WBHarry
b7e92cfe0e
Fixed actorRoll migrateData
2026-07-18 12:37:51 +02:00
Carlos Fernandez
4bffc27403
Fix tier adjustment damage
2026-07-18 04:24:32 -04:00
Carlos Fernandez
ce37bd9c60
Fix taking damage and start fixing healing
2026-07-18 03:28:36 -04:00
Carlos Fernandez
2ef78f2c89
Prevent assigning main damage on healing actions
2026-07-18 00:16:51 -04:00
Carlos Fernandez
23ebe6f6b5
Fix adversary damage
2026-07-17 23:55:05 -04:00
Carlos Fernandez
6ae07bd3a7
Fix newly created adversaries lacking damage
2026-07-17 21:33:40 -04:00
Carlos Fernandez
b833be4f1f
Fix tags fix
2026-07-17 21:19:38 -04:00
Carlos Fernandez
c5a64c2def
Move type to main damage only
2026-07-17 21:12:35 -04:00
WBHarry
37f64ed023
Merge branch 'rework/damage-and-damage-resource-split' of https://github.com/Foundryborne/daggerheart into rework/damage-and-damage-resource-split
2026-07-18 03:09:44 +02:00
WBHarry
42ec4f8c30
Fixed ChatMessage damage creation
2026-07-18 03:09:37 +02:00
Carlos Fernandez
ed30fd2122
Fix most issues with damage effects tab
2026-07-17 20:52:00 -04:00
WBHarry
1f12a98c63
Sheet fixes
2026-07-18 00:49:56 +02:00
WBHarry
ce47c63ce6
Corrected ChatDamageData and made damage.main nullable
2026-07-18 00:30:14 +02:00
WBHarry
578e6e6c76
Initial data model update
2026-07-18 00:11:48 +02:00
WBHarry
3828337472
Removed some remaining types.<>.roll references
2026-07-17 22:46:32 +02:00
WBHarry
e6dcb0f9a5
Fixed so that DamageTypes are retained and joined together throughout TagTeamDialog
2026-07-17 22:23:53 +02:00
WBHarry
7afc98ed93
Corrected TagTeamDialog rerender logic when selecting a roll
2026-07-17 18:35:25 +02:00
WBHarry
0fe2865e79
Critical damage fixes
2026-07-17 18:10:08 +02:00
WBHarry
ab1772264a
Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired.
2026-07-17 17:41:32 +02:00
WBHarry
d7f0747e5c
Changed so all default rolls become BaseRolls to access convenience functions and getters
2026-07-17 16:28:37 +02:00
WBHarry
c68b3045f2
TagTeamDialog fixes to accomodate new flat damage.types structure
2026-07-17 15:48:41 +02:00
WBHarry
fbcb9e4572
Moved DamageTypes to roll.options
2026-07-17 14:10:06 +02:00
WBHarry
124c4749db
Internalised ChatDamageData.prepareRolls to its own constructor
2026-07-17 00:36:34 +02:00
WBHarry
f1599bf566
Improved migration
2026-07-16 15:03:40 +02:00
WBHarry
737a0b03ad
.
2026-07-16 11:49:24 +02:00
WBHarry
87ee027603
Fix for mean tagTeamDialog.finish
2026-07-16 02:35:31 +02:00
WBHarry
ef749f9b8c
Added migration for TagTeamData
2026-07-16 02:16:57 +02:00
WBHarry
7a036821d9
TagTeamDialog somewhat working
2026-07-16 00:45:30 +02:00
WBHarry
221b84726d
Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping
2026-07-15 14:58:02 +02:00
WBHarry
1274639ba8
Code improvement
2026-07-15 10:41:03 +02:00
WBHarry
20febb82d5
Semi-corrected reroll of one of multiple results on a die
2026-07-15 02:35:27 +02:00
WBHarry
fea3671069
Fixed DamageActions
2026-07-15 02:00:43 +02:00
WBHarry
8e4ca52ab7
Added migration
2026-07-12 01:15:22 +02:00
WBHarry
7384402023
Removed outcommented code
2026-07-12 01:05:15 +02:00
WBHarry
5693c4c1a9
Removed unneeded method
2026-07-12 00:59:17 +02:00
WBHarry
e9e061284c
Merge branch 'main' into rework/chat-message-damage
2026-07-12 00:49:04 +02:00
WBHarry
76ee777985
[Fix] ActiveEffect Mode OneTime Migration ( #2078 )
...
* Migrations for ActiveEffect Mode
* Start on migration handlers
---------
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-12 00:37:02 +02:00
WBHarry
c6411ef0fe
Cleaned up uses of 'mode' for activeEffects in configs ( #2076 )
2026-07-11 16:51:44 -04:00
WBHarry
780aaf216c
Fixed a typo in getTemplateShape and added stopPropagaton when clicking enriched buttons ( #2074 )
Project CI / build (24.x) (push) Waiting to run
2026-07-11 15:05:15 -04:00
WBHarry
92787329c3
Initial rework
2026-07-11 20:19:25 +02:00
Carlos Fernandez
0fbfe388b0
Remove postEvaluate static method ( #2073 )
Project CI / build (24.x) (push) Waiting to run
2026-07-11 01:52:50 +02:00
WBHarry
1e30ea42ba
Fixed beastform basic attack being available ( #2072 )
Project CI / build (24.x) (push) Waiting to run
2026-07-09 22:56:47 -04:00
Carlos Fernandez
e55ef9fd9e
Support vaulting and unvaulting domain cards via dragdrop ( #2070 )
Project CI / build (24.x) (push) Has been cancelled
2026-07-08 14:57:10 -04:00
WBHarry
b2eeed7bb7
[Fix] Cleanup RangeDependant ( #2039 )
...
* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
2026-07-07 00:20:48 +02:00
Carlos Fernandez
2782b62793
Fix some issues involving party in observer view ( #2067 )
2026-07-06 23:52:43 +02:00
WBHarry
4b5550a097
Added Resource capability to armor items ( #2060 )
2026-07-06 20:08:44 +02:00
WBHarry
67b0d036a1
Fixed so that a character having ReduceSeverity or ThresholdImmunity rules are considered for popping the DamageReductionDialog ( #2064 )
2026-07-06 20:06:08 +02:00
Carlos Fernandez
eccab6ad64
[UI] Make sheet tab scrollsbars stable, remove fieldsets, and adjust padding ( #1944 )
...
Project CI / build (24.x) (push) Has been cancelled
* Remove certain fieldsets and adjust scrollsbars
* Also remove fieldset for npc features and fix padding issue in full screen notes
2026-07-03 11:32:51 +02:00
WBHarry
98fedf3990
[Feature] Transform Linked Actors ( #2046 )
...
* Added ability to transform linked actors
* Updated to use the utils getWorldActor function
* Animate change and fix error when converting to unlinked
---------
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-03 11:14:25 +02:00
Gergely Bräutigam
44dd3bd2e1
[Feature] add resources to weapons ( #2058 )
...
* feat: add resources to weapons
Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
* remove sidebar resource view
Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
---------
Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
2026-07-03 11:05:28 +02:00