Commit graph

259 commits

Author SHA1 Message Date
WBHarry
d15feabfc5 Merge branch 'development' into feature/party-sheet 2025-11-09 13:52:46 +01:00
WBHarry
321b7c2da3
[Fix] Resource Input Alignment (#1251)
* Removed padding

* Fixed it the better way
2025-11-09 13:51:32 +01:00
WBHarry
f52c3e840e
. (#1248) 2025-11-09 09:52:32 +10:00
WBHarry
d71df40b60 Leader roll displays the large result display right away after rolling 2025-11-08 22:16:51 +01:00
WBHarry
56d0776811 Added visible modifier to GroupRoll leader result 2025-11-08 21:58:29 +01:00
WBHarry
a23061a8be Added delete icon to inventory 2025-11-07 16:43:21 +01:00
WBHarry
ba84a75bd0
[Feature] 942 - Limited Sheet Views (#1090)
* Added stumps for all limited actor views

* Added description to adversary and environment

* style limited sheets

* Limited views are no longer resizable

* .

* Update styles/less/sheets/actors/actor-sheet-shared.less

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-07 09:04:34 -05:00
WBHarry
e8961afc5e Added the clown car 2025-11-06 21:48:41 +01:00
Carlos Fernandez
ce3e2a804c
Improve sidebar appearance when labels are long (#1238) 2025-11-06 10:02:22 -05:00
WBHarry
659670c403
custom defeated icons (#1241) 2025-11-06 12:01:19 -03:00
WBHarry
ff752bfaf2 Commented out Difficulty since it's not used yet 2025-11-06 00:18:38 +01:00
WBHarry
c54d86ed3f Removed/commented-out not yet implemented things 2025-11-05 23:55:39 +01:00
WBHarry
c49079c57c Finished GroupRoll 2025-11-05 23:51:14 +01:00
WBHarry
6d3e5302eb Merged with development 2025-10-29 19:13:46 +01:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages (#1089)
* Initial damage message

* Added hover functionality to adversary damage cards

* Added effect message

* enhance chat messages styles

* .

* Fixed promise lockup

* .

* Fixed token path for message

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
IrkTheImp
d4f80b6fa1
[Feature] 789 - spotlight order (#1222)
* order spotlight requests

* add spotlight requests section to combat tracker
2025-10-25 18:59:25 +02:00
WBHarry
a3f079d111 Fixed costs 2025-10-23 20:29:04 +02:00
WBHarry
0511d24921 Main implementation 2025-10-23 19:51:22 +02:00
Carlos Fernandez
45b9b52314
Allow viewing domain card item sheet by clicking the name in grid view (#1215) 2025-10-15 23:01:41 +10:00
Carlos Fernandez
25fb2ee570
[Community PR] Remove item description fieldset (#1214)
* Remove item description fieldset

* Move styling to tab description and reduce tab specific overrides

* Move artist attribution style back to tab description

* Roll back editor menu changes
2025-10-14 12:00:16 -03:00
Carlos Fernandez
b3a72d6b1d
[Community PR] Use 2d12 as hover icon for PCs and omit when feature has no uses (#1202)
* Use 2d12 as hover icon for player rolls

* SVG test files added

Try to manipulate the fills and stroke of the SVG files as needed. I have made hope and fear based vectors to easily identify between them.

* Updated SVG path

Fear path fixed

* Use b&w duality and only show roll img if there are usable actions

* Switch to SVG and change colors

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-10-08 12:18:19 -04:00
moliloo
9e9c1d2ac0 add group roll dialog 2025-09-19 23:10:05 -03:00
Chris Ryan
55586c93c8
Move Foundryborne menu location; fix localisation; fix deprecation (#1169)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:27:04 +02:00
moliloo
5a874ae268 add resource buttons actions methods 2025-09-17 23:51:34 -03:00
moliloo
1a0c6f46bc Merge branch 'development' of https://github.com/Foundryborne/daggerheart into feature/party-sheet 2025-09-09 23:58:44 -03:00
moliloo
18e275a471 finish inventory tab and add inital template to projects tab 2025-09-09 23:56:27 -03:00
WBHarry
2c6aabb97a Merged with main 2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures (#1166)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
fd92540792
Add keys, update usage for translations (#1156)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
e258d9c5f6
Fixed typo in button class (#1159)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings (#1057)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
moliloo
f33c40d8f8 finish resources tab 2025-09-02 23:27:18 -03:00
moliloo
8b1850fc5c start resources tab 2025-08-29 00:45:09 -03:00
WBHarry
c6741b1c7a
Added background and connection questions (#1109) 2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
9dd773001d
Compendium browser per type (#1103)
* Compendium Browser per type

* Sort number column

* Re-add subclass config

* Sidebar buttons

* Add Characters folder

* Css

* Done
2025-08-28 11:29:40 +10:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
7a764e39ae Merge branch 'main' into development 2025-08-26 21:38:27 +02:00
Dapoulp
aaf6c689fc
Add hint css (#1059)
* Add hint css

* Move .hint css class to global
2025-08-26 14:22:40 +02:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip (#1082) 2025-08-26 09:27:38 +10:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
Dapoulp
7a1d259e82
Fix/1022 (#1079)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
Chris Ryan
afdffb672a
[PR] [Fix] Homebrew Settings, Initial Trait Modifiers improvements and clean up (#1035)
* Remove old homebrew settings template file

* Improve the Initial Trait Modifiers config display

* Remove font setting

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-08-23 22:38:09 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages (#1066)
* fix light theme to roll messages

* fix light theme issues

* finally fix issues

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
WBHarry
16173363d4
[Feature] 687 - Companion Improvements (#1049)
* Companions can't be put into CombatState anymore. Companions now have a Action Roll button

* Added handling for multiselect toggleCombat
2025-08-24 10:24:57 +10:00
moliloo
5b7272c2c7 finish party members tab 2025-08-23 19:45:23 -03:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack (#964)
* Add custom formula to weapon base attack

* Remove log

* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00