daggerheart/templates/sheets-settings/adversary-settings/details.hbs
WBHarry 4ffa690aec
Hotfix 1.0.1 (#825)
* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Add build to ignore for my linux dev (#775)

Co-authored-by: Chris Ryan <chrisr@blackhole>

---------

Co-authored-by: Chris Ryan <chrisr@blackhole>

* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

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Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Improve Trait tooltip display (#817)

Fixes #806

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-11 10:02:06 +10:00

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<section
class='tab {{tabs.details.cssClass}} {{tabs.details.id}}'
data-tab='{{tabs.details.id}}'
data-group='{{tabs.details.group}}'
>
<fieldset class="one-column">
<legend>{{localize 'DAGGERHEART.GENERAL.basics'}}</legend>
<div class="nest-inputs">
{{formGroup systemFields.tier value=document._source.system.tier localize=true}}
{{formGroup systemFields.type value=document._source.system.type localize=true}}
{{#if (eq document._source.system.type 'horde')}}
{{formGroup systemFields.hordeHp value=document._source.system.hordeHp label=(localize "DAGGERHEART.ACTORS.Adversary.horderHp")}}
{{/if}}
{{formGroup systemFields.difficulty value=document._source.system.difficulty localize=true}}
</div>
{{formField systemFields.description value=document._source.system.description label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.description.label")}}
{{formField systemFields.motivesAndTactics value=document._source.system.motivesAndTactics label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.motivesAndTactics.label")}}
</fieldset>
<div class="fieldsets-section">
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.HitPoints.plural"}}</legend>
{{formGroup systemFields.resources.fields.hitPoints.fields.value value=document._source.system.resources.hitPoints.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.hitPoints.value.label")}}
{{formGroup systemFields.resources.fields.hitPoints.fields.max value=document._source.system.resources.hitPoints.max}}
</fieldset>
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.stress"}}</legend>
{{formGroup systemFields.resources.fields.stress.fields.value value=document._source.system.resources.stress.value label=(localize "DAGGERHEART.ACTORS.Adversary.FIELDS.resources.stress.value.label")}}
{{formGroup systemFields.resources.fields.stress.fields.max value=document._source.system.resources.stress.max}}
</fieldset>
</div>
<fieldset class="flex">
<legend>{{localize "DAGGERHEART.GENERAL.DamageThresholds.title"}}</legend>
{{formGroup systemFields.damageThresholds.fields.major value=document._source.system.damageThresholds.major label=(localize "DAGGERHEART.GENERAL.DamageThresholds.majorThreshold")}}
{{formGroup systemFields.damageThresholds.fields.severe value=document._source.system.damageThresholds.severe label=(localize "DAGGERHEART.GENERAL.DamageThresholds.severeThreshold")}}
</fieldset>
</section>