mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-07-21 18:09:54 +02:00
Fixed ChatMessage damage creation
This commit is contained in:
parent
1f12a98c63
commit
42ec4f8c30
8 changed files with 152 additions and 113 deletions
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@ -51,7 +51,11 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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const context = await super._prepareContext(_options);
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context.config = CONFIG.DH;
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context.title = this.config.title ?? this.title;
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context.formula = this.roll.constructFormula(this.config);
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const { damageFormula, resourceFormulas } = this.roll.constructFormulas(this.config);
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context.damageFormula = damageFormula;
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context.resourceFormulas = resourceFormulas;
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context.hasHealing = this.config.hasHealing;
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context.directDamage = this.config.directDamage;
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context.selectedMessageMode = this.config.selectedMessageMode;
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@ -73,7 +77,8 @@ export default class DamageDialog extends HandlebarsApplicationMixin(Application
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static updateRollConfiguration(_event, _, formData) {
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const data = foundry.utils.expandObject(formData.object);
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foundry.utils.mergeObject(this.config.roll, data.roll);
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foundry.utils.mergeObject(this.config.damageFormula, data.damageFormula);
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foundry.utils.mergeObject(this.config.resourceFormulas, data.resourceFormulas);
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foundry.utils.mergeObject(this.config.modifiers, data.modifiers);
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this.config.selectedMessageMode = data.selectedMessageMode;
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@ -429,11 +429,11 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
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}
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get hasDamage() {
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return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type !== 'healing';
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return this.type !== 'healing' && Boolean(this.damage.main) || Boolean(this.damage.resources.length);
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}
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get hasHealing() {
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return Boolean(Object.keys(this.damage?.parts ?? {}).length) && this.type === 'healing';
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return this.type === 'healing' && Boolean(this.damage.main) || Boolean(this.damage.resources.length);
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}
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get hasSave() {
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@ -8,11 +8,8 @@ export default class DHDamageAction extends DHBaseAction {
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* @returns Formula string
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*/
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getDamageFormula() {
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const strings = [];
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for (const { value } of this.damage.parts) {
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strings.push(Roll.replaceFormulaData(value.getFormula(), this.actor?.getRollData() ?? {}));
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}
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if (!this.damage.main) return '';
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return strings.join(' + ');
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return Roll.replaceFormulaData(this.damage.main.value.getFormula(), this.actor?.getRollData() ?? {});
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}
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}
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@ -17,7 +17,7 @@ export class ChatDamageData extends foundry.abstract.DataModel {
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}
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get active() {
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return Boolean(Object.keys(this.types).length);
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return !!this.main || Boolean(Object.keys(this.resources).length);
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}
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static #validateRoll(rollJSON) {
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@ -28,12 +28,12 @@ export class ChatDamageData extends foundry.abstract.DataModel {
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}
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_prepareRolls() {
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for (const key of Object.keys(this.types)) {
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const type = this.types[key];
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try {
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this.types[key] = Roll.fromData(type);
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this.types[key].options.modifierTotal = CONFIG.Dice.daggerheart.DHRoll.calculateTotalModifiers(type);
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} catch {}
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if (this.main) {
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this.main = Roll.fromData(this.main);
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}
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for (const key of Object.keys(this.resources)) {
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this.resources[key] = Roll.fromData(this.resources[key]);
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}
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}
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@ -32,25 +32,23 @@ export default class DamageField extends fields.SchemaField {
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this.hasRoll &&
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DamageField.getAutomation() === CONFIG.DH.SETTINGS.actionAutomationChoices.never.id &&
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!force
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)
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) {
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return;
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}
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let formulas = this.damage.parts.map(p => ({
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formula: DamageField.getFormulaValue.call(this, p, config).getFormula(this.actor),
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damageTypes: p.applyTo === 'hitPoints' && !p.type.size ? new Set(['physical']) : p.type,
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applyTo: p.applyTo
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}));
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const damageFormula = this.damage.main ?
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DamageField.formatFormulas.call(this, [this.damage.main], config)[0] : null;
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const resourceFormulas = DamageField.formatFormulas.call(this, this.damage.resources, config);
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if (!formulas.length) return false;
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formulas = DamageField.formatFormulas.call(this, formulas, config);
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if (!damageFormula && !resourceFormulas.length) return false;
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messageId = config.message?._id ?? messageId;
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const message = game.messages.get(messageId);
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const damageConfig = {
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dialog: {},
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...config,
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roll: formulas,
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damageFormula,
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resourceFormulas,
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data: this.getRollData(),
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isCritical: Boolean(message?.system.roll?.isCritical)
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};
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@ -175,11 +173,17 @@ export default class DamageField extends fields.SchemaField {
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/**
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* Prepare formulas for Damage Roll
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* Must be called within Action context or similar.
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* @param {object[]} formulas Array of formatted formulas object
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* @param {DHResourceData[]} damageData Array of DHResourceData
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* @param {object} data Action getRollData
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* @returns
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*/
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static formatFormulas(formulas, data) {
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static formatFormulas(damageData, data) {
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const formulas = damageData.map(x => ({
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formula: DamageField.getFormulaValue.call(this, x, data).getFormula(this.actor),
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damageTypes: x.applyTo === 'hitPoints' && !x.type.size ? new Set(['physical']) : x.type,
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applyTo: x.applyTo
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}));
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const formattedFormulas = [];
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formulas.forEach(formula => {
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if (isNaN(formula.formula))
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@ -190,6 +194,7 @@ export default class DamageField extends fields.SchemaField {
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if (same) same.formula += ` + ${formula.formula}`;
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else formattedFormulas.push(formula);
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});
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return formattedFormulas;
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}
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@ -13,16 +13,27 @@ export default class DamageRoll extends DHRoll {
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static DefaultDialog = DamageDialog;
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static createRollInstance(config) {
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return new this(undefined, config.data, config);
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}
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/** @inheritdoc */
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static async buildEvaluate(roll, config = {}) {
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if (config.dialog.configure === false) roll.constructFormula(config);
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if (config.dialog.configure === false) roll.constructFormulas(config);
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for (const roll of config.roll) {
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const evaluateRoll = async roll => {
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await roll.roll.evaluate();
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roll.roll.options = { damageTypes: roll.damageTypes ? [...roll.damageTypes] : [] };
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return roll.roll;
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}
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if (!config.damage?.types) config.damage = { types: {} };
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config.damage.types[roll.applyTo] = roll.roll;
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config.damage.main = await evaluateRoll(config.damageFormula);
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config.damage.main.options = { damageTypes:
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config.damageFormula.damageTypes ? [...config.damageFormula.damageTypes] : []
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};
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for (const roll of config.resourceFormulas) {
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config.damage.resources[roll.applyTo] = await evaluateRoll(roll);
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}
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roll._evaluated = true;
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@ -51,7 +62,8 @@ export default class DamageRoll extends DHRoll {
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if (config.source?.message) {
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chatMessage.update({ 'system.damage': {
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...config.damage.toObject(),
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types: config.damage.types
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main: config.damage.main,
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resources: config.damage.resources
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}});
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}
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}
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@ -125,62 +137,72 @@ export default class DamageRoll extends DHRoll {
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return changeKeys;
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}
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constructFormula(config) {
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constructFormulas(config) {
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return {
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damageFormula: this.constructFormula(this.options.damageFormula, config, true),
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resourceFormulas: this.options.resourceFormulas.map(x => this.constructFormula(x, config))
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};
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}
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constructFormula(formulaData, config, isDamage) {
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this.options.isCritical = config.isCritical;
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for (const [index, part] of this.options.roll.entries()) {
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const isHitpointPart = part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id;
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part.roll = new Roll(Roll.replaceFormulaData(part.formula, config.data));
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part.roll.terms = Roll.parse(part.roll.formula, config.data);
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if (part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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part.modifiers = this.applyBaseBonus(part);
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this.addModifiers(part);
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part.modifiers?.forEach(m => {
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part.roll.terms.push(...this.formatModifier(m.value));
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});
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}
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/* To Remove When Reaction System */
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if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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for (const mod in config.modifiers) {
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const modifier = config.modifiers[mod];
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if (modifier.beforeCrit === true && (modifier.enabled || modifier.value)) modifier.callback(part);
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}
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}
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if (part.extraFormula) {
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part.roll.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...this.constructor.parse(part.extraFormula, this.options.data)
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);
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}
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if (config.damageOptions.groupAttack?.numAttackers > 1 && isHitpointPart) {
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const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm];
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for (const term of part.roll.terms) {
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if (damageTypes.some(type => term instanceof type)) {
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term.number *= config.damageOptions.groupAttack.numAttackers;
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}
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}
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}
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if (config.isCritical && isHitpointPart) {
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const total = part.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0);
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if (total > 0) {
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part.roll.terms.push(...this.formatModifier(total));
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}
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}
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/* To Remove When Reaction System */
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if (index === 0 && part.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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for (const mod in config.modifiers) {
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const modifier = config.modifiers[mod];
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if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(part);
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}
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}
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part.roll._formula = this.constructor.getFormula(part.roll.terms);
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const isHitpointPart = formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id;
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formulaData.roll = new Roll(Roll.replaceFormulaData(formulaData.formula, config.data));
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formulaData.roll.terms = Roll.parse(formulaData.roll.formula, config.data);
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if (formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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formulaData.modifiers = this.applyBaseBonus(formulaData);
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this.addModifiers(formulaData);
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formulaData.modifiers?.forEach(m => {
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formulaData.roll.terms.push(...this.formatModifier(m.value));
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});
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}
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return this.options.roll;
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/* To Remove When Reaction System */
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if (isDamage && formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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for (const mod in config.modifiers) {
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const modifier = config.modifiers[mod];
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if (
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modifier.beforeCrit === true &&
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(modifier.enabled || modifier.value)
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) modifier.callback(formulaData);
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}
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}
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if (formulaData.extraFormula) {
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formulaData.roll.terms.push(
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new foundry.dice.terms.OperatorTerm({ operator: '+' }),
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...this.constructor.parse(formulaData.extraFormula, this.options.data)
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);
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}
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if (config.damageOptions.groupAttack?.numAttackers > 1 && isHitpointPart) {
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const damageTypes = [foundry.dice.terms.Die, foundry.dice.terms.NumericTerm];
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for (const term of formulaData.roll.terms) {
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if (damageTypes.some(type => term instanceof type)) {
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term.number *= config.damageOptions.groupAttack.numAttackers;
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}
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}
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}
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if (config.isCritical && isHitpointPart) {
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const total = formulaData.roll.dice.reduce((acc, term) => acc + term._faces * term._number, 0);
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if (total > 0) {
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formulaData.roll.terms.push(...this.formatModifier(total));
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}
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}
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/* To Remove When Reaction System */
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if (isDamage && formulaData.applyTo === CONFIG.DH.GENERAL.healingTypes.hitPoints.id) {
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for (const mod in config.modifiers) {
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const modifier = config.modifiers[mod];
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if (!modifier.beforeCrit && (modifier.enabled || modifier.value)) modifier.callback(formulaData);
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}
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}
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formulaData.roll._formula = this.constructor.getFormula(formulaData.roll.terms);
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return formulaData;
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}
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/* To Remove When Reaction System */
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@ -41,6 +41,10 @@ export default class DHRoll extends BaseRoll {
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return config;
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}
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static createRollInstance(config) {
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return new this(config.roll.formula, config.data, config);
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}
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/**
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* @param {Partial<RollConfig>} config
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* @returns {Promise<RollConfig>}
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@ -58,7 +62,7 @@ export default class DHRoll extends BaseRoll {
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this.temporaryModifierBuilder(config);
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let roll = new this(config.roll.formula, config.data, config);
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let roll = this.createRollInstance(config);
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if (config.dialog.configure !== false) {
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// Open Roll Dialog
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const DialogClass = config.dialog?.class ?? this.DefaultDialog;
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@ -16,31 +16,10 @@
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</fieldset>
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{{/if}}
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{{#each @root.formula}}
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<div class="damage-formula">
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<span class="damage-resource"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{roll.formula}}</span>
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<span class="damage-details">
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{{#with (lookup @root.config.GENERAL.healingTypes applyTo)}}
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{{localize label}}
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{{/with}}
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{{#unless @root.hasHealing}}
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{{#if damageTypes}}
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{{#each damageTypes as | type | }}
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{{#with (lookup @root.config.GENERAL.damageTypes type)}}
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<i class="fa-solid {{icon}}"></i>
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{{/with}}
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{{/each}}
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{{/if}}
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{{/unless}}
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</span>
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</div>
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<div class="bonuses form-group flexrow">
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<input type="text" value="{{extraFormula}}" name="roll.{{ @index }}.extraFormula" placeholder="{{localize "DAGGERHEART.GENERAL.situationalBonus"}}">
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<button class="critical-chip" data-action="toggleCritical">
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<span><i class="{{#if @root.isCritical}}fa-solid{{else}}fa-regular{{/if}} fa-circle"></i></span>
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<span class="label">{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
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</button>
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</div>
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{{> formula @root.damageFormula path="damageFormula"}}
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{{#each @root.resourceFormulas}}
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{{> formula path=(concat "resourceFormulas." @key)}}
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{{/each}}
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{{#if damageOptions.groupAttack}}
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@ -87,4 +66,31 @@
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<span class="label">{{localize "DAGGERHEART.GENERAL.roll"}}</span>
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</button>
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</div>
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</section>
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</section>
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{{#*inline "formula"}}
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<div class="damage-formula">
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<span class="damage-resource"><b>{{localize "DAGGERHEART.GENERAL.formula"}}:</b> {{roll.formula}}</span>
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<span class="damage-details">
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{{#with (lookup @root.config.GENERAL.healingTypes applyTo)}}
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{{localize label}}
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{{/with}}
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{{#unless @root.hasHealing}}
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{{#if damageTypes}}
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{{#each damageTypes as | type | }}
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{{#with (lookup @root.config.GENERAL.damageTypes type)}}
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<i class="fa-solid {{icon}}"></i>
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{{/with}}
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{{/each}}
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{{/if}}
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{{/unless}}
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</span>
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</div>
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<div class="bonuses form-group flexrow">
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<input type="text" value="{{extraFormula}}" name={{concat path ".extraFormula"}} placeholder="{{localize "DAGGERHEART.GENERAL.situationalBonus"}}">
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<button class="critical-chip" data-action="toggleCritical">
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<span><i class="{{#if @root.isCritical}}fa-solid{{else}}fa-regular{{/if}} fa-circle"></i></span>
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<span class="label">{{localize "DAGGERHEART.GENERAL.criticalShort"}}</span>
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</button>
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</div>
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{{/inline}}
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