WBHarry
16d839a881
.
2026-01-16 16:04:54 +01:00
WBHarry
57548b4cc4
Merge branch 'development' into feature/death-moves
2026-01-16 15:24:57 +01:00
WBHarry
8d71887924
Dialog templating and logic
2026-01-16 15:24:29 +01:00
WBHarry
98cf6fa6de
[Feature] Character Creation Confirmations ( #1533 )
...
* Added confirmation on ignoring character setup. Added reset option to character sheet.
* Removed the system setting for playerCanEdit. It's always available now.
2026-01-16 22:13:26 +10:00
Chris Ryan
18bea6420c
More dialog stuff
2026-01-16 21:16:38 +10:00
Chris Ryan
cfc3bbdabb
Start on risk it dialog
2026-01-16 20:29:33 +10:00
Chris Ryan
3447afc213
Merge branch 'main' into feature/death-moves
2026-01-16 17:17:41 +10:00
WBHarry
fad09a1b3a
[Feature] 1541 - Trigger Improvements ( #1542 )
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* Improved registration and unregistration of triggers
* Added logging
* Fixed Feature level unregistration
* Fixed action deletion unregistration
* SceneEnvironment stub
* Update module/data/registeredTriggers.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 07:43:25 +01:00
WBHarry
8d9b954629
Fixed missing homebrew settings tab translation
2026-01-16 00:10:48 +01:00
Chris Ryan
d414b464b5
Pass the hope value in the button data; skeleton risk it all dialog to fill out.
2026-01-15 23:39:44 +10:00
Chris Ryan
7e4422dbf4
Merge branch 'main' into feature/death-moves
2026-01-15 21:20:26 +10:00
WBHarry
9393bab6cf
Added so that beastforms can set a scale to handle specific images ( #1532 )
2026-01-15 09:45:10 +01:00
WBHarry
816bfe0a29
[Add] Hope/Scar Interplay ( #1531 )
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* Migrated character.maxHope to homebrew settings
* Added a visual for scars
* .
* .
2026-01-15 10:24:18 +10:00
Chris Ryan
70f4e5f4e5
Risk It All success chat message start
2026-01-14 22:01:13 +10:00
WBHarry
89ba240998
Fixed RiskItAll resource handling method
2026-01-13 23:10:28 +01:00
WBHarry
c32e812803
Merged with development
2026-01-13 16:30:08 +01:00
WBHarry
048510074c
Some localization, style and smaller changes
2026-01-13 15:37:05 +01:00
WBHarry
3c9ef75645
[Feature] ActiveEffect Default Hope/Fear dice ( #1522 )
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* Added ActiveEffect rules for default hope and fear dice
* .
* Raised system version
2026-01-13 10:58:03 +01:00
WBHarry
d282a81594
[Feature] Summon Action Implementation ( #1514 )
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* Schema definition for DHSummonAction
* Will reimplement
* HBS idea formed. Need to recheck drag drop implementation
* Tried to refine drag drop
* drag drop implemented (css tbd)
* phase 1 complete
* tbd work on summon action type
* Improved Schema and now it works
* .
* Dialog created. Tokens not dragged(tbd).
* Bare minimum implementation
* Finalized functionality
* Cleanup
* .
* Added optional summon render to chat message
* Updated SRD
* bugfix: fix title lines not rendering in chat messages
* Added summon actions to the easily doable environments in the SRD
* Update module/data/fields/action/summonField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
WBHarry
d823501d91
[Feature] Advanced Effect Settings ( #1523 )
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* Added VaultActive and LoadoutIgnore
* Added DomainTouched support
* Naming change
* .
* Improved labels
2026-01-13 10:32:16 +01:00
WBHarry
883aaeec02
[Feature] Armor/Weapon Features In Description ( #1521 )
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* ItemFeatures are now prepended to the description
* .
* Better separation of concerns
* .
* .
2026-01-12 14:16:19 +01:00
WBHarry
8de12551ad
[Feature] Scene Environments ( #1499 )
...
* Initial
* Remade to array structure
* Fixed context menu for multiples
* .
* Cleanup
* .
* Fixed so that users can access sceneEnvironments if they have permissions
* Update module/documents/scene.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* .
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-12 00:26:27 +01:00
WBHarry
454507ba7b
[Feature] Trigger System ( #1500 )
...
* Initial
* .
* Added StrangePattern trigger
* Set command codeblock to expandable
* Added automation setting
* Added ferocity trigger
* Improved StrangePatterns trigger to handle multiple matches
2026-01-11 11:51:05 +01:00
Chris Ryan
d6c3cfb83a
Merge branch 'main' into feature/death-moves
2026-01-10 22:01:08 +10:00
WBHarry
0b343c9f52
Fixed a lot of cases where we expected a combatant to have an attached actor ( #1520 )
2026-01-10 00:21:44 +01:00
Carlos Fernandez
e6973fabd0
Add view party button to character sheet ( #1508 )
2026-01-09 17:41:35 +01:00
Chris Ryan
ef6afc6e66
Update Blaze of Glory effect description
2026-01-06 21:04:24 +10:00
Chris Ryan
702de3d42a
Merge branch 'main' into feature/death-moves
2026-01-03 11:28:29 +10:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. ( #1475 )
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* Adding the ability to target downtime actions.
* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab ( #1482 )
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* Adding a Recall button that doesn't yet show a popup
* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
Chris Ryan
3a7fd0eb8b
Partial implementation of Blaze of Glory
2025-12-28 14:26:41 +10:00
Chris Ryan
0bf5f4a9d8
Merge branch 'main' into feature/death-moves
2025-12-25 22:58:15 +10:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View ( #1459 )
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* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet
* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
Murilo Brito
f8b003b304
[PR][Feature] Items Tooltips Styles ( #1445 )
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* feat: add basic tooltip style and style domain card template
* feat: change weapon hbs tooltip and increase box-shadow blur
* feat: style armor hbs tooltip
* feat: style consumable hbs tooltip
* feat: style loot hbs tooltip
* feat: style feature hbs tooltip
* bugfix: prevent style conflicts between tooltips
* feat: style action hbs tooltip
* feat: style attack hbs tooltip
* feat: style effect hbs tooltip
* feat: increase tooltip width
* style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click
* feat: add beige outline and box shadow to tooltips to enhance contrast
* bugfix: requested changes
* bugfix: fix typo
* bugfix: fix tooltip breaking interface position
2025-12-23 19:02:28 -05:00
Chris Ryan
25646e30d6
More death moves setup/testing
2025-12-23 14:53:57 +10:00
Chris Ryan
9a3355175b
Merge branch 'main' into feature/death-moves
2025-12-23 11:17:37 +10:00
WBHarry
f0531d3587
[Fix] Sheet Labels ( #1456 )
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* Added human readable sheet labels to all sheets
* Prefixed sheet labels with 'Default DH'
* 🪚
2025-12-22 11:03:49 -05:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes ( #1433 )
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* Added support for adversary actor sizes
* .
* .
* Finished token implementation
* Fixed token-config
* Updated SRD adversaries
* .
* Added size to Beastform tokenData
* Fixed sizing for evolved beastforms
* Beastform compendium update
* .
2025-12-22 16:58:53 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) ( #1429 )
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* New labels. Time to print them somewhere.
* Action buttons have icons. Pretty Iconic
* Features tweaked to support only on limited actors
* Duplicate ActionTypes+references are removed.
* Adversary and Environment SRD entries updated.
* Updated name field workflow in character actor.
* Adversary name fields are improved as well.
* Revert "Updated name field workflow in character actor."
This reverts commit 66924c530f .
* Revert "Adversary name fields are improved as well."
This reverts commit f60e8cffda .
* Fixed prototype token in Abandoned Grove
* Label change
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Chris Ryan
562c404534
Merge branch 'main' into feature/death-moves
2025-12-20 16:52:14 +10:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons ( #1422 )
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* Add support for configurable currency icons
* Remove unused plain style
* Changed so that icons don't have to have an icon
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
Nikhil Nagarajan
d5b8431f88
Massive Damage incoming. Over 9000. ( #1419 )
2025-12-13 16:38:07 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) ( #1418 )
2025-12-13 15:05:44 +01:00
Chris Ryan
c11a4f617d
Added localization for the fate type parsing error
2025-12-10 22:13:14 +10:00
Chris Ryan
3c75c0f6c6
Fixed enricher button; localization fixes; debug cleanup
2025-12-09 12:13:26 +10:00
Chris Ryan
a11a2d4e30
Merge from main, with conflict fixes
2025-12-08 21:07:44 +10:00
WBHarry
d6b1c7a36c
Fixed some missing translations ( #1386 )
2025-12-08 01:22:28 +01:00
WBHarry
451bef4c92
[Feature] Encounter Battlepoints ( #1346 )
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* Added BP calculation and tooltip breakdown of BP sources
* Added Modifiers
* Fixed automatic battleToggles
* Corrected 'NoToughies' conditional
* Fixed GM-only visibility
* Fixed combatant isNPC
2025-12-06 21:11:34 +01:00
WBHarry
9fa4627b19
[Fix] Homebrew Item Features ( #1365 )
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* Fixed adding and editing effects on a homebrew feature
* .
* Fixed effect removal
2025-12-06 02:29:56 +01:00
Chris Ryan
21c831b54e
Add localisation entry
2025-12-04 21:51:46 +10:00