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https://github.com/Foundryborne/daggerheart.git
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[Feature] EffectsDisplay (#1340)
* Merged with main * Added the display * . * Removed unused override function * Fixed layout for generic effects * feat: add basic style to effects tooltip * Corrected distancing * Use CSS based solution for shifting the countdowns * Centered tooltip header --------- Co-authored-by: moliloo <dev.murilobrito@gmail.com> Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
This commit is contained in:
parent
f41f0b20b7
commit
165068a9ee
25 changed files with 399 additions and 41 deletions
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@ -61,6 +61,7 @@ CONFIG.Token.hudClass = applications.hud.DHTokenHUD;
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CONFIG.ui.combat = applications.ui.DhCombatTracker;
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CONFIG.ui.chat = applications.ui.DhChatLog;
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CONFIG.ui.effectsDisplay = applications.ui.DhEffectsDisplay;
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CONFIG.ui.hotbar = applications.ui.DhHotbar;
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CONFIG.ui.sidebar = applications.sidebar.DhSidebar;
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CONFIG.ui.actors = applications.sidebar.DhActorDirectory;
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@ -168,6 +169,9 @@ Hooks.on('ready', async () => {
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ui.countdowns.render({ force: true });
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}
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ui.effectsDisplay = new CONFIG.ui.effectsDisplay();
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ui.effectsDisplay.render({ force: true });
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if (!(ui.compendiumBrowser instanceof applications.ui.ItemBrowser))
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ui.compendiumBrowser = new applications.ui.ItemBrowser();
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@ -2032,6 +2032,7 @@
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"basics": "Basics",
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"bonus": "Bonus",
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"burden": "Burden",
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"condition": "Condition",
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"continue": "Continue",
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"criticalSuccess": "Critical Success",
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"criticalShort": "Critical",
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@ -2585,6 +2586,10 @@
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"decreasingLoop": "Decreasing Looping",
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"increasingLoop": "Increasing Looping"
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},
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"EffectsDisplay": {
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"removeThing": "[Right Click] Remove {thing}",
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"appliedBy": "Applied By: {by}"
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},
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"ItemBrowser": {
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"title": "Daggerheart Compendium Browser",
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"hint": "Select a Folder in sidebar to start browsing through the compendium",
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@ -21,7 +21,6 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.partyOnCanvas =
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this.actor.type === 'party' &&
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this.actor.system.partyMembers.some(member => member.getActiveTokens().length > 0);
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@ -31,6 +30,7 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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context.canToggleCombat = DHTokenHUD.#nonCombatTypes.includes(this.actor.type)
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? false
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: context.canToggleCombat;
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context.systemStatusEffects = Object.keys(context.statusEffects).reduce((acc, key) => {
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const effect = context.statusEffects[key];
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if (effect.systemEffect) {
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@ -193,16 +193,18 @@ export default class DHTokenHUD extends foundry.applications.hud.TokenHUD {
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}
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// Update the status of effects which are active for the token actor
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const activeEffects = this.actor?.effects || [];
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const activeEffects = this.actor?.getActiveEffects() || [];
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for (const effect of activeEffects) {
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for (const statusId of effect.statuses) {
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const status = choices[statusId];
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status.instances = 1 + (status.instances ?? 0);
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status.locked = status.locked || effect.condition || status.instances > 1;
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if (!status) continue;
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if (status._id) {
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if (status._id !== effect.id) continue;
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}
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status.isActive = true;
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if (effect.getFlag('core', 'overlay')) status.isOverlay = true;
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if (effect.getFlag?.('core', 'overlay')) status.isOverlay = true;
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}
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}
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@ -2,6 +2,7 @@ export { default as CountdownEdit } from './countdownEdit.mjs';
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export { default as DhCountdowns } from './countdowns.mjs';
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export { default as DhChatLog } from './chatLog.mjs';
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export { default as DhCombatTracker } from './combatTracker.mjs';
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export { default as DhEffectsDisplay } from './effectsDisplay.mjs';
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export { default as DhFearTracker } from './fearTracker.mjs';
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export { default as DhHotbar } from './hotbar.mjs';
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export { ItemBrowser } from './itemBrowser.mjs';
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@ -14,7 +14,6 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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constructor(options = {}) {
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super(options);
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this.sidebarCollapsed = true;
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this.setupHooks();
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}
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@ -98,11 +97,10 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.isGM = game.user.isGM;
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context.sidebarCollapsed = this.sidebarCollapsed;
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context.iconOnly =
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game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
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CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
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const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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context.countdowns = this.#getCountdowns().reduce((acc, { key, countdown, ownership }) => {
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const playersWithAccess = game.users.reduce((acc, user) => {
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117
module/applications/ui/effectsDisplay.mjs
Normal file
117
module/applications/ui/effectsDisplay.mjs
Normal file
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@ -0,0 +1,117 @@
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import { RefreshType } from '../../systemRegistration/socket.mjs';
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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/**
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* A UI element which displays the Active Effects on a selected token.
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*
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* @extends ApplicationV2
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* @mixes HandlebarsApplication
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*/
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export default class DhEffectsDisplay extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(options = {}) {
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super(options);
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this.setupHooks();
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}
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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id: 'effects-display',
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tag: 'div',
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classes: ['daggerheart', 'dh-style', 'effects-display'],
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window: {
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frame: false,
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positioned: false,
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resizable: false,
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minimizable: false
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},
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actions: {}
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};
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/** @override */
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static PARTS = {
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resources: {
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root: true,
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template: 'systems/daggerheart/templates/ui/effects-display.hbs'
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}
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};
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get element() {
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return document.body.querySelector('.daggerheart.dh-style.effects-display');
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}
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get hidden() {
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return this.element.classList.contains('hidden');
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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if (this.element) {
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this.element.querySelectorAll('.effect-container a').forEach(element => {
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element.addEventListener('contextmenu', this.removeEffect.bind(this));
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});
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}
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}
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/** @override */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.effects = DhEffectsDisplay.getTokenEffects();
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return context;
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}
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static getTokenEffects = token => {
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const actor = token
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? token.actor
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: canvas.tokens.controlled.length === 0
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? !game.user.isGM
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? game.user.character
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: null
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: canvas.tokens.controlled[0].actor;
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return actor?.getActiveEffects() ?? [];
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};
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toggleHidden(token, focused) {
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const effects = DhEffectsDisplay.getTokenEffects(focused ? token : null);
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this.element.hidden = effects.length === 0;
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Hooks.callAll(CONFIG.DH.HOOKS.effectDisplayToggle, this.element.hidden, token);
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this.render();
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}
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async removeEffect(event) {
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const element = event.target.closest('.effect-container');
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const effects = DhEffectsDisplay.getTokenEffects();
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const effect = effects.find(x => x.id === element.id);
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await effect.delete();
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this.render();
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}
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setupHooks() {
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Hooks.on('controlToken', this.toggleHidden.bind(this));
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Hooks.on(RefreshType.EffectsDisplay, this.toggleHidden.bind(this));
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}
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async close(options) {
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/* Opt out of Foundry's standard behavior of closing all application windows marked as UI when Escape is pressed */
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if (options.closeKey) return;
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Hooks.off('controlToken', this.toggleHidden);
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Hooks.off(RefreshType.EffectsDisplay, this.toggleHidden);
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return super.close(options);
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}
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async _onRender(context, options) {
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await super._onRender(context, options);
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this.element.hidden = context.effects.length === 0;
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if (options?.force) {
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document.getElementById('ui-right-column-1')?.appendChild(this.element);
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}
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}
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}
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@ -10,29 +10,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
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this.effects.overlay = null;
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// Categorize effects
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const statusMap = new Map(foundry.CONFIG.statusEffects.map(status => [status.id, status]));
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const activeEffects = (this.actor ? this.actor.effects.filter(x => !x.disabled) : []).reduce((acc, effect) => {
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acc.push(effect);
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const currentStatusActiveEffects = acc.filter(
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x => x.statuses.size === 1 && x.name === game.i18n.localize(statusMap.get(x.statuses.first())?.name)
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);
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for (var status of effect.statuses) {
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if (!currentStatusActiveEffects.find(x => x.statuses.has(status))) {
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const statusData = statusMap.get(status);
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if (statusData) {
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acc.push({
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name: game.i18n.localize(statusData.name),
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statuses: [status],
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img: statusData.icon ?? statusData.img,
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tint: effect.tint
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});
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}
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}
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}
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return acc;
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}, []);
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const activeEffects = this.actor?.getActiveEffects() ?? [];
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const overlayEffect = activeEffects.findLast(e => e.img && e.getFlag?.('core', 'overlay'));
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// Draw effects
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@ -4,6 +4,7 @@ export * as domainConfig from './domainConfig.mjs';
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export * as effectConfig from './effectConfig.mjs';
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export * as flagsConfig from './flagsConfig.mjs';
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export * as generalConfig from './generalConfig.mjs';
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export * as hooksConfig from './hooksConfig.mjs';
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export * as itemConfig from './itemConfig.mjs';
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export * as settingsConfig from './settingsConfig.mjs';
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export * as systemConfig from './system.mjs';
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5
module/config/hooksConfig.mjs
Normal file
5
module/config/hooksConfig.mjs
Normal file
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@ -0,0 +1,5 @@
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const hooksConfig = {
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effectDisplayToggle: 'DHEffectDisplayToggle'
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};
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export default hooksConfig;
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@ -6,7 +6,8 @@ import * as SETTINGS from './settingsConfig.mjs';
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import * as EFFECTS from './effectConfig.mjs';
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import * as ACTIONS from './actionConfig.mjs';
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import * as FLAGS from './flagsConfig.mjs';
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import * as ITEMBROWSER from './itemBrowserConfig.mjs'
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import HOOKS from './hooksConfig.mjs';
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import * as ITEMBROWSER from './itemBrowserConfig.mjs';
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export const SYSTEM_ID = 'daggerheart';
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@ -20,5 +21,6 @@ export const SYSTEM = {
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EFFECTS,
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ACTIONS,
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FLAGS,
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HOOKS,
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ITEMBROWSER
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};
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@ -1,4 +1,5 @@
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import { itemAbleRollParse } from '../helpers/utils.mjs';
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import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
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export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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/* -------------------------------------------- */
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@ -85,6 +86,20 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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await super._preCreate(data, options, user);
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}
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/** @inheritdoc */
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_onCreate(data, options, userId) {
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super._onCreate(data, options, userId);
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Hooks.callAll(RefreshType.EffectsDisplay);
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}
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/** @inheritdoc */
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_onDelete(data, options, userId) {
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super._onDelete(data, options, userId);
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Hooks.callAll(RefreshType.EffectsDisplay);
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}
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/* -------------------------------------------- */
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/* Methods */
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/* -------------------------------------------- */
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@ -844,4 +844,37 @@ export default class DhpActor extends Actor {
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if (this.system._getTags) tags.push(...this.system._getTags());
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return tags;
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}
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/** Get active effects */
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getActiveEffects() {
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const statusMap = new Map(foundry.CONFIG.statusEffects.map(status => [status.id, status]));
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return this.effects
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.filter(x => !x.disabled)
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.reduce((acc, effect) => {
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acc.push(effect);
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const currentStatusActiveEffects = acc.filter(
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x => x.statuses.size === 1 && x.name === game.i18n.localize(statusMap.get(x.statuses.first()).name)
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);
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for (var status of effect.statuses) {
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if (!currentStatusActiveEffects.find(x => x.statuses.has(status))) {
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const statusData = statusMap.get(status);
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if (statusData) {
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acc.push({
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condition: status,
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appliedBy: game.i18n.localize(effect.name),
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name: game.i18n.localize(statusData.name),
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statuses: new Set([status]),
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img: statusData.icon ?? statusData.img,
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description: game.i18n.localize(statusData.description),
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tint: effect.tint
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});
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}
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}
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}
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return acc;
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}, []);
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}
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}
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@ -1,8 +1,45 @@
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export default class DhTooltipManager extends foundry.helpers.interaction.TooltipManager {
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#bordered = false;
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async activate(element, options = {}) {
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const { TextEditor } = foundry.applications.ux;
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let html = options.html;
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if (element.dataset.tooltip === '#effect-display#') {
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this.#bordered = true;
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let effect = {};
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if (element.dataset.uuid) {
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const effectData = (await foundry.utils.fromUuid(element.dataset.uuid)).toObject();
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effect = {
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...effectData,
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name: game.i18n.localize(effectData.name),
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description: game.i18n.localize(effectData.description ?? effectData.parent.system.description)
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};
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} else {
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const conditions = CONFIG.DH.GENERAL.conditions();
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const condition = conditions[element.dataset.condition];
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effect = {
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...condition,
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name: game.i18n.localize(condition.name),
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description: game.i18n.localize(condition.description),
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appliedBy: element.dataset.appliedBy,
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isLockedCondition: true
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};
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}
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html = await foundry.applications.handlebars.renderTemplate(
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`systems/daggerheart/templates/ui/tooltip/effect-display.hbs`,
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{
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effect
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}
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);
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this.tooltip.innerHTML = html;
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options.direction = this._determineItemTooltipDirection(element);
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} else {
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this.#bordered = false;
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}
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if (element.dataset.tooltip?.startsWith('#item#')) {
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const itemUuid = element.dataset.tooltip.slice(6);
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const item = await foundry.utils.fromUuid(itemUuid);
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@ -112,6 +149,14 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
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super.activate(element, { ...options, html: html });
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}
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_setStyle(position = {}) {
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super._setStyle(position);
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if (this.#bordered) {
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this.tooltip.classList.add('bordered-tooltip');
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}
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}
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_determineItemTooltipDirection(element, prefered = this.constructor.TOOLTIP_DIRECTIONS.LEFT) {
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const pos = element.getBoundingClientRect();
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const dirs = this.constructor.TOOLTIP_DIRECTIONS;
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@ -36,7 +36,8 @@ export const GMUpdateEvent = {
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export const RefreshType = {
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Countdown: 'DhCoundownRefresh',
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TagTeamRoll: 'DhTagTeamRollRefresh'
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TagTeamRoll: 'DhTagTeamRollRefresh',
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EffectsDisplay: 'DhEffectsDisplayRefresh'
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};
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export const registerSocketHooks = () => {
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|
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@ -52,6 +52,15 @@
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align-items: center;
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justify-content: center;
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}
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.effect-locked {
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position: absolute;
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bottom: 2px;
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right: 2px;
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font-size: 12px;
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color: @golden;
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filter: drop-shadow(0 0 3px black);
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}
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}
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}
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}
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@ -12,18 +12,23 @@
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}
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.daggerheart.dh-style.countdowns {
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position: initial;
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position: relative;
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border: 0;
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border-radius: 4px;
|
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box-shadow: none;
|
||||
width: 300px;
|
||||
pointer-events: all;
|
||||
align-self: flex-end;
|
||||
transition: 0.3s right ease-in-out;
|
||||
|
||||
.window-title {
|
||||
font-family: @font-body;
|
||||
}
|
||||
|
||||
#ui-right:has(#effects-display .effect-container) & {
|
||||
right: 62px;
|
||||
}
|
||||
|
||||
&.icon-only {
|
||||
width: 180px;
|
||||
min-width: 180px;
|
||||
|
|
|
|||
40
styles/less/ui/effects-display/sheet.less
Normal file
40
styles/less/ui/effects-display/sheet.less
Normal file
|
|
@ -0,0 +1,40 @@
|
|||
.daggerheart.dh-style.effects-display {
|
||||
position: absolute;
|
||||
right: 0;
|
||||
width: 46px;
|
||||
max-height: 600px;
|
||||
overflow: hidden;
|
||||
border: 0;
|
||||
|
||||
.window-content {
|
||||
> div {
|
||||
height: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.effects-display-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 4px;
|
||||
|
||||
.effect-container {
|
||||
position: relative;
|
||||
pointer-events: all;
|
||||
border: 1px solid light-dark(@dark-blue, @golden);
|
||||
border-radius: 3px;
|
||||
|
||||
img {
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
.effect-locked {
|
||||
position: absolute;
|
||||
bottom: 4px;
|
||||
right: 4px;
|
||||
font-size: 16px;
|
||||
color: @golden;
|
||||
filter: drop-shadow(0 0 3px black);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -31,3 +31,5 @@
|
|||
@import './sidebar/daggerheartMenu.less';
|
||||
|
||||
@import './scene-config/scene-config.less';
|
||||
|
||||
@import './effects-display/sheet.less';
|
||||
|
|
|
|||
|
|
@ -4,12 +4,18 @@
|
|||
}
|
||||
}
|
||||
|
||||
#interface #ui-right #sidebar {
|
||||
menu li button {
|
||||
img {
|
||||
width: 22px;
|
||||
max-width: unset;
|
||||
filter: @beige-filter;
|
||||
#interface #ui-right {
|
||||
#ui-right-column-1 {
|
||||
position: relative;
|
||||
}
|
||||
|
||||
#sidebar {
|
||||
menu li button {
|
||||
img {
|
||||
width: 22px;
|
||||
max-width: unset;
|
||||
filter: @beige-filter;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -28,6 +28,8 @@
|
|||
@dark-golden-40: #2b1d0340;
|
||||
@dark-golden-80: #2b1d0380;
|
||||
|
||||
@rustic-brown-80: #4c340780;
|
||||
|
||||
@red: #e54e4e;
|
||||
@red-10: #e54e4e10;
|
||||
@red-40: #e54e4e40;
|
||||
|
|
|
|||
|
|
@ -1,2 +1,3 @@
|
|||
@import './tooltip/tooltip.less';
|
||||
@import './tooltip/bordered-tooltip.less';
|
||||
@import './autocomplete/autocomplete.less';
|
||||
|
|
|
|||
44
styles/less/ux/tooltip/bordered-tooltip.less
Normal file
44
styles/less/ux/tooltip/bordered-tooltip.less
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
#tooltip.bordered-tooltip {
|
||||
border: 1px solid @golden;
|
||||
background-image: url('../assets/parchments/dh-parchment-dark.png');
|
||||
|
||||
.daggerheart.dh-style.tooltip {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
text-align: start;
|
||||
width: 100%;
|
||||
gap: 5px;
|
||||
padding: 0px;
|
||||
border-radius: 3px;
|
||||
|
||||
.tooltip-header {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
text-align: start;
|
||||
padding: 5px;
|
||||
gap: 0px;
|
||||
|
||||
h2 {
|
||||
display: flex;
|
||||
justify-content: start;
|
||||
font-size: var(--font-size-20);
|
||||
color: @golden;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.subtitle {
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
|
||||
.close-hint {
|
||||
border-radius: 3px;
|
||||
padding: 3px;
|
||||
background: @rustic-brown-80;
|
||||
color: @golden;
|
||||
font-size: 12px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -46,17 +46,21 @@
|
|||
</button>
|
||||
<div class="palette status-effects" data-palette="effects">
|
||||
{{#each systemStatusEffects as |status|}}
|
||||
<div class="effect-control-container" {{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{/if}}>
|
||||
<img class="effect-control {{status.cssClass}} {{#if status.disabled}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<div class="effect-control-container" {{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{else if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<img class="effect-control {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}">
|
||||
{{#if status.disabled}}
|
||||
<span class="effect-control-disabled-marker">/</span>
|
||||
{{/if}}
|
||||
{{#if status.locked}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
||||
</div>
|
||||
{{/each}}
|
||||
{{#if genericStatusEffects}}
|
||||
<label class="palette-category-title">{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.genericEffects"}}</label>
|
||||
{{#each genericStatusEffects as |status|}}
|
||||
<img class="effect-control {{status.cssClass}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<div class="effect-control-container" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<img class="effect-control {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" >
|
||||
{{#if status.locked}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
||||
</div>
|
||||
{{/each}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
|
|||
14
templates/ui/effects-display.hbs
Normal file
14
templates/ui/effects-display.hbs
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
<div>
|
||||
<div class="effects-display-container">
|
||||
{{#each effects as | effect |}}
|
||||
<span class="effect-container {{#if effect.condition}}disabled{{/if}}" data-tooltip="#effect-display#" id="{{effect.id}}"
|
||||
data-applied-by="{{effect.appliedBy}}" {{#if effect.condition}}data-condition="{{effect.condition}}"{{else}}data-uuid="{{effect.uuid}}"{{/if}}
|
||||
>
|
||||
<a {{#if effect.condition}}disabled{{/if}}>
|
||||
<img src="{{effect.img}}" />
|
||||
</a>
|
||||
{{#if effect.condition}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
||||
</span>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
24
templates/ui/tooltip/effect-display.hbs
Normal file
24
templates/ui/tooltip/effect-display.hbs
Normal file
|
|
@ -0,0 +1,24 @@
|
|||
<div class="daggerheart dh-style tooltip">
|
||||
<div class="tooltip-header">
|
||||
<h2>{{effect.name}}</h2>
|
||||
{{#if effect.appliedBy}}
|
||||
<p class="subtitle">{{localize "DAGGERHEART.UI.EffectsDisplay.appliedBy" by=effect.appliedBy}}</p>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{#if effect.description}}
|
||||
<div class="description">
|
||||
{{{effect.description}}}
|
||||
</div>
|
||||
{{else if effect.parent.system.description}}
|
||||
<div class="description">
|
||||
{{{effect.parent.system.description}}}
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{#unless effect.isLockedCondition}}
|
||||
<p class="close-hint">
|
||||
<i class="fa-solid fa-computer-mouse"></i> {{localize "DAGGERHEART.UI.EffectsDisplay.removeThing" thing=(localize "DAGGERHEART.GENERAL.Effect.single")}}
|
||||
</p>
|
||||
{{/unless}}
|
||||
</div>
|
||||
Loading…
Add table
Add a link
Reference in a new issue