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Massive Damage incoming. Over 9000. (#1419)
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5 changed files with 26 additions and 2 deletions
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@ -1801,6 +1801,7 @@
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"plural": "Costs"
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},
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"Damage": {
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"massive": "Massive",
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"severe": "Severe",
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"major": "Major",
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"minor": "Minor",
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@ -2522,6 +2523,10 @@
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"actionTokens": {
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"enabled": { "label": "Enabled" },
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"tokens": { "label": "Tokens" }
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},
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"massiveDamage":{
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"title":"Massive Damage",
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"enabled": { "label": "Enabled" }
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}
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}
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},
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@ -39,6 +39,13 @@ export default class DhVariantRules extends foundry.abstract.DataModel {
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label: 'DAGGERHEART.CONFIG.Range.close.name'
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}),
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far: new fields.NumberField({ required: true, initial: 60, label: 'DAGGERHEART.CONFIG.Range.far.name' })
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}),
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massiveDamage: new fields.SchemaField({
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enabled: new fields.BooleanField({
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required: true,
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initial: false,
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label: 'DAGGERHEART.SETTINGS.VariantRules.FIELDS.massiveDamage.enabled.label'
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})
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})
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};
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}
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@ -765,6 +765,10 @@ export default class DhpActor extends Actor {
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}
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convertDamageToThreshold(damage) {
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const massiveDamageEnabled=game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).massiveDamage.enabled;
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if (massiveDamageEnabled && damage >= (this.system.damageThresholds.severe * 2)) {
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return 4;
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}
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return damage >= this.system.damageThresholds.severe ? 3 : damage >= this.system.damageThresholds.major ? 2 : 1;
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}
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@ -198,7 +198,7 @@ foundry.dice.terms.Die.prototype.selfCorrecting = function (modifier) {
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};
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export const getDamageKey = damage => {
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return ['none', 'minor', 'major', 'severe', 'any'][damage];
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return ['none', 'minor', 'major', 'severe', 'massive','any'][damage];
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};
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export const getDamageLabel = damage => {
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@ -211,7 +211,8 @@ export const damageKeyToNumber = key => {
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minor: 1,
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major: 2,
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severe: 3,
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any: 4
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massive: 4,
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any: 5
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}[key];
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};
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@ -22,6 +22,13 @@
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</div>
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</div>
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<div class="form-group">
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<label>{{localize "DAGGERHEART.SETTINGS.VariantRules.FIELDS.massiveDamage.title"}}</label>
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<div class="form-fields">
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{{formGroup settingFields.schema.fields.massiveDamage.fields.enabled value=settingFields._source.massiveDamage.enabled localize=true}}
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</div>
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</div>
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<footer class="form-footer">
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<button data-action="reset">
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<i class="fa-solid fa-arrow-rotate-left"></i>
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