Commit graph

823 commits

Author SHA1 Message Date
Chris Ryan
e0501d077f Remove debug message 2026-01-17 14:33:59 +10:00
Chris Ryan
1058b152c2 Pass the actor id through the button; fix /dr and /fr flavor text 2026-01-17 14:22:50 +10:00
Chris Ryan
2c93defd9c Fix the sliders to do the correct maximums 2026-01-17 12:11:21 +10:00
Chris Ryan
a071626e43 Merge branch 'main' into feature/death-moves 2026-01-17 11:29:18 +10:00
WBHarry
4ce8fbb84c Raised version 2026-01-17 01:42:40 +01:00
WBHarry
07bdd48199
[Fix] 1548 - Standalone Item Add Actions (#1549)
* Fixed so that items not on an actor don't error out on creating actions

* Fixed deletion of items error
2026-01-16 21:37:04 +01:00
Chris Ryan
22383613f1
Ensure effect is Applied to Actor (#1547)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2026-01-16 16:43:29 +01:00
WBHarry
16d839a881 . 2026-01-16 16:04:54 +01:00
WBHarry
57548b4cc4 Merge branch 'development' into feature/death-moves 2026-01-16 15:24:57 +01:00
WBHarry
8d71887924 Dialog templating and logic 2026-01-16 15:24:29 +01:00
WBHarry
98cf6fa6de
[Feature] Character Creation Confirmations (#1533)
* Added confirmation on ignoring character setup. Added reset option to character sheet.

* Removed the system setting for playerCanEdit. It's always available now.
2026-01-16 22:13:26 +10:00
Chris Ryan
04befd2e4e Remove non-existent field 2026-01-16 21:56:25 +10:00
Chris Ryan
18bea6420c More dialog stuff 2026-01-16 21:16:38 +10:00
Chris Ryan
6ea09551fe Merge branch 'main' into feature/death-moves 2026-01-16 20:30:05 +10:00
Chris Ryan
cfc3bbdabb Start on risk it dialog 2026-01-16 20:29:33 +10:00
WBHarry
325a48532b Nullable fix in baseAction.getEffects 2026-01-16 10:16:01 +01:00
WBHarry
d626285a88
. (#1545) 2026-01-16 10:05:38 +01:00
WBHarry
78c6f3bf48 Removed a 'aware aware' duplicate typo 2026-01-16 09:39:22 +01:00
WBHarry
822c522f61
[Fix] 1535 - Toggle Bonuses (#1538)
* Fixed all SRD instances of Powerful and Massive

* Fixed suppressed effects being added to roll formula options

* Fixed weapon effects being presented when it's no the weapon itself

* .

* .

* Fixed secondary weapons effects

* Raised system version

* Update module/data/action/baseAction.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Update module/documents/chatMessage.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 09:35:02 +01:00
Chris Ryan
3447afc213 Merge branch 'main' into feature/death-moves 2026-01-16 17:17:41 +10:00
WBHarry
fad09a1b3a
[Feature] 1541 - Trigger Improvements (#1542)
* Improved registration and unregistration of triggers

* Added logging

* Fixed Feature level unregistration

* Fixed action deletion unregistration

* SceneEnvironment stub

* Update module/data/registeredTriggers.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-16 07:43:25 +01:00
Carlos Fernandez
4cd6fe58da
Fix chat log theme to inherit interface theme (#1544) 2026-01-15 18:55:36 -05:00
WBHarry
d94eb9dcbd
Fixed so that reaction button is shown again (#1540) 2026-01-16 00:12:41 +01:00
WBHarry
8d9b954629 Fixed missing homebrew settings tab translation 2026-01-16 00:10:48 +01:00
WBHarry
e590dde567
Fixed overflow for the menu (#1537) 2026-01-15 16:37:03 -05:00
Chris Ryan
d414b464b5 Pass the hope value in the button data; skeleton risk it all dialog to fill out. 2026-01-15 23:39:44 +10:00
Chris Ryan
7e4422dbf4 Merge branch 'main' into feature/death-moves 2026-01-15 21:20:26 +10:00
WBHarry
9393bab6cf
Added so that beastforms can set a scale to handle specific images (#1532) 2026-01-15 09:45:10 +01:00
Carlos Fernandez
b92a474069
Fix bottom gap of item settings and make header rows more rhythmic (#1529) 2026-01-14 20:04:00 -05:00
WBHarry
816bfe0a29
[Add] Hope/Scar Interplay (#1531)
* Migrated character.maxHope to homebrew settings

* Added a visual for scars

* .

* .
2026-01-15 10:24:18 +10:00
WBHarry
4aa414be00
[Fix] Daggerheart Menu LightMode (#1534)
* Fixed so the menu and menuIcon coloration correctly changes with mode change

* .

* .

* .
2026-01-15 00:53:33 +01:00
Chris Ryan
70f4e5f4e5 Risk It All success chat message start 2026-01-14 22:01:13 +10:00
WBHarry
89ba240998 Fixed RiskItAll resource handling method 2026-01-13 23:10:28 +01:00
WBHarry
7ca4a5fae2 Merge branch 'development' into feature/death-moves 2026-01-13 22:37:07 +01:00
WBHarry
5b61340fee Fixed /dr without target failing resource update 2026-01-13 22:36:50 +01:00
WBHarry
ee28fb3b9c Merge branch 'development' into feature/death-moves 2026-01-13 21:00:46 +01:00
WBHarry
acafd2c8b9 Added fallback for defaultHopeDice and defaultFearDice 2026-01-13 21:00:24 +01:00
WBHarry
9473250f0c Fixed critical threshold applying to reactions 2026-01-13 20:47:43 +01:00
WBHarry
cec0bb75ae Merge branch 'development' into feature/death-moves 2026-01-13 19:19:18 +01:00
WBHarry
c958acabe6
[Fix] Release Fixes (#1530)
* Various fixes

* .

* .

* .
2026-01-13 19:12:50 +01:00
WBHarry
c32e812803 Merged with development 2026-01-13 16:30:08 +01:00
WBHarry
048510074c Some localization, style and smaller changes 2026-01-13 15:37:05 +01:00
Chris Ryan
a554ec0e4d Added result messages to the Death Move chat output and removed debug statements 2026-01-13 23:13:12 +10:00
Chris Ryan
4214e5133d Separate less file for the Death Moves instead of reusing Downtime 2026-01-13 22:23:43 +10:00
Chris Ryan
5e25fa671f Scars management in the Character details editor 2026-01-13 21:56:35 +10:00
WBHarry
3c9ef75645
[Feature] ActiveEffect Default Hope/Fear dice (#1522)
* Added ActiveEffect rules for default hope and fear dice

* .

* Raised system version
2026-01-13 10:58:03 +01:00
WBHarry
d282a81594
[Feature] Summon Action Implementation (#1514)
* Schema definition for DHSummonAction

* Will reimplement

* HBS idea formed. Need to recheck drag drop implementation

* Tried to refine drag drop

* drag drop implemented (css tbd)

* phase 1 complete

* tbd work on summon action type

* Improved Schema and now it works

* .

* Dialog created. Tokens not dragged(tbd).

* Bare minimum implementation

* Finalized functionality

* Cleanup

* .

* Added optional summon render to chat message

* Updated SRD

* bugfix: fix title lines not rendering in chat messages

* Added summon actions to the easily doable environments in the SRD

* Update module/data/fields/action/summonField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
WBHarry
d823501d91
[Feature] Advanced Effect Settings (#1523)
* Added VaultActive and LoadoutIgnore

* Added DomainTouched support

* Naming change

* .

* Improved labels
2026-01-13 10:32:16 +01:00
WBHarry
27b7758f7d
[Feature] Roll Effect Toggles (#1510)
* Initial

* .

* .

* Update module/dice/dhRoll.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 01:15:00 +01:00
WBHarry
883aaeec02
[Feature] Armor/Weapon Features In Description (#1521)
* ItemFeatures are now prepended to the description

* .

* Better separation of concerns

* .

* .
2026-01-12 14:16:19 +01:00