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[Community PR] Use 2d12 as hover icon for PCs and omit when feature has no uses (#1202)
* Use 2d12 as hover icon for player rolls * SVG test files added Try to manipulate the fills and stroke of the SVG files as needed. I have made hope and fear based vectors to easily identify between them. * Updated SVG path Fear path fixed * Use b&w duality and only show roll img if there are usable actions * Switch to SVG and change colors --------- Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
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4 changed files with 69 additions and 2 deletions
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assets/icons/dice/duality/DualityBW.png
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assets/icons/dice/duality/DualityBW.svg
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@ -0,0 +1,59 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN"
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"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
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<svg xmlns="http://www.w3.org/2000/svg"
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width="42.0746mm" height="50.8071mm"
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viewBox="0 0 159 192">
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<path id="Fear"
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fill="#808080" stroke="black" stroke-width="1"
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d="M 107.14,62.84
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C 107.14,62.84 52.70,137.55 52.70,137.55
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52.70,137.55 110.33,137.55 110.33,137.55
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110.33,137.55 127.99,79.63 127.99,79.63
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127.99,79.63 107.14,62.84 107.14,62.84 Z
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M 48.07,144.21
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C 48.07,144.21 13.61,192.28 13.61,192.28
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14.01,191.90 30.68,177.55 47.81,176.06
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47.81,176.06 64.48,176.30 64.48,176.30
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64.69,176.22 79.31,180.77 79.31,180.77
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79.31,180.77 126.04,165.15 126.04,165.15
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126.04,165.15 110.91,143.92 110.91,143.92
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110.91,143.92 48.07,144.21 48.07,144.21 Z
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M 134.24,81.37
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C 134.24,81.37 115.74,140.33 115.74,140.33
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115.74,140.33 131.41,161.00 131.41,161.00
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131.41,161.00 158.98,122.82 158.98,122.82
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158.98,122.82 158.91,72.83 158.91,72.83
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158.91,72.83 134.24,81.37 134.24,81.37 Z
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M 130.43,30.45
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C 130.43,30.45 110.41,59.27 110.41,59.27
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110.41,59.27 131.77,75.21 131.77,75.21
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131.77,75.21 157.51,67.23 157.51,67.23
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157.25,67.32 130.42,30.45 130.43,30.45 Z" />
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<path id="Hope"
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fill="white" stroke="black" stroke-width="1"
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d="M 143.84,1.80
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C 143.84,1.80 105.59,54.92 105.59,54.92
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105.59,54.92 83.04,39.72 83.04,39.72
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83.04,39.72 82.87,13.08 82.87,13.08
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82.23,14.32 111.40,18.59 112.13,17.16
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113.68,18.32 145.11,2.74 143.84,1.80 Z
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M 76.01,13.40
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C 76.01,13.40 76.01,40.05 76.01,40.05
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76.01,40.05 25.99,75.35 25.99,75.35
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25.99,75.35 1.96,68.16 1.96,68.16
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1.96,68.16 30.08,27.62 30.08,27.62
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30.08,27.62 76.01,13.40 76.01,13.40 Z
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M 79.11,44.62
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C 79.11,44.62 101.34,60.81 101.34,60.81
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101.34,60.81 48.38,133.54 48.38,133.54
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48.38,133.54 30.57,80.09 30.57,80.09
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30.57,80.09 79.11,44.62 79.11,44.62 Z
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M 24.36,81.07
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C 24.36,81.07 43.64,139.59 43.64,139.59
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43.64,139.59 28.11,162.31 28.11,162.31
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28.11,162.31 0.33,123.90 0.33,123.90
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0.33,123.90 0.33,74.05 0.33,74.05
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0.33,74.05 24.36,81.07 24.36,81.07 Z" />
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</svg>
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@ -26,7 +26,7 @@
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&:not(.single-img) {
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.inventory-item-header:hover {
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.img-portait {
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.img-portait:has(.roll-img) {
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.roll-img {
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opacity: 1;
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}
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@ -96,7 +96,9 @@
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}
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.roll-img {
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object-fit: contain;
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opacity: 0;
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padding: 2px;
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}
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}
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@ -23,7 +23,13 @@ Parameters:
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(hasProperty item "toChat" ) "toChat" "editDoc" ) }}' {{#unless hideTooltip}} {{#if (eq type 'attack' )}}
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data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}}>
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<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
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<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
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{{#if (or item.system.actionsList.size item.system.actionsList.length item.actionType)}}
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{{#if @root.isNPC}}
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<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
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{{else}}
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<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
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{{/if}}
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{{/if}}
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</div>
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{{!-- Name & Tags --}}
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