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https://github.com/Foundryborne/daggerheart.git
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[PR] [Feature] Support drag dropping currencies to actor sheets (#1431)
* Support drag dropping currencies to actor sheets * Adjust sizing and spacing * Restore ItemTransferDialog subclass for module use * Bigger is better
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6 changed files with 128 additions and 70 deletions
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@ -1,69 +1,61 @@
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export default class ItemTransferDialog extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(item) {
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constructor(data) {
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super({});
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this.item = item;
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this.quantity = item.system.quantity;
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this.data = data;
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}
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get title() {
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return this.item.name;
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return this.data.title;
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}
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static DEFAULT_OPTIONS = {
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tag: 'form',
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classes: ['daggerheart', 'dh-style', 'dialog', 'item-transfer'],
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position: { width: 300, height: 'auto' },
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position: { width: 400, height: 'auto' },
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window: { icon: 'fa-solid fa-hand-holding-hand' },
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actions: {
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finish: ItemTransferDialog.#finish
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},
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form: { handler: this.updateData, submitOnChange: true, closeOnSubmit: false }
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}
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};
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static PARTS = {
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main: { template: 'systems/daggerheart/templates/dialogs/item-transfer.hbs' }
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main: { template: 'systems/daggerheart/templates/dialogs/item-transfer.hbs', root: true }
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};
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement.querySelector('.number-display').addEventListener('change', event => {
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this.quantity = isNaN(event.target.value) ? this.quantity : Number(event.target.value);
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this.render();
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});
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}
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async _prepareContext(_options) {
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const context = await super._prepareContext(_options);
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context.item = this.item;
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context.quantity = this.quantity;
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return context;
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}
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static async updateData(_event, _element, formData) {
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const { quantity } = foundry.utils.expandObject(formData.object);
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this.quantity = quantity;
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this.render();
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return foundry.utils.mergeObject(context, this.data);
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}
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static async #finish() {
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this.close({ submitted: true });
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this.selected = this.form.elements.quantity.valueAsNumber || null;
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this.close();
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}
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close(options = {}) {
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if (!options.submitted) this.quantity = null;
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static #determineTransferOptions({ originActor, targetActor, item, currency }) {
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originActor ??= item?.actor;
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const homebrewKey = CONFIG.DH.SETTINGS.gameSettings.Homebrew;
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const currencySetting = game.settings.get(CONFIG.DH.id, homebrewKey).currency?.[currency] ?? null;
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super.close();
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return {
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originActor,
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targetActor,
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itemImage: item?.img,
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currencyIcon: currencySetting?.icon,
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max: item?.system.quantity ?? originActor.system.gold[currency] ?? 0,
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title: item?.name ?? currencySetting?.label
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};
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}
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static async configure(item) {
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static async configure(options) {
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return new Promise(resolve => {
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const app = new this(item);
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app.addEventListener('close', () => resolve(app.quantity), { once: true });
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const data = this.#determineTransferOptions(options);
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if (data.max <= 1) return resolve(data.max);
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const app = new this(data);
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app.addEventListener('close', () => resolve(app.selected), { once: true });
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app.render({ force: true });
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});
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}
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@ -34,7 +34,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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}
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}
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],
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dragDrop: [{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null }]
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dragDrop: [
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{ dragSelector: '.inventory-item[data-type="attack"]', dropSelector: null },
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{ dragSelector: ".currency[data-currency] .drag-handle", dropSelector: null }
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]
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};
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/* -------------------------------------------- */
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@ -254,14 +257,35 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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/* Application Drag/Drop */
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/* -------------------------------------------- */
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async _onDrop(event) {
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event.stopPropagation();
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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if (data.type === 'Currency' && ['character', 'party'].includes(this.document.type)) {
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const originActor = await foundry.utils.fromUuid(data.originActor);
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if (!originActor || originActor.uuid === this.document.uuid) return;
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const currency = data.currency;
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const quantity = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
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originActor,
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targetActor: this.document,
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currency
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});
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if (quantity) {
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originActor.update({ [`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity) });
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this.document.update({ [`system.gold.${currency}`]: this.document.system.gold[currency] + quantity });
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}
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return;
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}
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return super._onDrop(event);
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}
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async _onDropItem(event, item) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const physicalActorTypes = ['character', 'party'];
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const originActor = item.actor;
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if (
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item.actor?.uuid === this.document.uuid ||
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!originActor ||
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!physicalActorTypes.includes(this.document.type)
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!['character', 'party'].includes(this.document.type)
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) {
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return super._onDropItem(event, item);
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}
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@ -270,10 +294,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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if (item.system.metadata.isInventoryItem) {
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if (item.system.metadata.isQuantifiable) {
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const actorItem = originActor.items.get(data.originId);
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const quantityTransfered =
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actorItem.system.quantity === 1
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? 1
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: await game.system.api.applications.dialogs.ItemTransferDialog.configure(item);
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const quantityTransfered = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
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item,
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targetActor: this.document
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});
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if (quantityTransfered) {
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if (quantityTransfered === actorItem.system.quantity) {
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@ -314,6 +338,16 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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* @param {DragEvent} event - The drag event
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*/
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async _onDragStart(event) {
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// Handle drag/dropping currencies
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const currencyEl = event.currentTarget.closest(".currency[data-currency]");
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if (currencyEl) {
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const currency = currencyEl.dataset.currency;
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const data = { type: 'Currency', currency, originActor: this.document.uuid };
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event.dataTransfer.setData('text/plain', JSON.stringify(data));
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return;
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}
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// Handle drag/dropping attacks
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const attackItem = event.currentTarget.closest('.inventory-item[data-type="attack"]');
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if (attackItem) {
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const attackData = {
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@ -340,4 +374,4 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
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super._onDragStart(event);
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}
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}
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}
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@ -1,20 +1,35 @@
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.daggerheart.dh-style.dialog.item-transfer {
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.item-transfer-container {
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display: grid;
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grid-template-columns: 1fr 42px;
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gap: 4px;
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.summary {
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display: flex;
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align-items: center;
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justify-content: center;
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gap: 3rem;
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.actor-img {
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border-radius: 50%;
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width: 5rem;
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height: 5rem;
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object-fit: cover;
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object-position: top center;
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}
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.number-display {
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text-align: center;
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.granted-item {
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display: flex;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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font-size: var(--font-size-32);
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img {
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width: 2rem;
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height: 2rem;
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object-fit: contain;
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border-radius: 3px;
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}
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}
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}
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.item-sheet-footer {
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padding-top: 8px;
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display: flex;
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button {
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flex: 1;
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}
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label {
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flex: 0;
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margin-right: 0.5rem;
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}
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}
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@ -1,9 +1,26 @@
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<div>
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<div class="item-transfer-container">
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<input type="range" step="1" min="0" max="{{item.system.quantity}}" name="quantity" value="{{quantity}}" />
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<input type="text" value="{{quantity}}" class="number-display" />
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<div class="dialog-content standard-form">
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<div class="summary">
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<img class="actor-img" src="{{originActor.img}}" />
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<div class="granted-item">
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{{#if itemImage}}
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<img src="{{itemImage}}" />
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{{else}}
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<i inert class="currency-icon {{currencyIcon}}"></i>
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{{/if}}
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<i inert class="fa-solid fa-hand-holding"></i>
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</div>
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<img class="actor-img" src="{{targetActor.img}}" />
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</div>
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<footer class="item-sheet-footer">
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<button type="button" data-action="finish">{{localize "DAGGERHEART.APPLICATIONS.ItemTransfer.transfer"}}</button>
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</footer>
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<div class="form-group">
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<label>{{localize "DAGGERHEART.GENERAL.quantity"}}</label>
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<div class="form-fields">
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<range-picker step="1" min="1" max="{{max}}" name="quantity" value="{{max}}"></range-picker>
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</div>
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</div>
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</div>
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<div class="dialog-buttons">
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<button type="button" data-action="finish">
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<i inert class="fa-solid fa-gift"></i>
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{{localize "DAGGERHEART.APPLICATIONS.ItemTransfer.transfer"}}
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</button>
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</div>
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@ -14,10 +14,10 @@
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{{#if this.inventory.hasCurrency}}
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<div class="currency-section">
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{{#each this.inventory.currencies as | currency |}}
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{{#each this.inventory.currencies as |currency key|}}
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{{#if currency.enabled}}
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<div class="input">
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<span>
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<div class="input currency" data-currency="{{key}}">
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<span class="drag-handle">
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<i class="{{currency.icon}}" inert></i> {{localize currency.label}}
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</span>
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<input type="text" name="{{currency.field.fieldPath}}" data-allow-delta value="{{currency.value}}" data-dtype="Number" min="0" step="1" />
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@ -17,10 +17,10 @@
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{{#if inventory.hasCurrency}}
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<div class="currency-section">
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{{#each this.inventory.currencies as | currency |}}
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{{#each this.inventory.currencies as |currency key|}}
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{{#if currency.enabled}}
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<div class="input">
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<span>
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<div class="input currency" data-currency="{{key}}">
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<span class="drag-handle">
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<i class="{{currency.icon}}" inert></i> {{localize currency.label}}
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</span>
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<input type="text" name="{{currency.field.fieldPath}}" data-allow-delta value="{{currency.value}}" data-dtype="Number" min="0" step="1" />
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