Chris Ryan
e0501d077f
Remove debug message
2026-01-17 14:33:59 +10:00
Chris Ryan
1058b152c2
Pass the actor id through the button; fix /dr and /fr flavor text
2026-01-17 14:22:50 +10:00
Chris Ryan
2c93defd9c
Fix the sliders to do the correct maximums
2026-01-17 12:11:21 +10:00
Chris Ryan
a071626e43
Merge branch 'main' into feature/death-moves
2026-01-17 11:29:18 +10:00
WBHarry
4ce8fbb84c
Raised version
2026-01-17 01:42:40 +01:00
WBHarry
07bdd48199
[Fix] 1548 - Standalone Item Add Actions ( #1549 )
...
* Fixed so that items not on an actor don't error out on creating actions
* Fixed deletion of items error
2026-01-16 21:37:04 +01:00
Chris Ryan
22383613f1
Ensure effect is Applied to Actor ( #1547 )
...
Co-authored-by: Chris Ryan <chrisr@blackhole>
2026-01-16 16:43:29 +01:00
WBHarry
16d839a881
.
2026-01-16 16:04:54 +01:00
WBHarry
57548b4cc4
Merge branch 'development' into feature/death-moves
2026-01-16 15:24:57 +01:00
WBHarry
8d71887924
Dialog templating and logic
2026-01-16 15:24:29 +01:00
WBHarry
98cf6fa6de
[Feature] Character Creation Confirmations ( #1533 )
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* Added confirmation on ignoring character setup. Added reset option to character sheet.
* Removed the system setting for playerCanEdit. It's always available now.
2026-01-16 22:13:26 +10:00
Chris Ryan
04befd2e4e
Remove non-existent field
2026-01-16 21:56:25 +10:00
Chris Ryan
18bea6420c
More dialog stuff
2026-01-16 21:16:38 +10:00
Chris Ryan
6ea09551fe
Merge branch 'main' into feature/death-moves
2026-01-16 20:30:05 +10:00
Chris Ryan
cfc3bbdabb
Start on risk it dialog
2026-01-16 20:29:33 +10:00
WBHarry
325a48532b
Nullable fix in baseAction.getEffects
2026-01-16 10:16:01 +01:00
WBHarry
d626285a88
. ( #1545 )
2026-01-16 10:05:38 +01:00
WBHarry
78c6f3bf48
Removed a 'aware aware' duplicate typo
2026-01-16 09:39:22 +01:00
WBHarry
822c522f61
[Fix] 1535 - Toggle Bonuses ( #1538 )
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* Fixed all SRD instances of Powerful and Massive
* Fixed suppressed effects being added to roll formula options
* Fixed weapon effects being presented when it's no the weapon itself
* .
* .
* Fixed secondary weapons effects
* Raised system version
* Update module/data/action/baseAction.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Update module/documents/chatMessage.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 09:35:02 +01:00
Chris Ryan
3447afc213
Merge branch 'main' into feature/death-moves
2026-01-16 17:17:41 +10:00
WBHarry
fad09a1b3a
[Feature] 1541 - Trigger Improvements ( #1542 )
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* Improved registration and unregistration of triggers
* Added logging
* Fixed Feature level unregistration
* Fixed action deletion unregistration
* SceneEnvironment stub
* Update module/data/registeredTriggers.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 07:43:25 +01:00
Carlos Fernandez
4cd6fe58da
Fix chat log theme to inherit interface theme ( #1544 )
2026-01-15 18:55:36 -05:00
WBHarry
d94eb9dcbd
Fixed so that reaction button is shown again ( #1540 )
2026-01-16 00:12:41 +01:00
WBHarry
8d9b954629
Fixed missing homebrew settings tab translation
2026-01-16 00:10:48 +01:00
WBHarry
e590dde567
Fixed overflow for the menu ( #1537 )
2026-01-15 16:37:03 -05:00
Chris Ryan
d414b464b5
Pass the hope value in the button data; skeleton risk it all dialog to fill out.
2026-01-15 23:39:44 +10:00
Chris Ryan
7e4422dbf4
Merge branch 'main' into feature/death-moves
2026-01-15 21:20:26 +10:00
WBHarry
9393bab6cf
Added so that beastforms can set a scale to handle specific images ( #1532 )
2026-01-15 09:45:10 +01:00
Carlos Fernandez
b92a474069
Fix bottom gap of item settings and make header rows more rhythmic ( #1529 )
2026-01-14 20:04:00 -05:00
WBHarry
816bfe0a29
[Add] Hope/Scar Interplay ( #1531 )
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* Migrated character.maxHope to homebrew settings
* Added a visual for scars
* .
* .
2026-01-15 10:24:18 +10:00
WBHarry
4aa414be00
[Fix] Daggerheart Menu LightMode ( #1534 )
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* Fixed so the menu and menuIcon coloration correctly changes with mode change
* .
* .
* .
2026-01-15 00:53:33 +01:00
Chris Ryan
70f4e5f4e5
Risk It All success chat message start
2026-01-14 22:01:13 +10:00
WBHarry
89ba240998
Fixed RiskItAll resource handling method
2026-01-13 23:10:28 +01:00
WBHarry
7ca4a5fae2
Merge branch 'development' into feature/death-moves
2026-01-13 22:37:07 +01:00
WBHarry
5b61340fee
Fixed /dr without target failing resource update
2026-01-13 22:36:50 +01:00
WBHarry
ee28fb3b9c
Merge branch 'development' into feature/death-moves
2026-01-13 21:00:46 +01:00
WBHarry
acafd2c8b9
Added fallback for defaultHopeDice and defaultFearDice
2026-01-13 21:00:24 +01:00
WBHarry
9473250f0c
Fixed critical threshold applying to reactions
2026-01-13 20:47:43 +01:00
WBHarry
cec0bb75ae
Merge branch 'development' into feature/death-moves
2026-01-13 19:19:18 +01:00
WBHarry
c958acabe6
[Fix] Release Fixes ( #1530 )
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* Various fixes
* .
* .
* .
2026-01-13 19:12:50 +01:00
WBHarry
c32e812803
Merged with development
2026-01-13 16:30:08 +01:00
WBHarry
048510074c
Some localization, style and smaller changes
2026-01-13 15:37:05 +01:00
Chris Ryan
a554ec0e4d
Added result messages to the Death Move chat output and removed debug statements
2026-01-13 23:13:12 +10:00
Chris Ryan
4214e5133d
Separate less file for the Death Moves instead of reusing Downtime
2026-01-13 22:23:43 +10:00
Chris Ryan
5e25fa671f
Scars management in the Character details editor
2026-01-13 21:56:35 +10:00
WBHarry
3c9ef75645
[Feature] ActiveEffect Default Hope/Fear dice ( #1522 )
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* Added ActiveEffect rules for default hope and fear dice
* .
* Raised system version
2026-01-13 10:58:03 +01:00
WBHarry
d282a81594
[Feature] Summon Action Implementation ( #1514 )
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* Schema definition for DHSummonAction
* Will reimplement
* HBS idea formed. Need to recheck drag drop implementation
* Tried to refine drag drop
* drag drop implemented (css tbd)
* phase 1 complete
* tbd work on summon action type
* Improved Schema and now it works
* .
* Dialog created. Tokens not dragged(tbd).
* Bare minimum implementation
* Finalized functionality
* Cleanup
* .
* Added optional summon render to chat message
* Updated SRD
* bugfix: fix title lines not rendering in chat messages
* Added summon actions to the easily doable environments in the SRD
* Update module/data/fields/action/summonField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
WBHarry
d823501d91
[Feature] Advanced Effect Settings ( #1523 )
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* Added VaultActive and LoadoutIgnore
* Added DomainTouched support
* Naming change
* .
* Improved labels
2026-01-13 10:32:16 +01:00
WBHarry
27b7758f7d
[Feature] Roll Effect Toggles ( #1510 )
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* Initial
* .
* .
* Update module/dice/dhRoll.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 01:15:00 +01:00
WBHarry
883aaeec02
[Feature] Armor/Weapon Features In Description ( #1521 )
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* ItemFeatures are now prepended to the description
* .
* Better separation of concerns
* .
* .
2026-01-12 14:16:19 +01:00