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Prevent assigning main damage on healing actions
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2 changed files with 34 additions and 32 deletions
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@ -474,7 +474,7 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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source.damage.main = null;
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source.damage.resources = {};
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for (const [partKey, part] of Object.entries(source.damage.parts)) {
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if (partKey === 'hitPoints') {
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if (partKey === 'hitPoints' && source.type !== 'healing') {
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source.damage.main = {
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...part,
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includeBase: source.damage.includeBase,
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