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[PR] Removing refreshables the user doesn't have during rest actions (#1449)
* Marking up the places that need changing for bug #1160 * Creating a shared method called isItemAvailable and using it in downtime * Explicitely adding the false value rather than relying on undefined returns. Oops * Removing spaces * Removing a needless return line * Adding missing semicolon
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605a23ab58
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4 changed files with 47 additions and 37 deletions
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@ -93,7 +93,7 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
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}
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getRefreshables() {
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const actionItems = this.actor.items.reduce((acc, x) => {
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const actionItems = this.actor.items.filter(x => this.actor.system.isItemAvailable(x)).reduce((acc, x) => {
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if (x.system.actions) {
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const recoverable = x.system.actions.reduce((acc, action) => {
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if (refreshIsAllowed([this.shortrest ? 'shortRest' : 'longRest'], action.uses.recovery)) {
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@ -1,4 +1,5 @@
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import DHBaseActorSettings from '../../applications/sheets/api/actor-setting.mjs';
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import DHItem from '../../documents/item.mjs';
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import { getScrollTextData } from '../../helpers/utils.mjs';
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const resistanceField = (resistanceLabel, immunityLabel, reductionLabel) =>
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@ -106,6 +107,17 @@ export default class BaseDataActor extends foundry.abstract.TypeDataModel {
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return data;
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}
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/**
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* Checks if an item is available for use, such as multiclass features being disabled
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* on a character.
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*
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* @param {DHItem} item The item being checked for availability
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* @return {boolean} whether the item is available
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*/
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isItemAvailable(item) {
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return true;
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}
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async _preDelete() {
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/* Clear all partyMembers from tagTeam setting.*/
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/* Revisit this when tagTeam is improved for many parties */
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@ -435,6 +435,34 @@ export default class DhCharacter extends BaseDataActor {
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return attack;
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}
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/** @inheritDoc */
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isItemAvailable(item) {
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if (!super.isItemAvailable(this)) return false;
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/**
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* Preventing subclass features from being available if the chacaracter does not
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* have the right subclass advancement
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*/
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if (item.system.originItemType !== CONFIG.DH.ITEM.featureTypes.subclass.id) {
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return true;
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}
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if (!this.class.subclass) return false;
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const prop = item.system.multiclassOrigin ? 'multiclass' : 'class';
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const subclassState = this[prop].subclass?.system?.featureState;
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if (!subclassState) return false;
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if (
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item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.foundation ||
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(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
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subclassState >= 2) ||
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(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
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) {
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return true;
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} else {
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return false;
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}
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}
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get sheetLists() {
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const ancestryFeatures = [],
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communityFeatures = [],
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@ -443,7 +471,7 @@ export default class DhCharacter extends BaseDataActor {
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companionFeatures = [],
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features = [];
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for (let item of this.parent.items) {
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for (let item of this.parent.items.filter(x => this.isItemAvailable(x))) {
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if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.ancestry.id) {
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ancestryFeatures.push(item);
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} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.community.id) {
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@ -451,20 +479,7 @@ export default class DhCharacter extends BaseDataActor {
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} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.class.id) {
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classFeatures.push(item);
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} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.subclass.id) {
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if (this.class.subclass) {
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const prop = item.system.multiclassOrigin ? 'multiclass' : 'class';
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const subclassState = this[prop].subclass?.system?.featureState;
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if (!subclassState) continue;
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if (
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item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.foundation ||
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(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
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subclassState >= 2) ||
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(item.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && subclassState >= 3)
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) {
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subclassFeatures.push(item);
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}
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}
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subclassFeatures.push(item);
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} else if (item.system.originItemType === CONFIG.DH.ITEM.featureTypes.companion.id) {
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companionFeatures.push(item);
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} else if (item.type === 'feature' && !item.system.type) {
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@ -194,27 +194,10 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
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}
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prepareDerivedData() {
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/* Preventing subclass features from transferring to actor if they do not have the right subclass advancement */
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if (this.parent?.type === 'feature') {
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const origSubclassParent = this.parent.system.originItemType === 'subclass';
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if (origSubclassParent) {
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const subclass = this.parent.parent.items.find(
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x =>
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x.type === 'subclass' &&
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x.system.isMulticlass === (this.parent.system.identifier === 'multiclass')
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);
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if (subclass) {
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const featureState = subclass.system.featureState;
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if (
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(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.specialization &&
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featureState < 2) ||
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(this.parent.system.identifier === CONFIG.DH.ITEM.featureSubTypes.mastery && featureState < 3)
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) {
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this.transfer = false;
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}
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}
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/* Check for item availability such as in the case of subclass advancement. */
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if (this.parent?.parent?.system?.isItemAvailable) {
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if (!this.parent.parent.system.isItemAvailable(this.parent)) {
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this.transfer = false;
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}
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}
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}
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