mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
Hotfix 1.0.1 (#825)
* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
This commit is contained in:
parent
300719c116
commit
4ffa690aec
90 changed files with 918 additions and 659 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -2,5 +2,6 @@
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node_modules
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node_modules
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/packs
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/packs
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Build
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Build
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build
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foundry
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foundry
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styles/daggerheart.css
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styles/daggerheart.css
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@ -14,7 +14,7 @@ This is the community repo for the Foundry VTT system _Foundryborne_ Daggerheart
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## User Install
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## User Install
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1. **recommended** Searching for _Daggerheart_ or _Foundryborne_ in the System Instalaltion dialgoe of the FoundryVTT admin settings.
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1. **Recommended** Searching for _Daggerheart_ or _Foundryborne_ in the System Installation dialogue of the FoundryVTT admin settings.
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2. Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application.
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2. Pasting `https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json` into the Install System dialog on the Setup menu of the application.
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3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
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3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.
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BIN
assets/icons/documents/items/ArcaneWheelchair.webp
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BIN
assets/icons/documents/items/ArcaneWheelchair.webp
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After Width: | Height: | Size: 10 KiB |
BIN
assets/icons/documents/items/HeavyWheelchair.webp
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BIN
assets/icons/documents/items/HeavyWheelchair.webp
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After Width: | Height: | Size: 13 KiB |
BIN
assets/icons/documents/items/LightWheelchair.webp
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BIN
assets/icons/documents/items/LightWheelchair.webp
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After Width: | Height: | Size: 11 KiB |
BIN
assets/logos/FoundrybornBackgroundLogo.png
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BIN
assets/logos/FoundrybornBackgroundLogo.png
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After Width: | Height: | Size: 54 KiB |
18
lang/en.json
18
lang/en.json
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@ -272,7 +272,8 @@
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"combatStarted": "Active",
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"combatStarted": "Active",
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"giveSpotlight": "Give The Spotlight",
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"giveSpotlight": "Give The Spotlight",
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"requestingSpotlight": "Requesting The Spotlight",
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"requestingSpotlight": "Requesting The Spotlight",
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"requestSpotlight": "Request The Spotlight"
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"requestSpotlight": "Request The Spotlight",
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"openCountdowns": "Countdowns"
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},
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},
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"ContextMenu": {
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"ContextMenu": {
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"disableEffect": "Disable Effect",
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"disableEffect": "Disable Effect",
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@ -823,8 +824,8 @@
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"name": "Restrained",
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"name": "Restrained",
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"description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
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"description": "When an effect makes a creature Restrained, it means they cannot move until this condition is cleared.\nThey can still take actions from their current position."
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},
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},
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"unconcious": {
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"unconscious": {
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"name": "Unconcious",
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"name": "Unconscious",
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"description": "Your character can’t move or act while unconscious, they can’t be targeted by an attack."
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"description": "Your character can’t move or act while unconscious, they can’t be targeted by an attack."
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},
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},
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"vulnerable": {
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"vulnerable": {
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@ -1362,17 +1363,17 @@
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},
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},
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"paired": {
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"paired": {
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"name": "Paired",
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"name": "Paired",
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"description": "Add your character's Tier + 1 to primary weapon damage against targets within Melee range",
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"description": "Add this Secondary Weapon's tier + 1 to your primary weapon damage against targets within Melee range",
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"actions": {
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"actions": {
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"paired": {
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"paired": {
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"name": "Paired",
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"name": "Paired",
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"description": "Add your character's Tier + 1 to primary weapon damage against targets within Melee range"
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"description": "Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range"
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}
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}
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},
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},
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"effects": {
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"effects": {
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"paired": {
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"paired": {
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"name": "Paired",
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"name": "Paired",
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"description": "Add your character's Tier + 1 to primary weapon damage against targets within Melee range"
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"description": "Add this Secondary Weapon's tier + 1 to your primary weapon against targets within Melee range"
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}
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}
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}
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}
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},
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},
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@ -1763,6 +1764,7 @@
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"weapon": "Range Increase: Weapon"
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"weapon": "Range Increase: Weapon"
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},
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},
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"RefreshType": {
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"RefreshType": {
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"scene": "Scene",
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"session": "Session",
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"session": "Session",
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"shortrest": "Short Rest",
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"shortrest": "Short Rest",
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"longrest": "Long Rest"
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"longrest": "Long Rest"
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@ -1898,6 +1900,7 @@
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"difficulty": "Difficulty",
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"difficulty": "Difficulty",
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"downtime": "Downtime",
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"downtime": "Downtime",
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"dropActorsHere": "Drop Actors here",
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"dropActorsHere": "Drop Actors here",
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"dropFeaturesHere": "Drop Features here",
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"duality": "Duality",
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"duality": "Duality",
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"dualityRoll": "Duality Roll",
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"dualityRoll": "Duality Roll",
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"enabled": "Enabled",
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"enabled": "Enabled",
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@ -2365,7 +2368,8 @@
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"compendiumBrowser": "Compendium Browser",
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"compendiumBrowser": "Compendium Browser",
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"rulesOn": "Rules On",
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"rulesOn": "Rules On",
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"rulesOff": "Rules Off",
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"rulesOff": "Rules Off",
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"remainingUses": "Uses refresh on {type}"
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"remainingUses": "Uses refresh on {type}",
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"rightClickExtand": "Right-Click to extand"
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}
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}
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}
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}
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}
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}
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@ -359,6 +359,11 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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context.community = { ...this.setup.community, compendium: 'communities' };
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context.community = { ...this.setup.community, compendium: 'communities' };
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context.class = { ...this.setup.class, compendium: 'classes' };
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context.class = { ...this.setup.class, compendium: 'classes' };
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context.subclass = { ...this.setup.subclass, compendium: 'subclasses' };
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context.subclass = { ...this.setup.subclass, compendium: 'subclasses' };
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const allDomainData = CONFIG.DH.DOMAIN.allDomains();
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context.classDomains = context.class.uuid
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? context.class.system.domains.map(key => game.i18n.localize(allDomainData[key].label))
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: [];
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context.domainCards = Object.keys(this.setup.domainCards).reduce((acc, x) => {
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context.domainCards = Object.keys(this.setup.domainCards).reduce((acc, x) => {
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acc[x] = { ...this.setup.domainCards[x], compendium: 'domains' };
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acc[x] = { ...this.setup.domainCards[x], compendium: 'domains' };
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return acc;
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return acc;
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@ -378,7 +383,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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uuid: suggestions.armor?.uuid,
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uuid: suggestions.armor?.uuid,
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taken: suggestions.armor?.uuid === this.equipment.armor?.uuid
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taken: suggestions.armor?.uuid === this.equipment.armor?.uuid
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},
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},
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compendium: 'armors'
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compendium: 'armor'
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};
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};
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context.primaryWeapon = {
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context.primaryWeapon = {
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...this.equipment.primaryWeapon,
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...this.equipment.primaryWeapon,
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@ -387,7 +392,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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uuid: suggestions.primaryWeapon?.uuid,
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uuid: suggestions.primaryWeapon?.uuid,
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taken: suggestions.primaryWeapon?.uuid === this.equipment.primaryWeapon?.uuid
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taken: suggestions.primaryWeapon?.uuid === this.equipment.primaryWeapon?.uuid
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},
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},
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compendium: 'weapons'
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compendium: 'weapon'
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};
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};
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context.secondaryWeapon = {
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context.secondaryWeapon = {
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...this.equipment.secondaryWeapon,
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...this.equipment.secondaryWeapon,
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@ -397,7 +402,7 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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taken: suggestions.secondaryWeapon?.uuid === this.equipment.secondaryWeapon?.uuid
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taken: suggestions.secondaryWeapon?.uuid === this.equipment.secondaryWeapon?.uuid
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},
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},
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disabled: this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value,
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disabled: this.equipment.primaryWeapon?.system?.burden === burden.twoHanded.value,
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compendium: 'weapons'
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compendium: 'weapon'
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};
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};
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context.inventory = {
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context.inventory = {
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take: suggestions.inventory.take,
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take: suggestions.inventory.take,
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@ -495,11 +500,12 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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}
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}
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static async viewCompendium(event, target) {
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static async viewCompendium(event, target) {
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const type = target.dataset.compendium ?? target.dataset.type;
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const type = target.dataset.compendium ?? target.dataset.type,
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equipment = ['armor', 'weapon'];
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const presets = {
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const presets = {
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compendium: 'daggerheart',
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compendium: 'daggerheart',
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folder: type,
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folder: equipment.includes(type) ? "equipments" : type,
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render: {
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render: {
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noFolder: true
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noFolder: true
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}
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}
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@ -511,6 +517,12 @@ export default class DhCharacterCreation extends HandlebarsApplicationMixin(Appl
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null }
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'system.domain': { key: 'system.domain', value: this.setup.class?.system.domains ?? null }
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};
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};
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if (equipment.includes(type))
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presets.filter = {
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'system.tier': { key: 'system.tier', value: 1 },
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'type': { key: 'type', value: type }
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};
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return (this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true }));
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return (this.itemBrowser = await new ItemBrowser({ presets }).render({ force: true }));
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}
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}
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@ -51,7 +51,7 @@ export default class DhCharacterLevelUp extends LevelUpBase {
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.filter(exp => exp.data.length > 0)
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.filter(exp => exp.data.length > 0)
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.flatMap(exp =>
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.flatMap(exp =>
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exp.data.map(data => {
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exp.data.map(data => {
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const experience = Object.keys(this.actor.system.experiences).find(x => x === data);
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const experience = Object.keys(this.actor.system.experiences)[data];
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return this.actor.system.experiences[experience].name;
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return this.actor.system.experiences[experience].name;
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})
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})
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);
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);
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@ -39,7 +39,7 @@ export default class DhCompanionLevelUp extends BaseLevelUp {
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.filter(exp => exp.data.length > 0)
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.filter(exp => exp.data.length > 0)
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.flatMap(exp =>
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.flatMap(exp =>
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exp.data.map(data => {
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exp.data.map(data => {
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const experience = Object.keys(this.actor.system.experiences).find(x => x === data);
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const experience = Object.keys(this.actor.system.experiences)[data];
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return this.actor.system.experiences[experience].name;
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return this.actor.system.experiences[experience].name;
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})
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})
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);
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);
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@ -98,11 +98,17 @@ export default class DHAdversarySettings extends DHBaseActorSettings {
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async _onDrop(event) {
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async _onDrop(event) {
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
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if (data.fromInternal) return;
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const item = await fromUuid(data.uuid);
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const item = await fromUuid(data.uuid);
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if (item.type === 'feature') {
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if (item?.type === 'feature') {
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await this.actor.createEmbeddedDocuments('Item', [item]);
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if (data.fromInternal && item.parent?.uuid === this.actor.uuid) {
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return;
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}
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const itemData = item.toObject();
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delete itemData._id;
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await this.actor.createEmbeddedDocuments('Item', [itemData]);
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}
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}
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}
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}
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}
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}
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@ -129,6 +129,7 @@ export default function DHApplicationMixin(Base) {
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const docs = [];
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const docs = [];
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for (const docData of this.relatedDocs) {
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for (const docData of this.relatedDocs) {
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if (!docData) continue;
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const doc = await foundry.utils.fromUuid(docData.uuid);
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const doc = await foundry.utils.fromUuid(docData.uuid);
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docs.push(doc);
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docs.push(doc);
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}
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}
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@ -419,7 +420,7 @@ export default function DHApplicationMixin(Base) {
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: this.document.system.actions?.get(actionId);
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: this.document.system.actions?.get(actionId);
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if (!doc) return;
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if (!doc) return;
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const description = doc.system?.description ?? doc.description;
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const description = game.i18n.localize(doc.system?.description ?? doc.description);
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const isAction = !!actionId;
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const isAction = !!actionId;
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descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(
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descriptionElement.innerHTML = await foundry.applications.ux.TextEditor.implementation.enrichHTML(
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description,
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description,
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@ -181,7 +181,13 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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static async #deleteFeature(_, element) {
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static async #deleteFeature(_, element) {
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const target = element.closest('[data-item-uuid]');
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const target = element.closest('[data-item-uuid]');
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const feature = await getDocFromElement(target);
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const feature = await getDocFromElement(target);
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if (!feature) return ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.featureIsMissing'));
|
if (!feature) {
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await this.document.update({
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'system.features': this.document.system.features
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.filter(x => x.item)
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.map(x => ({ ...x, item: x.item.uuid }))
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});
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} else
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await this.document.update({
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await this.document.update({
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'system.features': this.document.system.features
|
'system.features': this.document.system.features
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.filter(x => target.dataset.type !== x.type || x.item.uuid !== feature.uuid)
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.filter(x => target.dataset.type !== x.type || x.item.uuid !== feature.uuid)
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|
|
@ -259,21 +265,45 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
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if (data.fromInternal) return;
|
if (data.fromInternal) return;
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|
|
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const target = event.target.closest('fieldset.drop-section');
|
const target = event.target.closest('fieldset.drop-section');
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const item = await fromUuid(data.uuid);
|
let item = await fromUuid(data.uuid);
|
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if (item?.type === 'feature') {
|
if (item?.type === 'feature') {
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|
const cls = foundry.documents.Item.implementation;
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|
|
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|
if (this.document.parent?.type === 'character') {
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|
const itemData = item.toObject();
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|
item = await cls.create(
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|
{
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|
...itemData,
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|
system: {
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|
...itemData.system,
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||||||
|
originItemType: this.document.type,
|
||||||
|
originId: this.document.id,
|
||||||
|
identifier: this.document.system.isMulticlass ? 'multiclass' : null
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{ parent: this.document.parent }
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
if (target.dataset.type) {
|
if (target.dataset.type) {
|
||||||
await this.document.update({
|
await this.document.update(
|
||||||
|
{
|
||||||
'system.features': [...this.document.system.features, { type: target.dataset.type, item }].map(
|
'system.features': [...this.document.system.features, { type: target.dataset.type, item }].map(
|
||||||
x => ({
|
x => ({
|
||||||
...x,
|
...x,
|
||||||
item: x.item?.uuid
|
item: x.item?.uuid
|
||||||
})
|
})
|
||||||
)
|
)
|
||||||
});
|
},
|
||||||
|
{ parent: this.document.parent?.type === 'character' ? this.document.parent : undefined }
|
||||||
|
);
|
||||||
} else {
|
} else {
|
||||||
await this.document.update({
|
await this.document.update(
|
||||||
|
{
|
||||||
'system.features': [...this.document.system.features, item].map(x => x.uuid)
|
'system.features': [...this.document.system.features, item].map(x => x.uuid)
|
||||||
});
|
},
|
||||||
|
{ parent: this.document.parent?.type === 'character' ? this.document.parent : undefined }
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -121,6 +121,16 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_attachPartListeners(partId, htmlElement, options) {
|
||||||
|
super._attachPartListeners(partId, htmlElement, options);
|
||||||
|
|
||||||
|
htmlElement
|
||||||
|
.querySelectorAll('[data-action="selectFolder"]')
|
||||||
|
.forEach(element => element.addEventListener("contextmenu", (event) => {
|
||||||
|
event.target.classList.toggle('expanded');
|
||||||
|
}))
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
/* Rendering */
|
/* Rendering */
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
@ -179,9 +189,20 @@ export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
|
||||||
}
|
}
|
||||||
|
|
||||||
this.items = ItemBrowser.sortBy(items, 'name');
|
this.items = ItemBrowser.sortBy(items, 'name');
|
||||||
|
|
||||||
|
if(target) {
|
||||||
|
target.closest('.compendium-sidebar').querySelectorAll('[data-action="selectFolder"]').forEach(element => element.classList.remove("is-selected"))
|
||||||
|
target.classList.add('is-selected');
|
||||||
|
}
|
||||||
|
|
||||||
this.render({ force: true });
|
this.render({ force: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_replaceHTML(result, content, options) {
|
||||||
|
if(!options.isFirstRender) delete result.sidebar;
|
||||||
|
super._replaceHTML(result, content, options);
|
||||||
|
}
|
||||||
|
|
||||||
static expandContent(_, target) {
|
static expandContent(_, target) {
|
||||||
const parent = target.parentElement;
|
const parent = target.parentElement;
|
||||||
parent.classList.toggle('expanded');
|
parent.classList.toggle('expanded');
|
||||||
|
|
|
||||||
|
|
@ -183,11 +183,11 @@ export const conditions = {
|
||||||
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
|
icon: 'icons/magic/control/debuff-chains-shackle-movement-red.webp',
|
||||||
description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
|
description: 'DAGGERHEART.CONFIG.Condition.restrained.description'
|
||||||
},
|
},
|
||||||
unconcious: {
|
unconscious: {
|
||||||
id: 'unconcious',
|
id: 'unconscious',
|
||||||
name: 'DAGGERHEART.CONFIG.Condition.unconcious.name',
|
name: 'DAGGERHEART.CONFIG.Condition.unconscious.name',
|
||||||
icon: 'icons/magic/control/sleep-bubble-purple.webp',
|
icon: 'icons/magic/control/sleep-bubble-purple.webp',
|
||||||
description: 'DAGGERHEART.CONFIG.Condition.unconcious.description'
|
description: 'DAGGERHEART.CONFIG.Condition.unconscious.description'
|
||||||
},
|
},
|
||||||
dead: {
|
dead: {
|
||||||
id: 'dead',
|
id: 'dead',
|
||||||
|
|
@ -533,6 +533,10 @@ export const getDiceSoNicePresets = async (hopeFaces, fearFaces, advantageFaces
|
||||||
};
|
};
|
||||||
|
|
||||||
export const refreshTypes = {
|
export const refreshTypes = {
|
||||||
|
scene: {
|
||||||
|
id: 'session',
|
||||||
|
label: 'DAGGERHEART.GENERAL.RefreshType.scene'
|
||||||
|
},
|
||||||
session: {
|
session: {
|
||||||
id: 'session',
|
id: 'session',
|
||||||
label: 'DAGGERHEART.GENERAL.RefreshType.session'
|
label: 'DAGGERHEART.GENERAL.RefreshType.session'
|
||||||
|
|
|
||||||
|
|
@ -325,7 +325,7 @@ export const compendiumConfig = {
|
||||||
"equipments": {
|
"equipments": {
|
||||||
id: "equipments",
|
id: "equipments",
|
||||||
keys: ["armors", "weapons", "consumables", "loot"],
|
keys: ["armors", "weapons", "consumables", "loot"],
|
||||||
label: "Equipments",
|
label: "Equipment",
|
||||||
type: ["armor", "weapon", "consumable", "loot"],
|
type: ["armor", "weapon", "consumable", "loot"],
|
||||||
listType: "items"
|
listType: "items"
|
||||||
},
|
},
|
||||||
|
|
|
||||||
|
|
@ -780,7 +780,15 @@ export const weaponFeatures = {
|
||||||
mode: 2,
|
mode: 2,
|
||||||
value: '1'
|
value: '1'
|
||||||
}
|
}
|
||||||
]
|
],
|
||||||
|
system: {
|
||||||
|
rangeDependence: {
|
||||||
|
enabled: true,
|
||||||
|
range: 'melee',
|
||||||
|
target: 'hostile',
|
||||||
|
type: 'withinRange'
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
@ -1079,7 +1087,15 @@ export const weaponFeatures = {
|
||||||
mode: 2,
|
mode: 2,
|
||||||
value: 'ITEM.@system.tier + 1'
|
value: 'ITEM.@system.tier + 1'
|
||||||
}
|
}
|
||||||
]
|
],
|
||||||
|
system: {
|
||||||
|
rangeDependence: {
|
||||||
|
enabled: true,
|
||||||
|
range: 'melee',
|
||||||
|
target: 'hostile',
|
||||||
|
type: 'withinRange'
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
@ -1208,7 +1224,7 @@ export const weaponFeatures = {
|
||||||
img: 'icons/skills/melee/strike-sword-slashing-red.webp',
|
img: 'icons/skills/melee/strike-sword-slashing-red.webp',
|
||||||
changes: [
|
changes: [
|
||||||
{
|
{
|
||||||
key: 'system.bonuses.roll.primaryWeapon.attack',
|
key: 'system.bonuses.roll.primaryWeapon.bonus',
|
||||||
mode: 2,
|
mode: 2,
|
||||||
value: 1
|
value: 1
|
||||||
}
|
}
|
||||||
|
|
@ -1357,7 +1373,7 @@ export const weaponFeatures = {
|
||||||
actionType: 'action',
|
actionType: 'action',
|
||||||
chatDisplay: true,
|
chatDisplay: true,
|
||||||
name: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.name',
|
name: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.name',
|
||||||
description: 'DAGGERHEART.CONFIG.WeaponFeature.actions.bendTime.description',
|
description: 'DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.description',
|
||||||
img: 'icons/magic/time/clock-spinning-gold-pink.webp'
|
img: 'icons/magic/time/clock-spinning-gold-pink.webp'
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
|
||||||
|
|
@ -208,7 +208,14 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
||||||
}
|
}
|
||||||
|
|
||||||
async consume(config, successCost = false) {
|
async consume(config, successCost = false) {
|
||||||
const usefulResources = foundry.utils.deepClone(this.actor.system.resources);
|
const usefulResources = {
|
||||||
|
...foundry.utils.deepClone(this.actor.system.resources),
|
||||||
|
fear: {
|
||||||
|
value: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Resources.Fear),
|
||||||
|
max: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Homebrew).maxFear,
|
||||||
|
reversed: false
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
for (var cost of config.costs) {
|
for (var cost of config.costs) {
|
||||||
if (cost.keyIsID) {
|
if (cost.keyIsID) {
|
||||||
|
|
|
||||||
|
|
@ -6,7 +6,8 @@ export default class DHDamageAction extends DHBaseAction {
|
||||||
|
|
||||||
getFormulaValue(part, data) {
|
getFormulaValue(part, data) {
|
||||||
let formulaValue = part.value;
|
let formulaValue = part.value;
|
||||||
if (data.hasRoll && part.resultBased && data.system.roll.result.duality === -1) return part.valueAlt;
|
|
||||||
|
if (data.hasRoll && part.resultBased && data.roll.result.duality === -1) return part.valueAlt;
|
||||||
|
|
||||||
const isAdversary = this.actor.type === 'adversary';
|
const isAdversary = this.actor.type === 'adversary';
|
||||||
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
|
||||||
|
|
@ -35,7 +36,7 @@ export default class DHDamageAction extends DHBaseAction {
|
||||||
const systemData = data.system ?? data;
|
const systemData = data.system ?? data;
|
||||||
|
|
||||||
let formulas = this.damage.parts.map(p => ({
|
let formulas = this.damage.parts.map(p => ({
|
||||||
formula: this.getFormulaValue(p, data).getFormula(this.actor),
|
formula: this.getFormulaValue(p, systemData).getFormula(this.actor),
|
||||||
damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type,
|
damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type,
|
||||||
applyTo: p.applyTo
|
applyTo: p.applyTo
|
||||||
}));
|
}));
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,7 @@ export default class BeastformEffect extends BaseEffect {
|
||||||
|
|
||||||
if (this.parent.parent?.type === 'character') {
|
if (this.parent.parent?.type === 'character') {
|
||||||
this.parent.parent.system.primaryWeapon?.update?.({ 'system.equipped': false });
|
this.parent.parent.system.primaryWeapon?.update?.({ 'system.equipped': false });
|
||||||
this.parent.parent.system.secondayWeapon?.update?.({ 'system.equipped': false });
|
this.parent.parent.system.secondaryWeapon?.update?.({ 'system.equipped': false });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -351,6 +351,17 @@ export default class DhCharacter extends BaseDataActor {
|
||||||
return [...classDomains, ...multiclassDomains];
|
return [...classDomains, ...multiclassDomains];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
get domainData() {
|
||||||
|
const allDomainData = CONFIG.DH.DOMAIN.allDomains();
|
||||||
|
return this.domains.map(key => {
|
||||||
|
const domain = allDomainData[key];
|
||||||
|
return {
|
||||||
|
...domain,
|
||||||
|
label: game.i18n.localize(domain.label)
|
||||||
|
};
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
get domainCards() {
|
get domainCards() {
|
||||||
const domainCards = this.parent.items.filter(x => x.type === 'domainCard');
|
const domainCards = this.parent.items.filter(x => x.type === 'domainCard');
|
||||||
const loadout = domainCards.filter(x => !x.system.inVault);
|
const loadout = domainCards.filter(x => !x.system.inVault);
|
||||||
|
|
|
||||||
|
|
@ -60,7 +60,7 @@ export default class DHArmor extends AttachableItem {
|
||||||
const allowed = await super._preUpdate(changes, options, user);
|
const allowed = await super._preUpdate(changes, options, user);
|
||||||
if (allowed === false) return false;
|
if (allowed === false) return false;
|
||||||
|
|
||||||
if (changes.system.armorFeatures) {
|
if (changes.system?.armorFeatures) {
|
||||||
const removed = this.armorFeatures.filter(x => !changes.system.armorFeatures.includes(x));
|
const removed = this.armorFeatures.filter(x => !changes.system.armorFeatures.includes(x));
|
||||||
const added = changes.system.armorFeatures.filter(x => !this.armorFeatures.includes(x));
|
const added = changes.system.armorFeatures.filter(x => !this.armorFeatures.includes(x));
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -134,6 +134,7 @@ export default class DHBeastform extends BaseDataItem {
|
||||||
this.parent.effects.filter(x => x.type !== 'beastform').map(x => x.toObject())
|
this.parent.effects.filter(x => x.type !== 'beastform').map(x => x.toObject())
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const tokenImages = await this.parent.parent.getTokenImages();
|
||||||
const beastformEffect = this.parent.effects.find(x => x.type === 'beastform');
|
const beastformEffect = this.parent.effects.find(x => x.type === 'beastform');
|
||||||
await beastformEffect.updateSource({
|
await beastformEffect.updateSource({
|
||||||
changes: [
|
changes: [
|
||||||
|
|
@ -148,7 +149,7 @@ export default class DHBeastform extends BaseDataItem {
|
||||||
],
|
],
|
||||||
system: {
|
system: {
|
||||||
characterTokenData: {
|
characterTokenData: {
|
||||||
tokenImg: this.parent.parent.prototypeToken.texture.src,
|
tokenImg: tokenImages[0],
|
||||||
tokenRingImg: this.parent.parent.prototypeToken.ring.subject.texture,
|
tokenRingImg: this.parent.parent.prototypeToken.ring.subject.texture,
|
||||||
tokenSize: {
|
tokenSize: {
|
||||||
height: this.parent.parent.prototypeToken.height,
|
height: this.parent.parent.prototypeToken.height,
|
||||||
|
|
|
||||||
|
|
@ -33,6 +33,11 @@ export default class DHDomainCard extends BaseDataItem {
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
get domainLabel() {
|
||||||
|
const allDomainData = CONFIG.DH.DOMAIN.allDomains();
|
||||||
|
return game.i18n.localize(allDomainData[this.domain].label);
|
||||||
|
}
|
||||||
|
|
||||||
/* -------------------------------------------- */
|
/* -------------------------------------------- */
|
||||||
|
|
||||||
/**@override */
|
/**@override */
|
||||||
|
|
@ -71,7 +76,7 @@ export default class DHDomainCard extends BaseDataItem {
|
||||||
_getTags() {
|
_getTags() {
|
||||||
const tags = [
|
const tags = [
|
||||||
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
|
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
|
||||||
game.i18n.localize(`DAGGERHEART.GENERAL.Domain.${this.domain}.label`),
|
this.domainLabel,
|
||||||
`${game.i18n.localize('DAGGERHEART.ITEMS.DomainCard.recallCost')}: ${this.recallCost}`
|
`${game.i18n.localize('DAGGERHEART.ITEMS.DomainCard.recallCost')}: ${this.recallCost}`
|
||||||
];
|
];
|
||||||
|
|
||||||
|
|
@ -85,7 +90,7 @@ export default class DHDomainCard extends BaseDataItem {
|
||||||
_getLabels() {
|
_getLabels() {
|
||||||
const labels = [
|
const labels = [
|
||||||
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
|
game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
|
||||||
game.i18n.localize(`DAGGERHEART.GENERAL.Domain.${this.domain}.label`),
|
this.domainLabel,
|
||||||
{
|
{
|
||||||
value: `${this.recallCost}`, //converts the number to a string
|
value: `${this.recallCost}`, //converts the number to a string
|
||||||
icons: ['fa-bolt']
|
icons: ['fa-bolt']
|
||||||
|
|
|
||||||
|
|
@ -21,7 +21,7 @@ export default class DHSubclass extends BaseDataItem {
|
||||||
integer: false,
|
integer: false,
|
||||||
nullable: true,
|
nullable: true,
|
||||||
initial: null,
|
initial: null,
|
||||||
label: "DAGGERHEART.ITEMS.Subclass.spellcastingTrait"
|
label: 'DAGGERHEART.ITEMS.Subclass.spellcastingTrait'
|
||||||
}),
|
}),
|
||||||
features: new ItemLinkFields(),
|
features: new ItemLinkFields(),
|
||||||
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
featureState: new fields.NumberField({ required: true, initial: 1, min: 1 }),
|
||||||
|
|
@ -50,7 +50,8 @@ export default class DHSubclass extends BaseDataItem {
|
||||||
|
|
||||||
async _preCreate(data, options, user) {
|
async _preCreate(data, options, user) {
|
||||||
if (this.actor?.type === 'character') {
|
if (this.actor?.type === 'character') {
|
||||||
const dataUuid = data.uuid ?? data._stats?.compendiumSource ?? `Item.${data._id}`;
|
const dataUuid =
|
||||||
|
data.uuid ?? (data.folder ? `Compendium.daggerheart.subclasses.Item.${data._id}` : `Item.${data._id}`);
|
||||||
if (this.actor.system.class.subclass) {
|
if (this.actor.system.class.subclass) {
|
||||||
if (this.actor.system.multiclass.subclass) {
|
if (this.actor.system.multiclass.subclass) {
|
||||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.subclassesAlreadyPresent'));
|
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.subclassesAlreadyPresent'));
|
||||||
|
|
|
||||||
|
|
@ -159,13 +159,15 @@ export default class DamageRoll extends DHRoll {
|
||||||
if (config.data?.parent) {
|
if (config.data?.parent) {
|
||||||
if (config.data.parent.appliedEffects) {
|
if (config.data.parent.appliedEffects) {
|
||||||
// Bardic Rally
|
// Bardic Rally
|
||||||
mods.rally = {
|
const rallyChoices = config.data?.parent?.appliedEffects.reduce((a, c) => {
|
||||||
label: 'DAGGERHEART.CLASS.Feature.rallyDice',
|
|
||||||
values: config.data?.parent?.appliedEffects.reduce((a, c) => {
|
|
||||||
const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
|
const change = c.changes.find(ch => ch.key === 'system.bonuses.rally');
|
||||||
if (change) a.push({ value: c.id, label: change.value });
|
if (change) a.push({ value: c.id, label: change.value });
|
||||||
return a;
|
return a;
|
||||||
}, []),
|
}, [])
|
||||||
|
if(rallyChoices.length) {
|
||||||
|
mods.rally = {
|
||||||
|
label: 'DAGGERHEART.CLASS.Feature.rallyDice',
|
||||||
|
values: rallyChoices,
|
||||||
value: null,
|
value: null,
|
||||||
beforeCrit: true,
|
beforeCrit: true,
|
||||||
callback: part => {
|
callback: part => {
|
||||||
|
|
@ -179,6 +181,7 @@ export default class DamageRoll extends DHRoll {
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
const item = config.data.parent.items?.get(config.source.item);
|
const item = config.data.parent.items?.get(config.source.item);
|
||||||
if (item) {
|
if (item) {
|
||||||
|
|
|
||||||
|
|
@ -238,7 +238,7 @@ export const registerRollDiceHooks = () => {
|
||||||
|
|
||||||
if (updates.length) {
|
if (updates.length) {
|
||||||
const target = actor.system.partner ?? actor;
|
const target = actor.system.partner ?? actor;
|
||||||
if (!['dead', 'unconcious'].some(x => actor.statuses.has(x))) {
|
if (!['dead', 'unconscious'].some(x => actor.statuses.has(x))) {
|
||||||
setTimeout(() => {
|
setTimeout(() => {
|
||||||
target.modifyResource(updates);
|
target.modifyResource(updates);
|
||||||
}, 50);
|
}, 50);
|
||||||
|
|
|
||||||
|
|
@ -19,7 +19,7 @@ export default class DualityRoll extends D20Roll {
|
||||||
|
|
||||||
get title() {
|
get title() {
|
||||||
return game.i18n.localize(
|
return game.i18n.localize(
|
||||||
"DAGGERHEART.GENERAL.dualityRoll"
|
`DAGGERHEART.GENERAL.${this.options?.roll?.type === CONFIG.DH.ITEM.actionTypes.reaction.id ? 'reactionRoll' : 'dualityRoll'}`
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -125,10 +125,7 @@ export default class DualityRoll extends D20Roll {
|
||||||
}
|
}
|
||||||
|
|
||||||
createBaseDice() {
|
createBaseDice() {
|
||||||
if (
|
if (this.dice[0] instanceof foundry.dice.terms.Die && this.dice[1] instanceof foundry.dice.terms.Die) {
|
||||||
this.dice[0] instanceof foundry.dice.terms.Die &&
|
|
||||||
this.dice[1] instanceof foundry.dice.terms.Die
|
|
||||||
) {
|
|
||||||
this.terms = [this.terms[0], this.terms[1], this.terms[2]];
|
this.terms = [this.terms[0], this.terms[1], this.terms[2]];
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -84,6 +84,8 @@ export default class DhpActor extends Actor {
|
||||||
|
|
||||||
await this.update({ 'system.levelData.level.changed': Math.min(newLevel, maxLevel) });
|
await this.update({ 'system.levelData.level.changed': Math.min(newLevel, maxLevel) });
|
||||||
} else {
|
} else {
|
||||||
|
const levelupAuto = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).levelupAuto;
|
||||||
|
|
||||||
const usedLevel = Math.max(newLevel, 1);
|
const usedLevel = Math.max(newLevel, 1);
|
||||||
if (newLevel < 1) {
|
if (newLevel < 1) {
|
||||||
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.tooLowLevel'));
|
ui.notifications.warn(game.i18n.localize('DAGGERHEART.UI.Notifications.tooLowLevel'));
|
||||||
|
|
@ -95,6 +97,7 @@ export default class DhpActor extends Actor {
|
||||||
return acc;
|
return acc;
|
||||||
}, {});
|
}, {});
|
||||||
|
|
||||||
|
if (levelupAuto) {
|
||||||
const features = [];
|
const features = [];
|
||||||
const domainCards = [];
|
const domainCards = [];
|
||||||
const experiences = [];
|
const experiences = [];
|
||||||
|
|
@ -105,7 +108,9 @@ export default class DhpActor extends Actor {
|
||||||
.forEach(levelKey => {
|
.forEach(levelKey => {
|
||||||
const level = this.system.levelData.levelups[levelKey];
|
const level = this.system.levelData.levelups[levelKey];
|
||||||
const achievementCards = level.achievements.domainCards.map(x => x.itemUuid);
|
const achievementCards = level.achievements.domainCards.map(x => x.itemUuid);
|
||||||
const advancementCards = level.selections.filter(x => x.type === 'domainCard').map(x => x.itemUuid);
|
const advancementCards = level.selections
|
||||||
|
.filter(x => x.type === 'domainCard')
|
||||||
|
.map(x => x.itemUuid);
|
||||||
domainCards.push(...achievementCards, ...advancementCards);
|
domainCards.push(...achievementCards, ...advancementCards);
|
||||||
experiences.push(...Object.keys(level.achievements.experiences));
|
experiences.push(...Object.keys(level.achievements.experiences));
|
||||||
features.push(...level.selections.flatMap(x => x.features));
|
features.push(...level.selections.flatMap(x => x.features));
|
||||||
|
|
@ -151,11 +156,18 @@ export default class DhpActor extends Actor {
|
||||||
}
|
}
|
||||||
|
|
||||||
if (multiclass) {
|
if (multiclass) {
|
||||||
const multiclassSubclass = this.items.find(x => x.type === 'subclass' && x.system.isMulticlass);
|
|
||||||
const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
|
const multiclassItem = this.items.find(x => x.uuid === multiclass.itemUuid);
|
||||||
|
const multiclassFeatures = this.items.filter(
|
||||||
|
x => x.system.originItemType === 'class' && x.system.identifier === 'multiclass'
|
||||||
|
);
|
||||||
|
const subclassFeatures = this.items.filter(
|
||||||
|
x => x.system.originItemType === 'subclass' && x.system.identifier === 'multiclass'
|
||||||
|
);
|
||||||
|
|
||||||
multiclassSubclass.delete();
|
this.deleteEmbeddedDocuments(
|
||||||
multiclassItem.delete();
|
'Item',
|
||||||
|
[multiclassItem, ...multiclassFeatures, ...subclassFeatures].map(x => x.id)
|
||||||
|
);
|
||||||
|
|
||||||
this.update({
|
this.update({
|
||||||
'system.multiclass': {
|
'system.multiclass': {
|
||||||
|
|
@ -169,6 +181,7 @@ export default class DhpActor extends Actor {
|
||||||
const itemCard = this.items.find(x => x.uuid === domainCard);
|
const itemCard = this.items.find(x => x.uuid === domainCard);
|
||||||
itemCard.delete();
|
itemCard.delete();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
await this.update({
|
await this.update({
|
||||||
system: {
|
system: {
|
||||||
|
|
@ -315,6 +328,7 @@ export default class DhpActor extends Actor {
|
||||||
...multiclassData,
|
...multiclassData,
|
||||||
system: {
|
system: {
|
||||||
...multiclassData.system,
|
...multiclassData.system,
|
||||||
|
features: multiclassData.system.features.filter(x => x.type !== 'hope'),
|
||||||
domains: [multiclass.secondaryData.domain],
|
domains: [multiclass.secondaryData.domain],
|
||||||
isMulticlass: true
|
isMulticlass: true
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -69,6 +69,11 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(!game.user.isGM && !this.isAuthor && !this.speakerActor?.isOwner) {
|
||||||
|
const buttons = html.querySelectorAll(".ability-card-footer > .ability-use-button");
|
||||||
|
buttons.forEach(b => b.remove());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
addChatListeners(html) {
|
addChatListeners(html) {
|
||||||
|
|
|
||||||
|
|
@ -60,7 +60,7 @@ export default class RegisterHandlebarsHelpers {
|
||||||
|
|
||||||
static rollParsed(value, actor, item, numerical) {
|
static rollParsed(value, actor, item, numerical) {
|
||||||
const isNumerical = typeof numerical === 'boolean' ? numerical : false;
|
const isNumerical = typeof numerical === 'boolean' ? numerical : false;
|
||||||
const result = itemAbleRollParse(value, actor.getRollData(), item);
|
const result = itemAbleRollParse(value, actor?.getRollData() ?? {}, item);
|
||||||
return isNumerical ? (!result ? 0 : Number(result)) : result;
|
return isNumerical ? (!result ? 0 : Number(result)) : result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -85,7 +85,12 @@ export const chunkify = (array, chunkSize, mappingFunc) => {
|
||||||
|
|
||||||
export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}) => {
|
export const tagifyElement = (element, baseOptions, onChange, tagifyOptions = {}) => {
|
||||||
const { maxTags } = tagifyOptions;
|
const { maxTags } = tagifyOptions;
|
||||||
const options = typeof baseOptions === 'object' ? Object.values(baseOptions) : baseOptions;
|
const options = Array.isArray(baseOptions)
|
||||||
|
? baseOptions
|
||||||
|
: Object.keys(baseOptions).map(optionKey => ({
|
||||||
|
...baseOptions[optionKey],
|
||||||
|
id: optionKey
|
||||||
|
}));
|
||||||
|
|
||||||
const tagifyElement = new Tagify(element, {
|
const tagifyElement = new Tagify(element, {
|
||||||
tagTextProp: 'name',
|
tagTextProp: 'name',
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"type": "Item",
|
"type": "Actor",
|
||||||
"folder": null,
|
"folder": null,
|
||||||
"name": "Tier 1",
|
"name": "Tier 1",
|
||||||
"color": null,
|
"color": null,
|
||||||
|
|
@ -14,10 +14,7 @@
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1"
|
||||||
"createdTime": 1752684226915,
|
|
||||||
"modifiedTime": 1752684226915,
|
|
||||||
"lastModifiedBy": "k0gmQFlvrPvlTtbh"
|
|
||||||
},
|
},
|
||||||
"_key": "!folders!sxvlEwi25uAoB2C5"
|
"_key": "!folders!sxvlEwi25uAoB2C5"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"type": "Item",
|
"type": "Actor",
|
||||||
"folder": null,
|
"folder": null,
|
||||||
"name": "Tier 2",
|
"name": "Tier 2",
|
||||||
"color": null,
|
"color": null,
|
||||||
|
|
@ -14,10 +14,7 @@
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1"
|
||||||
"createdTime": 1752684230275,
|
|
||||||
"modifiedTime": 1752684230275,
|
|
||||||
"lastModifiedBy": "k0gmQFlvrPvlTtbh"
|
|
||||||
},
|
},
|
||||||
"_key": "!folders!OgzrmfH1ZbpljX7k"
|
"_key": "!folders!OgzrmfH1ZbpljX7k"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"type": "Item",
|
"type": "Actor",
|
||||||
"folder": null,
|
"folder": null,
|
||||||
"name": "Tier 3",
|
"name": "Tier 3",
|
||||||
"color": null,
|
"color": null,
|
||||||
|
|
@ -14,10 +14,7 @@
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1"
|
||||||
"createdTime": 1752684233122,
|
|
||||||
"modifiedTime": 1752684233122,
|
|
||||||
"lastModifiedBy": "k0gmQFlvrPvlTtbh"
|
|
||||||
},
|
},
|
||||||
"_key": "!folders!wTI7nZkPhKxl7Wwq"
|
"_key": "!folders!wTI7nZkPhKxl7Wwq"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -1,5 +1,5 @@
|
||||||
{
|
{
|
||||||
"type": "Item",
|
"type": "Actor",
|
||||||
"folder": null,
|
"folder": null,
|
||||||
"name": "Tier 4",
|
"name": "Tier 4",
|
||||||
"color": null,
|
"color": null,
|
||||||
|
|
@ -14,10 +14,7 @@
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.346",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1"
|
||||||
"createdTime": 1752684235596,
|
|
||||||
"modifiedTime": 1752684235596,
|
|
||||||
"lastModifiedBy": "k0gmQFlvrPvlTtbh"
|
|
||||||
},
|
},
|
||||||
"_key": "!folders!7XHlANCPz18yvl5L"
|
"_key": "!folders!7XHlANCPz18yvl5L"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -9,7 +9,7 @@
|
||||||
"resource": {
|
"resource": {
|
||||||
"type": "diceValue",
|
"type": "diceValue",
|
||||||
"value": 0,
|
"value": 0,
|
||||||
"max": "2",
|
"max": "@system.traits.strength.value",
|
||||||
"icon": "",
|
"icon": "",
|
||||||
"recovery": "session"
|
"recovery": "session"
|
||||||
},
|
},
|
||||||
|
|
@ -28,12 +28,12 @@
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
"duplicateSource": null,
|
"duplicateSource": null,
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.347",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "1.0.0",
|
||||||
"createdTime": 1754352649696,
|
"createdTime": 1754352649696,
|
||||||
"modifiedTime": 1754352712334,
|
"modifiedTime": 1754845640002,
|
||||||
"lastModifiedBy": "Q9NoTaEarn3VMS6Z"
|
"lastModifiedBy": "H02dtt2xvVJvYESk"
|
||||||
},
|
},
|
||||||
"_key": "!items!Xd7RYhfTxIj9aWI2"
|
"_key": "!items!Xd7RYhfTxIj9aWI2"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -59,13 +59,13 @@
|
||||||
{
|
{
|
||||||
"key": "system.bonuses.damage.physical.dice",
|
"key": "system.bonuses.damage.physical.dice",
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
"value": "@system.tierd6",
|
"value": "@tierd6",
|
||||||
"priority": null
|
"priority": null
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
"key": "system.bonuses.damage.magical.dice",
|
"key": "system.bonuses.damage.magical.dice",
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
"value": "@system.tierd6",
|
"value": "@tierd6",
|
||||||
"priority": null
|
"priority": null
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
|
|
|
||||||
|
|
@ -63,7 +63,7 @@
|
||||||
"attached": [],
|
"attached": [],
|
||||||
"tier": 4,
|
"tier": 4,
|
||||||
"equipped": false,
|
"equipped": false,
|
||||||
"baseScore": 0,
|
"baseScore": 6,
|
||||||
"armorFeatures": [
|
"armorFeatures": [
|
||||||
{
|
{
|
||||||
"value": "burning",
|
"value": "burning",
|
||||||
|
|
@ -77,8 +77,8 @@
|
||||||
"value": 0
|
"value": 0
|
||||||
},
|
},
|
||||||
"baseThresholds": {
|
"baseThresholds": {
|
||||||
"major": 0,
|
"major": 13,
|
||||||
"severe": 0
|
"severe": 36
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"effects": [],
|
"effects": [],
|
||||||
|
|
@ -92,12 +92,12 @@
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
"duplicateSource": null,
|
"duplicateSource": null,
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.347",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "1.0.0",
|
||||||
"createdTime": 1753809470138,
|
"createdTime": 1753809470138,
|
||||||
"modifiedTime": 1753809633344,
|
"modifiedTime": 1754853048367,
|
||||||
"lastModifiedBy": "FecEtPuoQh6MpjQ0"
|
"lastModifiedBy": "7zAk0CoP90J7ebn0"
|
||||||
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@ -2,7 +2,7 @@
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@ -16,7 +16,7 @@
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@ -109,14 +109,21 @@
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|
@ -81,7 +40,7 @@
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|
||||||
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}
|
||||||
|
|
|
||||||
|
|
@ -3,7 +3,7 @@
|
||||||
"name": "Light-Frame Wheelchair",
|
"name": "Light-Frame Wheelchair",
|
||||||
"type": "weapon",
|
"type": "weapon",
|
||||||
"_id": "iaGnlUkShBgdeMo0",
|
"_id": "iaGnlUkShBgdeMo0",
|
||||||
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"img": "systems/daggerheart/assets/icons/documents/items/LightWheelchair.webp",
|
||||||
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|
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|
||||||
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|
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|
||||||
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|
||||||
|
|
@ -143,12 +143,12 @@
|
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|
||||||
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|
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||||||
|
|
|
||||||
|
|
@ -7,21 +7,22 @@
|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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|
||||||
"chatDisplay": true,
|
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|
||||||
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|
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|
||||||
"description": "On a successful attack, your next attack against the same target with your primary weapon automatically succeeds.",
|
"description": "On a successful attack, your next attack against the same target with your primary weapon automatically succeeds.",
|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
"target": {
|
||||||
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|
"type": "any",
|
||||||
|
|
@ -36,10 +37,10 @@
|
||||||
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|
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|
||||||
"weaponFeatures": [
|
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|
||||||
{
|
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|
||||||
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|
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@ -135,12 +136,12 @@
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|
|
|
||||||
|
|
@ -16,7 +16,7 @@
|
||||||
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|
||||||
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||||||
|
|
@ -114,9 +114,16 @@
|
||||||
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
@ -132,14 +139,14 @@
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@ -152,12 +159,12 @@
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|
|
||||||
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|
@ -16,7 +16,7 @@
|
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|
@ -114,9 +114,16 @@
|
||||||
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|
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|
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|
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@ -132,14 +139,14 @@
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@ -152,12 +159,12 @@
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|
|
||||||
|
|
@ -16,7 +16,7 @@
|
||||||
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|
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|
||||||
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|
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|
@ -119,9 +119,16 @@
|
||||||
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@ -137,14 +144,14 @@
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@ -157,12 +164,12 @@
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@ -16,7 +16,7 @@
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|
@ -109,14 +109,21 @@
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||||||
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||||||
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||||||
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||||||
|
|
@ -152,12 +159,12 @@
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
"duplicateSource": null,
|
"duplicateSource": null,
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.347",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "1.0.0",
|
||||||
"createdTime": 1753836302436,
|
"createdTime": 1753836302436,
|
||||||
"modifiedTime": 1753836334493,
|
"modifiedTime": 1754815251135,
|
||||||
"lastModifiedBy": "FecEtPuoQh6MpjQ0"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items!I1nDGpulg29GpWOW"
|
"_key": "!items!I1nDGpulg29GpWOW"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -12,7 +12,7 @@
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"name": "Bend Time",
|
"name": "Bend Time",
|
||||||
"description": "DAGGERHEART.CONFIG.WeaponFeature.actions.bendTime.description",
|
"description": "DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.description",
|
||||||
"img": "icons/magic/time/clock-spinning-gold-pink.webp",
|
"img": "icons/magic/time/clock-spinning-gold-pink.webp",
|
||||||
"_id": "TzNsQcYm4OVNFQyD",
|
"_id": "TzNsQcYm4OVNFQyD",
|
||||||
"effects": [],
|
"effects": [],
|
||||||
|
|
|
||||||
|
|
@ -16,7 +16,7 @@
|
||||||
{
|
{
|
||||||
"value": "reliable",
|
"value": "reliable",
|
||||||
"effectIds": [
|
"effectIds": [
|
||||||
"Gt0tHtJDQwdSActw"
|
"cOYeI9TxHXpDwszu"
|
||||||
],
|
],
|
||||||
"actionIds": []
|
"actionIds": []
|
||||||
}
|
}
|
||||||
|
|
@ -109,14 +109,21 @@
|
||||||
"img": "icons/skills/melee/strike-sword-slashing-red.webp",
|
"img": "icons/skills/melee/strike-sword-slashing-red.webp",
|
||||||
"changes": [
|
"changes": [
|
||||||
{
|
{
|
||||||
"key": "system.bonuses.roll.primaryWeapon.attack",
|
"key": "system.bonuses.roll.primaryWeapon.bonus",
|
||||||
"mode": 2,
|
"mode": 2,
|
||||||
"value": "1"
|
"value": "1"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"_id": "Gt0tHtJDQwdSActw",
|
"_id": "cOYeI9TxHXpDwszu",
|
||||||
"type": "base",
|
"type": "base",
|
||||||
"system": {},
|
"system": {
|
||||||
|
"rangeDependence": {
|
||||||
|
"enabled": false,
|
||||||
|
"type": "withinRange",
|
||||||
|
"target": "hostile",
|
||||||
|
"range": "melee"
|
||||||
|
}
|
||||||
|
},
|
||||||
"disabled": false,
|
"disabled": false,
|
||||||
"duration": {
|
"duration": {
|
||||||
"startTime": null,
|
"startTime": null,
|
||||||
|
|
@ -132,14 +139,14 @@
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
"duplicateSource": null,
|
"duplicateSource": null,
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.347",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "1.0.0",
|
||||||
"createdTime": 1753829771677,
|
"createdTime": 1754814992368,
|
||||||
"modifiedTime": 1753829771677,
|
"modifiedTime": 1754814992368,
|
||||||
"lastModifiedBy": "FecEtPuoQh6MpjQ0"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items.effects!z6yEdFYQJ5IzgTX3.Gt0tHtJDQwdSActw"
|
"_key": "!items.effects!z6yEdFYQJ5IzgTX3.cOYeI9TxHXpDwszu"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"sort": 0,
|
"sort": 0,
|
||||||
|
|
@ -152,12 +159,12 @@
|
||||||
"compendiumSource": null,
|
"compendiumSource": null,
|
||||||
"duplicateSource": null,
|
"duplicateSource": null,
|
||||||
"exportSource": null,
|
"exportSource": null,
|
||||||
"coreVersion": "13.346",
|
"coreVersion": "13.347",
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "1.0.0",
|
||||||
"createdTime": 1753829740082,
|
"createdTime": 1753829740082,
|
||||||
"modifiedTime": 1753829771680,
|
"modifiedTime": 1754814992370,
|
||||||
"lastModifiedBy": "FecEtPuoQh6MpjQ0"
|
"lastModifiedBy": "MQSznptE5yLT7kj8"
|
||||||
},
|
},
|
||||||
"_key": "!items!z6yEdFYQJ5IzgTX3"
|
"_key": "!items!z6yEdFYQJ5IzgTX3"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -12,7 +12,7 @@
|
||||||
"actionType": "action",
|
"actionType": "action",
|
||||||
"chatDisplay": true,
|
"chatDisplay": true,
|
||||||
"name": "Bend Time",
|
"name": "Bend Time",
|
||||||
"description": "DAGGERHEART.CONFIG.WeaponFeature.actions.bendTime.description",
|
"description": "DAGGERHEART.CONFIG.WeaponFeature.timebending.actions.bendTime.description",
|
||||||
"img": "icons/magic/time/clock-spinning-gold-pink.webp",
|
"img": "icons/magic/time/clock-spinning-gold-pink.webp",
|
||||||
"_id": "gQFuVhPeKzNj93p6",
|
"_id": "gQFuVhPeKzNj93p6",
|
||||||
"effects": [],
|
"effects": [],
|
||||||
|
|
|
||||||
|
|
@ -132,7 +132,7 @@
|
||||||
"image": {},
|
"image": {},
|
||||||
"text": {
|
"text": {
|
||||||
"format": 1,
|
"format": 1,
|
||||||
"content": "<blockquote><p>This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at <a href=\"https://www.daggerheart.com/\" title=\"Daggerheart Official Website\">https://www.daggerheart.com</a>. There are no previous modifications by others.</p><p></p></blockquote><h1>The Foundryborne Team</h1><p></p><p>The Foundryborne Team consists of:</p><p></p><ul><li><p><strong>@harryfuralle</strong></p></li><li><p><strong>@cptn_cosmo</strong></p></li><li><p><strong>@molilo</strong></p></li><li><p><strong>@joaquinp98</strong></p></li><li><p><strong>@dapoulp</strong></p></li><li><p>@ikraik</p></li><li><p>@irktheimp</p></li><li><p>@jacobwojo</p></li><li><p>@vyrth</p></li><li><p>@.ontaro</p></li><li><p>@saatsin</p></li><li><p>@david.xyz</p></li><li><p>@<span style=\"color:oklab(0.988044 0.0000450313 0.0000197887);font-family:'gg sans', 'Noto Sans', 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:oklab(0.262384 0.00252247 -0.00889932);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">lazjen</span></p></li></ul><p></p><p>With Art from:</p><p></p><ul><li><p>UsernameIsInUse</p></li></ul><p></p><p>And special thanks to our hard working community testers:<br /></p><ul><li><p><span style=\"color:oklab(0.988044 0.0000450313 0.0000197887);font-family:'gg sans', 'Noto Sans', 'Helvetica Neue', Helvetica, Arial, sans-serif;font-size:14px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:400;letter-spacing:normal;orphans:2;text-align:start;text-indent:0px;text-transform:none;widows:2;word-spacing:0px;-webkit-text-stroke-width:0px;white-space:normal;background-color:oklab(0.262384 0.00252247 -0.00889932);text-decoration-thickness:initial;text-decoration-style:initial;text-decoration-color:initial;display:inline !important;float:none\">@lazjen</span></p></li></ul><p></p><p>We would also like to thank the FoundryVTT team for their support in publishing this system.</p><p>And, of course, special thanks to the teams at Critical Role and Darrington Press for making such a wonderful game and updating the license to allow a FoundryVTT version of the system.</p><p></p><h1>The Foundryborne Community</h1><p></p><p>Without our amazing community this project would not have been possible.</p><p>You kept us going with both direct contributions and just endless support!</p><p>We thank you with all our hearts.</p><p><a href=\"https://foundryborne.online/\" title=\"Foundryborne official website\">Come join us!</a></p>"
|
"content": "<blockquote><p>This product includes materials from the Daggerheart System Reference Document 1.0, © Critical Role, LLC. under the terms of the Darrington Press Community Gaming (DPCGL) License. More information can be found at <a href=\"https://www.daggerheart.com/\" title=\"Daggerheart Official Website\">https://www.daggerheart.com</a>. There are no previous modifications by others.</p><p></p></blockquote><h1>The Foundryborne Team</h1><p></p><p>The Foundryborne Team consists of:</p><p></p><ul><li><p>@harryfuralle</p></li><li><p>@cptn_cosmo</p></li><li><p>@molilo</p></li><li><p>@joaquinp98</p></li><li><p>@dapoulp</p></li><li><p>@ikraik</p></li><li><p>@irktheimp</p></li><li><p>@jacobwojo</p></li><li><p>@vyrth</p></li><li><p>@.ontaro</p></li><li><p>@saatsin</p></li><li><p>@david.xyz</p></li><li><p>@lazjen</p></li></ul><p></p><p>With Art from:</p><p></p><ul><li><p>@molilo (Foundryborne User Interface & Domain Card Placeholder Artwork)</p></li><li><p>@UsernameIsInUse (Foundryborne Logo, Website Design, Duality Roll Icon</p></li><li><p>@CyrensMaps (Combat Wheelchair Icons)</p></li></ul><p></p><p>And special thanks to our hard working community testers:<br /></p><ul><li><p>@lazjen</p></li></ul><p></p><p>We would also like to thank the FoundryVTT team for their support in publishing this system, as well as providing countless Icons to be used in many places.</p><p>And, of course, special thanks to the teams at Critical Role and Darrington Press for making such a wonderful game and updating the license to allow a FoundryVTT version of the system.</p><p></p><h1>The Foundryborne Community</h1><p></p><p>Without our amazing community this project would not have been possible.</p><p>You kept us going with both direct contributions and just endless support!</p><p>We thank you with all our hearts.</p><p><a href=\"https://foundryborne.online/\" title=\"Foundryborne official website\">Come join us!</a></p>"
|
||||||
},
|
},
|
||||||
"video": {
|
"video": {
|
||||||
"controls": true,
|
"controls": true,
|
||||||
|
|
@ -153,8 +153,8 @@
|
||||||
"systemId": "daggerheart",
|
"systemId": "daggerheart",
|
||||||
"systemVersion": "0.0.1",
|
"systemVersion": "0.0.1",
|
||||||
"createdTime": 1754225939902,
|
"createdTime": 1754225939902,
|
||||||
"modifiedTime": 1754668980876,
|
"modifiedTime": 1754847043391,
|
||||||
"lastModifiedBy": "Cf0YKwnZ1OHBZWl8"
|
"lastModifiedBy": "9GFCfEY8m5Co2mHo"
|
||||||
},
|
},
|
||||||
"_key": "!journal.pages!g7NhKvwltwafmMyR.dP6xSKEld4TSqHhK"
|
"_key": "!journal.pages!g7NhKvwltwafmMyR.dP6xSKEld4TSqHhK"
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -14,8 +14,14 @@
|
||||||
margin-bottom: 12px;
|
margin-bottom: 12px;
|
||||||
}
|
}
|
||||||
|
|
||||||
.feature-list {
|
.feature-list,
|
||||||
|
.features-dragger {
|
||||||
display: flex;
|
display: flex;
|
||||||
|
width: 100%;
|
||||||
|
font-family: @font-body;
|
||||||
|
}
|
||||||
|
|
||||||
|
.feature-list {
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
gap: 10px;
|
gap: 10px;
|
||||||
|
|
||||||
|
|
@ -45,5 +51,16 @@
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.features-dragger {
|
||||||
|
align-items: center;
|
||||||
|
justify-content: center;
|
||||||
|
box-sizing: border-box;
|
||||||
|
height: 40px;
|
||||||
|
margin-top: 10px;
|
||||||
|
border: 1px dashed light-dark(@dark-blue-50, @beige-50);
|
||||||
|
border-radius: 3px;
|
||||||
|
color: light-dark(@dark-blue-50, @beige-50);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
.character-row .domains-section img {
|
.character-row .domains-section img {
|
||||||
filter: invert(88%) sepia(98%) saturate(1784%) hue-rotate(311deg) brightness(104%) contrast(91%);
|
filter: @golden-filter;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}, {
|
}, {
|
||||||
|
|
@ -20,7 +20,7 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
.character-row .domains-section img {
|
.character-row .domains-section img {
|
||||||
filter: invert(87%) sepia(15%) saturate(343%) hue-rotate(333deg) brightness(110%) contrast(87%);
|
filter: brightness(0) saturate(100%);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
|
||||||
|
|
@ -2,43 +2,14 @@
|
||||||
.encounter-controls.combat {
|
.encounter-controls.combat {
|
||||||
justify-content: space-between;
|
justify-content: space-between;
|
||||||
|
|
||||||
.encounter-fear-controls {
|
.encounter-title {
|
||||||
|
text-align: left;
|
||||||
|
}
|
||||||
|
|
||||||
|
.inner-controls {
|
||||||
display: flex;
|
display: flex;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
gap: 8px;
|
gap: 4px;
|
||||||
|
|
||||||
.encounter-fear-dice-container {
|
|
||||||
display: flex;
|
|
||||||
gap: 2px;
|
|
||||||
|
|
||||||
.encounter-control-fear-container {
|
|
||||||
display: flex;
|
|
||||||
position: relative;
|
|
||||||
align-items: center;
|
|
||||||
justify-content: center;
|
|
||||||
color: black;
|
|
||||||
|
|
||||||
.dice {
|
|
||||||
height: 22px;
|
|
||||||
width: 22px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.encounter-control-fear {
|
|
||||||
position: absolute;
|
|
||||||
font-size: 16px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.encounter-control-counter {
|
|
||||||
position: absolute;
|
|
||||||
right: -10px;
|
|
||||||
color: var(--color-text-secondary);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.encounter-countdowns {
|
|
||||||
color: var(--content-link-icon-color);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
.control-buttons {
|
.control-buttons {
|
||||||
|
|
|
||||||
|
|
@ -175,12 +175,23 @@
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
[data-folder-id] {
|
[data-folder-id] {
|
||||||
padding: 5px 10px;
|
display: flex;
|
||||||
|
justify-content: space-between;
|
||||||
|
padding: 10px;
|
||||||
border: 1px solid transparent;
|
border: 1px solid transparent;
|
||||||
font-family: @font-body;
|
font-family: @font-body;
|
||||||
transition: all 0.1s ease;
|
transition: all 0.1s ease;
|
||||||
|
|
||||||
|
&.expanded + .subfolder-list {
|
||||||
|
grid-template-rows: 1fr;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
&:has(+ .subfolder-list):after {
|
||||||
|
content: "+";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[data-folder-id]:has(+ .subfolder-list .is-selected),
|
||||||
.is-selected,
|
.is-selected,
|
||||||
[data-folder-id]:hover {
|
[data-folder-id]:hover {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
|
|
@ -190,9 +201,15 @@
|
||||||
}
|
}
|
||||||
|
|
||||||
.subfolder-list {
|
.subfolder-list {
|
||||||
margin: 5px 0;
|
display: grid;
|
||||||
|
grid-template-rows: 0fr;
|
||||||
|
transition: grid-template-rows 0.3s ease-in-out;
|
||||||
gap: 0;
|
gap: 0;
|
||||||
|
|
||||||
|
[data-folder-id] {
|
||||||
|
padding: 5px 10px;
|
||||||
|
}
|
||||||
|
|
||||||
.is-selected,
|
.is-selected,
|
||||||
[data-folder-id]:hover {
|
[data-folder-id]:hover {
|
||||||
font-weight: bold;
|
font-weight: bold;
|
||||||
|
|
@ -200,6 +217,10 @@
|
||||||
background-color: light-dark(@dark-blue-10, @golden-10);
|
background-color: light-dark(@dark-blue-10, @golden-10);
|
||||||
color: light-dark(@dark-blue, @golden);
|
color: light-dark(@dark-blue, @golden);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.wrapper {
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -108,7 +108,7 @@
|
||||||
box-shadow: unset;
|
box-shadow: unset;
|
||||||
border-color: transparent;
|
border-color: transparent;
|
||||||
header,
|
header,
|
||||||
.controls,
|
#resource-fear .controls,
|
||||||
.window-resize-handle {
|
.window-resize-handle {
|
||||||
opacity: 0;
|
opacity: 0;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -44,6 +44,10 @@
|
||||||
"url": "https://github.com/joaquinpereyra98",
|
"url": "https://github.com/joaquinpereyra98",
|
||||||
"email": "joaquinpereyra98@gmail.com",
|
"email": "joaquinpereyra98@gmail.com",
|
||||||
"discord": "joaquinp98"
|
"discord": "joaquinp98"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"name": "chrisryan10",
|
||||||
|
"discord": "lazjen"
|
||||||
}
|
}
|
||||||
],
|
],
|
||||||
"esmodules": ["build/daggerheart.js"],
|
"esmodules": ["build/daggerheart.js"],
|
||||||
|
|
@ -262,6 +266,7 @@
|
||||||
"abilityUse": {}
|
"abilityUse": {}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"background": "systems/daggerheart/assets/logos/FoundrybornBackgroundLogo.png",
|
||||||
"primaryTokenAttribute": "resources.hitPoints",
|
"primaryTokenAttribute": "resources.hitPoints",
|
||||||
"secondaryTokenAttribute": "resources.stress",
|
"secondaryTokenAttribute": "resources.stress",
|
||||||
"url": "https://your/hosted/system/repo/",
|
"url": "https://your/hosted/system/repo/",
|
||||||
|
|
|
||||||
|
|
@ -10,9 +10,7 @@
|
||||||
{{#each domainCards as |domainCard id|}}
|
{{#each domainCards as |domainCard id|}}
|
||||||
<div class="selections-container domain-card" data-card="{{id}}">
|
<div class="selections-container domain-card" data-card="{{id}}">
|
||||||
{{#> "systems/daggerheart/templates/components/card-preview.hbs" domainCard }}
|
{{#> "systems/daggerheart/templates/components/card-preview.hbs" domainCard }}
|
||||||
{{#each @root.class.system.domains }}
|
{{#each @root.classDomains }}<div>{{this}}</div>{{/each}}
|
||||||
<div>{{localize (concat "DAGGERHEART.GENERAL.Domain." this ".label")}}</div>
|
|
||||||
{{/each}}
|
|
||||||
{{/"systems/daggerheart/templates/components/card-preview.hbs"}}
|
{{/"systems/daggerheart/templates/components/card-preview.hbs"}}
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
|
|
|
||||||
|
|
@ -24,7 +24,7 @@
|
||||||
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
|
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
{{#if @root.modifiers}}
|
{{#unless (empty @root.modifiers)}}
|
||||||
<fieldset class="modifier-container two-columns">
|
<fieldset class="modifier-container two-columns">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
|
||||||
{{#each @root.modifiers}}
|
{{#each @root.modifiers}}
|
||||||
|
|
@ -39,7 +39,7 @@
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
{{/if}}
|
{{/unless}}
|
||||||
<div class="damage-section-controls">
|
<div class="damage-section-controls">
|
||||||
{{#if directDamage}}
|
{{#if directDamage}}
|
||||||
<select class="roll-mode-select" name="selectedRollMode">
|
<select class="roll-mode-select" name="selectedRollMode">
|
||||||
|
|
|
||||||
|
|
@ -5,19 +5,19 @@
|
||||||
>
|
>
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
|
||||||
{{formGroup systemFields.attack.fields.img value=document.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
|
{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
|
||||||
{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
|
{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
<fieldset class="flex">
|
<fieldset class="flex">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
|
||||||
{{formField systemFields.attack.fields.roll.fields.bonus value=document.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
|
{{formField systemFields.attack.fields.roll.fields.bonus value=document._source.system.attack.roll.bonus label="DAGGERHEART.ACTIONS.Settings.attackBonus" name="system.attack.roll.bonus" localize=true}}
|
||||||
{{formField systemFields.attack.fields.range value=document.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
|
{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
|
||||||
{{#if systemFields.attack.fields.target.fields}}
|
{{#if systemFields.attack.fields.target.fields}}
|
||||||
{{ formField systemFields.attack.fields.target.fields.type value=document.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
|
{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true }}
|
||||||
{{#if (and document.system.attack.target.type (not (eq document.system.attack.target.type 'self')))}}
|
{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
|
||||||
{{ formField systemFields.attack.fields.target.fields.amount value=document.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
|
{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document.system.type 'horde')}}
|
{{> 'systems/daggerheart/templates/actionTypes/damage.hbs' fields=systemFields.attack.fields.damage.fields.parts.element.fields source=document.system.attack.damage path="system.attack." horde=(eq document._source.system.type 'horde')}}
|
||||||
</section>
|
</section>
|
||||||
|
|
@ -6,33 +6,33 @@
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
||||||
<div class="nest-inputs">
|
<div class="nest-inputs">
|
||||||
{{formGroup systemFields.tier value=document.system.tier localize=true}}
|
{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
|
||||||
{{formGroup systemFields.type value=document.system.type localize=true}}
|
{{formGroup systemFields.type value=document._source.system.type localize=true}}
|
||||||
{{#if (eq document.system.type 'horde')}}
|
{{#if (eq document._source.system.type 'horde')}}
|
||||||
{{formGroup systemFields.hordeHp value=document.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
|
{{formGroup systemFields.hordeHp value=document._source.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
|
{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
|
||||||
</div>
|
</div>
|
||||||
{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
|
{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
|
||||||
{{formField systemFields.motivesAndTactics value=document.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
|
{{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
||||||
<div class="fieldsets-section">
|
<div class="fieldsets-section">
|
||||||
<fieldset class="flex">
|
<fieldset class="flex">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
|
||||||
{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
|
{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document._source.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
|
||||||
{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document.system.resources.hitPoints.max}}
|
{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document._source.system.resources.hitPoints.max}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
<fieldset class="flex">
|
<fieldset class="flex">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
|
||||||
{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
|
{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
|
||||||
{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max}}
|
{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<fieldset class="flex">
|
<fieldset class="flex">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
|
||||||
{{formGroup systemFields.damageThresholds.fields.major value=document.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
|
{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
|
||||||
{{formGroup systemFields.damageThresholds.fields.severe value=document.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
|
{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</section>
|
</section>
|
||||||
|
|
@ -10,7 +10,7 @@
|
||||||
<fieldset>
|
<fieldset>
|
||||||
<legend>{{localize tabs.experiences.label}}</legend>
|
<legend>{{localize tabs.experiences.label}}</legend>
|
||||||
<ul class="experience-list">
|
<ul class="experience-list">
|
||||||
{{#each document.system.experiences as |experience key|}}
|
{{#each document._source.system.experiences as |experience key|}}
|
||||||
<li class="experience-item">
|
<li class="experience-item">
|
||||||
<div class="experience-inner-item">
|
<div class="experience-inner-item">
|
||||||
<input class="name" type="text" name="system.experiences.{{key}}.name" value="{{experience.name}}" />
|
<input class="name" type="text" name="system.experiences.{{key}}.name" value="{{experience.name}}" />
|
||||||
|
|
|
||||||
|
|
@ -10,7 +10,7 @@
|
||||||
<legend>{{localize tabs.features.label}}</legend>
|
<legend>{{localize tabs.features.label}}</legend>
|
||||||
<ul class="feature-list">
|
<ul class="feature-list">
|
||||||
{{#each document.system.features as |feature|}}
|
{{#each document.system.features as |feature|}}
|
||||||
<li class="feature-item" id="{{feature.id}}">
|
<li class="feature-item" id="{{feature.id}}" draggable="true">
|
||||||
<img src="{{feature.img}}" alt="">
|
<img src="{{feature.img}}" alt="">
|
||||||
<div class="label">
|
<div class="label">
|
||||||
<span>{{feature.name}}</span>
|
<span>{{feature.name}}</span>
|
||||||
|
|
@ -22,5 +22,8 @@
|
||||||
</li>
|
</li>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</ul>
|
</ul>
|
||||||
|
<div class="features-dragger">
|
||||||
|
{{localize "DAGGERHEART.GENERAL.dropFeaturesHere"}}
|
||||||
|
</div>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</section>
|
</section>
|
||||||
|
|
@ -5,16 +5,16 @@
|
||||||
>
|
>
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.basics"}}</legend>
|
||||||
{{formGroup systemFields.attack.fields.img value=document.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
|
{{formGroup systemFields.attack.fields.img value=document._source.system.attack.img label="DAGGERHEART.GENERAL.imagePath" name="system.attack.img" localize=true}}
|
||||||
{{formGroup systemFields.attack.fields.name value=document.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
|
{{formGroup systemFields.attack.fields.name value=document._source.system.attack.name label="DAGGERHEART.ACTIONS.Settings.attackName" name="system.attack.name" localize=true}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
<fieldset class="flex">
|
<fieldset class="flex">
|
||||||
<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
|
<legend>{{localize "DAGGERHEART.GENERAL.attack"}}</legend>
|
||||||
{{formField systemFields.attack.fields.range value=document.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
|
{{formField systemFields.attack.fields.range value=document._source.system.attack.range label="DAGGERHEART.GENERAL.range" name="system.attack.range" localize=true}}
|
||||||
{{#if systemFields.attack.fields.target.fields}}
|
{{#if systemFields.attack.fields.target.fields}}
|
||||||
{{ formField systemFields.attack.fields.target.fields.type value=document.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true}}
|
{{ formField systemFields.attack.fields.target.fields.type value=document._source.system.attack.target.type label="DAGGERHEART.GENERAL.Target.single" name="system.attack.target.type" localize=true}}
|
||||||
{{#if (and document.system.attack.target.type (not (eq document.system.attack.target.type 'self')))}}
|
{{#if (and document._source.system.attack.target.type (not (eq document._source.system.attack.target.type 'self')))}}
|
||||||
{{ formField systemFields.attack.fields.target.fields.amount value=document.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
|
{{ formField systemFields.attack.fields.target.fields.amount value=document._source.system.attack.target.amount label="DAGGERHEART.GENERAL.amount" name="system.attack.target.amount" localize=true}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
{{/if}}
|
{{/if}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
|
|
|
||||||
|
|
@ -6,18 +6,18 @@
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
||||||
<div class="nest-inputs">
|
<div class="nest-inputs">
|
||||||
{{formGroup systemFields.evasion value=document.system.evasion localize=true}}
|
{{formGroup systemFields.evasion value=document._source.system.evasion localize=true}}
|
||||||
{{formGroup systemFields.resources.fields.stress.fields.value value=document.system.resources.stress.value label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.currentStress.label' localize=true}}
|
{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.currentStress.label' localize=true}}
|
||||||
{{formGroup systemFields.resources.fields.stress.fields.max value=document.system.resources.stress.max label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.maxStress.label' localize=true}}
|
{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max label='DAGGERHEART.ACTORS.Companion.FIELDS.resources.stress.maxStress.label' localize=true}}
|
||||||
</div>
|
</div>
|
||||||
<div class="form-group">
|
<div class="form-group">
|
||||||
<div class="form-fields">
|
<div class="form-fields">
|
||||||
<label>{{localize "DAGGERHEART.ACTORS.Companion.FIELDS.partner.label"}}</label>
|
<label>{{localize "DAGGERHEART.ACTORS.Companion.FIELDS.partner.label"}}</label>
|
||||||
<select class="partner-value" name="system.partner">
|
<select class="partner-value" name="system.partner">
|
||||||
{{selectOptions playerCharacters selected=document.system.partner.uuid labelAttr="name" valueAttr="key" blank=""}}
|
{{selectOptions playerCharacters selected=document._source.system.partner.uuid labelAttr="name" valueAttr="key" blank=""}}
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</fieldset>
|
</fieldset>
|
||||||
<button type="button" data-action="levelUp" {{#if (not document.system.levelData.canLevelUp)}}disabled{{/if}}>{{localize "DAGGERHEART.GENERAL.levelUp"}}</button>
|
<button type="button" data-action="levelUp" {{#if (not document._source.system.levelData.canLevelUp)}}disabled{{/if}}>{{localize "DAGGERHEART.GENERAL.levelUp"}}</button>
|
||||||
</section>
|
</section>
|
||||||
|
|
@ -6,11 +6,11 @@
|
||||||
<fieldset class="one-column">
|
<fieldset class="one-column">
|
||||||
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
|
||||||
<div class="nest-inputs">
|
<div class="nest-inputs">
|
||||||
{{formGroup systemFields.tier value=document.system.tier localize=true}}
|
{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
|
||||||
{{formGroup systemFields.type value=document.system.type localize=true}}
|
{{formGroup systemFields.type value=document._source.system.type localize=true}}
|
||||||
{{formGroup systemFields.difficulty value=document.system.difficulty localize=true}}
|
{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
|
||||||
</div>
|
</div>
|
||||||
{{formField systemFields.description value=document.system.description label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.description.label")}}
|
{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.description.label")}}
|
||||||
{{formField systemFields.impulses value=document.system.impulses label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label")}}
|
{{formField systemFields.impulses value=document._source.system.impulses label=(localize "DAGGERHEART.ACTORS.Environment.FIELDS.impulses.label")}}
|
||||||
</fieldset>
|
</fieldset>
|
||||||
</section>
|
</section>
|
||||||
|
|
@ -87,9 +87,9 @@
|
||||||
</div>
|
</div>
|
||||||
{{#if document.system.class.value}}
|
{{#if document.system.class.value}}
|
||||||
<div class="domains-section">
|
<div class="domains-section">
|
||||||
{{#each document.system.class.value.system.domains as |domain|}}
|
{{#each document.system.domainData as |data|}}
|
||||||
<div class="domain">
|
<div class="domain">
|
||||||
<img src="{{concat 'systems/daggerheart/assets/icons/domains/' domain '.svg'}}" alt="" data-tooltip="{{localize (concat 'DAGGERHEART.GENERAL.Domain.' domain '.label')}}" />
|
<img src="{{data.src}}" alt="" data-tooltip="{{data.label}}" />
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
|
|
@ -106,7 +106,7 @@
|
||||||
|
|
||||||
<div class="character-traits">
|
<div class="character-traits">
|
||||||
{{#each this.attributes as |attribute key|}}
|
{{#each this.attributes as |attribute key|}}
|
||||||
<div class="trait" data-tooltip="{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
|
<div class="trait" data-tooltip="<b>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.name') }}:</b><br>{{#each attribute.verbs}}{{this}}<br>{{/each}}" data-action="rollAttribute" data-attribute="{{key}}" data-value="{{attribute.value}}">
|
||||||
<div class="trait-name">
|
<div class="trait-name">
|
||||||
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
|
<span>{{localize (concat 'DAGGERHEART.CONFIG.Traits.' key '.short')}}</span>
|
||||||
{{#if attribute.tierMarked}}
|
{{#if attribute.tierMarked}}
|
||||||
|
|
|
||||||
|
|
@ -55,7 +55,7 @@
|
||||||
<div class="encounter-fear-controls">
|
<div class="encounter-fear-controls">
|
||||||
<div class="encounter-fear-dice-container">
|
<div class="encounter-fear-dice-container">
|
||||||
<div class="encounter-control-fear-container">
|
<div class="encounter-control-fear-container">
|
||||||
<img class="dice " src="../icons/svg/d12-grey.svg"/>
|
<div class="dice d12"></div>
|
||||||
<i class="fas fa-skull encounter-control-fear"></i>
|
<i class="fas fa-skull encounter-control-fear"></i>
|
||||||
</div>
|
</div>
|
||||||
<div>{{fear}}</div>
|
<div>{{fear}}</div>
|
||||||
|
|
@ -63,7 +63,6 @@
|
||||||
<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.title" type=(localize "DAGGERHEART.APPLICATIONS.Countdown.types.encounter")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
|
<a class="encounter-countdowns" data-tooltip="{{localize "DAGGERHEART.APPLICATIONS.Countdown.title" type=(localize "DAGGERHEART.APPLICATIONS.Countdown.types.encounter")}}" data-action="openCountdowns"><i class="fa-solid fa-stopwatch"></i></a>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
{{!-- Combat Status --}}
|
{{!-- Combat Status --}}
|
||||||
<strong class="encounter-title">
|
<strong class="encounter-title">
|
||||||
{{#if combats.length}}
|
{{#if combats.length}}
|
||||||
|
|
@ -78,14 +77,16 @@
|
||||||
</strong>
|
</strong>
|
||||||
|
|
||||||
{{!-- Combat Controls --}}
|
{{!-- Combat Controls --}}
|
||||||
|
<div class="inner-controls">
|
||||||
{{#if hasCombat}}
|
{{#if hasCombat}}
|
||||||
|
<button data-action="openCountdowns">{{localize "DAGGERHEART.APPLICATIONS.CombatTracker.openCountdowns"}}</button>
|
||||||
<div class="control-buttons right flexrow">
|
<div class="control-buttons right flexrow">
|
||||||
<div class="spacer"></div>
|
<div class="spacer"></div>
|
||||||
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
|
<button type="button" class="encounter-context-menu inline-control combat-control icon fa-solid fa-ellipsis-vertical"
|
||||||
{{#unless (and user.isGM hasCombat)}}disabled{{/unless}}></button>
|
{{#unless (and user.isGM hasCombat)}}disabled{{/unless}}></button>
|
||||||
</div>
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
</header>
|
</header>
|
||||||
|
|
|
||||||
|
|
@ -7,9 +7,11 @@
|
||||||
</summary>
|
</summary>
|
||||||
<div class="folder-list">
|
<div class="folder-list">
|
||||||
{{#each folders}}
|
{{#each folders}}
|
||||||
<div class="{{#if selected}} is-selected{{/if}}" data-action="selectFolder" data-folder-id="{{id}}">{{label}}</div>
|
<div class="{{#if selected}} is-selected{{/if}}" data-action="selectFolder" data-folder-id="{{id}}" {{#if folders.length}}data-tooltip="DAGGERHEART.UI.Tooltip.rightClickExtand" data-tooltip-direction="RIGHT"{{/if}}>{{label}}</div>
|
||||||
{{!-- <div data-action="selectFolder" data-folder-id="{{id}}">{{label}}</div> --}}
|
{{!-- <div data-action="selectFolder" data-folder-id="{{id}}">{{label}}</div> --}}
|
||||||
|
{{#if folders.length}}
|
||||||
<div class="subfolder-list">
|
<div class="subfolder-list">
|
||||||
|
<div class="wrapper">
|
||||||
{{#each folders}}
|
{{#each folders}}
|
||||||
<div
|
<div
|
||||||
class="subfolder-item {{#if selected}} is-selected{{/if}}"
|
class="subfolder-item {{#if selected}} is-selected{{/if}}"
|
||||||
|
|
@ -20,6 +22,8 @@
|
||||||
</div>
|
</div>
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
|
</div>
|
||||||
|
{{/if}}
|
||||||
{{/each}}
|
{{/each}}
|
||||||
</div>
|
</div>
|
||||||
<line-div></line-div>
|
<line-div></line-div>
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue