mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-11 19:25:21 +01:00
* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
444 lines
15 KiB
JavaScript
444 lines
15 KiB
JavaScript
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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/**
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* A UI element which displays the Users defined for this world.
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* Currently active users are always displayed, while inactive users can be displayed on toggle.
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*
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* @extends ApplicationV2
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* @mixes HandlebarsApplication
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*/
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export class ItemBrowser extends HandlebarsApplicationMixin(ApplicationV2) {
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constructor(options = {}) {
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super(options);
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this.items = [];
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this.fieldFilter = [];
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this.selectedMenu = { path: [], data: null };
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this.config = CONFIG.DH.ITEMBROWSER.compendiumConfig;
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this.presets = options.presets;
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if (this.presets?.compendium && this.presets?.folder)
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ItemBrowser.selectFolder.call(this, null, null, this.presets.compendium, this.presets.folder);
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}
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/** @inheritDoc */
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static DEFAULT_OPTIONS = {
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id: 'itemBrowser',
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classes: ['daggerheart', 'dh-style', 'dialog', 'compendium-browser'],
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tag: 'div',
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window: {
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frame: true,
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title: 'Compendium Browser',
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icon: 'fa-solid fa-book-atlas',
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positioned: true,
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resizable: true
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},
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actions: {
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selectFolder: this.selectFolder,
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expandContent: this.expandContent,
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resetFilters: this.resetFilters,
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sortList: this.sortList
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},
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position: {
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left: 100,
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width: 850,
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height: 600
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}
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};
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/** @override */
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static PARTS = {
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sidebar: {
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template: 'systems/daggerheart/templates/ui/itemBrowser/sidebar.hbs'
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},
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list: {
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template: 'systems/daggerheart/templates/ui/itemBrowser/itemBrowser.hbs'
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}
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};
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/* -------------------------------------------- */
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/* Filter Tracking */
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/* -------------------------------------------- */
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/**
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* The currently active search filter.
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* @type {foundry.applications.ux.SearchFilter}
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*/
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#search = {};
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#input = {};
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/**
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* Tracks which item IDs are currently displayed, organized by filter type and section.
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* @type {{
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* inventory: {
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* search: Set<string>,
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* input: Set<string>
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* }
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* }}
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*/
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#filteredItems = {
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browser: {
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search: new Set(),
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input: new Set()
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}
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};
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/** @inheritDoc */
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async _preFirstRender(context, options) {
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if (context.presets?.render?.noFolder || context.presets?.render?.lite) options.position.width = 600;
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await super._preFirstRender(context, options);
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}
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/** @inheritDoc */
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async _preRender(context, options) {
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if (context.presets?.render?.noFolder || context.presets?.render?.lite)
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options.parts.splice(options.parts.indexOf('sidebar'), 1);
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await super._preRender(context, options);
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}
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/** @inheritDoc */
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async _onRender(context, options) {
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await super._onRender(context, options);
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this._createSearchFilter();
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this._createFilterInputs();
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this._createDragProcess();
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if (context.presets?.render?.lite) this.element.classList.add('lite');
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if (context.presets?.render?.noFolder) this.element.classList.add('no-folder');
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if (context.presets?.render?.noFilter) this.element.classList.add('no-filter');
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if (this.presets?.filter) {
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Object.entries(this.presets.filter).forEach(
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([k, v]) => (this.fieldFilter.find(c => c.name === k).value = v.value)
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);
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await this._onInputFilterBrowser();
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}
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}
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_attachPartListeners(partId, htmlElement, options) {
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super._attachPartListeners(partId, htmlElement, options);
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htmlElement
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.querySelectorAll('[data-action="selectFolder"]')
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.forEach(element => element.addEventListener("contextmenu", (event) => {
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event.target.classList.toggle('expanded');
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}))
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}
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/* -------------------------------------------- */
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/* Rendering */
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/* -------------------------------------------- */
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/** @override */
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async _prepareContext(options) {
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const context = await super._prepareContext(options);
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context.compendiums = this.getCompendiumFolders(foundry.utils.deepClone(this.config));
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// context.pathTitle = this.pathTile;
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context.menu = this.selectedMenu;
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context.formatLabel = this.formatLabel;
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context.formatChoices = this.formatChoices;
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context.fieldFilter = this.fieldFilter = this._createFieldFilter();
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context.items = this.items;
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context.presets = this.presets;
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return context;
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}
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getCompendiumFolders(config, parent = null, depth = 0) {
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let folders = [];
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Object.values(config).forEach(c => {
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const folder = {
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id: c.id,
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label: c.label,
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selected: (!parent || parent.selected) && this.selectedMenu.path[depth] === c.id
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};
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folder.folders = c.folders
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? ItemBrowser.sortBy(this.getCompendiumFolders(c.folders, folder, depth + 2), 'label')
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: [];
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folders.push(folder);
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});
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return folders;
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}
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static async selectFolder(_, target, compend, folder) {
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const config = foundry.utils.deepClone(this.config),
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compendium = compend ?? target.closest('[data-compendium-id]').dataset.compendiumId,
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folderId = folder ?? target.dataset.folderId,
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folderPath = `${compendium}.folders.${folderId}`,
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folderData = foundry.utils.getProperty(config, folderPath);
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this.selectedMenu = {
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path: folderPath.split('.'),
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data: {
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...folderData,
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columns: ItemBrowser.getFolderConfig(folderData)
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}
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};
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let items = [];
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for (const key of folderData.keys) {
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const comp = game.packs.get(`${compendium}.${key}`);
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if (!comp) return;
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items = items.concat(await comp.getDocuments({ type__in: folderData.type }));
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}
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this.items = ItemBrowser.sortBy(items, 'name');
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if(target) {
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target.closest('.compendium-sidebar').querySelectorAll('[data-action="selectFolder"]').forEach(element => element.classList.remove("is-selected"))
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target.classList.add('is-selected');
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}
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this.render({ force: true });
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}
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_replaceHTML(result, content, options) {
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if(!options.isFirstRender) delete result.sidebar;
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super._replaceHTML(result, content, options);
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}
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static expandContent(_, target) {
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const parent = target.parentElement;
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parent.classList.toggle('expanded');
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}
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static sortBy(data, property) {
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return data.sort((a, b) => (a[property] > b[property] ? 1 : -1));
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}
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formatLabel(item, field) {
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const property = foundry.utils.getProperty(item, field.key);
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if (Array.isArray(property)) property.join(', ');
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if (typeof field.format !== 'function') return property ?? '-';
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return field.format(property);
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}
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formatChoices(data) {
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if (!data.field.choices) return null;
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const config = {
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choices: data.field.choices
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};
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foundry.data.fields.StringField._prepareChoiceConfig(config);
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return config.options.filter(
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c => data.filtered.includes(c.value) || data.filtered.includes(c.label.toLowerCase())
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);
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}
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_createFieldFilter() {
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const filters = ItemBrowser.getFolderConfig(this.selectedMenu.data, 'filters');
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filters.forEach(f => {
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if (typeof f.field === 'string') f.field = foundry.utils.getProperty(game, f.field);
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else if (typeof f.choices === 'function') {
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f.choices = f.choices();
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}
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f.name ??= f.key;
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f.value = this.presets?.filter?.[f.name]?.value ?? null;
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});
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return filters;
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}
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/* -------------------------------------------- */
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/* Search Inputs */
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/* -------------------------------------------- */
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/**
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* Create and initialize search filter instances for the inventory and loadout sections.
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*
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* Sets up two {@link foundry.applications.ux.SearchFilter} instances:
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* - One for the inventory, which filters items in the inventory grid.
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* - One for the loadout, which filters items in the loadout/card grid.
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* @private
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*/
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_createSearchFilter() {
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//Filters could be a application option if needed
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const filters = [
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{
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key: 'browser',
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input: 'input[type="search"].search-input',
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content: '[data-application-part="list"] .item-list',
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callback: this._onSearchFilterBrowser.bind(this)
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}
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];
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for (const { key, input, content, callback } of filters) {
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const filter = new foundry.applications.ux.SearchFilter({
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inputSelector: input,
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contentSelector: content,
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callback
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});
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filter.bind(this.element);
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this.#search[key] = filter;
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}
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}
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/* -------------------------------------------- */
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/* Filter Inputs */
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/* -------------------------------------------- */
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_createFilterInputs() {
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const inputs = [
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{
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key: 'browser',
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container: '[data-application-part="list"] .filter-content .wrapper',
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content: '[data-application-part="list"] .item-list',
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callback: this._onInputFilterBrowser.bind(this)
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}
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];
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inputs.forEach(m => {
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const container = this.element.querySelector(m.container);
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if (!container) return (this.#input[m.key] = {});
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const inputs = container.querySelectorAll('input, select');
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inputs.forEach(input => {
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input.addEventListener('change', this._onInputFilterBrowser.bind(this));
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});
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this.#filteredItems[m.key].input = new Set(this.items.map(i => i.id));
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this.#input[m.key] = inputs;
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});
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}
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/**
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* Handle invetory items search and filtering.
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* @param {KeyboardEvent} event The keyboard input event.
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* @param {string} query The input search string.
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* @param {RegExp} rgx The regular expression query that should be matched against.
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* @param {HTMLElement} html The container to filter items from.
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* @protected
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*/
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async _onSearchFilterBrowser(event, query, rgx, html) {
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this.#filteredItems.browser.search.clear();
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for (const li of html.querySelectorAll('.item-container')) {
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const itemUUID = li.dataset.itemUuid,
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item = this.items.find(i => i.uuid === itemUUID);
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const matchesSearch = !query || foundry.applications.ux.SearchFilter.testQuery(rgx, item.name);
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if (matchesSearch) this.#filteredItems.browser.search.add(item.id);
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const { input } = this.#filteredItems.browser;
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li.hidden = !(input.has(item.id) && matchesSearch);
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}
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}
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/**
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* Callback when filters change
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* @param {PointerEvent} event
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* @param {HTMLElement} html
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*/
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async _onInputFilterBrowser(event) {
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this.#filteredItems.browser.input.clear();
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if (event) this.fieldFilter.find(f => f.name === event.target.name).value = event.target.value;
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for (const li of this.element.querySelectorAll('.item-container')) {
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const itemUUID = li.dataset.itemUuid,
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item = this.items.find(i => i.uuid === itemUUID);
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if (!item) continue;
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const matchesMenu =
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this.fieldFilter.length === 0 ||
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this.fieldFilter.every(
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f => (!f.value && f.value !== false) || ItemBrowser.evaluateFilter(item, this.createFilterData(f))
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);
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if (matchesMenu) this.#filteredItems.browser.input.add(item.id);
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const { search } = this.#filteredItems.browser;
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li.hidden = !(search.has(item.id) && matchesMenu);
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}
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}
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/**
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* Foundry evaluateFilter doesn't allow you to match if filter values are included into item data
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* @param {*} obj
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* @param {*} filter
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*/
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static evaluateFilter(obj, filter) {
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let docValue = foundry.utils.getProperty(obj, filter.field);
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let filterValue = filter.value;
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switch (filter.operator) {
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case 'contains2':
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filterValue = Array.isArray(filterValue) ? filterValue : [filterValue];
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docValue = Array.isArray(docValue) ? docValue : [docValue];
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return docValue.some(dv => filterValue.includes(dv));
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case 'contains3':
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return docValue.some(f => f.value === filterValue);
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default:
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return foundry.applications.ux.SearchFilter.evaluateFilter(obj, filter);
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}
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}
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createFilterData(filter) {
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return {
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field: filter.key,
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value: isNaN(filter.value)
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? ['true', 'false'].includes(filter.value)
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? filter.value === 'true'
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: filter.value
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: Number(filter.value),
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operator: filter.operator,
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negate: filter.negate
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};
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}
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static resetFilters() {
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this.render({ force: true });
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}
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static getFolderConfig(folder, property = 'columns') {
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if (!folder) return [];
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return folder[property] ?? CONFIG.DH.ITEMBROWSER.typeConfig[folder.listType]?.[property] ?? [];
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}
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static sortList(_, target) {
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const key = target.dataset.sortKey,
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type = !target.dataset.sortType || target.dataset.sortType === 'DESC' ? 'ASC' : 'DESC',
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itemListContainer = target.closest('.compendium-results').querySelector('.item-list'),
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itemList = itemListContainer.querySelectorAll('.item-container');
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target
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.closest('.item-list-header')
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.querySelectorAll('[data-sort-key]')
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.forEach(b => (b.dataset.sortType = ''));
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target.dataset.sortType = type;
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const newOrder = [...itemList].reverse().sort((a, b) => {
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const aProp = a.querySelector(`[data-item-key="${key}"]`),
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bProp = b.querySelector(`[data-item-key="${key}"]`);
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if (type === 'DESC') {
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return aProp.innerText < bProp.innerText ? 1 : -1;
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} else {
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return aProp.innerText > bProp.innerText ? 1 : -1;
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}
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});
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itemListContainer.replaceChildren(...newOrder);
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}
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_createDragProcess() {
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new foundry.applications.ux.DragDrop.implementation({
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dragSelector: '.item-container',
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permissions: {
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dragstart: this._canDragStart.bind(this)
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},
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callbacks: {
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dragstart: this._onDragStart.bind(this)
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}
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}).bind(this.element);
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}
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async _onDragStart(event) {
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const { itemUuid } = event.target.closest('[data-item-uuid]').dataset,
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item = await foundry.utils.fromUuid(itemUuid),
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dragData = item.toDragData();
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event.dataTransfer.setData('text/plain', JSON.stringify(dragData));
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}
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_canDragStart() {
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return true;
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}
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}
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