mirror of
https://github.com/Foundryborne/daggerheart.git
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* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
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2.4 KiB
Handlebars
54 lines
No EOL
2.4 KiB
Handlebars
<section class="damage-section-container">
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<header class="dialog-header">
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<h1>{{title}}</h1>
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</header>
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{{#each @root.formula}}
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<div class="damage-formula">
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<span class="damage-resource"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{roll.formula}}</span>
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<span class="damage-details">
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{{#with (lookup @root.config.GENERAL.healingTypes applyTo)}}
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{{localize label}}
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{{/with}}
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{{#unless @root.hasHealing}}
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{{#if damageTypes}}
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{{#each damageTypes as | type | }}
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{{#with (lookup @root.config.GENERAL.damageTypes type)}}
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<i class="fa-solid {{icon}}"></i>
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{{/with}}
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{{/each}}
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{{/if}}
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{{/unless}}
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</span>
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</div>
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<div class="form-group">
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<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="Situational Bonus">
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</div>
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{{/each}}
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{{#unless (empty @root.modifiers)}}
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<fieldset class="modifier-container two-columns">
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<legend>{{localize "DAGGERHEART.GENERAL.Modifier.plural"}}</legend>
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{{#each @root.modifiers}}
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<span class="formula-label">{{ localize label }}</span>
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{{#if (hasProperty this "values")}}
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<select name="modifiers.{{@key}}.value">
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{{selectOptions values blank="" selected=value}}
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</select>
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{{/if}}
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{{#if (hasProperty this "enabled")}}
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<input type="checkbox" name="modifiers.{{@key}}.enabled" {{ checked enabled }}>
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{{/if}}
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{{/each}}
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</fieldset>
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{{/unless}}
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<div class="damage-section-controls">
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{{#if directDamage}}
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<select class="roll-mode-select" name="selectedRollMode">
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{{selectOptions rollModes selected=selectedRollMode valueAttr="action" labelAttr="label" localize=true}}
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</select>
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{{/if}}
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<button class="submit-btn" data-action="submitRoll">
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<i class="fa-solid fa-dice"></i>
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<span class="label">{{localize "DAGGERHEART.GENERAL.roll"}}</span>
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</button>
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</div>
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</section> |