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3cbc18f42b · Add eslint and run linter in workflow (#1819) · Updated 2026-04-21 02:15:39 +02:00

Branches

c57266e596 · Run lint fix on action areas PR (#1820) · Updated 2026-04-21 06:13:18 +02:00

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fe6ec41dd2 · . · Updated 2026-04-20 21:02:07 +02:00

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V13

931b84d16d · Fixed so that resource reset on downtime can handle math expressions · Updated 2026-04-20 00:07:49 +02:00

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7af3f07a26 · Stuff · Updated 2026-04-19 20:58:34 +02:00

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f6aa3dc750 · Completed functionality · Updated 2026-04-18 00:20:44 +02:00

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030fd857db · Changed diceFaces->dieFaces for consistency · Updated 2026-04-16 09:56:43 +02:00

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e3673c50c6 · Revert "Made the active PartySize available as a parameter for formulas" · Updated 2026-04-15 00:37:30 +02:00

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v14

a62d28cd96 · updated contributing guidelines (#1800) · Updated 2026-04-14 18:51:28 +02:00

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Included

92d91ed3e0 · Updated so that we grab all tokens on the scene regardless of level with the clowncar · Updated 2026-04-11 19:34:25 +02:00

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393071defc · Merge branch 'main' into release · Updated 2026-04-11 13:59:53 +02:00

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e111f7c2ae · Corrected BareBones damageThreshold application · Updated 2026-04-11 13:58:57 +02:00

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2123ae1965 · Merged with main · Updated 2026-02-26 16:20:24 +01:00

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bd092e18b8 · Changed so that active effect images on a canvas token have their size altered in accordance with token size · Updated 2026-02-15 13:33:12 +01:00

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inventory-controls-update

Deleted by Ghost 2026-04-20 22:43:38 +02:00

weapon-secondary-translation

Deleted by Ghost 2026-04-20 14:33:39 +02:00