon",
"range": ""
}
},
"originItemType": null,
"originId": null,
"featureForm": "reaction"

View file

@ -360,33 +360,40 @@
"description": "<p><strong>Spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0]{Glass Snake} within Close range of a chosen PC. The Snake appears in or near the river and immediately takes the spotlight to use their “Spinning Serpent” action.</p><section class=\"secret\" id=\"secret-F8zsJQg3xWOPpH5v\"><p><em>What treasures does the beast have in their burrow? What travelers have already fallen victim to this predator?</em></p></section>",
"resource": null,
"actions": {
"Mnp0Yzc7EPVXm8So": {
"type": "effect",
"_id": "Mnp0Yzc7EPVXm8So",
"uY9HMKE4Q5g7bRKg": {
"type": "summon",
"_id": "uY9HMKE4Q5g7bRKg",
"systemPath": "actions",
"description": "<p><strong>Spend a Fear</strong> to summon a @UUID[Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0]{Glass Snake} within Close range of a chosen PC. The Snake appears in or near the river and immediately takes the spotlight to use their “Spinning Serpent” action.</p><section class=\"secret\" id=\"secret-YIc1Y8jgJKanim7f\"><p><em>What treasures does the beast have in their burrow? What travelers have already fallen victim to this predator?</em></p></section>",
"baseAction": false,
"description": "",
"chatDisplay": true,
"originItem": {
"type": "itemCollection"
},
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "fear",
"value": 1,
"step": null
"itemId": null,
"step": null,
"consumeOnSuccess": false
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
"recovery": null,
"consumeOnSuccess": false
},
"summon": [
{
"actorUUID": "Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0",
"count": "1"
}
],
"name": "Spend Fear",
"img": "icons/creatures/reptiles/snake-fangs-bite-green-yellow.webp",
"range": ""
}
},

View file

@ -67,6 +67,35 @@
}
}
.dialog-selection-container {
display: flex;
gap: 10px;
flex-wrap: wrap;
.selection-chip {
display: flex;
align-items: center;
border-radius: 5px;
width: fit-content;
gap: 5px;
cursor: pointer;
padding: 5px;
background: light-dark(@dark-blue-10, @golden-10);
color: light-dark(@dark-blue, @golden);
.label {
font-style: normal;
font-weight: 400;
font-size: var(--font-size-14);
line-height: 17px;
}
&.selected {
background: light-dark(@dark-blue-40, @golden-40);
}
}
}
.standard-form {
font-family: @font-body;
}

View file

@ -0,0 +1,104 @@
.application.daggerheart.dh-style.action-config {
.actor-summon-items {
width: 100%;
display: flex;
flex-direction: column;
gap: 10px;
.actor-summon-line {
display: flex;
align-items: center;
gap: 5px;
border-radius: 3px;
.actor-summon-name {
flex: 2;
display: flex;
align-items: center;
gap: 5px;
img {
height: 40px;
}
}
.actor-summon-controls {
flex: 1;
display: flex;
align-items: center;
gap: 5px;
.controls {
display: flex;
gap: 5px;
}
}
}
.summon-dragger {
display: flex;
align-items: center;
justify-content: center;
box-sizing: border-box;
height: 40px;
margin-top: 10px;
border: 1px dashed light-dark(@dark-blue-50, @beige-50);
border-radius: 3px;
color: light-dark(@dark-blue-50, @beige-50);
}
}
.trigger-data {
width: 100%;
display: flex;
justify-content: space-between;
gap: 8px;
.trigger-data-inner {
flex: 1;
display: flex;
flex-direction: column;
select {
flex: 1;
}
.select-section {
flex: 1;
display: flex;
gap: 8px;
}
.programmer-section {
flex: 3;
display: flex;
flex-direction: column;
.hint-section {
display: flex;
gap: 4px;
.hint {
flex: 1;
flex-wrap: wrap;
}
}
}
}
.expand-trigger {
font-size: 18px;
}
}
.code-mirror-wrapper {
width: 100%;
height: 0;
min-height: 0;
transition: height 0.1s ease-in-out;
&.revealed {
height: 300px;
}
}
}

View file

@ -148,7 +148,7 @@
padding: 0 0.375rem;
}
button[data-action=viewParty] {
button[data-action='viewParty'] {
margin-right: 6px;
}
}

View file

@ -1,3 +1,5 @@
@import './actions/actions.less';
@import './actors/actor-sheet-shared.less';
@import './actors/adversary/actions.less';
@ -37,3 +39,5 @@
@import './items/feature.less';
@import './items/heritage.less';
@import './items/item-sheet-shared.less';
@import './actions/actions.less';

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