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Merged with development
This commit is contained in:
commit
6d3e5302eb
62 changed files with 1776 additions and 660 deletions
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assets/icons/dice/duality/DualityBW.png
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59
assets/icons/dice/duality/DualityBW.svg
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59
assets/icons/dice/duality/DualityBW.svg
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|
|
@ -0,0 +1,59 @@
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|||
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
||||
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 20010904//EN"
|
||||
"http://www.w3.org/TR/2001/REC-SVG-20010904/DTD/svg10.dtd">
|
||||
|
||||
<svg xmlns="http://www.w3.org/2000/svg"
|
||||
width="42.0746mm" height="50.8071mm"
|
||||
viewBox="0 0 159 192">
|
||||
<path id="Fear"
|
||||
fill="#808080" stroke="black" stroke-width="1"
|
||||
d="M 107.14,62.84
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
110.41,59.27 131.77,75.21 131.77,75.21
|
||||
131.77,75.21 157.51,67.23 157.51,67.23
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
83.04,39.72 82.87,13.08 82.87,13.08
|
||||
82.23,14.32 111.40,18.59 112.13,17.16
|
||||
113.68,18.32 145.11,2.74 143.84,1.80 Z
|
||||
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|
||||
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|
||||
76.01,40.05 25.99,75.35 25.99,75.35
|
||||
25.99,75.35 1.96,68.16 1.96,68.16
|
||||
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|
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|
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|
||||
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|
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|
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|
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|
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28.11,162.31 0.33,123.90 0.33,123.90
|
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|
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|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.6 KiB |
|
|
@ -8,10 +8,8 @@ import * as fields from './module/data/fields/_module.mjs';
|
|||
import RegisterHandlebarsHelpers from './module/helpers/handlebarsHelper.mjs';
|
||||
import { enricherConfig, enricherRenderSetup } from './module/enrichers/_module.mjs';
|
||||
import { getCommandTarget, rollCommandToJSON } from './module/helpers/utils.mjs';
|
||||
import { NarrativeCountdowns } from './module/applications/ui/countdowns.mjs';
|
||||
import { BaseRoll, DHRoll, DualityRoll, D20Roll, DamageRoll } from './module/dice/_module.mjs';
|
||||
import { enrichedDualityRoll } from './module/enrichers/DualityRollEnricher.mjs';
|
||||
import { registerCountdownHooks } from './module/data/countdowns.mjs';
|
||||
import {
|
||||
handlebarsRegistration,
|
||||
runMigrations,
|
||||
|
|
@ -144,6 +142,7 @@ Hooks.once('init', () => {
|
|||
CONFIG.Token.rulerClass = placeables.DhTokenRuler;
|
||||
|
||||
CONFIG.ui.resources = applications.ui.DhFearTracker;
|
||||
CONFIG.ui.countdowns = applications.ui.DhCountdowns;
|
||||
CONFIG.ux.ContextMenu = applications.ux.DHContextMenu;
|
||||
CONFIG.ux.TooltipManager = documents.DhTooltipManager;
|
||||
|
||||
|
|
@ -170,10 +169,12 @@ Hooks.on('ready', async () => {
|
|||
if (game.settings.get(SYSTEM.id, SYSTEM.SETTINGS.gameSettings.appearance).displayFear !== 'hide')
|
||||
ui.resources.render({ force: true });
|
||||
|
||||
ui.countdowns = new CONFIG.ui.countdowns();
|
||||
ui.countdowns.render({ force: true });
|
||||
|
||||
if (!(ui.compendiumBrowser instanceof applications.ui.ItemBrowser))
|
||||
ui.compendiumBrowser = new applications.ui.ItemBrowser();
|
||||
|
||||
registerCountdownHooks();
|
||||
socketRegistration.registerSocketHooks();
|
||||
registerRollDiceHooks();
|
||||
socketRegistration.registerUserQueries();
|
||||
|
|
@ -246,29 +247,6 @@ Hooks.on('chatMessage', (_, message) => {
|
|||
}
|
||||
});
|
||||
|
||||
Hooks.on('renderJournalDirectory', async (tab, html, _, options) => {
|
||||
if (tab.id === 'journal') {
|
||||
if (options.parts && !options.parts.includes('footer')) return;
|
||||
|
||||
const buttons = tab.element.querySelector('.directory-footer.action-buttons');
|
||||
const title = game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.title', {
|
||||
type: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.types.narrative')
|
||||
});
|
||||
buttons.insertAdjacentHTML(
|
||||
'afterbegin',
|
||||
`
|
||||
<button id="narrative-countdown-button">
|
||||
<i class="fa-solid fa-stopwatch"></i>
|
||||
<span style="font-weight: 400; font-family: var(--font-sans);">${title}</span>
|
||||
</button>`
|
||||
);
|
||||
|
||||
buttons.querySelector('#narrative-countdown-button').onclick = async () => {
|
||||
new NarrativeCountdowns().open();
|
||||
};
|
||||
}
|
||||
});
|
||||
|
||||
Hooks.on('moveToken', async (movedToken, data) => {
|
||||
const effectsAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).effects;
|
||||
if (!effectsAutomation.rangeDependent) return;
|
||||
|
|
|
|||
49
lang/en.json
49
lang/en.json
|
|
@ -332,7 +332,8 @@
|
|||
"label": { "label": "Label", "hint": "Used for custom" },
|
||||
"value": { "label": "Value" }
|
||||
}
|
||||
}
|
||||
},
|
||||
"type": { "label": "Countdown Type" }
|
||||
}
|
||||
}
|
||||
},
|
||||
|
|
@ -347,6 +348,26 @@
|
|||
"encounter": "Encounter"
|
||||
}
|
||||
},
|
||||
"CountdownEdit": {
|
||||
"title": "Countdown Edit",
|
||||
"viewTitle": "Countdowns",
|
||||
"editTitle": "Edit Countdowns",
|
||||
"newCountdown": "New Countdown",
|
||||
"removeCountdownTitle": "Remove Countdown",
|
||||
"removeCountdownText": "Are you sure you want to remove the countdown: {name}?",
|
||||
"current": "Current",
|
||||
"max": "Max",
|
||||
"currentCountdownValue": "Current: {value}",
|
||||
"currentCountdownMax": "Max: {value}",
|
||||
"category": "Category",
|
||||
"type": "Type",
|
||||
"defaultOwnershipTooltip": "The default player ownership of countdowns",
|
||||
"hideNewCountdowns": "Hide New Countdowns"
|
||||
},
|
||||
"DaggerheartMenu": {
|
||||
"title": "GM Tools",
|
||||
"countdowns": "Edit Countdowns"
|
||||
},
|
||||
"DeleteConfirmation": {
|
||||
"title": "Delete {type} - {name}",
|
||||
"text": "Are you sure you want to delete {name}?"
|
||||
|
|
@ -1898,6 +1919,10 @@
|
|||
}
|
||||
}
|
||||
},
|
||||
"SpotlightRequests": {
|
||||
"singular": "Spotlight Request",
|
||||
"plural": "Spotlight Requests"
|
||||
},
|
||||
"Tabs": {
|
||||
"details": "Details",
|
||||
"attack": "Attack",
|
||||
|
|
@ -2046,6 +2071,7 @@
|
|||
"range": "Range",
|
||||
"reactionRoll": "Reaction Roll",
|
||||
"recovery": "Recovery",
|
||||
"refresh": "Refresh",
|
||||
"reroll": "Reroll",
|
||||
"rerollThing": "Reroll {thing}",
|
||||
"resource": "Resource",
|
||||
|
|
@ -2298,6 +2324,9 @@
|
|||
"label": "Apply Effects",
|
||||
"hint": "Automatically apply effects. Targets must be selected before the action is made and Reaction Roll Automation must be different than Never. Bypass users permissions."
|
||||
}
|
||||
},
|
||||
"summaryMessages": {
|
||||
"label": "Summary Messages"
|
||||
}
|
||||
},
|
||||
"defeated": {
|
||||
|
|
@ -2419,6 +2448,7 @@
|
|||
"action": {
|
||||
"title": "Action"
|
||||
},
|
||||
"appliedTo": "Applied To",
|
||||
"applyEffect": {
|
||||
"title": "Apply Effects - {name}"
|
||||
},
|
||||
|
|
@ -2428,6 +2458,11 @@
|
|||
"rollHealing": "Roll Healing",
|
||||
"applyEffect": "Apply Effects"
|
||||
},
|
||||
"clearResource": "Clear {quantity} {resource}",
|
||||
"damageSummary": {
|
||||
"title": "Damage Applied",
|
||||
"healingTitle": "Healing Applied"
|
||||
},
|
||||
"damageRoll": {
|
||||
"title": "Damage - {damage}",
|
||||
"dealDamageToTargets": "Damage Hit Targets",
|
||||
|
|
@ -2449,12 +2484,16 @@
|
|||
"dualityRoll": {
|
||||
"abilityCheckTitle": "{ability} Check"
|
||||
},
|
||||
"effectSummary": {
|
||||
"title": "Effects Applied"
|
||||
},
|
||||
"featureTitle": "Class Feature",
|
||||
"healingRoll": {
|
||||
"title": "Heal - {damage}",
|
||||
"heal": "Heal",
|
||||
"applyHealing": "Apply Healing"
|
||||
},
|
||||
"markResource": "Mark {quantity} {resource}",
|
||||
"refreshMessage": {
|
||||
"title": "Feature Refresh",
|
||||
"header": "Refreshed"
|
||||
|
|
@ -2475,6 +2514,11 @@
|
|||
"rerollDamage": "Reroll Damage",
|
||||
"assignTagRoll": "Assign as Tag Roll"
|
||||
},
|
||||
"Countdowns": {
|
||||
"title": "Countdowns",
|
||||
"toggleIconMode": "Toggle Icon Only",
|
||||
"noPlayerAccess": "This countdown isn't visible to any players"
|
||||
},
|
||||
"ItemBrowser": {
|
||||
"title": "Daggerheart Compendium Browser",
|
||||
"hint": "Select a Folder in sidebar to start browsing through the compendium",
|
||||
|
|
@ -2584,7 +2628,8 @@
|
|||
"subclassesAlreadyPresent": "You already have a class and multiclass subclass",
|
||||
"noDiceSystem": "Your selected dice {system} does not have a {faces} dice",
|
||||
"gmMenuRefresh": "You refreshed all actions and resources {types}",
|
||||
"subclassAlreadyLinked": "{name} is already a subclass in the class {class}. Remove it from there if you want it to be a subclass to this class."
|
||||
"subclassAlreadyLinked": "{name} is already a subclass in the class {class}. Remove it from there if you want it to be a subclass to this class.",
|
||||
"gmRequired": "This action requires an online GM"
|
||||
},
|
||||
"Sidebar": {
|
||||
"daggerheartMenu": {
|
||||
|
|
|
|||
|
|
@ -83,9 +83,9 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
|
||||
static PARTS = {
|
||||
tabs: { template: 'systems/daggerheart/templates/characterCreation/tabs.hbs' },
|
||||
class: { template: 'systems/daggerheart/templates/characterCreation/tabs/class.hbs' },
|
||||
ancestry: { template: 'systems/daggerheart/templates/characterCreation/tabs/ancestry.hbs' },
|
||||
community: { template: 'systems/daggerheart/templates/characterCreation/tabs/community.hbs' },
|
||||
class: { template: 'systems/daggerheart/templates/characterCreation/tabs/class.hbs' },
|
||||
traits: { template: 'systems/daggerheart/templates/characterCreation/tabs/traits.hbs' },
|
||||
experience: { template: 'systems/daggerheart/templates/characterCreation/tabs/experience.hbs' },
|
||||
domainCards: { template: 'systems/daggerheart/templates/characterCreation/tabs/domainCards.hbs' },
|
||||
|
|
@ -95,6 +95,13 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
};
|
||||
|
||||
static TABS = {
|
||||
class: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'setup',
|
||||
id: 'class',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.tabs.class'
|
||||
},
|
||||
ancestry: {
|
||||
active: true,
|
||||
cssClass: '',
|
||||
|
|
@ -109,13 +116,6 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
id: 'community',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.tabs.community'
|
||||
},
|
||||
class: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
group: 'setup',
|
||||
id: 'class',
|
||||
label: 'DAGGERHEART.APPLICATIONS.CharacterCreation.tabs.class'
|
||||
},
|
||||
traits: {
|
||||
active: false,
|
||||
cssClass: '',
|
||||
|
|
@ -156,10 +156,10 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
v.cssClass = v.active ? 'active' : '';
|
||||
|
||||
switch (v.id) {
|
||||
case 'community':
|
||||
case 'ancestry':
|
||||
v.disabled = this.setup.visibility < 2;
|
||||
break;
|
||||
case 'class':
|
||||
case 'community':
|
||||
v.disabled = this.setup.visibility < 3;
|
||||
break;
|
||||
case 'traits':
|
||||
|
|
@ -192,7 +192,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
this.tabGroups.setup = this.tabGroups.setup ?? 'ancestry';
|
||||
this.tabGroups.setup = this.tabGroups.setup ?? 'class';
|
||||
const context = await super._prepareContext(_options);
|
||||
|
||||
context.tabs = this._getTabs(this.constructor.TABS);
|
||||
|
|
@ -266,13 +266,13 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
context.isLastTab = this.tabGroups.setup === 'equipment';
|
||||
switch (this.tabGroups.setup) {
|
||||
case null:
|
||||
case 'ancestry':
|
||||
case 'class':
|
||||
context.nextDisabled = this.setup.visibility === 1;
|
||||
break;
|
||||
case 'community':
|
||||
case 'ancestry':
|
||||
context.nextDisabled = this.setup.visibility === 2;
|
||||
break;
|
||||
case 'class':
|
||||
case 'community':
|
||||
context.nextDisabled = this.setup.visibility === 3;
|
||||
break;
|
||||
case 'traits':
|
||||
|
|
@ -363,11 +363,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
case 4:
|
||||
return this.getNrSelectedTrait() === 6 ? 5 : 4;
|
||||
case 3:
|
||||
return this.setup.class.uuid && this.setup.subclass.uuid ? 4 : 3;
|
||||
return this.setup.community.uuid ? 4 : 3;
|
||||
case 2:
|
||||
return this.setup.community.uuid ? 3 : 2;
|
||||
return this.setup.primaryAncestry.uuid ? 3 : 2;
|
||||
case 1:
|
||||
return this.setup.primaryAncestry.uuid ? 2 : 1;
|
||||
return this.setup.class.uuid && this.setup.subclass.uuid ? 2 : 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -473,10 +473,10 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
|
|||
static setupGoNext() {
|
||||
switch (this.setup.visibility) {
|
||||
case 2:
|
||||
this.tabGroups.setup = 'community';
|
||||
this.tabGroups.setup = 'ancestry';
|
||||
break;
|
||||
case 3:
|
||||
this.tabGroups.setup = 'class';
|
||||
this.tabGroups.setup = 'community';
|
||||
break;
|
||||
case 4:
|
||||
this.tabGroups.setup = 'traits';
|
||||
|
|
|
|||
|
|
@ -16,7 +16,7 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
|
|||
this.action =
|
||||
config.data.attack?._id == config.source.action
|
||||
? config.data.attack
|
||||
: this.item.system.actions.get(config.source.action);
|
||||
: this.item.system.actionsList?.find(a => a.id === config.source.action);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,18 +1,20 @@
|
|||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class OwnershipSelection extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(resolve, reject, name, ownership) {
|
||||
constructor(name, ownership, defaultOwnership) {
|
||||
super({});
|
||||
|
||||
this.resolve = resolve;
|
||||
this.reject = reject;
|
||||
this.name = name;
|
||||
this.ownership = ownership;
|
||||
this.ownership = foundry.utils.deepClone(ownership);
|
||||
this.defaultOwnership = defaultOwnership;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
tag: 'form',
|
||||
classes: ['daggerheart', 'views', 'ownership-selection'],
|
||||
classes: ['daggerheart', 'views', 'dialog', 'dh-style', 'ownership-selection'],
|
||||
window: {
|
||||
icon: 'fa-solid fa-users'
|
||||
},
|
||||
position: {
|
||||
width: 600,
|
||||
height: 'auto'
|
||||
|
|
@ -30,43 +32,48 @@ export default class OwnershipSelection extends HandlebarsApplicationMixin(Appli
|
|||
return game.i18n.format('DAGGERHEART.APPLICATIONS.OwnershipSelection.title', { name: this.name });
|
||||
}
|
||||
|
||||
getOwnershipData(id) {
|
||||
return this.ownership[id] ?? CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT;
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.ownershipOptions = Object.keys(CONST.DOCUMENT_OWNERSHIP_LEVELS).map(level => ({
|
||||
value: CONST.DOCUMENT_OWNERSHIP_LEVELS[level],
|
||||
label: game.i18n.localize(`OWNERSHIP.${level}`)
|
||||
}));
|
||||
context.ownership = {
|
||||
default: this.ownership.default,
|
||||
players: Object.keys(this.ownership.players).reduce((acc, x) => {
|
||||
const user = game.users.get(x);
|
||||
if (!user.isGM) {
|
||||
acc[x] = {
|
||||
img: user.character?.img ?? 'icons/svg/cowled.svg',
|
||||
name: user.name,
|
||||
ownership: this.ownership.players[x].value
|
||||
};
|
||||
}
|
||||
context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
|
||||
context.ownershipOptions = CONFIG.DH.GENERAL.simpleOwnershiplevels;
|
||||
context.defaultOwnership = this.defaultOwnership;
|
||||
context.ownership = game.users.reduce((acc, user) => {
|
||||
if (!user.isGM) {
|
||||
acc[user.id] = {
|
||||
...user,
|
||||
img: user.character?.img ?? 'icons/svg/cowled.svg',
|
||||
ownership: this.getOwnershipData(user.id)
|
||||
};
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, {})
|
||||
};
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, _, formData) {
|
||||
const { ownership } = foundry.utils.expandObject(formData.object);
|
||||
|
||||
this.resolve(ownership);
|
||||
this.close(true);
|
||||
const data = foundry.utils.expandObject(formData.object);
|
||||
this.close(data);
|
||||
}
|
||||
|
||||
async close(fromSave) {
|
||||
if (!fromSave) {
|
||||
this.reject();
|
||||
async close(data) {
|
||||
if (data) {
|
||||
this.saveData = data;
|
||||
}
|
||||
|
||||
await super.close();
|
||||
}
|
||||
|
||||
static async configure(name, ownership, defaultOwnership) {
|
||||
return new Promise(resolve => {
|
||||
const app = new this(name, ownership, defaultOwnership);
|
||||
app.addEventListener('close', () => resolve(app.saveData), { once: true });
|
||||
app.render({ force: true });
|
||||
});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -99,6 +99,7 @@ export default function DHApplicationMixin(Base) {
|
|||
deleteDoc: DHSheetV2.#deleteDoc,
|
||||
toChat: DHSheetV2.#toChat,
|
||||
useItem: DHSheetV2.#useItem,
|
||||
viewItem: DHSheetV2.#viewItem,
|
||||
toggleEffect: DHSheetV2.#toggleEffect,
|
||||
toggleExtended: DHSheetV2.#toggleExtended,
|
||||
addNewItem: DHSheetV2.#addNewItem,
|
||||
|
|
@ -203,11 +204,19 @@ export default function DHApplicationMixin(Base) {
|
|||
this.relatedDocs.filter(doc => doc).map(doc => delete doc.apps[this.id]);
|
||||
}
|
||||
|
||||
/** @inheritdoc */
|
||||
async _renderHTML(context, options) {
|
||||
const rendered = await super._renderHTML(context, options);
|
||||
for (const result of Object.values(rendered)) {
|
||||
await this.#prepareInventoryDescription(result);
|
||||
}
|
||||
return rendered;
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _onRender(context, options) {
|
||||
await super._onRender(context, options);
|
||||
this._createTagifyElements(this.options.tagifyConfigs);
|
||||
await this.#prepareInventoryDescription(context);
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
|
@ -215,8 +224,8 @@ export default function DHApplicationMixin(Base) {
|
|||
/* -------------------------------------------- */
|
||||
|
||||
/**@inheritdoc */
|
||||
_syncPartState(partId, newElement, priorElement, state) {
|
||||
super._syncPartState(partId, newElement, priorElement, state);
|
||||
_preSyncPartState(partId, newElement, priorElement, state) {
|
||||
super._preSyncPartState(partId, newElement, priorElement, state);
|
||||
for (const el of priorElement.querySelectorAll('.extensible.extended')) {
|
||||
const { actionId, itemUuid } = el.parentElement.dataset;
|
||||
const selector = `${actionId ? `[data-action-id="${actionId}"]` : `[data-item-uuid="${itemUuid}"]`} .extensible`;
|
||||
|
|
@ -496,11 +505,12 @@ export default function DHApplicationMixin(Base) {
|
|||
|
||||
/**
|
||||
* Prepares and enriches an inventory item or action description for display.
|
||||
* @param {HTMLElement} element the element to enrich the inventory items of
|
||||
* @returns {Promise<void>}
|
||||
*/
|
||||
async #prepareInventoryDescription(context) {
|
||||
async #prepareInventoryDescription(element) {
|
||||
// Get all inventory item elements with a data-item-uuid attribute
|
||||
const inventoryItems = this.element.querySelectorAll('.inventory-item[data-item-uuid]');
|
||||
const inventoryItems = element.querySelectorAll('.inventory-item[data-item-uuid]');
|
||||
for (const el of inventoryItems) {
|
||||
// Get the doc uuid from the element
|
||||
const { itemUuid } = el?.dataset || {};
|
||||
|
|
@ -701,7 +711,7 @@ export default function DHApplicationMixin(Base) {
|
|||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #toChat(_event, target) {
|
||||
let doc = await getDocFromElement(target);
|
||||
const doc = await getDocFromElement(target);
|
||||
return doc.toChat(doc.uuid);
|
||||
}
|
||||
|
||||
|
|
@ -710,10 +720,19 @@ export default function DHApplicationMixin(Base) {
|
|||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #useItem(event, target) {
|
||||
let doc = await getDocFromElement(target);
|
||||
const doc = await getDocFromElement(target);
|
||||
await doc.use(event);
|
||||
}
|
||||
|
||||
/**
|
||||
* View an item by opening its sheet
|
||||
* @type {ApplicationClickAction}
|
||||
*/
|
||||
static async #viewItem(_, target) {
|
||||
const doc = await getDocFromElement(target);
|
||||
await doc.sheet.render({ force: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* Toggle a ActiveEffect
|
||||
* @type {ApplicationClickAction}
|
||||
|
|
|
|||
|
|
@ -66,7 +66,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
|
|||
|
||||
/**@inheritdoc */
|
||||
async _prepareContext(options) {
|
||||
const context = super._prepareContext(options);
|
||||
const context = await super._prepareContext(options);
|
||||
context.showAttribution = !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.appearance)
|
||||
.hideAttribution;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,10 +1,49 @@
|
|||
export default class DhSidebar extends Sidebar {
|
||||
export default class DhSidebar extends foundry.applications.sidebar.Sidebar {
|
||||
/** @override */
|
||||
static TABS = {
|
||||
...super.TABS,
|
||||
chat: {
|
||||
documentName: 'ChatMessage'
|
||||
},
|
||||
combat: {
|
||||
documentName: 'Combat'
|
||||
},
|
||||
scenes: {
|
||||
documentName: 'Scene',
|
||||
gmOnly: true
|
||||
},
|
||||
actors: {
|
||||
documentName: 'Actor'
|
||||
},
|
||||
items: {
|
||||
documentName: 'Item'
|
||||
},
|
||||
journal: {
|
||||
documentName: 'JournalEntry',
|
||||
tooltip: 'SIDEBAR.TabJournal'
|
||||
},
|
||||
tables: {
|
||||
documentName: 'RollTable'
|
||||
},
|
||||
cards: {
|
||||
documentName: 'Cards'
|
||||
},
|
||||
macros: {
|
||||
documentName: 'Macro'
|
||||
},
|
||||
playlists: {
|
||||
documentName: 'Playlist'
|
||||
},
|
||||
compendium: {
|
||||
tooltip: 'SIDEBAR.TabCompendium',
|
||||
icon: 'fa-solid fa-book-atlas'
|
||||
},
|
||||
daggerheartMenu: {
|
||||
tooltip: 'DAGGERHEART.UI.Sidebar.daggerheartMenu.title',
|
||||
img: 'systems/daggerheart/assets/logos/FoundryBorneLogoWhite.svg'
|
||||
},
|
||||
settings: {
|
||||
tooltip: 'SIDEBAR.TabSettings',
|
||||
icon: 'fa-solid fa-gears'
|
||||
}
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -28,8 +28,9 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
|
|||
title: 'SIDEBAR.TabSettings'
|
||||
},
|
||||
actions: {
|
||||
selectRefreshable: DaggerheartMenu.selectRefreshable,
|
||||
refreshActors: DaggerheartMenu.refreshActors
|
||||
selectRefreshable: DaggerheartMenu.#selectRefreshable,
|
||||
refreshActors: DaggerheartMenu.#refreshActors,
|
||||
editCountdowns: DaggerheartMenu.#editCountdowns
|
||||
}
|
||||
};
|
||||
|
||||
|
|
@ -123,13 +124,13 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
|
|||
/* Application Clicks Actions */
|
||||
/* -------------------------------------------- */
|
||||
|
||||
static async selectRefreshable(_event, button) {
|
||||
static async #selectRefreshable(_event, button) {
|
||||
const { type } = button.dataset;
|
||||
this.refreshSelections[type].selected = !this.refreshSelections[type].selected;
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async refreshActors() {
|
||||
static async #refreshActors() {
|
||||
const refreshKeys = Object.keys(this.refreshSelections).filter(key => this.refreshSelections[key].selected);
|
||||
await this.getRefreshables(refreshKeys);
|
||||
const types = refreshKeys.map(x => this.refreshSelections[x].label).join(', ');
|
||||
|
|
@ -157,4 +158,8 @@ export default class DaggerheartMenu extends HandlebarsApplicationMixin(Abstract
|
|||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async #editCountdowns() {
|
||||
new game.system.api.applications.ui.CountdownEdit().render(true);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
export { default as CountdownEdit } from './countdownEdit.mjs';
|
||||
export { default as DhCountdowns } from './countdowns.mjs';
|
||||
export { default as DhChatLog } from './chatLog.mjs';
|
||||
export { default as DhCombatTracker } from './combatTracker.mjs';
|
||||
export * as DhCountdowns from './countdowns.mjs';
|
||||
export { default as DhFearTracker } from './fearTracker.mjs';
|
||||
export { default as DhHotbar } from './hotbar.mjs';
|
||||
export { ItemBrowser } from './itemBrowser.mjs';
|
||||
|
|
|
|||
|
|
@ -1,5 +1,3 @@
|
|||
import { EncounterCountdowns } from '../ui/countdowns.mjs';
|
||||
|
||||
export default class DhCombatTracker extends foundry.applications.sidebar.tabs.CombatTracker {
|
||||
static DEFAULT_OPTIONS = {
|
||||
actions: {
|
||||
|
|
@ -36,10 +34,21 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
const adversaries = context.turns?.filter(x => x.isNPC) ?? [];
|
||||
const characters = context.turns?.filter(x => !x.isNPC) ?? [];
|
||||
|
||||
const spotlightRequests = characters
|
||||
?.filter(x => !x.isNPC)
|
||||
.filter(x => x.system.spotlight.requestOrderIndex > 0)
|
||||
.sort((a, b) => {
|
||||
const valueA = a.system.spotlight.requestOrderIndex;
|
||||
const valueB = b.system.spotlight.requestOrderIndex;
|
||||
|
||||
return valueA - valueB;
|
||||
});
|
||||
|
||||
Object.assign(context, {
|
||||
actionTokens: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).actionTokens,
|
||||
adversaries,
|
||||
characters
|
||||
characters: characters?.filter(x => !x.isNPC).filter(x => x.system.spotlight.requestOrderIndex == 0),
|
||||
spotlightRequests
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -114,7 +123,8 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
async setCombatantSpotlight(combatantId) {
|
||||
const update = {
|
||||
system: {
|
||||
'spotlight.requesting': false
|
||||
'spotlight.requesting': false,
|
||||
'spotlight.requestOrderIndex': 0
|
||||
}
|
||||
};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
|
|
@ -142,11 +152,15 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
}
|
||||
|
||||
static async requestSpotlight(_, target) {
|
||||
const characters = this.viewed.turns?.filter(x => !x.isNPC) ?? [];
|
||||
const orderValues = characters.map(character => character.system.spotlight.requestOrderIndex);
|
||||
const maxRequestIndex = Math.max(...orderValues);
|
||||
const { combatantId } = target.closest('[data-combatant-id]')?.dataset ?? {};
|
||||
const combatant = this.viewed.combatants.get(combatantId);
|
||||
await combatant.update({
|
||||
'system.spotlight': {
|
||||
requesting: !combatant.system.spotlight.requesting
|
||||
requesting: !combatant.system.spotlight.requesting,
|
||||
requestOrderIndex: !combatant.system.spotlight.requesting ? maxRequestIndex + 1 : 0
|
||||
}
|
||||
});
|
||||
|
||||
|
|
@ -168,8 +182,4 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
|
|||
await combatant.update({ 'system.actionTokens': newIndex });
|
||||
this.render();
|
||||
}
|
||||
|
||||
static openCountdowns() {
|
||||
new EncounterCountdowns().open();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
199
module/applications/ui/countdownEdit.mjs
Normal file
199
module/applications/ui/countdownEdit.mjs
Normal file
|
|
@ -0,0 +1,199 @@
|
|||
import { DhCountdown } from '../../data/countdowns.mjs';
|
||||
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
export default class CountdownEdit extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor() {
|
||||
super();
|
||||
|
||||
this.data = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
this.editingCountdowns = new Set();
|
||||
this.currentEditCountdown = null;
|
||||
this.hideNewCountdowns = false;
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'dialog', 'dh-style', 'countdown-edit'],
|
||||
tag: 'form',
|
||||
position: { width: 600 },
|
||||
window: {
|
||||
title: 'DAGGERHEART.APPLICATIONS.CountdownEdit.title',
|
||||
icon: 'fa-solid fa-clock-rotate-left'
|
||||
},
|
||||
actions: {
|
||||
addCountdown: CountdownEdit.#addCountdown,
|
||||
toggleCountdownEdit: CountdownEdit.#toggleCountdownEdit,
|
||||
editCountdownImage: CountdownEdit.#editCountdownImage,
|
||||
editCountdownOwnership: CountdownEdit.#editCountdownOwnership,
|
||||
removeCountdown: CountdownEdit.#removeCountdown
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
countdowns: {
|
||||
template: 'systems/daggerheart/templates/ui/countdown-edit.hbs',
|
||||
scrollable: ['.expanded-view', '.edit-content']
|
||||
}
|
||||
};
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
context.isGM = game.user.isGM;
|
||||
context.ownershipDefaultOptions = CONFIG.DH.GENERAL.basicOwnershiplevels;
|
||||
context.defaultOwnership = this.data.defaultOwnership;
|
||||
context.countdownBaseTypes = CONFIG.DH.GENERAL.countdownBaseTypes;
|
||||
context.countdownTypes = CONFIG.DH.GENERAL.countdownTypes;
|
||||
context.hideNewCountdowns = this.hideNewCountdowns;
|
||||
context.countdowns = Object.keys(this.data.countdowns).reduce((acc, key) => {
|
||||
const countdown = this.data.countdowns[key];
|
||||
acc[key] = {
|
||||
...countdown,
|
||||
typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownBaseTypes[countdown.type].name),
|
||||
progress: {
|
||||
...countdown.progress,
|
||||
typeName: game.i18n.localize(CONFIG.DH.GENERAL.countdownTypes[countdown.progress.type].label)
|
||||
},
|
||||
editing: this.editingCountdowns.has(key)
|
||||
};
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _postRender(_context, _options) {
|
||||
if (this.currentEditCountdown) {
|
||||
setTimeout(() => {
|
||||
const input = this.element.querySelector(
|
||||
`.countdown-edit-container[data-id="${this.currentEditCountdown}"] input`
|
||||
);
|
||||
if (input) {
|
||||
input.select();
|
||||
this.currentEditCountdown = null;
|
||||
}
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
|
||||
canPerformEdit() {
|
||||
if (game.user.isGM) return true;
|
||||
|
||||
if (!game.users.activeGM) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.gmRequired'));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
async updateSetting(update) {
|
||||
const noGM = !game.users.find(x => x.isGM && x.active);
|
||||
if (noGM) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.gmRequired'));
|
||||
return;
|
||||
}
|
||||
|
||||
await this.data.updateSource(update);
|
||||
await emitAsGM(GMUpdateEvent.UpdateCountdowns, this.gmSetSetting.bind(this.data), this.data, null, {
|
||||
refreshType: RefreshType.Countdown
|
||||
});
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async updateData(_event, _, formData) {
|
||||
const { hideNewCountdowns, ...settingsData } = foundry.utils.expandObject(formData.object);
|
||||
|
||||
// Sync current and max if max is changing and they were equal before
|
||||
for (const [id, countdown] of Object.entries(settingsData.countdowns ?? {})) {
|
||||
const existing = this.data.countdowns[id];
|
||||
const wasEqual = existing && existing.progress.current === existing.progress.max;
|
||||
if (wasEqual && countdown.progress.max !== existing.progress.max) {
|
||||
countdown.progress.current = countdown.progress.max;
|
||||
} else {
|
||||
countdown.progress.current = Math.min(countdown.progress.current, countdown.progress.max);
|
||||
}
|
||||
}
|
||||
|
||||
this.hideNewCountdowns = hideNewCountdowns;
|
||||
this.updateSetting(settingsData);
|
||||
}
|
||||
|
||||
async gmSetSetting(data) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data),
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
}
|
||||
|
||||
static #addCountdown() {
|
||||
const id = foundry.utils.randomID();
|
||||
this.editingCountdowns.add(id);
|
||||
this.currentEditCountdown = id;
|
||||
this.updateSetting({
|
||||
[`countdowns.${id}`]: DhCountdown.defaultCountdown(null, this.hideNewCountdowns)
|
||||
});
|
||||
}
|
||||
|
||||
static #editCountdownImage(_, target) {
|
||||
const countdown = this.data.countdowns[target.id];
|
||||
const fp = new foundry.applications.apps.FilePicker.implementation({
|
||||
current: countdown.img,
|
||||
type: 'image',
|
||||
callback: async path => this.updateSetting({ [`countdowns.${target.id}.img`]: path }),
|
||||
top: this.position.top + 40,
|
||||
left: this.position.left + 10
|
||||
});
|
||||
return fp.browse();
|
||||
}
|
||||
|
||||
static #toggleCountdownEdit(_, button) {
|
||||
const { countdownId } = button.dataset;
|
||||
|
||||
const isEditing = this.editingCountdowns.has(countdownId);
|
||||
if (isEditing) this.editingCountdowns.delete(countdownId);
|
||||
else {
|
||||
this.editingCountdowns.add(countdownId);
|
||||
this.currentEditCountdown = countdownId;
|
||||
}
|
||||
|
||||
this.render();
|
||||
}
|
||||
|
||||
static async #editCountdownOwnership(_, button) {
|
||||
const countdown = this.data.countdowns[button.dataset.countdownId];
|
||||
const data = await game.system.api.applications.dialogs.OwnershipSelection.configure(
|
||||
countdown.name,
|
||||
countdown.ownership,
|
||||
this.data.defaultOwnership
|
||||
);
|
||||
if (!data) return;
|
||||
|
||||
this.updateSetting({ [`countdowns.${button.dataset.countdownId}`]: data });
|
||||
}
|
||||
|
||||
static async #removeCountdown(event, button) {
|
||||
const { countdownId } = button.dataset;
|
||||
|
||||
if (!event.shiftKey) {
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.localize('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownTitle')
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.CountdownEdit.removeCountdownText', {
|
||||
name: this.data.countdowns[countdownId].name
|
||||
})
|
||||
});
|
||||
if (!confirmed) return;
|
||||
}
|
||||
|
||||
if (this.editingCountdowns.has(countdownId)) this.editingCountdowns.delete(countdownId);
|
||||
this.updateSetting({ [`countdowns.-=${countdownId}`]: null });
|
||||
}
|
||||
}
|
||||
|
|
@ -1,355 +1,218 @@
|
|||
import { GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
import constructHTMLButton from '../../helpers/utils.mjs';
|
||||
import OwnershipSelection from '../dialogs/ownershipSelection.mjs';
|
||||
import { emitAsGM, GMUpdateEvent, RefreshType, socketEvent } from '../../systemRegistration/socket.mjs';
|
||||
|
||||
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
|
||||
|
||||
class Countdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(basePath) {
|
||||
super({});
|
||||
/**
|
||||
* A UI element which displays the countdowns in this world.
|
||||
*
|
||||
* @extends ApplicationV2
|
||||
* @mixes HandlebarsApplication
|
||||
*/
|
||||
|
||||
this.basePath = basePath;
|
||||
}
|
||||
|
||||
get title() {
|
||||
return game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.title', {
|
||||
type: game.i18n.localize(`DAGGERHEART.APPLICATIONS.Countdown.types.${this.basePath}`)
|
||||
});
|
||||
export default class DhCountdowns extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||
constructor(options = {}) {
|
||||
super(options);
|
||||
|
||||
this.sidebarCollapsed = true;
|
||||
this.setupHooks();
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ['daggerheart', 'dh-style', 'countdown'],
|
||||
tag: 'form',
|
||||
position: { width: 740, height: 700 },
|
||||
id: 'countdowns',
|
||||
tag: 'div',
|
||||
classes: ['daggerheart', 'dh-style', 'countdowns', 'faded-ui'],
|
||||
window: {
|
||||
icon: 'fa-solid fa-clock-rotate-left',
|
||||
frame: true,
|
||||
title: 'Countdowns',
|
||||
resizable: true,
|
||||
title: 'DAGGERHEART.UI.Countdowns.title',
|
||||
positioned: false,
|
||||
resizable: false,
|
||||
minimizable: false
|
||||
},
|
||||
actions: {
|
||||
addCountdown: this.addCountdown,
|
||||
removeCountdown: this.removeCountdown,
|
||||
editImage: this.onEditImage,
|
||||
openOwnership: this.openOwnership,
|
||||
openCountdownOwnership: this.openCountdownOwnership,
|
||||
toggleSimpleView: this.toggleSimpleView
|
||||
toggleViewMode: DhCountdowns.#toggleViewMode,
|
||||
decreaseCountdown: (_, target) => this.editCountdown(false, target),
|
||||
increaseCountdown: (_, target) => this.editCountdown(true, target)
|
||||
},
|
||||
form: { handler: this.updateData, submitOnChange: true }
|
||||
};
|
||||
|
||||
static PARTS = {
|
||||
countdowns: {
|
||||
template: 'systems/daggerheart/templates/ui/countdowns.hbs',
|
||||
scrollable: ['.expanded-view']
|
||||
position: {
|
||||
width: 400,
|
||||
height: 222,
|
||||
top: 50
|
||||
}
|
||||
};
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
resources: {
|
||||
root: true,
|
||||
template: 'systems/daggerheart/templates/ui/countdowns.hbs'
|
||||
}
|
||||
};
|
||||
|
||||
htmlElement.querySelectorAll('.mini-countdown-container').forEach(element => {
|
||||
element.addEventListener('click', event => this.updateCountdownValue.bind(this)(event, false));
|
||||
element.addEventListener('contextmenu', event => this.updateCountdownValue.bind(this)(event, true));
|
||||
});
|
||||
}
|
||||
|
||||
async _preFirstRender(context, options) {
|
||||
options.position =
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position) ??
|
||||
Countdowns.DEFAULT_OPTIONS.position;
|
||||
|
||||
const viewSetting =
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple) ?? !game.user.isGM;
|
||||
this.simpleView =
|
||||
game.user.isGM || !this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER) ? viewSetting : true;
|
||||
context.simple = this.simpleView;
|
||||
}
|
||||
|
||||
_onPosition(position) {
|
||||
game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].position, position);
|
||||
get element() {
|
||||
return document.body.querySelector('.daggerheart.dh-style.countdowns');
|
||||
}
|
||||
|
||||
/**@inheritdoc */
|
||||
async _renderFrame(options) {
|
||||
const frame = await super._renderFrame(options);
|
||||
|
||||
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER)) {
|
||||
const button = constructHTMLButton({
|
||||
label: '',
|
||||
classes: ['header-control', 'icon', 'fa-solid', 'fa-wrench'],
|
||||
dataset: { action: 'toggleSimpleView', tooltip: 'DAGGERHEART.APPLICATIONS.Countdown.toggleSimple' }
|
||||
});
|
||||
this.window.controls.after(button);
|
||||
}
|
||||
const iconOnly =
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
|
||||
CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
|
||||
if (iconOnly) frame.classList.add('icon-only');
|
||||
else frame.classList.remove('icon-only');
|
||||
|
||||
const header = frame.querySelector('.window-header');
|
||||
header.querySelector('button[data-action="close"]').remove();
|
||||
|
||||
const minimizeTooltip = game.i18n.localize('DAGGERHEART.UI.Countdowns.toggleIconMode');
|
||||
const minimizeButton = `<a class="header-control" data-tooltip="${minimizeTooltip}" aria-label="${minimizeTooltip}" data-action="toggleViewMode"><i class="fa-solid fa-down-left-and-up-right-to-center"></i></a>`;
|
||||
header.insertAdjacentHTML('beforeEnd', minimizeButton);
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
testUserPermission(level, exact, altSettings) {
|
||||
if (game.user.isGM) return true;
|
||||
|
||||
const settings =
|
||||
altSettings ?? game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const defaultAllowed = exact ? settings.ownership.default === level : settings.ownership.default >= level;
|
||||
const userAllowed = exact
|
||||
? settings.playerOwnership[game.user.id]?.value === level
|
||||
: settings.playerOwnership[game.user.id]?.value >= level;
|
||||
return defaultAllowed || userAllowed;
|
||||
}
|
||||
|
||||
async _prepareContext(_options) {
|
||||
const context = await super._prepareContext(_options);
|
||||
const countdownData = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[
|
||||
this.basePath
|
||||
];
|
||||
|
||||
/** @override */
|
||||
async _prepareContext(options) {
|
||||
const context = await super._prepareContext(options);
|
||||
context.isGM = game.user.isGM;
|
||||
context.base = this.basePath;
|
||||
context.sidebarCollapsed = this.sidebarCollapsed;
|
||||
context.iconOnly =
|
||||
game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode) ===
|
||||
CONFIG.DH.GENERAL.countdownAppMode.iconOnly;
|
||||
|
||||
context.canCreate = this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true);
|
||||
context.source = {
|
||||
...countdownData,
|
||||
countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
|
||||
const countdown = countdownData.countdowns[key];
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
context.countdowns = Object.keys(setting.countdowns).reduce((acc, key) => {
|
||||
const countdown = setting.countdowns[key];
|
||||
const ownership = DhCountdowns.#getPlayerOwnership(game.user, setting, countdown);
|
||||
if (ownership === CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) return acc;
|
||||
|
||||
if (this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED, false, countdown)) {
|
||||
acc[key] = {
|
||||
...countdown,
|
||||
canEdit: this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER, true, countdown)
|
||||
};
|
||||
const playersWithAccess = game.users.reduce((acc, user) => {
|
||||
const ownership = DhCountdowns.#getPlayerOwnership(user, setting, countdown);
|
||||
if (!user.isGM && ownership && ownership !== CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE) {
|
||||
acc.push(user);
|
||||
}
|
||||
|
||||
return acc;
|
||||
}, {})
|
||||
};
|
||||
context.systemFields = countdownData.schema.fields;
|
||||
context.countdownFields = context.systemFields.countdowns.element.fields;
|
||||
context.simple = this.simpleView;
|
||||
}, []);
|
||||
const nonGmPlayers = game.users.filter(x => !x.isGM);
|
||||
acc[key] = {
|
||||
...countdown,
|
||||
editable: game.user.isGM || ownership === CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER,
|
||||
playerAccess: playersWithAccess.length !== nonGmPlayers.length ? playersWithAccess : [],
|
||||
noPlayerAccess: nonGmPlayers.length && playersWithAccess.length === 0
|
||||
};
|
||||
return acc;
|
||||
}, {});
|
||||
|
||||
return context;
|
||||
}
|
||||
|
||||
static async updateData(event, _, formData) {
|
||||
const data = foundry.utils.expandObject(formData.object);
|
||||
const newSetting = foundry.utils.mergeObject(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns).toObject(),
|
||||
data
|
||||
);
|
||||
static #getPlayerOwnership(user, setting, countdown) {
|
||||
const playerOwnership = countdown.ownership[user.id];
|
||||
return playerOwnership === undefined || playerOwnership === CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT
|
||||
? setting.defaultOwnership
|
||||
: playerOwnership;
|
||||
}
|
||||
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, newSetting);
|
||||
this.render();
|
||||
} else {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateSetting,
|
||||
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
update: newSetting
|
||||
}
|
||||
});
|
||||
toggleCollapsedPosition = async (_, collapsed) => {
|
||||
this.sidebarCollapsed = collapsed;
|
||||
if (!collapsed) this.element.classList.add('expanded');
|
||||
else this.element.classList.remove('expanded');
|
||||
};
|
||||
|
||||
cooldownRefresh = ({ refreshType }) => {
|
||||
if (refreshType === RefreshType.Countdown) this.render();
|
||||
};
|
||||
|
||||
static canPerformEdit() {
|
||||
if (game.user.isGM) return true;
|
||||
|
||||
const noGM = !game.users.find(x => x.isGM && x.active);
|
||||
if (noGM) {
|
||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.gmRequired'));
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
async updateSetting(update) {
|
||||
if (game.user.isGM) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, update);
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: {
|
||||
refreshType: RefreshType.Countdown,
|
||||
application: `${this.basePath}-countdowns`
|
||||
}
|
||||
});
|
||||
static async #toggleViewMode() {
|
||||
const currentMode = game.user.getFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode);
|
||||
const appMode = CONFIG.DH.GENERAL.countdownAppMode;
|
||||
const newMode = currentMode === appMode.textIcon ? appMode.iconOnly : appMode.textIcon;
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS.userFlags.countdownMode, newMode);
|
||||
|
||||
this.render();
|
||||
} else {
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: GMUpdateEvent.UpdateSetting,
|
||||
uuid: CONFIG.DH.SETTINGS.gameSettings.Countdowns,
|
||||
update: update,
|
||||
refresh: { refreshType: RefreshType.Countdown, application: `${this.basePath}-countdowns` }
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
static onEditImage(_, target) {
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const current = setting.countdowns[target.dataset.countdown].img;
|
||||
const fp = new foundry.applications.apps.FilePicker.implementation({
|
||||
current,
|
||||
type: 'image',
|
||||
callback: async path => this.updateImage.bind(this)(path, target.dataset.countdown),
|
||||
top: this.position.top + 40,
|
||||
left: this.position.left + 10
|
||||
});
|
||||
return fp.browse();
|
||||
}
|
||||
|
||||
async updateImage(path, countdown) {
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.countdowns.${countdown}.img`]: path
|
||||
});
|
||||
|
||||
await this.updateSetting(setting);
|
||||
}
|
||||
|
||||
static openOwnership(_, target) {
|
||||
new Promise((resolve, reject) => {
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath];
|
||||
const ownership = { default: setting.ownership.default, players: setting.playerOwnership };
|
||||
new OwnershipSelection(resolve, reject, this.title, ownership).render(true);
|
||||
}).then(async ownership => {
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.ownership`]: ownership
|
||||
});
|
||||
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting.toObject());
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
static openCountdownOwnership(_, target) {
|
||||
const countdownId = target.dataset.countdown;
|
||||
new Promise((resolve, reject) => {
|
||||
const countdown = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath]
|
||||
.countdowns[countdownId];
|
||||
const ownership = { default: countdown.ownership.default, players: countdown.playerOwnership };
|
||||
new OwnershipSelection(resolve, reject, countdown.name, ownership).render(true);
|
||||
}).then(async ownership => {
|
||||
const setting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await setting.updateSource({
|
||||
[`${this.basePath}.countdowns.${countdownId}.ownership`]: ownership
|
||||
});
|
||||
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, setting);
|
||||
this.render();
|
||||
});
|
||||
}
|
||||
|
||||
static async toggleSimpleView() {
|
||||
this.simpleView = !this.simpleView;
|
||||
await game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.basePath}Countdown`].simple, this.simpleView);
|
||||
if (newMode === appMode.iconOnly) this.element.classList.add('icon-only');
|
||||
else this.element.classList.remove('icon-only');
|
||||
this.render();
|
||||
}
|
||||
|
||||
async updateCountdownValue(event, increase) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdown = countdownSetting[this.basePath].countdowns[event.currentTarget.dataset.countdown];
|
||||
static async editCountdown(increase, target) {
|
||||
if (!DhCountdowns.canPerformEdit()) return;
|
||||
|
||||
if (!this.testUserPermission(CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const currentValue = countdown.progress.current;
|
||||
|
||||
if (increase && currentValue === countdown.progress.max) return;
|
||||
if (!increase && currentValue === 0) return;
|
||||
|
||||
await countdownSetting.updateSource({
|
||||
[`${this.basePath}.countdowns.${event.currentTarget.dataset.countdown}.progress.current`]: increase
|
||||
? currentValue + 1
|
||||
: currentValue - 1
|
||||
const settings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdown = settings.countdowns[target.id];
|
||||
const newCurrent = increase
|
||||
? Math.min(countdown.progress.current + 1, countdown.progress.max)
|
||||
: Math.max(countdown.progress.current - 1, 0);
|
||||
await settings.updateSource({ [`countdowns.${target.id}.progress.current`]: newCurrent });
|
||||
await emitAsGM(GMUpdateEvent.UpdateCountdowns, DhCountdowns.gmSetSetting.bind(settings), settings, null, {
|
||||
refreshType: RefreshType.Countdown
|
||||
});
|
||||
|
||||
await this.updateSetting(countdownSetting.toObject());
|
||||
}
|
||||
|
||||
static async addCountdown() {
|
||||
static async gmSetSetting(data) {
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data),
|
||||
game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data: { refreshType: RefreshType.Countdown }
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
}
|
||||
|
||||
setupHooks() {
|
||||
Hooks.on('collapseSidebar', this.toggleCollapsedPosition.bind());
|
||||
Hooks.on(socketEvent.Refresh, this.cooldownRefresh.bind());
|
||||
}
|
||||
|
||||
close(options) {
|
||||
Hooks.off('collapseSidebar', this.toggleCollapsedPosition);
|
||||
Hooks.off(socketEvent.Refresh, this.cooldownRefresh);
|
||||
super.close(options);
|
||||
}
|
||||
|
||||
static async updateCountdowns(progressType) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
await countdownSetting.updateSource({
|
||||
[`${this.basePath}.countdowns.${foundry.utils.randomID()}`]: {
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.newCountdown'),
|
||||
ownership: game.user.isGM
|
||||
? {}
|
||||
: {
|
||||
players: {
|
||||
[game.user.id]: { type: CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER }
|
||||
}
|
||||
}
|
||||
const updatedCountdowns = Object.keys(countdownSetting.countdowns).reduce((acc, key) => {
|
||||
const countdown = countdownSetting.countdowns[key];
|
||||
if (countdown.progress.type === progressType && countdown.progress.current > 0) {
|
||||
acc.push(key);
|
||||
}
|
||||
});
|
||||
|
||||
await this.updateSetting(countdownSetting.toObject());
|
||||
}
|
||||
return acc;
|
||||
}, []);
|
||||
|
||||
static async removeCountdown(_, target) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const countdownName = countdownSetting[this.basePath].countdowns[target.dataset.countdown].name;
|
||||
|
||||
const confirmed = await foundry.applications.api.DialogV2.confirm({
|
||||
window: {
|
||||
title: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.removeCountdownTitle')
|
||||
},
|
||||
content: game.i18n.format('DAGGERHEART.APPLICATIONS.Countdown.removeCountdownText', { name: countdownName })
|
||||
});
|
||||
if (!confirmed) return;
|
||||
|
||||
await countdownSetting.updateSource({ [`${this.basePath}.countdowns.-=${target.dataset.countdown}`]: null });
|
||||
|
||||
await this.updateSetting(countdownSetting.toObject());
|
||||
}
|
||||
|
||||
async open() {
|
||||
await this.render(true);
|
||||
if (
|
||||
Object.keys(
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns)[this.basePath].countdowns
|
||||
).length > 0
|
||||
) {
|
||||
this.minimize();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export class NarrativeCountdowns extends Countdowns {
|
||||
constructor() {
|
||||
super('narrative');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: 'narrative-countdowns'
|
||||
};
|
||||
}
|
||||
|
||||
export class EncounterCountdowns extends Countdowns {
|
||||
constructor() {
|
||||
super('encounter');
|
||||
}
|
||||
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: 'encounter-countdowns'
|
||||
};
|
||||
}
|
||||
|
||||
export async function updateCountdowns(progressType) {
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const update = Object.keys(countdownSetting).reduce((update, typeKey) => {
|
||||
return foundry.utils.mergeObject(
|
||||
update,
|
||||
Object.keys(countdownSetting[typeKey].countdowns).reduce((acc, countdownKey) => {
|
||||
const countdown = countdownSetting[typeKey].countdowns[countdownKey];
|
||||
if (countdown.progress.current > 0 && countdown.progress.type.value === progressType) {
|
||||
acc[`${typeKey}.countdowns.${countdownKey}.progress.current`] = countdown.progress.current - 1;
|
||||
const countdownData = countdownSetting.toObject();
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
|
||||
...countdownData,
|
||||
countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
|
||||
const countdown = foundry.utils.deepClone(countdownData.countdowns[key]);
|
||||
if (updatedCountdowns.includes(key)) {
|
||||
countdown.progress.current -= 1;
|
||||
}
|
||||
|
||||
acc[key] = countdown;
|
||||
return acc;
|
||||
}, {})
|
||||
);
|
||||
}, {});
|
||||
});
|
||||
|
||||
await countdownSetting.updateSource(update);
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSetting);
|
||||
|
||||
const data = { refreshType: RefreshType.Countdown };
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
const data = { refreshType: RefreshType.Countdown };
|
||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.Refresh,
|
||||
data
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,6 +16,7 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
this.selectedMenu = { path: [], data: null };
|
||||
this.config = CONFIG.DH.ITEMBROWSER.compendiumConfig;
|
||||
this.presets = {};
|
||||
this.compendiumBrowserTypeKey = 'compendiumBrowserDefault';
|
||||
}
|
||||
|
||||
/** @inheritDoc */
|
||||
|
|
@ -84,10 +85,26 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
/** @inheritDoc */
|
||||
async _preRender(context, options) {
|
||||
this.presets = options.presets ?? {};
|
||||
const noFolder = this.presets?.render?.noFolder;
|
||||
if (noFolder === true) {
|
||||
this.compendiumBrowserTypeKey = 'compendiumBrowserNoFolder';
|
||||
}
|
||||
const lite = this.presets?.render?.lite;
|
||||
if (lite === true) {
|
||||
this.compendiumBrowserTypeKey = 'compendiumBrowserLite';
|
||||
}
|
||||
const userPresetPosition = game.user.getFlag(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.FLAGS[`${this.compendiumBrowserTypeKey}`].position
|
||||
);
|
||||
|
||||
const width = this.presets?.render?.noFolder === true || this.presets?.render?.lite === true ? 600 : 850;
|
||||
if (this.rendered) this.setPosition({ width });
|
||||
else options.position.width = width;
|
||||
options.position = userPresetPosition ?? ItemBrowser.DEFAULT_OPTIONS.position;
|
||||
|
||||
if (!userPresetPosition) {
|
||||
const width = noFolder === true || lite === true ? 600 : 850;
|
||||
if (this.rendered) this.setPosition({ width });
|
||||
else options.position.width = width;
|
||||
}
|
||||
|
||||
await super._preRender(context, options);
|
||||
}
|
||||
|
|
@ -113,6 +130,10 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
|||
});
|
||||
}
|
||||
|
||||
_onPosition(position) {
|
||||
game.user.setFlag(CONFIG.DH.id, CONFIG.DH.FLAGS[`${this.compendiumBrowserTypeKey}`].position, position);
|
||||
}
|
||||
|
||||
_attachPartListeners(partId, htmlElement, options) {
|
||||
super._attachPartListeners(partId, htmlElement, options);
|
||||
|
||||
|
|
|
|||
|
|
@ -8,8 +8,21 @@ export const encounterCountdown = {
|
|||
position: 'countdown-encounter-position'
|
||||
};
|
||||
|
||||
export const compendiumBrowserDefault = {
|
||||
position: 'compendium-browser-default-position'
|
||||
};
|
||||
|
||||
export const compendiumBrowserNoFolder = {
|
||||
position: 'compendium-browser-no-folder-position'
|
||||
};
|
||||
|
||||
export const compendiumBrowserLite = {
|
||||
position: 'compendium-browser-lite-position'
|
||||
};
|
||||
|
||||
export const itemAttachmentSource = 'attachmentSource';
|
||||
|
||||
export const userFlags = {
|
||||
welcomeMessage: 'welcome-message'
|
||||
welcomeMessage: 'welcome-message',
|
||||
countdownMode: 'countdown-mode'
|
||||
};
|
||||
|
|
|
|||
|
|
@ -650,3 +650,30 @@ export const fearDisplay = {
|
|||
bar: { value: 'bar', label: 'DAGGERHEART.SETTINGS.Appearance.fearDisplay.bar' },
|
||||
hide: { value: 'hide', label: 'DAGGERHEART.SETTINGS.Appearance.fearDisplay.hide' }
|
||||
};
|
||||
|
||||
export const basicOwnershiplevels = {
|
||||
0: { value: 0, label: 'OWNERSHIP.NONE' },
|
||||
2: { value: 2, label: 'OWNERSHIP.OBSERVER' },
|
||||
3: { value: 3, label: 'OWNERSHIP.OWNER' }
|
||||
};
|
||||
|
||||
export const simpleOwnershiplevels = {
|
||||
[-1]: { value: -1, label: 'OWNERSHIP.INHERIT' },
|
||||
...basicOwnershiplevels
|
||||
};
|
||||
|
||||
export const countdownBaseTypes = {
|
||||
narrative: {
|
||||
id: 'narrative',
|
||||
name: 'DAGGERHEART.APPLICATIONS.Countdown.types.narrative'
|
||||
},
|
||||
encounter: {
|
||||
id: 'encounter',
|
||||
name: 'DAGGERHEART.APPLICATIONS.Countdown.types.encounter'
|
||||
}
|
||||
};
|
||||
|
||||
export const countdownAppMode = {
|
||||
textIcon: 'text-icon',
|
||||
iconOnly: 'icon-only'
|
||||
};
|
||||
|
|
|
|||
|
|
@ -370,19 +370,6 @@ export const typeConfig = {
|
|||
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait'
|
||||
}
|
||||
],
|
||||
filters: []
|
||||
},
|
||||
beastforms: {
|
||||
columns: [
|
||||
{
|
||||
key: 'system.tier',
|
||||
label: 'DAGGERHEART.GENERAL.Tiers.singular'
|
||||
},
|
||||
{
|
||||
key: 'system.mainTrait',
|
||||
label: 'DAGGERHEART.GENERAL.Trait.single'
|
||||
}
|
||||
],
|
||||
filters: [
|
||||
{
|
||||
key: 'system.linkedClass.uuid',
|
||||
|
|
|
|||
|
|
@ -1,9 +1,11 @@
|
|||
import DHAbilityUse from './abilityUse.mjs';
|
||||
import DHActorRoll from './actorRoll.mjs';
|
||||
import DHSystemMessage from './systemMessage.mjs';
|
||||
|
||||
export const config = {
|
||||
abilityUse: DHAbilityUse,
|
||||
adversaryRoll: DHActorRoll,
|
||||
damageRoll: DHActorRoll,
|
||||
dualityRoll: DHActorRoll
|
||||
dualityRoll: DHActorRoll,
|
||||
systemMessage: DHSystemMessage
|
||||
};
|
||||
|
|
|
|||
9
module/data/chat-message/systemMessage.mjs
Normal file
9
module/data/chat-message/systemMessage.mjs
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
export default class DHSystemMessage extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
return {
|
||||
useTitle: new fields.BooleanField({ initial: true })
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
@ -3,7 +3,8 @@ export default class DhCombatant extends foundry.abstract.TypeDataModel {
|
|||
const fields = foundry.data.fields;
|
||||
return {
|
||||
spotlight: new fields.SchemaField({
|
||||
requesting: new fields.BooleanField({ required: true, initial: false })
|
||||
requesting: new fields.BooleanField({ required: true, initial: false }),
|
||||
requestOrderIndex: new fields.NumberField({ required: true, integer: true, initial: 0 })
|
||||
}),
|
||||
actionTokens: new fields.NumberField({ required: true, integer: true, initial: 3 })
|
||||
};
|
||||
|
|
|
|||
|
|
@ -1,25 +1,28 @@
|
|||
import { RefreshType, socketEvent } from '../systemRegistration/socket.mjs';
|
||||
|
||||
export default class DhCountdowns extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
|
||||
return {
|
||||
/* Outdated and unused. Needed for migration. Remove in next minor version. (1.3) */
|
||||
narrative: new fields.EmbeddedDataField(DhCountdownData),
|
||||
encounter: new fields.EmbeddedDataField(DhCountdownData)
|
||||
encounter: new fields.EmbeddedDataField(DhCountdownData),
|
||||
/**/
|
||||
countdowns: new fields.TypedObjectField(new fields.EmbeddedDataField(DhCountdown)),
|
||||
defaultOwnership: new fields.NumberField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.basicOwnershiplevels,
|
||||
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
static CountdownCategories = { narrative: 'narrative', combat: 'combat' };
|
||||
}
|
||||
|
||||
/* Outdated and unused. Needed for migration. Remove in next minor version. (1.3) */
|
||||
class DhCountdownData extends foundry.abstract.DataModel {
|
||||
static LOCALIZATION_PREFIXES = ['DAGGERHEART.APPLICATIONS.Countdown']; // Nots ure why this won't work. Setting labels manually for now
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
countdowns: new fields.TypedObjectField(new fields.EmbeddedDataField(DhCountdown)),
|
||||
countdowns: new fields.TypedObjectField(new fields.EmbeddedDataField(DhOldCountdown)),
|
||||
ownership: new fields.SchemaField({
|
||||
default: new fields.NumberField({
|
||||
required: true,
|
||||
|
|
@ -56,7 +59,8 @@ class DhCountdownData extends foundry.abstract.DataModel {
|
|||
}
|
||||
}
|
||||
|
||||
class DhCountdown extends foundry.abstract.DataModel {
|
||||
/* Outdated and unused. Needed for migration. Remove in next minor version. (1.3) */
|
||||
class DhOldCountdown extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
|
|
@ -129,17 +133,88 @@ class DhCountdown extends foundry.abstract.DataModel {
|
|||
}
|
||||
}
|
||||
|
||||
export const registerCountdownHooks = () => {
|
||||
Hooks.on(socketEvent.Refresh, ({ refreshType, application }) => {
|
||||
if (refreshType === RefreshType.Countdown) {
|
||||
if (application) {
|
||||
foundry.applications.instances.get(application)?.render();
|
||||
} else {
|
||||
foundry.applications.instances.get('narrative-countdowns')?.render();
|
||||
foundry.applications.instances.get('encounter-countdowns')?.render();
|
||||
}
|
||||
export class DhCountdown extends foundry.abstract.DataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.countdownBaseTypes,
|
||||
label: 'DAGGERHEART.GENERAL.type'
|
||||
}),
|
||||
name: new fields.StringField({
|
||||
required: true,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.name.label'
|
||||
}),
|
||||
img: new fields.FilePathField({
|
||||
categories: ['IMAGE'],
|
||||
base64: false,
|
||||
initial: 'icons/magic/time/hourglass-yellow-green.webp'
|
||||
}),
|
||||
ownership: new fields.TypedObjectField(
|
||||
new fields.NumberField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.simpleOwnershiplevels,
|
||||
initial: CONST.DOCUMENT_OWNERSHIP_LEVELS.INHERIT
|
||||
})
|
||||
),
|
||||
progress: new fields.SchemaField({
|
||||
current: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.progress.current.label'
|
||||
}),
|
||||
max: new fields.NumberField({
|
||||
required: true,
|
||||
integer: true,
|
||||
initial: 1,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.progress.max.label'
|
||||
}),
|
||||
type: new fields.StringField({
|
||||
required: true,
|
||||
choices: CONFIG.DH.GENERAL.countdownTypes,
|
||||
initial: CONFIG.DH.GENERAL.countdownTypes.custom.id,
|
||||
label: 'DAGGERHEART.APPLICATIONS.Countdown.FIELDS.countdowns.element.type.label'
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
});
|
||||
};
|
||||
static defaultCountdown(type, playerHidden) {
|
||||
const ownership = playerHidden
|
||||
? game.users.reduce((acc, user) => {
|
||||
if (!user.isGM) {
|
||||
acc[user.id] = CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE;
|
||||
}
|
||||
return acc;
|
||||
}, {})
|
||||
: undefined;
|
||||
|
||||
return {
|
||||
type: type ?? CONFIG.DH.GENERAL.countdownBaseTypes.narrative.id,
|
||||
name: game.i18n.localize('DAGGERHEART.APPLICATIONS.Countdown.newCountdown'),
|
||||
img: 'icons/magic/time/hourglass-yellow-green.webp',
|
||||
ownership: ownership,
|
||||
progress: {
|
||||
current: 1,
|
||||
max: 1
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
get playerOwnership() {
|
||||
return Array.from(game.users).reduce((acc, user) => {
|
||||
acc[user.id] = {
|
||||
value: user.isGM
|
||||
? CONST.DOCUMENT_OWNERSHIP_LEVELS.OWNER
|
||||
: this.ownership.players[user.id] && this.ownership.players[user.id].type !== -1
|
||||
? this.ownership.players[user.id].type
|
||||
: this.ownership.default,
|
||||
isGM: user.isGM
|
||||
};
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -103,7 +103,7 @@ export default class CostField extends fields.ArrayField {
|
|||
static calcCosts(costs) {
|
||||
const resources = CostField.getResources.call(this, costs);
|
||||
let filteredCosts = costs;
|
||||
if (this.parent.metadata.isQuantifiable && this.parent.consumeOnUse === false) {
|
||||
if (this.parent?.metadata.isQuantifiable && this.parent.consumeOnUse === false) {
|
||||
filteredCosts = filteredCosts.filter(c => c.key !== 'quantity');
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -81,6 +81,9 @@ export default class DamageField extends fields.SchemaField {
|
|||
static async applyDamage(config, targets = null, force = false) {
|
||||
targets ??= config.targets.filter(target => target.hit);
|
||||
if (!config.damage || !targets?.length || (!DamageField.getApplyAutomation() && !force)) return;
|
||||
|
||||
const targetDamage = [];
|
||||
const damagePromises = [];
|
||||
for (let target of targets) {
|
||||
const actor = fromUuidSync(target.actorId);
|
||||
if (!actor) continue;
|
||||
|
|
@ -95,9 +98,45 @@ export default class DamageField extends fields.SchemaField {
|
|||
});
|
||||
}
|
||||
|
||||
if (config.hasHealing) actor.takeHealing(config.damage);
|
||||
else actor.takeDamage(config.damage, config.isDirect);
|
||||
if (config.hasHealing)
|
||||
damagePromises.push(
|
||||
actor
|
||||
.takeHealing(config.damage)
|
||||
.then(updates => targetDamage.push({ token: actor.token ?? actor.prototypeToken, updates }))
|
||||
);
|
||||
else
|
||||
damagePromises.push(
|
||||
actor
|
||||
.takeDamage(config.damage, config.isDirect)
|
||||
.then(updates => targetDamage.push({ token: actor.token ?? actor.prototypeToken, updates }))
|
||||
);
|
||||
}
|
||||
|
||||
Promise.all(damagePromises).then(async _ => {
|
||||
const summaryMessageSettings = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Automation
|
||||
).summaryMessages;
|
||||
if (!summaryMessageSettings.damage) return;
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = {
|
||||
type: 'systemMessage',
|
||||
user: game.user.id,
|
||||
speaker: cls.getSpeaker(),
|
||||
title: game.i18n.localize(
|
||||
`DAGGERHEART.UI.Chat.damageSummary.${config.hasHealing ? 'healingTitle' : 'title'}`
|
||||
),
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/damageSummary.hbs',
|
||||
{
|
||||
targets: targetDamage
|
||||
}
|
||||
)
|
||||
};
|
||||
|
||||
cls.create(msg);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -46,17 +46,48 @@ export default class EffectsField extends fields.ArrayField {
|
|||
*/
|
||||
static async applyEffects(targets) {
|
||||
if (!this.effects?.length || !targets?.length) return;
|
||||
|
||||
let effects = this.effects;
|
||||
targets.forEach(async token => {
|
||||
const messageTargets = [];
|
||||
targets.forEach(async baseToken => {
|
||||
if (this.hasSave && token.saved.success === true) effects = this.effects.filter(e => e.onSave === true);
|
||||
if (!effects.length) return;
|
||||
|
||||
const token = canvas.tokens.get(baseToken.id);
|
||||
if (!token) return;
|
||||
messageTargets.push(token.document);
|
||||
|
||||
effects.forEach(async e => {
|
||||
const actor = canvas.tokens.get(token.id)?.actor,
|
||||
effect = this.item.effects.get(e._id);
|
||||
if (!actor || !effect) return;
|
||||
await EffectsField.applyEffect(effect, actor);
|
||||
const effect = this.item.effects.get(e._id);
|
||||
if (!token.actor || !effect) return;
|
||||
await EffectsField.applyEffect(effect, token.actor);
|
||||
});
|
||||
});
|
||||
|
||||
if (messageTargets.length === 0) return;
|
||||
|
||||
const summaryMessageSettings = game.settings.get(
|
||||
CONFIG.DH.id,
|
||||
CONFIG.DH.SETTINGS.gameSettings.Automation
|
||||
).summaryMessages;
|
||||
if (!summaryMessageSettings.effects) return;
|
||||
|
||||
const cls = getDocumentClass('ChatMessage');
|
||||
const msg = {
|
||||
type: 'systemMessage',
|
||||
user: game.user.id,
|
||||
speaker: cls.getSpeaker(),
|
||||
title: game.i18n.localize('DAGGERHEART.UI.Chat.effectSummary.title'),
|
||||
content: await foundry.applications.handlebars.renderTemplate(
|
||||
'systems/daggerheart/templates/ui/chat/effectSummary.hbs',
|
||||
{
|
||||
effects: this.effects.map(e => this.item.effects.get(e._id)),
|
||||
targets: messageTargets
|
||||
}
|
||||
)
|
||||
};
|
||||
|
||||
cls.create(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -2,6 +2,10 @@ export default class DhAutomation extends foundry.abstract.DataModel {
|
|||
static defineSchema() {
|
||||
const fields = foundry.data.fields;
|
||||
return {
|
||||
summaryMessages: new fields.SchemaField({
|
||||
damage: new fields.BooleanField({ initial: true, label: 'DAGGERHEART.GENERAL.damage' }),
|
||||
effects: new fields.BooleanField({ initial: true, label: 'DAGGERHEART.GENERAL.Effect.plural' })
|
||||
}),
|
||||
hopeFear: new fields.SchemaField({
|
||||
gm: new fields.BooleanField({
|
||||
required: true,
|
||||
|
|
|
|||
|
|
@ -501,6 +501,7 @@ export default class DhpActor extends Actor {
|
|||
/**@inheritdoc */
|
||||
getRollData() {
|
||||
const rollData = super.getRollData();
|
||||
rollData.name = this.name;
|
||||
rollData.system = this.system.getRollData();
|
||||
rollData.prof = this.system.proficiency ?? 1;
|
||||
rollData.cast = this.system.spellcastModifier ?? 1;
|
||||
|
|
@ -598,6 +599,8 @@ export default class DhpActor extends Actor {
|
|||
await this.modifyResource(updates);
|
||||
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postTakeDamage`, this, updates) === false) return null;
|
||||
|
||||
return updates;
|
||||
}
|
||||
|
||||
calculateDamage(baseDamage, type) {
|
||||
|
|
@ -646,6 +649,8 @@ export default class DhpActor extends Actor {
|
|||
await this.modifyResource(updates);
|
||||
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postTakeHealing`, this, updates) === false) return null;
|
||||
|
||||
return updates;
|
||||
}
|
||||
|
||||
async modifyResource(resources) {
|
||||
|
|
|
|||
|
|
@ -143,6 +143,12 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
|||
html.querySelectorAll('.button-target-selection').forEach(element => {
|
||||
element.addEventListener('click', this.onTargetSelection.bind(this));
|
||||
});
|
||||
|
||||
html.querySelectorAll('.token-target-container').forEach(element => {
|
||||
element.addEventListener('pointerover', this.hoverTarget);
|
||||
element.addEventListener('pointerout', this.unhoverTarget);
|
||||
element.addEventListener('click', this.clickTarget);
|
||||
});
|
||||
}
|
||||
|
||||
async onRollDamage(event) {
|
||||
|
|
|
|||
|
|
@ -1,29 +1,8 @@
|
|||
import { parseInlineParams } from './parser.mjs';
|
||||
|
||||
export default function DhDamageEnricher(match, _options) {
|
||||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
||||
let value = null,
|
||||
type = null,
|
||||
inline = false;
|
||||
|
||||
parts.forEach(part => {
|
||||
const split = part.split(':').map(x => x.toLowerCase().trim());
|
||||
if (split.length === 2) {
|
||||
switch (split[0]) {
|
||||
case 'value':
|
||||
value = split[1];
|
||||
break;
|
||||
case 'type':
|
||||
type = split[1];
|
||||
break;
|
||||
case 'inline':
|
||||
inline = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (!value || !value) return match[0];
|
||||
|
||||
const { value, type, inline } = parseInlineParams(match[1]);
|
||||
if (!value || !type) return match[0];
|
||||
return getDamageMessage(value, type, inline, match[0]);
|
||||
}
|
||||
|
||||
|
|
|
|||
8
module/enrichers/LookupEnricher.mjs
Normal file
8
module/enrichers/LookupEnricher.mjs
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
import { parseInlineParams } from './parser.mjs';
|
||||
|
||||
export default function DhLookupEnricher(match, { rollData }) {
|
||||
const results = parseInlineParams(match[1], { first: 'formula' });
|
||||
const element = document.createElement('span');
|
||||
element.textContent = Roll.replaceFormulaData(String(results.formula), rollData);
|
||||
return element;
|
||||
}
|
||||
|
|
@ -1,55 +1,25 @@
|
|||
import { parseInlineParams } from './parser.mjs';
|
||||
|
||||
export default function DhTemplateEnricher(match, _options) {
|
||||
const parts = match[1].split('|').map(x => x.trim());
|
||||
|
||||
let type = null,
|
||||
range = null,
|
||||
angle = CONFIG.MeasuredTemplate.defaults.angle,
|
||||
direction = 0,
|
||||
inline = false;
|
||||
|
||||
parts.forEach(part => {
|
||||
const split = part.split(':').map(x => x.toLowerCase().trim());
|
||||
if (split.length === 2) {
|
||||
switch (split[0]) {
|
||||
case 'type':
|
||||
const matchedType = Object.values(CONFIG.DH.GENERAL.templateTypes).find(
|
||||
x => x.toLowerCase() === split[1]
|
||||
);
|
||||
type = matchedType;
|
||||
break;
|
||||
case 'range':
|
||||
if (Number.isNaN(Number(split[1]))) {
|
||||
const matchedRange = Object.values(CONFIG.DH.GENERAL.templateRanges).find(
|
||||
x => x.id.toLowerCase() === split[1] || x.short === split[1]
|
||||
);
|
||||
range = matchedRange?.id;
|
||||
} else {
|
||||
range = split[1];
|
||||
}
|
||||
break;
|
||||
case 'inline':
|
||||
inline = true;
|
||||
break;
|
||||
case 'angle':
|
||||
angle = split[1];
|
||||
break;
|
||||
case 'direction':
|
||||
direction = split[1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
if (!type || !range) return match[0];
|
||||
const params = parseInlineParams(match[1]);
|
||||
const { type, angle = CONFIG.MeasuredTemplate.defaults.angle, inline = false } = params;
|
||||
const direction = Number(params.direction) || 0;
|
||||
const range =
|
||||
params.range && Number.isNaN(params.range)
|
||||
? Object.values(CONFIG.DH.GENERAL.templateRanges).find(
|
||||
x => x.id.toLowerCase() === split[1] || x.short === split[1]
|
||||
)?.id
|
||||
: params.range;
|
||||
if (!(type in CONFIG.MeasuredTemplate.types) || !range) return match[0];
|
||||
|
||||
const label = game.i18n.localize(`DAGGERHEART.CONFIG.TemplateTypes.${type}`);
|
||||
|
||||
const rangeDisplay = Number.isNaN(Number(range)) ? game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`) : range;
|
||||
const rangeDisplay = Number.isNaN(Number(range))
|
||||
? game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)
|
||||
: range;
|
||||
|
||||
let angleDisplay = '';
|
||||
if (angle != CONFIG.MeasuredTemplate.defaults.angle) {
|
||||
angleDisplay = 'angle:' + angle;
|
||||
|
||||
}
|
||||
let directionDisplay = '';
|
||||
if (direction != 0) {
|
||||
|
|
@ -95,8 +65,9 @@ export const renderMeasuredTemplate = async event => {
|
|||
|
||||
let baseDistance = range;
|
||||
if (Number.isNaN(Number(range))) {
|
||||
baseDistance =
|
||||
game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[range];
|
||||
baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).rangeMeasurement[
|
||||
range
|
||||
];
|
||||
}
|
||||
const distance = type === CONFIG.DH.GENERAL.templateTypes.EMANATION ? baseDistance + 2.5 : baseDistance;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,6 +2,7 @@ import { default as DhDamageEnricher, renderDamageButton } from './DamageEnriche
|
|||
import { default as DhDualityRollEnricher, renderDualityButton } from './DualityRollEnricher.mjs';
|
||||
import { default as DhEffectEnricher } from './EffectEnricher.mjs';
|
||||
import { default as DhTemplateEnricher, renderMeasuredTemplate } from './TemplateEnricher.mjs';
|
||||
import { default as DhLookupEnricher } from './LookupEnricher.mjs';
|
||||
|
||||
export { DhDamageEnricher, DhDualityRollEnricher, DhEffectEnricher, DhTemplateEnricher };
|
||||
|
||||
|
|
@ -21,6 +22,10 @@ export const enricherConfig = [
|
|||
{
|
||||
pattern: /@Template\[(.*)\]({.*})?/g,
|
||||
enricher: DhTemplateEnricher
|
||||
},
|
||||
{
|
||||
pattern: /@Lookup\[(.*)\]({.*})?/g,
|
||||
enricher: DhLookupEnricher
|
||||
}
|
||||
];
|
||||
|
||||
|
|
|
|||
20
module/enrichers/parser.mjs
Normal file
20
module/enrichers/parser.mjs
Normal file
|
|
@ -0,0 +1,20 @@
|
|||
/**
|
||||
* @param {string} paramString The parameter inside the brackets of something like @Template[] to parse
|
||||
* @param {Object} options
|
||||
* @param {string} options.first If set, the first parameter is treated as a value with this as its key
|
||||
* @returns {Record<string, string | undefined> | null}
|
||||
*/
|
||||
export function parseInlineParams(paramString, { first } = {}) {
|
||||
const parts = paramString.split('|').map(x => x.trim());
|
||||
const params = {};
|
||||
for (const [idx, param] of parts.entries()) {
|
||||
if (first && idx === 0) {
|
||||
params[first] = param;
|
||||
} else {
|
||||
const parts = param.split(':');
|
||||
params[parts[0]] = parts.length > 1 ? parts[1] : true;
|
||||
}
|
||||
}
|
||||
|
||||
return params;
|
||||
}
|
||||
|
|
@ -15,7 +15,7 @@ export default class RegisterHandlebarsHelpers {
|
|||
setVar: this.setVar,
|
||||
empty: this.empty,
|
||||
pluralize: this.pluralize,
|
||||
log: this.log
|
||||
positive: this.positive
|
||||
});
|
||||
}
|
||||
static add(a, b) {
|
||||
|
|
@ -91,7 +91,7 @@ export default class RegisterHandlebarsHelpers {
|
|||
return game.i18n.localize(key);
|
||||
}
|
||||
|
||||
static log(test) {
|
||||
return test;
|
||||
static positive(a) {
|
||||
return Math.abs(Number(a));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -29,7 +29,6 @@ export const preloadHandlebarsTemplates = async function () {
|
|||
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',
|
||||
'systems/daggerheart/templates/dialogs/downtime/activities.hbs',
|
||||
'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs',
|
||||
|
||||
'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/damage-part.hbs',
|
||||
'systems/daggerheart/templates/ui/chat/parts/target-part.hbs',
|
||||
|
|
|
|||
|
|
@ -97,6 +97,7 @@ export async function runMigrations() {
|
|||
}
|
||||
|
||||
if (foundry.utils.isNewerVersion('1.2.0', lastMigrationVersion)) {
|
||||
/* Migrate old action costs */
|
||||
const lockedPacks = [];
|
||||
const compendiumItems = [];
|
||||
for (let pack of game.packs) {
|
||||
|
|
@ -148,6 +149,36 @@ export async function runMigrations() {
|
|||
await pack.configure({ locked: true });
|
||||
}
|
||||
|
||||
/* Migrate old countdown structure */
|
||||
const countdownSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
|
||||
const getCountdowns = (data, type) => {
|
||||
return Object.keys(data.countdowns).reduce((acc, key) => {
|
||||
const countdown = data.countdowns[key];
|
||||
acc[key] = {
|
||||
...countdown,
|
||||
type: type,
|
||||
ownership: Object.keys(countdown.ownership.players).reduce((acc, key) => {
|
||||
acc[key] = countdown.ownership.players[key].type;
|
||||
return acc;
|
||||
}, {}),
|
||||
progress: {
|
||||
...countdown.progress,
|
||||
type: countdown.progress.type.value
|
||||
}
|
||||
};
|
||||
|
||||
return acc;
|
||||
}, {});
|
||||
};
|
||||
|
||||
await countdownSettings.updateSource({
|
||||
countdowns: {
|
||||
...getCountdowns(countdownSettings.narrative, CONFIG.DH.GENERAL.countdownBaseTypes.narrative.id),
|
||||
...getCountdowns(countdownSettings.encounter, CONFIG.DH.GENERAL.countdownBaseTypes.encounter.id)
|
||||
}
|
||||
});
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, countdownSettings);
|
||||
|
||||
lastMigrationVersion = '1.2.0';
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -30,6 +30,7 @@ export const GMUpdateEvent = {
|
|||
UpdateEffect: 'DhGMUpdateEffect',
|
||||
UpdateSetting: 'DhGMUpdateSetting',
|
||||
UpdateFear: 'DhGMUpdateFear',
|
||||
UpdateCountdowns: 'DhGMUpdateCountdowns',
|
||||
UpdateSaveMessage: 'DhGMUpdateSaveMessage'
|
||||
};
|
||||
|
||||
|
|
@ -66,6 +67,10 @@ export const registerSocketHooks = () => {
|
|||
)
|
||||
);
|
||||
break;
|
||||
case GMUpdateEvent.UpdateCountdowns:
|
||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, data.update);
|
||||
Hooks.callAll(socketEvent.Refresh, { refreshType: RefreshType.Countdown });
|
||||
break;
|
||||
case GMUpdateEvent.UpdateSaveMessage:
|
||||
const action = await fromUuid(data.update.action),
|
||||
message = game.messages.get(data.update.message);
|
||||
|
|
@ -90,14 +95,15 @@ export const registerUserQueries = () => {
|
|||
CONFIG.queries.reactionRoll = game.system.api.fields.ActionFields.SaveField.rollSaveQuery;
|
||||
};
|
||||
|
||||
export const emitAsGM = async (eventName, callback, update, uuid = null) => {
|
||||
export const emitAsGM = async (eventName, callback, update, uuid = null, refresh = null) => {
|
||||
if (!game.user.isGM) {
|
||||
return await game.socket.emit(`system.${CONFIG.DH.id}`, {
|
||||
action: socketEvent.GMUpdate,
|
||||
data: {
|
||||
action: eventName,
|
||||
uuid,
|
||||
update
|
||||
update,
|
||||
refresh
|
||||
}
|
||||
});
|
||||
} else return callback(update);
|
||||
|
|
|
|||
|
|
@ -61,6 +61,7 @@
|
|||
width: 40px;
|
||||
height: 40px;
|
||||
object-fit: cover;
|
||||
object-position: top center;
|
||||
}
|
||||
|
||||
.message-sub-header-container {
|
||||
|
|
|
|||
|
|
@ -26,7 +26,7 @@
|
|||
|
||||
&:not(.single-img) {
|
||||
.inventory-item-header:hover {
|
||||
.img-portait {
|
||||
.img-portait:has(.roll-img) {
|
||||
.roll-img {
|
||||
opacity: 1;
|
||||
}
|
||||
|
|
@ -96,7 +96,9 @@
|
|||
}
|
||||
|
||||
.roll-img {
|
||||
object-fit: contain;
|
||||
opacity: 0;
|
||||
padding: 2px;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -307,12 +309,14 @@
|
|||
background-color: @dark-blue;
|
||||
bottom: 0;
|
||||
mask-image: linear-gradient(180deg, transparent 0%, black 20%);
|
||||
border-radius: 0 0 6px 6px;
|
||||
|
||||
.card-name {
|
||||
font-style: normal;
|
||||
font-weight: 400;
|
||||
font-size: var(--font-size-12);
|
||||
line-height: 15px;
|
||||
text-align: center;
|
||||
|
||||
color: @beige;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,13 +1,16 @@
|
|||
@import '../utils/colors.less';
|
||||
@import '../utils/fonts.less';
|
||||
|
||||
.daggerheart.dh-style {
|
||||
.tab.active.description {
|
||||
overflow-y: hidden !important;
|
||||
height: -webkit-fill-available !important;
|
||||
|
||||
fieldset {
|
||||
height: -webkit-fill-available;
|
||||
}
|
||||
}
|
||||
}
|
||||
@import '../utils/colors.less';
|
||||
@import '../utils/fonts.less';
|
||||
|
||||
.daggerheart.dh-style {
|
||||
.tab.active.description {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: -webkit-fill-available !important;
|
||||
overflow-y: hidden !important;
|
||||
padding-top: 10px;
|
||||
|
||||
prose-mirror.active + .artist-attribution {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
87
styles/less/ui/chat/damage-summary.less
Normal file
87
styles/less/ui/chat/damage-summary.less
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
@import '../../utils/colors.less';
|
||||
|
||||
#interface.theme-light {
|
||||
.daggerheart.chat.damage-summary .token-target-container {
|
||||
&:hover {
|
||||
background: @dark-blue-10;
|
||||
}
|
||||
|
||||
header {
|
||||
.actor-name {
|
||||
color: @dark;
|
||||
}
|
||||
|
||||
&::after {
|
||||
background: @dark-blue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.daggerheart.chat.damage-summary {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
padding: 0;
|
||||
|
||||
.token-target-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 2px;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
border-radius: 6px;
|
||||
|
||||
&:hover {
|
||||
background: @golden-10;
|
||||
}
|
||||
|
||||
header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 5px;
|
||||
pointer-events: none;
|
||||
position: relative;
|
||||
margin-bottom: 10px;
|
||||
|
||||
img {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
padding: 0;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
.actor-name {
|
||||
margin: 0;
|
||||
color: @beige;
|
||||
font-size: var(--font-size-20);
|
||||
padding: 8px;
|
||||
}
|
||||
|
||||
&::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
bottom: -10px;
|
||||
background: @golden;
|
||||
mask-image: linear-gradient(270deg, transparent 0%, black 50%, transparent 100%);
|
||||
height: 2px;
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
|
||||
.damage-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
gap: 5px;
|
||||
pointer-events: none;
|
||||
margin-top: 5px;
|
||||
list-style: disc;
|
||||
|
||||
.damage-row {
|
||||
padding: 0 2px;
|
||||
gap: 4px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
166
styles/less/ui/chat/effect-summary.less
Normal file
166
styles/less/ui/chat/effect-summary.less
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
@import '../../utils/colors.less';
|
||||
|
||||
#interface.theme-light {
|
||||
.daggerheart.chat.effect-summary {
|
||||
.effect-header,
|
||||
.actor-header {
|
||||
&::before,
|
||||
&::after {
|
||||
height: 2px;
|
||||
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, @dark-blue 100%);
|
||||
}
|
||||
|
||||
&::after {
|
||||
background: linear-gradient(90deg, @dark-blue 0%, rgba(0, 0, 0, 0) 100%);
|
||||
}
|
||||
|
||||
span {
|
||||
color: @dark;
|
||||
}
|
||||
}
|
||||
|
||||
.token-target-container,
|
||||
.effect-target-container {
|
||||
.effect-label .title,
|
||||
.title {
|
||||
color: @dark-blue;
|
||||
}
|
||||
|
||||
.effect-label {
|
||||
border-color: @dark-blue;
|
||||
}
|
||||
|
||||
&:hover {
|
||||
background: @dark-blue-10;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.daggerheart.chat.effect-summary {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.effect-header,
|
||||
.actor-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
margin-bottom: 5px;
|
||||
|
||||
&::before,
|
||||
&::after {
|
||||
content: '';
|
||||
flex: 1;
|
||||
height: 2px;
|
||||
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, @golden 100%);
|
||||
}
|
||||
|
||||
&::after {
|
||||
background: linear-gradient(90deg, @golden 0%, rgba(0, 0, 0, 0) 100%);
|
||||
}
|
||||
|
||||
span {
|
||||
color: @beige;
|
||||
padding: 0 10px;
|
||||
white-space: nowrap;
|
||||
}
|
||||
}
|
||||
|
||||
.effects-container {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 5px;
|
||||
margin-bottom: 8px;
|
||||
}
|
||||
|
||||
.targets-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
}
|
||||
|
||||
.token-target-container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 13px;
|
||||
border-radius: 6px;
|
||||
padding: 0 2px;
|
||||
border-radius: 6px;
|
||||
background: transparent;
|
||||
transition: all 0.3s ease;
|
||||
padding: 5px;
|
||||
cursor: pointer;
|
||||
transition: all 0.3s ease;
|
||||
|
||||
&:hover {
|
||||
background: @golden-10;
|
||||
}
|
||||
|
||||
img {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 50%;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.title {
|
||||
font-size: var(--font-size-20);
|
||||
color: @golden;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
pointer-events: none;
|
||||
}
|
||||
}
|
||||
|
||||
details[open] {
|
||||
.fa-chevron-down {
|
||||
transform: rotate(180deg);
|
||||
transition: all 0.3s ease;
|
||||
}
|
||||
}
|
||||
|
||||
.effect-target-container {
|
||||
width: 100%;
|
||||
transition: all 0.3s ease;
|
||||
cursor: pointer;
|
||||
|
||||
&:hover {
|
||||
background: @golden-10;
|
||||
}
|
||||
|
||||
.fa-chevron-down {
|
||||
transition: all 0.3s ease;
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
.effect-label {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
margin: 8px 8px 0;
|
||||
padding-bottom: 5px;
|
||||
width: -webkit-fill-available;
|
||||
gap: 13px;
|
||||
border-bottom: 1px solid @golden;
|
||||
|
||||
.effect-img {
|
||||
width: 40px;
|
||||
height: 40px;
|
||||
border-radius: 3px;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.title {
|
||||
font-size: var(--font-size-20);
|
||||
color: @golden;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
}
|
||||
}
|
||||
|
||||
.description {
|
||||
padding: 8px;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
styles/less/ui/countdown/countdown-edit.less
Normal file
142
styles/less/ui/countdown/countdown-edit.less
Normal file
|
|
@ -0,0 +1,142 @@
|
|||
@import '../../utils/colors.less';
|
||||
@import '../../utils/fonts.less';
|
||||
|
||||
.theme-light .daggerheart.application.dh-style.countdown-edit {
|
||||
background-image: url('../assets/parchments/dh-parchment-light.png');
|
||||
}
|
||||
|
||||
.daggerheart.application.dh-style.countdown-edit {
|
||||
color: light-dark(@dark, @beige);
|
||||
background-image: url('../assets/parchments/dh-parchment-dark.png');
|
||||
|
||||
.edit-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
h2 {
|
||||
text-align: center;
|
||||
color: light-dark(@dark, @golden);
|
||||
}
|
||||
|
||||
.header-tools {
|
||||
display: grid;
|
||||
grid-template-columns: 2fr 1fr 144px;
|
||||
gap: 8px;
|
||||
|
||||
.hide-tools {
|
||||
white-space: nowrap;
|
||||
flex-wrap: nowrap;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
|
||||
input {
|
||||
position: relative;
|
||||
top: 2px;
|
||||
}
|
||||
}
|
||||
|
||||
.header-main-button {
|
||||
height: 32px;
|
||||
flex: 1;
|
||||
}
|
||||
|
||||
.default-ownership-tools {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
|
||||
select {
|
||||
flex: 1;
|
||||
background: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.edit-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
max-height: 500px;
|
||||
scrollbar-width: thin;
|
||||
scrollbar-color: light-dark(@dark-blue, @golden) transparent;
|
||||
|
||||
.countdown-edit-container {
|
||||
display: grid;
|
||||
grid-template-columns: 48px 1fr 64px;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
|
||||
img {
|
||||
width: 52px;
|
||||
height: 52px;
|
||||
border-radius: 6px;
|
||||
}
|
||||
|
||||
.countdown-edit-text {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
gap: 8px;
|
||||
|
||||
.countdown-edit-subtext {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
|
||||
.countdown-edit-sub-tag {
|
||||
padding: 3px 5px;
|
||||
font-size: var(--font-size-12);
|
||||
font: @font-body;
|
||||
|
||||
background: light-dark(@dark-15, @beige-15);
|
||||
border: 1px solid light-dark(@dark, @beige);
|
||||
border-radius: 3px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.countdown-edit-tools {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
|
||||
&.same-row {
|
||||
margin-top: 17.5px;
|
||||
}
|
||||
|
||||
a {
|
||||
font-size: 16px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.countdown-edit-subrow {
|
||||
display: flex;
|
||||
gap: 16px;
|
||||
margin: 0 72px 0 56px;
|
||||
}
|
||||
|
||||
.countdown-edit-input {
|
||||
flex: 1;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
gap: 2px;
|
||||
|
||||
&.tiny {
|
||||
flex: 0;
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
|
||||
input,
|
||||
select {
|
||||
background: light-dark(@beige, @dark-blue);
|
||||
color: light-dark(@dark, @beige);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,60 +1,130 @@
|
|||
@import '../../utils/colors.less';
|
||||
@import '../../utils/fonts.less';
|
||||
|
||||
.daggerheart.dh-style.countdown {
|
||||
fieldset {
|
||||
align-items: center;
|
||||
margin-top: 5px;
|
||||
border-radius: 6px;
|
||||
border-color: light-dark(@dark-blue, @golden);
|
||||
.theme-dark {
|
||||
.daggerheart.dh-style.countdowns {
|
||||
background-image: url(../assets/parchments/dh-parchment-dark.png);
|
||||
|
||||
legend {
|
||||
font-weight: bold;
|
||||
color: light-dark(@dark-blue, @golden);
|
||||
|
||||
a {
|
||||
text-shadow: none;
|
||||
}
|
||||
.window-header {
|
||||
background-image: url(../assets/parchments/dh-parchment-dark.png);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.daggerheart.dh-style.countdowns {
|
||||
z-index: var(--z-index-ui) !important;
|
||||
border: 0;
|
||||
border-radius: 4px;
|
||||
box-shadow: none;
|
||||
width: 300px;
|
||||
top: 16px;
|
||||
right: 64px;
|
||||
transition:
|
||||
right ease 250ms,
|
||||
opacity var(--ui-fade-duration) ease,
|
||||
opacity var(--ui-fade-duration);
|
||||
|
||||
.window-title {
|
||||
font-family: @font-body;
|
||||
}
|
||||
|
||||
&.expanded {
|
||||
right: 364px;
|
||||
}
|
||||
|
||||
&.icon-only {
|
||||
width: 180px;
|
||||
min-width: 180px;
|
||||
}
|
||||
|
||||
.window-header {
|
||||
cursor: default;
|
||||
border-bottom: 0;
|
||||
}
|
||||
|
||||
.window-content {
|
||||
padding-top: 4px;
|
||||
padding-bottom: 16px;
|
||||
overflow: auto;
|
||||
max-height: 312px;
|
||||
|
||||
.countdowns-container {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
.countdown-container {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
|
||||
&.icon-only {
|
||||
gap: 8px;
|
||||
|
||||
.countdown-main-container {
|
||||
.countdown-content {
|
||||
justify-content: center;
|
||||
|
||||
.countdown-tools {
|
||||
gap: 8px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.countdown-main-container {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 16px;
|
||||
|
||||
img {
|
||||
width: 44px;
|
||||
height: 44px;
|
||||
border-radius: 6px;
|
||||
}
|
||||
|
||||
.countdown-content {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: space-between;
|
||||
|
||||
.countdown-tools {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 16px;
|
||||
|
||||
.progress-tag {
|
||||
border: 1px solid;
|
||||
border-radius: 4px;
|
||||
padding: 2px 4px;
|
||||
background-color: light-dark(@beige, @dark-blue);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.countdown-access-container {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr 1fr;
|
||||
grid-auto-rows: min-content;
|
||||
width: 38px;
|
||||
gap: 4px;
|
||||
|
||||
.countdown-access {
|
||||
height: 10px;
|
||||
width: 10px;
|
||||
border-radius: 50%;
|
||||
border: 1px solid light-dark(@dark-blue, @beige-80);
|
||||
content: '';
|
||||
}
|
||||
}
|
||||
|
||||
.countdown-no-access-container {
|
||||
width: 38px;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.minimized-view {
|
||||
display: flex;
|
||||
gap: 8px;
|
||||
flex-wrap: wrap;
|
||||
|
||||
.mini-countdown-container {
|
||||
width: fit-content;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
border: 2px solid light-dark(@dark-blue, @golden);
|
||||
border-radius: 6px;
|
||||
padding: 0 4px 0 0;
|
||||
background-image: url('../assets/parchments/dh-parchment-light.png');
|
||||
color: light-dark(@beige, @dark);
|
||||
cursor: pointer;
|
||||
|
||||
&.disabled {
|
||||
cursor: initial;
|
||||
}
|
||||
|
||||
img {
|
||||
width: 30px;
|
||||
height: 30px;
|
||||
border-radius: 6px 0 0 6px;
|
||||
}
|
||||
|
||||
.mini-countdown-name {
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.mini-countdown-value {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.hidden {
|
||||
display: none;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,7 +1,9 @@
|
|||
@import './chat/ability-use.less';
|
||||
@import './chat/action.less';
|
||||
@import './chat/chat.less';
|
||||
@import './chat/damage-summary.less';
|
||||
@import './chat/downtime.less';
|
||||
@import './chat/effect-summary.less';
|
||||
@import './chat/refresh-message.less';
|
||||
@import './chat/sheet.less';
|
||||
|
||||
|
|
@ -13,6 +15,7 @@
|
|||
@import './item-browser/item-browser.less';
|
||||
|
||||
@import './countdown/countdown.less';
|
||||
@import './countdown/countdown-edit.less';
|
||||
@import './countdown/sheet.less';
|
||||
|
||||
@import './ownership-selection/ownership-selection.less';
|
||||
|
|
|
|||
|
|
@ -6,9 +6,15 @@
|
|||
flex-direction: column;
|
||||
gap: 8px;
|
||||
|
||||
.ownership-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10px;
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.ownership-container {
|
||||
display: flex;
|
||||
border: 2px solid light-dark(@dark-blue, @golden);
|
||||
border-radius: 6px;
|
||||
padding: 0 4px 0 0;
|
||||
align-items: center;
|
||||
|
|
@ -17,12 +23,24 @@
|
|||
img {
|
||||
height: 40px;
|
||||
width: 40px;
|
||||
border-radius: 6px 0 0 6px;
|
||||
border-radius: 50%;
|
||||
}
|
||||
|
||||
span {
|
||||
flex: 3;
|
||||
}
|
||||
|
||||
select {
|
||||
flex: 1;
|
||||
margin: 4px 0;
|
||||
}
|
||||
}
|
||||
|
||||
footer {
|
||||
margin-top: 10px;
|
||||
button {
|
||||
height: 32px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,17 @@
|
|||
.tab.sidebar-tab.daggerheartMenu-sidebar {
|
||||
padding: 0 4px;
|
||||
padding: 4px;
|
||||
|
||||
div[data-application-part] {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
h2 {
|
||||
margin-top: 8px;
|
||||
text-align: center;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.menu-refresh-container {
|
||||
display: flex;
|
||||
|
|
|
|||
|
|
@ -270,7 +270,8 @@
|
|||
"adversaryRoll": {},
|
||||
"damageRoll": {},
|
||||
"abilityUse": {},
|
||||
"tagTeam": {}
|
||||
"tagTeam": {},
|
||||
"systemMessage": {}
|
||||
}
|
||||
},
|
||||
"background": "systems/daggerheart/assets/logos/FoundrybornBackgroundLogo.png",
|
||||
|
|
|
|||
|
|
@ -2,20 +2,22 @@
|
|||
<div class="form-group">
|
||||
<div class="form-fields">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.OwnershipSelection.default"}}</label>
|
||||
<select name="ownership.default" data-dtype="Number">
|
||||
{{selectOptions @root.ownershipOptions selected=ownership.default labelAttr="label" valueAttr="value" }}
|
||||
<select name="default" data-dtype="Number" disabled>
|
||||
{{selectOptions ownershipDefaultOptions selected=defaultOwnership labelAttr="label" valueAttr="value" localize=true }}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{#each ownership.players as |player id|}}
|
||||
<div class="ownership-container">
|
||||
<img src="{{player.img}}" />
|
||||
<div>{{player.name}}</div>
|
||||
<select name="{{concat "ownership.players." id ".type"}}" data-dtype="Number">
|
||||
{{selectOptions @root.ownershipOptions selected=player.ownership labelAttr="label" valueAttr="value" }}
|
||||
</select>
|
||||
</div>
|
||||
{{/each}}
|
||||
<ul class="ownership-list">
|
||||
{{#each ownership as |player id|}}
|
||||
<li class="ownership-container">
|
||||
<img src="{{player.img}}" />
|
||||
<span>{{player.name}}</span>
|
||||
<select name="{{concat "ownership." id}}" data-dtype="Number">
|
||||
{{selectOptions @root.ownershipOptions selected=player.ownership labelAttr="label" valueAttr="value" localize=true }}
|
||||
</select>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
<footer class="flexrow">
|
||||
<button type="submit">{{localize "Save"}}</button>
|
||||
</footer>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<div class="tiers-container">
|
||||
{{#each this.tiers as |tier key|}}
|
||||
<fieldset class="tier-container">
|
||||
<legend>{{tier.name}}</legend>
|
||||
<legend>{{localize tier.name}}</legend>
|
||||
|
||||
{{#each tier.groups}}
|
||||
<div class="checkbox-group-container">
|
||||
|
|
|
|||
|
|
@ -7,7 +7,11 @@
|
|||
<label>{{localize "DAGGERHEART.SETTINGS.Automation.FIELDS.hopeFear.label"}}</label>
|
||||
{{formGroup settingFields.schema.fields.hopeFear.fields.gm value=settingFields._source.hopeFear.gm localize=true}}
|
||||
{{formGroup settingFields.schema.fields.hopeFear.fields.players value=settingFields._source.hopeFear.players localize=true}}
|
||||
|
||||
</div>
|
||||
<div class="form-group setting-two-values">
|
||||
<label>{{localize "DAGGERHEART.SETTINGS.Automation.FIELDS.summaryMessages.label"}}</label>
|
||||
{{formGroup settingFields.schema.fields.summaryMessages.fields.damage value=settingFields._source.summaryMessages.damage localize=true}}
|
||||
{{formGroup settingFields.schema.fields.summaryMessages.fields.effects value=settingFields._source.summaryMessages.effects localize=true}}
|
||||
</div>
|
||||
{{formGroup settingFields.schema.fields.actionPoints value=settingFields._source.actionPoints localize=true}}
|
||||
{{formGroup settingFields.schema.fields.hordeDamage value=settingFields._source.hordeDamage localize=true}}
|
||||
|
|
|
|||
|
|
@ -19,6 +19,6 @@
|
|||
</a>
|
||||
</div>
|
||||
</div>
|
||||
<span class="card-name">{{item.name}}</span>
|
||||
<span class="card-name" data-action="viewItem">{{item.name}}</span>
|
||||
</div>
|
||||
</li>
|
||||
|
|
@ -23,7 +23,13 @@ Parameters:
|
|||
(hasProperty item "toChat" ) "toChat" "editDoc" ) }}' {{#unless hideTooltip}} {{#if (eq type 'attack' )}}
|
||||
data-tooltip="#attack#{{item.actor.uuid}}" {{else}} data-tooltip="#item#{{item.uuid}}" {{/if}} {{/unless}}>
|
||||
<img src="{{item.img}}" class="item-img {{#if isActor}}actor-img{{/if}}" />
|
||||
<img class="roll-img" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
|
||||
{{#if (or item.system.actionsList.size item.system.actionsList.length item.actionType)}}
|
||||
{{#if @root.isNPC}}
|
||||
<img class="roll-img d20" src="systems/daggerheart/assets/icons/dice/default/d20.svg" alt="d20">
|
||||
{{else}}
|
||||
<img class="roll-img duality" src="systems/daggerheart/assets/icons/dice/duality/DualityBW.svg" alt="2d12">
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
{{!-- Name & Tags --}}
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@
|
|||
data-tab='{{tabs.description.id}}'
|
||||
data-group='{{tabs.description.group}}'
|
||||
>
|
||||
<fieldset>
|
||||
<legend>{{localize "DAGGERHEART.GENERAL.description"}}</legend>
|
||||
{{formInput systemFields.description value=document.system.description enriched=enrichedDescription toggled=true}}
|
||||
</fieldset>
|
||||
{{formInput systemFields.description value=document.system.description enriched=enrichedDescription toggled=true}}
|
||||
|
||||
{{#if (and showAttribution document.system.attribution.artist)}}
|
||||
<label class="artist-attribution">{{localize "DAGGERHEART.GENERAL.artistAttribution" artist=document.system.attribution.artist}}</label>
|
||||
|
|
|
|||
|
|
@ -1,4 +1,6 @@
|
|||
<div>
|
||||
<h2>{{localize "DAGGERHEART.APPLICATIONS.DaggerheartMenu.title"}}</h2>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "Refresh Features"}}</legend>
|
||||
|
||||
|
|
@ -16,7 +18,9 @@
|
|||
|
||||
{{/each}}
|
||||
</div>
|
||||
<button data-action="refreshActors" {{disabled disableRefresh}}>{{localize "Refresh"}}</button>
|
||||
<button data-action="refreshActors" {{disabled disableRefresh}}>{{localize "DAGGERHEART.GENERAL.refresh"}}</button>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
|
||||
<button data-action="editCountdowns">{{localize "DAGGERHEART.APPLICATIONS.DaggerheartMenu.countdowns"}}</button>
|
||||
</div>
|
||||
|
|
|
|||
33
templates/ui/chat/damageSummary.hbs
Normal file
33
templates/ui/chat/damageSummary.hbs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
<ul class="daggerheart chat damage-summary">
|
||||
{{#each targets}}
|
||||
<li class="token-target-container" data-token="{{this.token.id}}">
|
||||
<header>
|
||||
<img src="{{this.token.texture.src}}" />
|
||||
<h2 class="actor-name">{{this.token.name}}</h2>
|
||||
</header>
|
||||
<ul class="damage-container">
|
||||
{{#each this.updates}}
|
||||
<li class="damage-row">
|
||||
{{#if (gte this.value 0)}}
|
||||
<span>
|
||||
{{
|
||||
localize "DAGGERHEART.UI.Chat.markResource"
|
||||
quantity=this.value
|
||||
resource=(localize (concat "DAGGERHEART.CONFIG.HealingType." this.key ".name"))
|
||||
}}
|
||||
</span>
|
||||
{{else}}
|
||||
<span>
|
||||
{{
|
||||
localize "DAGGERHEART.UI.Chat.clearResource"
|
||||
quantity=(positive this.value)
|
||||
resource=(localize (concat "DAGGERHEART.CONFIG.HealingType." this.key ".name"))
|
||||
}}
|
||||
</span>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
33
templates/ui/chat/effectSummary.hbs
Normal file
33
templates/ui/chat/effectSummary.hbs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
<div class="daggerheart chat effect-summary">
|
||||
<div class="effect-header">
|
||||
<span>{{localize "DAGGERHEART.GENERAL.Effect.plural"}}</span>
|
||||
</div>
|
||||
<div class="effects-container">
|
||||
{{#each effects}}
|
||||
<details class="effect-target-container">
|
||||
<summary class="effect-label">
|
||||
<img class="effect-img" src="{{this.img}}" />
|
||||
<h2 class="title">{{this.name}}</h2>
|
||||
<i class="fa-solid fa-chevron-down"></i>
|
||||
</summary>
|
||||
<div class="description">
|
||||
{{{this.description}}}
|
||||
</div>
|
||||
</details>
|
||||
{{/each}}
|
||||
</div>
|
||||
|
||||
{{#if targets}}
|
||||
<div class="actor-header">
|
||||
<span>{{localize "DAGGERHEART.UI.Chat.appliedTo"}}</span>
|
||||
</div>
|
||||
<div class="targets-container">
|
||||
{{#each targets}}
|
||||
<div class="token-target-container" data-token="{{this.id}}">
|
||||
<img src="{{this.texture.src}}" />
|
||||
<h2 class="title">{{this.name}}</h2>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
|
@ -1,4 +1,7 @@
|
|||
<div class="combat-tracker">
|
||||
{{#if (gt this.spotlightRequests.length 0)}}
|
||||
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.SpotlightRequests.plural") turns=this.spotlightRequests}}
|
||||
{{/if}}
|
||||
{{#if (gt this.characters.length 0)}}
|
||||
{{> 'systems/daggerheart/templates/ui/combatTracker/combatTrackerSection.hbs' this title=(localize "DAGGERHEART.GENERAL.Character.plural") turns=this.characters}}
|
||||
{{/if}}
|
||||
|
|
|
|||
|
|
@ -67,7 +67,6 @@
|
|||
{{!-- Combat Controls --}}
|
||||
<div class="inner-controls">
|
||||
{{#if hasCombat}}
|
||||
<button data-action="openCountdowns">{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.openCountdowns"}}</button>
|
||||
<div class="control-buttons right flexrow">
|
||||
<div class="spacer"></div>
|
||||
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
|
||||
|
|
|
|||
76
templates/ui/countdown-edit.hbs
Normal file
76
templates/ui/countdown-edit.hbs
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
<div>
|
||||
<div class="edit-container">
|
||||
<header class="dialog-header">
|
||||
<h1>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.editTitle"}}</h1>
|
||||
</header>
|
||||
|
||||
<div class="header-tools">
|
||||
<button class="header-main-button" data-action="addCountdown"><i class="fa-solid fa-plus"></i> {{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.newCountdown"}}</button>
|
||||
<div class="hide-tools">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.hideNewCountdowns"}}</label>
|
||||
<input type="checkbox" name="hideNewCountdowns" {{checked hideNewCountdowns}} />
|
||||
</div>
|
||||
{{#if isGM}}
|
||||
<div class="default-ownership-tools">
|
||||
<i class="fa-solid fa-eye" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.defaultOwnershipTooltip"}}"></i>
|
||||
<select name="defaultOwnership">
|
||||
{{selectOptions ownershipDefaultOptions selected=defaultOwnership labelAttr="label" valueAttr="value" localize=true}}
|
||||
</select>
|
||||
</div>
|
||||
{{/if}}
|
||||
</div>
|
||||
|
||||
<div class="edit-content">
|
||||
{{#each countdowns as | countdown id | }}
|
||||
<div class="countdown-edit-container {{#unless countdown.editing}}viewing{{/unless}}" data-id="{{id}}">
|
||||
<a data-action="editCountdownImage" id="{{id}}"><img src="{{countdown.img}}" /></a>
|
||||
{{#unless countdown.editing}}
|
||||
<div class="countdown-edit-text">
|
||||
<h4>{{countdown.name}}</h4>
|
||||
<div class="countdown-edit-subtext">
|
||||
<div class="countdown-edit-sub-tag">{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.currentCountdownValue" value=countdown.progress.current}}</div>
|
||||
<div class="countdown-edit-sub-tag">{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.currentCountdownMax" value=countdown.progress.max}}</div>
|
||||
<div class="countdown-edit-sub-tag">{{countdown.typeName}}</div>
|
||||
<div class="countdown-edit-sub-tag">{{countdown.progress.typeName}}</div>
|
||||
</div>
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="countdown-edit-input">
|
||||
<label>{{localize "Name"}}</label>
|
||||
<input type="text" name="{{concat "countdowns." id ".name"}}" value="{{countdown.name}}" />
|
||||
</div>
|
||||
{{/unless}}
|
||||
<div class="countdown-edit-tools {{#if countdown.editing}}same-row{{/if}}">
|
||||
<a data-action="toggleCountdownEdit" data-countdown-id="{{id}}"><i class="fa-solid {{#unless countdown.editing}}fa-pen-to-square{{else}}fa-check{{/unless}}"></i></a>
|
||||
<a data-action="editCountdownOwnership" data-countdown-id="{{id}}"><i class="fa-solid fa-users"></i></a>
|
||||
<a data-action="removeCountdown" data-countdown-id="{{id}}"><i class="fa-solid fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{#if countdown.editing}}
|
||||
<div class="countdown-edit-subrow">
|
||||
<div class="countdown-edit-input tiny">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.current"}}</label>
|
||||
<input type="number" name="{{concat "countdowns." id ".progress.current"}}" value="{{countdown.progress.current}}" />
|
||||
</div>
|
||||
<div class="countdown-edit-input tiny">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.max"}}</label>
|
||||
<input type="number" name="{{concat "countdowns." id ".progress.max"}}" value="{{countdown.progress.max}}" />
|
||||
</div>
|
||||
<div class="countdown-edit-input">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.category"}}</label>
|
||||
<select name="{{concat "countdowns." id ".type"}}">
|
||||
{{selectOptions ../countdownBaseTypes selected=countdown.type valueAttr="id" labelAttr="name" localize=true}}
|
||||
</select>
|
||||
</div>
|
||||
<div class="countdown-edit-input">
|
||||
<label>{{localize "DAGGERHEART.APPLICATIONS.CountdownEdit.type"}}</label>
|
||||
<select name="{{concat "countdowns." id ".progress.type"}}">
|
||||
{{selectOptions ../countdownTypes selected=countdown.progress.type valueAttr="id" labelAttr="label" localize=true}}
|
||||
</select>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -1,45 +1,33 @@
|
|||
<div>
|
||||
{{#if simple}}
|
||||
<div class="minimized-view">
|
||||
{{#each source.countdowns}}
|
||||
<a class="mini-countdown-container {{#if (not this.canEdit)}}disabled{{/if}}" data-countdown="{{@key}}">
|
||||
<img src="{{this.img}}" />
|
||||
<div class="mini-countdown-name">{{this.name}}</div>
|
||||
<div class="mini-countdown-value">{{this.progress.current}}/{{this.progress.max}}</div>
|
||||
</a>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{else}}
|
||||
<div class="expanded-view">
|
||||
<div class="countdowns-menu">
|
||||
{{#if canCreate}}<button class="flex" data-action="addCountdown">{{localize "DAGGERHEART.APPLICATIONS.Countdown.addCountdown"}}</button>{{/if}}
|
||||
{{#if isGM}}<button data-action="openOwnership" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.openOwnership"}}"><i class="fa-solid fa-users"></i></button>{{/if}}
|
||||
</div>
|
||||
|
||||
<div class="countdowns-container">
|
||||
{{#each source.countdowns}}
|
||||
<fieldset class="countdown-fieldset">
|
||||
<legend>
|
||||
{{this.name}}
|
||||
{{#if this.canEdit}}<a><i class="fa-solid fa-trash icon-button" data-action="removeCountdown" data-countdown="{{@key}}"></i></a>{{/if}}
|
||||
{{#if @root.isGM}}<a><i class="fa-solid fa-users icon-button" data-action="openCountdownOwnership" data-countdown="{{@key}}" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.openOwnership"}}"></i></a>{{/if}}
|
||||
</legend>
|
||||
|
||||
|
||||
<div class="countdown-container">
|
||||
<img src="{{this.img}}" {{#if this.canEdit}}data-action='editImage'{{else}}class="disabled"{{/if}} data-countdown="{{@key}}" />
|
||||
<div class="countdown-inner-container">
|
||||
{{formGroup @root.countdownFields.name name=(concat @root.base ".countdowns." @key ".name") value=this.name localize=true disabled=(not this.canEdit)}}
|
||||
<div class="countdown-value-container">
|
||||
{{formGroup @root.countdownFields.progress.fields.current name=(concat @root.base ".countdowns." @key ".progress.current") value=this.progress.current localize=true disabled=(not this.canEdit)}}
|
||||
{{formGroup @root.countdownFields.progress.fields.max name=(concat @root.base ".countdowns." @key ".progress.max") value=this.progress.max localize=true disabled=(not this.canEdit)}}
|
||||
</div>
|
||||
{{formGroup @root.countdownFields.progress.fields.type.fields.value name=(concat @root.base ".countdowns." @key ".progress.type.value") value=this.progress.type.value localize=true localize=true disabled=(not this.canEdit)}}
|
||||
<div class="countdowns-container">
|
||||
{{#each countdowns as | countdown id |}}
|
||||
<div class="countdown-container {{#if ../iconOnly}}icon-only{{/if}}">
|
||||
<div class="countdown-main-container">
|
||||
<img src="{{countdown.img}}" {{#if ../iconOnly}}data-tooltip="{{countdown.name}}"{{/if}}/>
|
||||
<div class="countdown-content">
|
||||
{{#unless ../iconOnly}}<label>{{countdown.name}}</label>{{/unless}}
|
||||
<div class="countdown-tools">
|
||||
{{#if countdown.editable}}<a data-action="decreaseCountdown" id="{{id}}"><i class="fa-solid fa-minus"></i></a>{{/if}}
|
||||
<div class="progress-tag">
|
||||
{{countdown.progress.current}}/{{countdown.progress.max}}
|
||||
</div>
|
||||
{{#if countdown.editable}}<a data-action="increaseCountdown" id="{{id}}"><i class="fa-solid fa-plus"></i></a>{{/if}}
|
||||
</div>
|
||||
</fieldset>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
{{#if (and @root.isGM (not ../iconOnly))}}
|
||||
{{#if (gt countdown.playerAccess.length 0)}}
|
||||
<div class="countdown-access-container">
|
||||
{{#each countdown.playerAccess as |player|}}
|
||||
<div class="countdown-access" style="{{concat "background: " player.color.css ";"}}" data-tooltip="{{player.name}}"></div>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/if}}
|
||||
{{#if countdown.noPlayerAccess}}
|
||||
<div class="countdown-no-access-container"><i class="fa-solid fa-eye-slash" data-tooltip="{{localize "DAGGERHEART.UI.Countdowns.noPlayerAccess"}}"></i></div>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
Loading…
Add table
Add a link
Reference in a new issue