Fixed ChatMessage damage creation

This commit is contained in:
WBHarry 2026-07-18 03:09:37 +02:00
parent 1f12a98c63
commit 42ec4f8c30
8 changed files with 152 additions and 113 deletions

View file

@ -51,7 +51,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
const context = await super._prepareContext(_options);
context.config = CONFIG.DH;
context.title = this.config.title ?? this.title;
context.formula = this.roll.constructFormula(this.config);
const { damageFormula, resourceFormulas } = this.roll.constructFormulas(this.config);
context.damageFormula = damageFormula;
context.resourceFormulas = resourceFormulas;
context.hasHealing = this.config.hasHealing;
context.directDamage = this.config.directDamage;
context.selectedMessageMode = this.config.selectedMessageMode;
@ -73,7 +77,8 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
static updateRollConfiguration(_event, _, formData) {
const data = foundry.utils.expandObject(formData.object);
foundry.utils.mergeObject(this.config.roll, data.roll);
foundry.utils.mergeObject(this.config.damageFormula, data.damageFormula);
foundry.utils.mergeObject(this.config.resourceFormulas, data.resourceFormulas);
foundry.utils.mergeObject(this.config.modifiers, data.modifiers);
this.config.selectedMessageMode = data.selectedMessageMode;

View file

@ -429,11 +429,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
}
get hasDamage() {
return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type !== 'healing';
return this.type !== 'healing' && Boolean(this.damage.main) || Boolean(this.damage.resources.length);
}
get hasHealing() {
return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type === 'healing';
return this.type === 'healing' && Boolean(this.damage.main) || Boolean(this.damage.resources.length);
}
get hasSave() {

View file

@ -8,11 +8,8 @@ export default class DHDamageAction extends DHBaseAction {
* @returns Formula string
*/
getDamageFormula() {
const strings = [];
for (const { value } of this.damage.parts) {
strings.push(Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {}));
}
if (!this.damage.main) return '';
return strings.join(' + ');
return Roll.replaceFormulaData(this.damage.main.value.getFormula(), this.actor?.getRollData() ?? {});
}
}

View file

@ -17,7 +17,7 @@ export class ChatDamageData extends foundry.abstract.DataModel {
}
get active() {
return Boolean(Object.keys(this.types).length);
return !!this.main || Boolean(Object.keys(this.resources).length);
}
static #validateRoll(rollJSON) {
@ -28,12 +28,12 @@ export class ChatDamageData extends foundry.abstract.DataModel {
}
_prepareRolls() {
for (const key of Object.keys(this.types)) {
const type = this.types[key];
try {
this.types[key] = Roll.fromData(type);
this.types[key].options.modifierTotal = CONFIG.Dice.daggerheart.DHRoll.calculateTotalModifiers(type);
} catch {}
if (this.main) {
this.main = Roll.fromData(this.main);
}
for (const key of Object.keys(this.resources)) {
this.resources[key] = Roll.fromData(this.resources[key]);
}
}

View file

@ -32,25 +32,23 @@ export default class DamageField extends fields.SchemaField {
this.hasRoll &&
DamageField.getAutomation() === CONFIG.DH.SETTINGS.actionAutomationChoices.never.id &&
!force
)
) {
return;
}
let formulas = this.damage.parts.map(p => ({
formula: DamageField.getFormulaValue.call(this, p, config).getFormula(this.actor),
damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type,
applyTo: p.applyTo
}));
const damageFormula = this.damage.main ?
DamageField.formatFormulas.call(this, [this.damage.main], config)[0] : null;
const resourceFormulas = DamageField.formatFormulas.call(this, this.damage.resources, config);
if (!formulas.length) return false;
formulas = DamageField.formatFormulas.call(this, formulas, config);
if (!damageFormula && !resourceFormulas.length) return false;
messageId = config.message?._id ?? messageId;
const message = game.messages.get(messageId);
const damageConfig = {
dialog: {},
...config,
roll: formulas,
damageFormula,
resourceFormulas,
data: this.getRollData(),
isCritical: Boolean(message?.system.roll?.isCritical)
};
@ -175,11 +173,17 @@ export default class DamageField extends fields.SchemaField {
/**
* Prepare formulas for Damage Roll
* Must be called within Action context or similar.
* @param {object[]} formulas Array of formatted formulas object
* @param {DHResourceData[]} damageData Array of DHResourceData
* @param {object} data Action getRollData
* @returns
*/
static formatFormulas(formulas, data) {
static formatFormulas(damageData, data) {
const formulas = damageData.map(x => ({
formula: DamageField.getFormulaValue.call(this, x, data).getFormula(this.actor),
damageTypes: x.applyTo === 'hitPoints' && !x.type.size ? new Set(['physical']) : x.type,
applyTo: x.applyTo
}));
const formattedFormulas = [];
formulas.forEach(formula => {
if (isNaN(formula.formula))
@ -190,6 +194,7 @@ export default class DamageField extends fields.SchemaField {
if (same) same.formula += ` + ${formula.formula}`;
else formattedFormulas.push(formula);
});
return formattedFormulas;
}

View file

@ -13,16 +13,27 @@ export default class DamageRoll extends DHRoll {
static DefaultDialog = DamageDialog;
static createRollInstance(config) {
return new this(undefined, config.data, config);
}
/** @inheritdoc */
static async buildEvaluate(roll, config = {}) {
if (config.dialog.configure === false) roll.constructFormula(config);
if (config.dialog.configure === false) roll.constructFormulas(config);
for (const roll of config.roll) {
const evaluateRoll = async roll => {
await roll.roll.evaluate();
roll.roll.options = { damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] };
return roll.roll;
}
if (!config.damage?.types) config.damage = { types: {} };
config.damage.types[roll.applyTo] = roll.roll;
config.damage.main = await evaluateRoll(config.damageFormula);
config.damage.main.options = { damageTypes:
config.damageFormula.damageTypes ? [...config.damageFormula.damageTypes] : []
};
for (const roll of config.resourceFormulas) {
config.damage.resources[roll.applyTo] = await evaluateRoll(roll);
}
roll._evaluated = true;
@ -51,7 +62,8 @@ export default class DamageRoll extends DHRoll {
if (config.source?.message) {
chatMessage.update({ 'system.damage': {
...config.damage.toObject(),
types: config.damage.types
main: config.damage.main,
resources: config.damage.resources
}});
}
}
@ -125,62 +137,72 @@ export default class DamageRoll extends DHRoll {
return changeKeys;
}
constructFormula(config) {
constructFormulas(config) {
return {
damageFormula: this.constructFormula(this.options.damageFormula, config, true),
resourceFormulas: this.options.resourceFormulas.map(x => this.constructFormula(x, config))
};
}
constructFormula(formulaData, config, isDamage) {
this.options.isCritical = config.isCritical;
for (const [index, part] of this.options.roll.entries()) {
const isHitpointPart = part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id;
part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
part.roll.terms = Roll.parse(part.roll.formula, config.data);
if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
part.modifiers = this.applyBaseBonus(part);
this.addModifiers(part);
part.modifiers?.forEach(m => {
part.roll.terms.push(...this.formatModifier(m.value));
});
}
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (modifier.beforeCrit === true && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
if (part.extraFormula) {
part.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(part.extraFormula, this.options.data)
);
}
if (config.damageOptions.groupAttack?.numAttackers > 1 && isHitpointPart) {
const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm];
for (const term of part.roll.terms) {
if (damageTypes.some(type => term instanceof type)) {
term.number *= config.damageOptions.groupAttack.numAttackers;
}
}
}
if (config.isCritical && isHitpointPart) {
const total = part.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0);
if (total > 0) {
part.roll.terms.push(...this.formatModifier(total));
}
}
/* To Remove When Reaction System */
if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(part);
}
}
part.roll._formula = this.constructor.getFormula(part.roll.terms);
const isHitpointPart = formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id;
formulaData.roll = new Roll(Roll.replaceFormulaData(formulaData.formula, config.data));
formulaData.roll.terms = Roll.parse(formulaData.roll.formula, config.data);
if (formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
formulaData.modifiers = this.applyBaseBonus(formulaData);
this.addModifiers(formulaData);
formulaData.modifiers?.forEach(m => {
formulaData.roll.terms.push(...this.formatModifier(m.value));
});
}
return this.options.roll;
/* To Remove When Reaction System */
if (isDamage && formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (
modifier.beforeCrit === true &&
(modifier.enabled || modifier.value)
) modifier.callback(formulaData);
}
}
if (formulaData.extraFormula) {
formulaData.roll.terms.push(
new foundry.dice.terms.OperatorTerm({ operator: '+' }),
...this.constructor.parse(formulaData.extraFormula, this.options.data)
);
}
if (config.damageOptions.groupAttack?.numAttackers > 1 && isHitpointPart) {
const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm];
for (const term of formulaData.roll.terms) {
if (damageTypes.some(type => term instanceof type)) {
term.number *= config.damageOptions.groupAttack.numAttackers;
}
}
}
if (config.isCritical && isHitpointPart) {
const total = formulaData.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0);
if (total > 0) {
formulaData.roll.terms.push(...this.formatModifier(total));
}
}
/* To Remove When Reaction System */
if (isDamage && formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
for (const mod in config.modifiers) {
const modifier = config.modifiers[mod];
if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(formulaData);
}
}
formulaData.roll._formula = this.constructor.getFormula(formulaData.roll.terms);
return formulaData;
}
/* To Remove When Reaction System */

View file

@ -41,6 +41,10 @@ export default class DHRoll extends BaseRoll {
return config;
}
static createRollInstance(config) {
return new this(config.roll.formula, config.data, config);
}
/**
* @param {Partial<RollConfig>} config
* @returns {Promise<RollConfig>}
@ -58,7 +62,7 @@ export default class DHRoll extends BaseRoll {
this.temporaryModifierBuilder(config);
let roll = new this(config.roll.formula, config.data, config);
let roll = this.createRollInstance(config);
if (config.dialog.configure !== false) {
// Open Roll Dialog
const DialogClass = config.dialog?.class ?? this.DefaultDialog;

View file

@ -16,31 +16,10 @@
</fieldset>
{{/if}}
{{#each @root.formula}}
<div class="damage-formula">
<span class="damage-resource"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{roll.formula}}</span>
<span class="damage-details">
{{#with (lookup @root.config.GENERAL.healingTypes applyTo)}}
{{localize label}}
{{/with}}
{{#unless @root.hasHealing}}
{{#if damageTypes}}
{{#each damageTypes as | type | }}
{{#with (lookup @root.config.GENERAL.damageTypes type)}}
<i class="fa-solid {{icon}}"></i>
{{/with}}
{{/each}}
{{/if}}
{{/unless}}
</span>
</div>
<div class="bonuses form-group flexrow">
<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="{{localize "DAGGERHEART.GENERAL.situationalBonus"}}">
<button class="critical-chip" data-action="toggleCritical">
<span><i class="{{#if @root.isCritical}}fa-solid{{else}}fa-regular{{/if}} fa-circle"></i></span>
<span class="label">{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
</button>
</div>
{{> formula @root.damageFormula path="damageFormula"}}
{{#each @root.resourceFormulas}}
{{> formula path=(concat "resourceFormulas." @key)}}
{{/each}}
{{#if damageOptions.groupAttack}}
@ -87,4 +66,31 @@
<span class="label">{{localize "DAGGERHEART.GENERAL.roll"}}</span>
</button>
</div>
</section>
</section>
{{#*inline "formula"}}
<div class="damage-formula">
<span class="damage-resource"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{roll.formula}}</span>
<span class="damage-details">
{{#with (lookup @root.config.GENERAL.healingTypes applyTo)}}
{{localize label}}
{{/with}}
{{#unless @root.hasHealing}}
{{#if damageTypes}}
{{#each damageTypes as | type | }}
{{#with (lookup @root.config.GENERAL.damageTypes type)}}
<i class="fa-solid {{icon}}"></i>
{{/with}}
{{/each}}
{{/if}}
{{/unless}}
</span>
</div>
<div class="bonuses form-group flexrow">
<input type="text" value="{{extraFormula}}" name={{concat path ".extraFormula"}} placeholder="{{localize "DAGGERHEART.GENERAL.situationalBonus"}}">
<button class="critical-chip" data-action="toggleCritical">
<span><i class="{{#if @root.isCritical}}fa-solid{{else}}fa-regular{{/if}} fa-circle"></i></span>
<span class="label">{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
</button>
</div>
{{/inline}}