WBHarry
f9bfd2184f
Merged with development
2026-01-10 00:19:29 +01:00
Carlos Fernandez
e6973fabd0
Add view party button to character sheet ( #1508 )
2026-01-09 17:41:35 +01:00
WBHarry
4e18ed8270
Fixed so that chatMessages always get actor data available ( #1519 )
2026-01-09 17:35:00 +01:00
WBHarry
bbe8fb953e
Fixed so that tagify tooltip descriptions cannot end up with raw HTML that breaks it ( #1504 )
2026-01-09 15:57:57 +01:00
Chris Ryan
248f7b41e7
Safety check for experiences ( #1515 )
...
Co-authored-by: Chris Ryan <chrisr@blackhole>
2026-01-09 15:55:16 +01:00
WBHarry
c6bdc846ab
[Fix] SRD Effect Priorities ( #1505 )
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* Increased priority on effects in srd domain cards that depend on character data
* Increased priority on effects in srd classes/subclasses that depend on character data
* Increased priority on effects in srd ancestries that depend on character data
* Increased priority on effects in srd beastforms that depend on character data
* Increased priority on effects in remaining SRD items that depend on character data
* Adversaries
* Raised system version
2026-01-09 15:50:56 +01:00
WBHarry
69da660bfa
Added optional summon render to chat message
2026-01-09 15:39:13 +01:00
Carlos Fernandez
6deadea437
Fix detection of range dependencies ( #1497 )
2026-01-08 19:52:25 -05:00
WBHarry
47b9be0f01
.
2026-01-08 22:19:50 +01:00
WBHarry
ae211cda30
Cleanup
2026-01-08 20:49:49 +01:00
WBHarry
27d49d35fa
Finalized functionality
2026-01-08 20:25:11 +01:00
Nikhil Nagarajan
f47a869af3
Bare minimum implementation
2026-01-07 18:02:49 -05:00
Nikhil Nagarajan
506a17bd03
Dialog created. Tokens not dragged(tbd).
2026-01-07 15:53:25 -05:00
WBHarry
f5e00dedb2
.
2026-01-07 19:14:17 +01:00
Nikhil Nagarajan
e22928b59e
Improved Schema and now it works
2026-01-07 13:03:22 -05:00
Nikhil Nagarajan
e83202681e
tbd work on summon action type
2026-01-06 18:15:27 -05:00
Nikhil Nagarajan
6cbe753552
phase 1 complete
2026-01-06 14:49:23 -05:00
Nikhil Nagarajan
e07d0204b2
drag drop implemented (css tbd)
2026-01-06 14:04:48 -05:00
Nikhil Nagarajan
ad1dee313f
Tried to refine drag drop
2026-01-06 11:46:38 -05:00
Nikhil Nagarajan
1375329541
HBS idea formed. Need to recheck drag drop implementation
2026-01-05 14:34:24 -05:00
WBHarry
9564edb244
.
2026-01-05 13:45:03 +01:00
WBHarry
bca7e0d3c9
[Fix] Beastforms Getting Stuck ( #1495 )
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* Fixed beastforms getting stuck
* Raised version
2025-12-31 04:52:19 +01:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. ( #1475 )
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* Adding the ability to target downtime actions.
* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
WBHarry
e8c541c002
Added damage reduction rules ( #1491 )
2025-12-29 14:00:40 +01:00
WBHarry
f6bd1430e3
Fixed drag/drop of features for environments ( #1488 )
2025-12-29 13:02:22 +01:00
WBHarry
c070c6cc2d
[Fix] Evolved Beastform Wildcard ( #1486 )
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* Fixed so picking an evolved beastform will properly handle wildcard images
* .
2025-12-29 04:44:49 +01:00
WBHarry
d0e55aeb8d
Resource Generation Fix
2025-12-28 21:16:24 +01:00
Carlos Fernandez
f11b018bd7
Support drag/drop resorting of adversary features ( #1469 )
2025-12-28 19:07:12 +01:00
Nick Salyzyn
c83fe25a47
Using the same drag-drop approach in environments and adversaries as in the character sheet ( #1481 )
2025-12-28 18:50:26 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab ( #1482 )
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* Adding a Recall button that doesn't yet show a popup
* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
WBHarry
ab7ea03d84
[Fix] Actor Roll Data ( #1477 )
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* .
* .
2025-12-27 18:15:56 +01:00
Nikhil Nagarajan
09aafd0999
Icon for Action Changed ( #1478 )
2025-12-27 17:02:24 +01:00
Nikhil Nagarajan
b8fcd440c6
Will reimplement
2025-12-27 10:43:45 -05:00
Nikhil Nagarajan
84b28bd9c9
Schema definition for DHSummonAction
2025-12-27 10:21:17 -05:00
WBHarry
fa21baf8bf
Fixed rollData for actions and fallback for lookup enricher ( #1472 )
2025-12-25 13:12:25 +01:00
WBHarry
50a307b271
[Feature] TokenConfig Actor Size Edit ( #1470 )
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* Added the select and handliing
* Fixed so tokenPreview works with tokenSize
* Correction for prototypeToken
* Extracted common logic to token-config-mixin.mjs
* Update templates/sheets-settings/token-config/appearance.hbs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-25 02:12:36 +01:00
WBHarry
c63ba3b41d
[Fix] Action Source Handling ( #1468 )
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* Fixed so that action context.source can be assigned to
* .
* .
2025-12-24 03:05:27 +01:00
WBHarry
2104549617
[PR][Feature] Adversary Compendium Name Lookup ( #1458 )
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* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.
* Corrected action.description fallback
2025-12-24 01:15:50 +01:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View ( #1459 )
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* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet
* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
WBHarry
0806c2d1ac
[Fix] Levelup New Experience Increase ( #1461 )
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* Fixed so you can select a newly gained experience to increase
* .
* Exchanged forEach with for..of. The future is now
2025-12-24 01:00:24 +01:00
WBHarry
7e2b144bf4
Fixed so that the reaction rolls from chat messages work with diceSoNice ( #1465 )
2025-12-23 18:11:01 -05:00
Nick Salyzyn
0f5f866b22
[PR] Adding max attributes to the action list and missing localization for them ( #1446 )
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* Adding max attributes and missing localization for them
* Making sure the adversary settings page has only 'max' in the fieldset
2025-12-23 14:17:50 +01:00
Nick Salyzyn
a168d8de65
[PR] Changing the drag targets in the inventory item v2 template ( #1443 )
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* Adding styles to make the text div take up the full area of the inventory items
* Moving the draggable spots to internal divs and images
* For better visuals in dragDrop, always make the drag image the first image selected
* Fixing the dragDrop behavior on the sidebar, which still uses the classic layout
* Fixing other uses of dragDrop to handle the layout change
* Moving the draggable attribute to the parent img-portrait from img directly
* Switching to the less pretty version of the drag drop in case of currency problems
* Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few
* Removing extra space in styles/less/global/inventory-item.less
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* Fixing up the character sheet to once again allow selecting the text areas
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-23 14:14:55 +01:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes ( #1433 )
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* Added support for adversary actor sizes
* .
* .
* Finished token implementation
* Fixed token-config
* Updated SRD adversaries
* .
* Added size to Beastform tokenData
* Fixed sizing for evolved beastforms
* Beastform compendium update
* .
2025-12-22 16:58:53 +01:00
WBHarry
16f6fa98a6
Fixed so that players rolling reactions will update the message ( #1455 )
2025-12-22 14:34:43 +01:00
WBHarry
659f73116a
[Fix] 1453 - Async Resource Generation Errors ( #1454 )
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* Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls
* .
* Simplified resourcemap
2025-12-22 07:56:49 -05:00
Carlos Fernandez
e8dd38fbfa
[PR] [Feature] Refresh actors when a homebrew setting is changed ( #1382 )
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* Refresh actors when a homebrew setting is changed
* Newline at end of file
* Close open prosemirror documents during reset
2025-12-22 13:48:03 +01:00
Carlos Fernandez
99d0eab5bd
[PR] [Feature] Support drag dropping currencies to actor sheets ( #1431 )
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* Support drag dropping currencies to actor sheets
* Adjust sizing and spacing
* Restore ItemTransferDialog subclass for module use
* Bigger is better
2025-12-21 17:37:00 +01:00
WBHarry
f786ee5f06
Fixed actionType constants
2025-12-21 15:39:05 +01:00
Nick Salyzyn
b8e08fccd1
[PR] Removing a potential reference error when creating a tag team roll ( #1430 )
2025-12-20 17:14:23 -05:00