WBHarry
6011255a1c
Fixed so that lookupEnricher's fallback state is securely returning the lookup string
2025-12-25 01:25:57 +01:00
WBHarry
c63ba3b41d
[Fix] Action Source Handling ( #1468 )
...
* Fixed so that action context.source can be assigned to
* .
* .
2025-12-24 03:05:27 +01:00
WBHarry
2104549617
[PR][Feature] Adversary Compendium Name Lookup ( #1458 )
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* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.
* Corrected action.description fallback
2025-12-24 01:15:50 +01:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View ( #1459 )
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* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet
* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
Murilo Brito
f8b003b304
[PR][Feature] Items Tooltips Styles ( #1445 )
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* feat: add basic tooltip style and style domain card template
* feat: change weapon hbs tooltip and increase box-shadow blur
* feat: style armor hbs tooltip
* feat: style consumable hbs tooltip
* feat: style loot hbs tooltip
* feat: style feature hbs tooltip
* bugfix: prevent style conflicts between tooltips
* feat: style action hbs tooltip
* feat: style attack hbs tooltip
* feat: style effect hbs tooltip
* feat: increase tooltip width
* style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click
* feat: add beige outline and box shadow to tooltips to enhance contrast
* bugfix: requested changes
* bugfix: fix typo
* bugfix: fix tooltip breaking interface position
2025-12-23 19:02:28 -05:00
WBHarry
0806c2d1ac
[Fix] Levelup New Experience Increase ( #1461 )
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* Fixed so you can select a newly gained experience to increase
* .
* Exchanged forEach with for..of. The future is now
2025-12-24 01:00:24 +01:00
WBHarry
f184db1f93
[Fix] Sheet Sidebar Experience Layout ( #1462 )
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* Fixed the layout
* Added small line-height to the experience name
* Centered
2025-12-24 00:52:57 +01:00
WBHarry
7e2b144bf4
Fixed so that the reaction rolls from chat messages work with diceSoNice ( #1465 )
2025-12-23 18:11:01 -05:00
Murilo Brito
1b7893324a
bugfix: fix chat styles breaking in stream mode ( #1467 )
2025-12-23 23:59:23 +01:00
Nick Salyzyn
0f5f866b22
[PR] Adding max attributes to the action list and missing localization for them ( #1446 )
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* Adding max attributes and missing localization for them
* Making sure the adversary settings page has only 'max' in the fieldset
2025-12-23 14:17:50 +01:00
Nick Salyzyn
a168d8de65
[PR] Changing the drag targets in the inventory item v2 template ( #1443 )
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* Adding styles to make the text div take up the full area of the inventory items
* Moving the draggable spots to internal divs and images
* For better visuals in dragDrop, always make the drag image the first image selected
* Fixing the dragDrop behavior on the sidebar, which still uses the classic layout
* Fixing other uses of dragDrop to handle the layout change
* Moving the draggable attribute to the parent img-portrait from img directly
* Switching to the less pretty version of the drag drop in case of currency problems
* Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few
* Removing extra space in styles/less/global/inventory-item.less
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Fixing up the character sheet to once again allow selecting the text areas
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-23 14:14:55 +01:00
WBHarry
51eadc499f
Corrected system.json syntax
2025-12-22 17:06:43 +01:00
WBHarry
f0531d3587
[Fix] Sheet Labels ( #1456 )
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* Added human readable sheet labels to all sheets
* Prefixed sheet labels with 'Default DH'
* 🪚
2025-12-22 11:03:49 -05:00
Nikhil Nagarajan
790a5b4938
Adding in more details in authors - Ikraik ( #1457 )
2025-12-22 16:59:22 +01:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes ( #1433 )
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* Added support for adversary actor sizes
* .
* .
* Finished token implementation
* Fixed token-config
* Updated SRD adversaries
* .
* Added size to Beastform tokenData
* Fixed sizing for evolved beastforms
* Beastform compendium update
* .
2025-12-22 16:58:53 +01:00
Nick Salyzyn
7926c614e3
[PR] Updating the logic for rangeDependencies so that paired weapons work with multiple adversaries ( #1434 )
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* Include item effects when applying rangeDependence
* Creating a new method to update range dependent effects that uses the players targets
* Using debouncing to fix an issue with selected and unselecting targets
* Using token destinations instead of their current location for calculation range
2025-12-22 14:45:27 +01:00
WBHarry
16f6fa98a6
Fixed so that players rolling reactions will update the message ( #1455 )
2025-12-22 14:34:43 +01:00
WBHarry
659f73116a
[Fix] 1453 - Async Resource Generation Errors ( #1454 )
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* Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls
* .
* Simplified resourcemap
2025-12-22 07:56:49 -05:00
Carlos Fernandez
e8dd38fbfa
[PR] [Feature] Refresh actors when a homebrew setting is changed ( #1382 )
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* Refresh actors when a homebrew setting is changed
* Newline at end of file
* Close open prosemirror documents during reset
2025-12-22 13:48:03 +01:00
Carlos Fernandez
99d0eab5bd
[PR] [Feature] Support drag dropping currencies to actor sheets ( #1431 )
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* Support drag dropping currencies to actor sheets
* Adjust sizing and spacing
* Restore ItemTransferDialog subclass for module use
* Bigger is better
2025-12-21 17:37:00 +01:00
WBHarry
f786ee5f06
Fixed actionType constants
2025-12-21 15:39:05 +01:00
Nick Salyzyn
b8e08fccd1
[PR] Removing a potential reference error when creating a tag team roll ( #1430 )
2025-12-20 17:14:23 -05:00
Carlos Fernandez
fe80b4d0f8
[PR] [Feature] Refocus consumable quantity and simple resource fields on change ( #1401 )
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* Refocus quantity and simple resource fields on change
* Swap to uuid
2025-12-20 23:08:24 +01:00
Nick Salyzyn
148c9c019a
[PR] Use the token name in the chat message targets window ( #1441 )
2025-12-20 17:04:36 -05:00
Nick Salyzyn
9cfa206adc
[PR] Checking for empty data in renderChatMessageHTML calls ( #1452 )
2025-12-20 16:56:22 -05:00
Nick Salyzyn
0508bf4188
[PR] Removing refreshables the user doesn't have during rest actions ( #1449 )
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* Marking up the places that need changing for bug #1160
* Creating a shared method called isItemAvailable and using it in downtime
* Explicitely adding the false value rather than relying on undefined returns. Oops
* Removing spaces
* Removing a needless return line
* Adding missing semicolon
2025-12-20 22:00:16 +01:00
Carlos Fernandez
605a23ab58
Fix invalid form control is not focusable error on gold fields ( #1451 )
2025-12-20 21:25:51 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) ( #1429 )
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* New labels. Time to print them somewhere.
* Action buttons have icons. Pretty Iconic
* Features tweaked to support only on limited actors
* Duplicate ActionTypes+references are removed.
* Adversary and Environment SRD entries updated.
* Updated name field workflow in character actor.
* Adversary name fields are improved as well.
* Revert "Updated name field workflow in character actor."
This reverts commit 66924c530f .
* Revert "Adversary name fields are improved as well."
This reverts commit f60e8cffda .
* Fixed prototype token in Abandoned Grove
* Label change
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Carlos Fernandez
474cf28a53
[PR][Feature] Support multiline adversary and character names ( #1437 )
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* Support multiline adversary names
* Create fake placeholder
* Also support multiline character names
2025-12-19 16:57:15 -05:00
Nick Salyzyn
5f6d08d8c2
Fixing spelling error in Elundrian Chain Armor ( #1442 )
2025-12-19 12:53:44 -05:00
Nick Salyzyn
a8b15c8252
Fixing Summon Swarm to do damage threshold reduction ( #1425 )
2025-12-19 12:53:25 -05:00
WBHarry
27fe83d906
Fixed so effects are only applied to correct tokens ( #1439 )
2025-12-18 17:55:25 -05:00
Nick Salyzyn
0936b46926
[PR] Avoid getRollData adding side effects to the system data ( #1436 )
2025-12-18 17:00:02 -05:00
Nick Salyzyn
05dec9fcea
Moving chat display to be after processing ( #1428 )
2025-12-18 07:37:09 -05:00
Nick Salyzyn
e74ce7726a
Make wings of light self-target ( #1426 )
2025-12-17 18:42:02 +01:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons ( #1422 )
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* Add support for configurable currency icons
* Remove unused plain style
* Changed so that icons don't have to have an icon
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
WBHarry
f60792f714
Fixed iron will armor allowance ( #1423 )
2025-12-13 16:56:42 +01:00
Nikhil Nagarajan
d5b8431f88
Massive Damage incoming. Over 9000. ( #1419 )
2025-12-13 16:38:07 +01:00
Nick Salyzyn
315f1ef8e0
Adding direct damage to adversaries and environments ( #1412 )
2025-12-13 16:24:22 +01:00
WBHarry
6cb635901f
Made the effect-hud more foundry standard to work better for modules ( #1414 )
2025-12-13 16:10:44 +01:00
Nick Salyzyn
a8c120be8e
Allowing coundown automations to work for players on action rolls ( #1416 )
2025-12-13 16:09:53 +01:00
Nick Salyzyn
7a50d77952
Pulling out hope method and always updating the resources. ( #1417 )
...
Making sure stress decreases on critical.
2025-12-13 15:18:21 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) ( #1418 )
2025-12-13 15:05:44 +01:00
Murilo Brito
46a9aea029
[BUGFIX] Fix game system conflict css font vars with foundry ( #1421 )
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* bugfix: fix game system conflict css font vars with foundry
* bugfix: fix typo
2025-12-13 14:58:41 +01:00
Josh Q.
360b903437
domain lookup fix for tooltipo ( #1420 )
2025-12-12 20:42:44 -08:00
Carlos Fernandez
f4dd9dc5c1
Minor tweaks to effect attributes ( #1408 )
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* Minor tweaks to effect attributes
* Fix removing
2025-12-12 22:36:30 +10:00
Carlos Fernandez
00e9436fe0
Implement delta input for gold fields ( #1400 )
2025-12-11 21:39:07 +01:00
Nick Salyzyn
7f7536ee06
Adding stress cost to wings of light ( #1413 )
2025-12-11 21:32:43 +01:00
WBHarry
8eae1c0763
Loosened checks on statuses to make module compatible ( #1407 )
2025-12-09 22:43:36 +01:00
WBHarry
2b1535333a
.
2025-12-08 21:01:29 +01:00