[PR] Adding max attributes to the action list and missing localization for them (#1446)

* Adding max attributes and missing localization for them

* Making sure the adversary settings page has only 'max' in the fieldset
This commit is contained in:
Nick Salyzyn 2025-12-23 06:17:50 -07:00 committed by GitHub
parent a168d8de65
commit 0f5f866b22
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GPG key ID: B5690EEEBB952194
3 changed files with 7 additions and 6 deletions

View file

@ -9,6 +9,9 @@ export default class DhActiveEffectConfig extends foundry.applications.sheets.Ac
if (!ignoredActorKeys.includes(key)) {
const model = game.system.api.models.actors[key];
const attributes = CONFIG.Token.documentClass.getTrackedAttributes(model);
// As per DHToken._getTrackedAttributesFromSchema, attributes.bar have a max version as well.
const maxAttributes = attributes.bar.map(x => [...x, 'max']);
attributes.value.push(...maxAttributes);
const group = game.i18n.localize(model.metadata.label);
const choices = CONFIG.Token.documentClass
.getTrackedAttributeChoices(attributes, model)

View file

@ -60,15 +60,13 @@ export default class DhpAdversary extends BaseDataActor {
0,
0,
'DAGGERHEART.GENERAL.HitPoints.plural',
true,
game.i18n.localize('DAGGERHEART.GENERAL.max')
true
),
stress: resourceField(
0,
0,
'DAGGERHEART.GENERAL.stress',
true,
game.i18n.localize('DAGGERHEART.GENERAL.max')
true
)
}),
rules: new fields.SchemaField({