* Fixed all SRD instances of Powerful and Massive
* Fixed suppressed effects being added to roll formula options
* Fixed weapon effects being presented when it's no the weapon itself
* .
* .
* Fixed secondary weapons effects
* Raised system version
* Update module/data/action/baseAction.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Update module/documents/chatMessage.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Schema definition for DHSummonAction
* Will reimplement
* HBS idea formed. Need to recheck drag drop implementation
* Tried to refine drag drop
* drag drop implemented (css tbd)
* phase 1 complete
* tbd work on summon action type
* Improved Schema and now it works
* .
* Dialog created. Tokens not dragged(tbd).
* Bare minimum implementation
* Finalized functionality
* Cleanup
* .
* Added optional summon render to chat message
* Updated SRD
* bugfix: fix title lines not rendering in chat messages
* Added summon actions to the easily doable environments in the SRD
* Update module/data/fields/action/summonField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
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Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Initial
* Remade to array structure
* Fixed context menu for multiples
* .
* Cleanup
* .
* Fixed so that users can access sceneEnvironments if they have permissions
* Update module/documents/scene.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* .
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Marking up the places that need changing for bug #1160
* Creating a shared method called isItemAvailable and using it in downtime
* Explicitely adding the false value rather than relying on undefined returns. Oops
* Removing spaces
* Removing a needless return line
* Adding missing semicolon
* Add ability to sort inventories in player and party sheets
* Format base actor sheet
* Check item validity when creating on an actor
* Block dragdrop on adversaries and environments
* Support drag and drop in adversary and environment sheets
* Fix regression with dropping to character sheet
* Move vault when created handling to domain card preCreate
* Merged with main
* Added the display
* .
* Removed unused override function
* Fixed layout for generic effects
* feat: add basic style to effects tooltip
* Corrected distancing
* Use CSS based solution for shifting the countdowns
* Centered tooltip header
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
* Added implementation of unstoppable
* Forgot to add the updated Unstoppable Feature itself
* Added immunity for hidden and SRD additions for immunity
* Fixed so downtime actiosn can be used again
* Update module/data/fields/action/targetField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* .
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Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>