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* Updated the background image for the system * Fixed so Weapon/Armor features are added again * Fixed so fear is available as a resource to be deducted by actions (#757) * Changed to use the config labels and src * Updated Weapons * Fixed so the decrease button of simple fear tracker is not visible when not hovered * Fixed so armor preUpdate doesn't fail if no system changes are made * Updated .gitignore and author details (#777) * Add author details and name mapping for chrisryan10 (#773) Co-authored-by: Chris Ryan <chrisr@blackhole> * Add build to ignore for my linux dev (#775) Co-authored-by: Chris Ryan <chrisr@blackhole> --------- Co-authored-by: Chris Ryan <chrisr@blackhole> * Corrected sneak attack active effect (#780) * Fixed a spelling error (#779) * Fix bardic rally showing in damage dialog when it should not (#783) * update spelling (#786) * Translating inventory descriptions (#782) * updated credits for 1.0.1 release (#797) * updated credits for 1.0.1 release * further updated artwork credits * Chagned handlebarhelper rollparsed to be more defensive (#794) * Added missing scene refreshType (#790) * Remove ability use buttons for not owned abilities (#795) * [Fix] PrayerDice Fixed (#799) * Fixed prayer dice, and wheelchair images * Fixed -settings data sources * Dragging features from one adversary to another (#788) * [Fix] Levelup Fixes (#787) * Fixed crash on experience selection. Fixed subclass error on multiclassing * Fixed so multiclasses do not gain the hope feature for the class * Fixed so Class/Subclass features are properly deleted on delevel * Removed automatic deletion of features on delevel when not using levelup auto * Fixed so custom domains can be selected in levelup when multiclassing * Changed so encounter countdowns is a button (#804) * Fixed so that dropping on class/subclass...creates the item on the character (#803) * [BUG] - Importing All Adversaries/Environments (#814) Fixes #774 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Bug/671 reaction roll chat title (#809) * Update Reaction Roll Chat Message Title * Removed console log --------- Co-authored-by: WBHarry <williambjrklund@gmail.com> * Improve Trait tooltip display (#817) Fixes #806 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * [BUG] - Combat Tracker d12 logo not found (#812) Fixes #764 Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com> * Compendium Browser (#821) * Corrected timbending description localization (#816) * [Fix] Compendium Item (#810) * Corrected Emberwoven Armor * Fixed subclass regression * Fixed so character's with wildcard images don't break beastform (#815) * Fix roll result based duality damage (#822) --------- Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com> Co-authored-by: Chris Ryan <chrisr@blackhole> Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com> Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com> Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com> Co-authored-by: Josh Q. <jshqntnr13@gmail.com> Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com> Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
102 lines
3.5 KiB
JavaScript
102 lines
3.5 KiB
JavaScript
import BaseDataItem from './base.mjs';
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export default class DHDomainCard extends BaseDataItem {
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/** @inheritDoc */
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static get metadata() {
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return foundry.utils.mergeObject(super.metadata, {
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label: 'TYPES.Item.domainCard',
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type: 'domainCard',
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hasDescription: true,
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hasResource: true,
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hasActions: true
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});
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}
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/** @inheritDoc */
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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...super.defineSchema(),
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domain: new fields.StringField({
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choices: CONFIG.DH.DOMAIN.allDomains,
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required: true,
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initial: CONFIG.DH.DOMAIN.domains.arcana.id
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}),
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level: new fields.NumberField({ initial: 1, integer: true }),
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recallCost: new fields.NumberField({ initial: 0, integer: true }),
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type: new fields.StringField({
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choices: CONFIG.DH.DOMAIN.cardTypes,
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required: true,
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initial: CONFIG.DH.DOMAIN.cardTypes.ability.id
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}),
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inVault: new fields.BooleanField({ initial: false })
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};
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}
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get domainLabel() {
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const allDomainData = CONFIG.DH.DOMAIN.allDomains();
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return game.i18n.localize(allDomainData[this.domain].label);
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}
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/* -------------------------------------------- */
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/**@override */
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static DEFAULT_ICON = 'systems/daggerheart/assets/icons/documents/items/card-play.svg';
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/* -------------------------------------------- */
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/**@inheritdoc */
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async _preCreate(data, options, user) {
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const allowed = await super._preCreate(data, options, user);
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if (allowed === false) return;
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if (this.actor?.type === 'character') {
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const actorClasses = this.actor.items.filter(x => x.type === 'class');
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if (!actorClasses.length) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.noClassSelected'));
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return false;
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}
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if (!actorClasses.some(c => c.system.domains.find(x => x === this.domain))) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.lacksDomain'));
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return false;
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}
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if (this.actor.system.domainCards.total.find(x => x.name === this.parent.name)) {
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ui.notifications.error(game.i18n.localize('DAGGERHEART.UI.Notifications.duplicateDomainCard'));
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return false;
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}
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}
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}
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/**
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* Generates a list of localized tags based on this item's type-specific properties.
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* @returns {string[]} An array of localized tag strings.
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*/
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_getTags() {
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const tags = [
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game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
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this.domainLabel,
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`${game.i18n.localize('DAGGERHEART.ITEMS.DomainCard.recallCost')}: ${this.recallCost}`
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];
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return tags;
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}
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/**
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* Generate a localized label array for this item subtype.
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* @returns {(string | { value: string, icons: string[] })[]} An array of localized strings and damage label objects.
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*/
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_getLabels() {
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const labels = [
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game.i18n.localize(`DAGGERHEART.CONFIG.DomainCardTypes.${this.type}`),
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this.domainLabel,
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{
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value: `${this.recallCost}`, //converts the number to a string
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icons: ['fa-bolt']
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}
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];
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return labels;
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}
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}
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