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V13
adjust-domain-card-size
button-duller
development
domain-card-tooltips
epic/granular-action-outcomes
feature/1663-Token-ActiveEffect-Scaling
feature/additional-trait-reworks
feature/advantage-default-dice
feature/campaign-frame-support
feature/class-custom-levelup-options
feature/effect-areas
feature/granular-action-outcomes
feature/party-size-param
feature/targetting-rework
fix/active-effect-non-existant-origin
fix/class-subclass-item-browser-changes
fix/on-drop-compendium-effect
fix/rework-summon-action-for-levels
fix/weapon-effects-rules-correction
main
release
v14
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1.0.0
1.0.1
1.0.2
1.0.3
1.0.4
1.0.5
1.0.6
1.1.0
1.1.1
1.1.2
1.2.0
1.2.1
1.2.2
1.2.3
1.2.4
1.2.5
1.2.6
1.2.7
1.3.0
1.3.1
1.3.2
1.4.0
1.4.1
1.4.2
1.4.3
1.4.4
1.4.5
1.4.6
1.5.0
1.5.1
1.5.2
1.5.3
1.5.4
1.5.5
1.6.0
1.6.1
1.6.2
1.6.3
1.6.4
1.7.0
1.7.1
1.7.2
1.8.0
1.9.0
1.9.1
1.9.10
1.9.11
1.9.12
1.9.13
1.9.14
1.9.2
1.9.3
1.9.4
1.9.5
1.9.6
1.9.7
1.9.8
1.9.9
2.0.0
2.0.1
2.0.2
2.0.3
2.1.0
2.1.1
2.1.2
2.2.0
2.2.1
2.2.2
2.2.3
2.2.4
2.2.5
2.2.6
2.2.7
2.3.0
2.3.1
2.3.2
2.3.3
2.3.4
2.4.0
2.4.1
2.4.2
2.5.0
2.5.1
2.5.2
2.5.3
2.5.4
-
790a5b4938Adding in more details in authors - Ikraik (#1457)
Nikhil Nagarajan
2025-12-22 10:59:22 -05:00 -
8178fa5738[PR][Feature] Actor Sizes (#1433)
WBHarry
2025-12-22 16:58:53 +01:00 -
57e6d59d39Adding in more details in authors - Ikraik
Nikhil Nagarajan
2025-12-22 10:42:50 -05:00 -
c4e2b236e9
🪚
WBHarry
2025-12-22 16:13:50 +01:00 -
2ddc9ca87b
Prefixed sheet labels with 'Default DH'
WBHarry
2025-12-22 16:08:46 +01:00 -
50250f990e
Added human readable sheet labels to all sheets
WBHarry
2025-12-22 16:01:08 +01:00 -
7926c614e3[PR] Updating the logic for rangeDependencies so that paired weapons work with multiple adversaries (#1434)
Nick Salyzyn
2025-12-22 06:45:27 -07:00 -
16f6fa98a6Fixed so that players rolling reactions will update the message (#1455)
WBHarry
2025-12-22 14:34:43 +01:00 -
e1e3feb6bb
Merged with main
WBHarry
2025-12-22 14:34:25 +01:00 -
659f73116a[Fix] 1453 - Async Resource Generation Errors (#1454)
WBHarry
2025-12-22 13:56:49 +01:00 -
e8dd38fbfa[PR] [Feature] Refresh actors when a homebrew setting is changed (#1382)
Carlos Fernandez
2025-12-22 07:48:03 -05:00 -
25f87f1baa
Close open prosemirror documents during reset
Carlos Fernandez
2025-12-21 22:26:19 -05:00 -
a1f9d597ed
Fixed so that players rolling reactions will update the message
WBHarry
2025-12-22 01:00:49 +01:00 -
63a1bf4f1a
Simplified resourcemap
WBHarry
2025-12-21 23:16:22 +01:00 -
1a1b01ded5
.
WBHarry
2025-12-21 22:17:59 +01:00 -
d5859704c5
Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls
WBHarry
2025-12-21 22:16:23 +01:00 -
99d0eab5bd[PR] [Feature] Support drag dropping currencies to actor sheets (#1431)
Carlos Fernandez
2025-12-21 11:37:00 -05:00 -
f786ee5f06
Fixed actionType constants
WBHarry
2025-12-21 15:39:05 +01:00 -
b7397b93e4
.
WBHarry
2025-12-21 13:46:19 +01:00 -
a2e44418a5
Beastform compendium update
WBHarry
2025-12-21 03:14:50 +01:00 -
ce7020d8d5
Fixed sizing for evolved beastforms
WBHarry
2025-12-21 03:05:23 +01:00 -
989a6e3a2a
Added size to Beastform tokenData
WBHarry
2025-12-21 01:31:25 +01:00 -
b8e08fccd1[PR] Removing a potential reference error when creating a tag team roll (#1430)
Nick Salyzyn
2025-12-20 15:14:23 -07:00 -
fe80b4d0f8[PR] [Feature] Refocus consumable quantity and simple resource fields on change (#1401)
Carlos Fernandez
2025-12-20 17:08:24 -05:00 -
148c9c019a[PR] Use the token name in the chat message targets window (#1441)
Nick Salyzyn
2025-12-20 15:04:36 -07:00 -
9cfa206adc[PR] Checking for empty data in renderChatMessageHTML calls (#1452)
Nick Salyzyn
2025-12-20 14:56:22 -07:00 -
5f45609656
Adding suggestions from reviewer
nsalyzyn
2025-12-20 14:54:20 -07:00 -
f131dc4ec0
Saving a bit on resources in the chat callback
nsalyzyn
2025-12-20 14:47:24 -07:00 -
bb5e58d3e7
Just using the app directly in the daggerheart.mjs hook for chatHTML
nsalyzyn
2025-12-20 14:41:45 -07:00 -
ffc82daeea
Switching to using the POJ of app instead of the context
nsalyzyn
2025-12-20 14:39:20 -07:00 -
f9aad77484
Using a private accessor to workaround the context being missing in renderChatMessageHTML - I do not like it
nsalyzyn
2025-12-20 14:15:52 -07:00 -
0508bf4188[PR] Removing refreshables the user doesn't have during rest actions (#1449)
Nick Salyzyn
2025-12-20 14:00:16 -07:00 -
605a23ab58Fix invalid form control is not focusable error on gold fields (#1451)
Carlos Fernandez
2025-12-20 15:25:51 -05:00 -
0f52eb0492
.
WBHarry
2025-12-20 21:18:48 +01:00 -
215006731a
Updated SRD adversaries
WBHarry
2025-12-20 21:10:09 +01:00 -
8de9ae6020
Merge branch 'main' into feature/actor-sizes
WBHarry
2025-12-20 19:39:44 +01:00 -
7d1e70f66f[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
Nikhil Nagarajan
2025-12-20 13:36:06 -05:00 -
b491b7c82c
Label change
WBHarry
2025-12-20 19:34:28 +01:00 -
51a4d74a04
Fixed token-config
WBHarry
2025-12-20 19:09:08 +01:00 -
809255ba79
Finished token implementation
WBHarry
2025-12-20 17:14:19 +01:00 -
562c404534
Merge branch 'main' into feature/death-moves
Chris Ryan
2025-12-20 16:52:14 +10:00 -
3f4c36f862
debug stuff
Chris Ryan
2025-12-20 16:51:37 +10:00 -
0bcb030279
Adding some comments
nsalyzyn
2025-12-19 16:22:59 -07:00 -
0bd49604f8
Checking for empty data in renderChatMessageHTML calls
nsalyzyn
2025-12-19 12:42:06 -07:00 -
eaf08b774a
Fix invalid form control is not focusable error on gold fields
Carlos Fernandez
2025-12-19 17:28:21 -05:00 -
474cf28a53[PR][Feature] Support multiline adversary and character names (#1437)
Carlos Fernandez
2025-12-19 16:57:15 -05:00 -
f28ba761dcMerge branch 'main' into feature/style-tooltips
Murilo Brito
2025-12-19 18:53:23 -03:00 -
6a0dd9dc8d
feat: increase tooltip width
molilo
2025-12-19 18:51:34 -03:00 -
5f6d08d8c2Fixing spelling error in Elundrian Chain Armor (#1442)
Nick Salyzyn
2025-12-19 10:53:44 -07:00 -
a8b15c8252Fixing Summon Swarm to do damage threshold reduction (#1425)
Nick Salyzyn
2025-12-19 10:53:25 -07:00 -
3d23643af7
Adding missing semicolon
nsalyzyn
2025-12-19 10:34:41 -07:00 -
3a61f4b455
Removing a needless return line
nsalyzyn
2025-12-19 10:31:32 -07:00 -
6e5a41f3a8
Removing spaces
nsalyzyn
2025-12-19 10:30:43 -07:00 -
5074a65183
Explicitely adding the false value rather than relying on undefined returns. Oops
nsalyzyn
2025-12-19 10:28:51 -07:00 -
459f87f24c
Creating a shared method called isItemAvailable and using it in downtime
nsalyzyn
2025-12-19 10:15:53 -07:00 -
12d6b7fa4c
Marking up the places that need changing for bug #1160
nsalyzyn
2025-12-19 07:34:46 -07:00 -
727f6ccade
feat: style effect hbs tooltip
molilo
2025-12-18 23:23:20 -03:00 -
82727cffe7
feat: style attack hbs tooltip
molilo
2025-12-18 23:22:04 -03:00 -
27fe83d906Fixed so effects are only applied to correct tokens (#1439)
WBHarry
2025-12-18 23:55:25 +01:00 -
0936b46926[PR] Avoid getRollData adding side effects to the system data (#1436)
Nick Salyzyn
2025-12-18 15:00:02 -07:00 -
165e09c9b2
Also support multiline character names
Carlos Fernandez
2025-12-18 16:44:10 -05:00 -
0009357496
Create fake placeholder
Carlos Fernandez
2025-12-18 16:05:02 -05:00 -
a1d28afd68
Fixing spelling error in Elundrian Chain Armor
nsalyzyn
2025-12-18 11:04:49 -07:00 -
c453f59db3
Using the prototypeToken name in the chat message window
nsalyzyn
2025-12-18 10:31:33 -07:00 -
5b8e13421d
Fixed prototype token in Abandoned Grove
Nikhil Nagarajan
2025-12-18 12:06:10 -05:00 -
444f97cdce
Fixed so effects are only applied to correct tokens
WBHarry
2025-12-18 17:14:27 +01:00 -
05dec9fceaMoving chat display to be after processing (#1428)
Nick Salyzyn
2025-12-18 05:37:09 -07:00 -
0698d1961c
Revert "Adversary name fields are improved as well."
Nikhil Nagarajan
2025-12-18 07:16:45 -05:00 -
df51c5fc1d
Revert "Updated name field workflow in character actor."
Nikhil Nagarajan
2025-12-18 07:13:41 -05:00 -
908f7b0bb8
feat: style action hbs tooltip
molilo
2025-12-18 02:32:41 -03:00 -
a486345d47
bugfix: prevent style conflicts between tooltips
molilo
2025-12-18 02:17:33 -03:00 -
1f5d330e06
feat: style feature hbs tooltip
molilo
2025-12-18 02:09:26 -03:00 -
4757205fbf
feat: style loot hbs tooltip
molilo
2025-12-18 02:06:39 -03:00 -
0a2812b686
feat: style consumable hbs tooltip
molilo
2025-12-18 02:05:34 -03:00 -
3e7af7cfd7
feat: style armor hbs tooltip
molilo
2025-12-18 01:59:19 -03:00 -
84a0734305
feat: change weapon hbs tooltip and increase box-shadow blur
molilo
2025-12-18 01:47:04 -03:00 -
7184fd9e30
feat: add basic tooltip style and style domain card template
molilo
2025-12-18 01:32:46 -03:00 -
ac727eb492
Support multiline adversary names
Carlos Fernandez
2025-12-17 21:37:30 -05:00 -
6e3ad66bbb
Switching to using clone in getRollData rather than an Object to avoid errors
nsalyzyn
2025-12-17 19:19:38 -07:00 -
3f87004849
Adding care on getRollData in DhpActor so as to not modify its system
nsalyzyn
2025-12-17 18:21:44 -07:00 -
1e6ba2d1b8
Removing the system property from item/base.mjs, since there is not a system property
nsalyzyn
2025-12-17 17:32:08 -07:00 -
5c1aff0245
Preventing getRollData from returning infinite recursion on the system property
nsalyzyn
2025-12-17 17:06:51 -07:00 -
6df3920efb
Using token destinations instead of their current location for calculation range
nsalyzyn
2025-12-17 11:48:30 -07:00 -
a7abc589f2
Using debouncing to fix an issue with selected and unselecting targets
nsalyzyn
2025-12-17 11:40:16 -07:00 -
d86c7b96ce
Creating a new method to update range dependent effects that uses the players targets
nsalyzyn
2025-12-17 11:31:15 -07:00 -
e11b9bbeaa
Include item effects when applying rangeDependence
nsalyzyn
2025-12-16 18:53:42 -07:00 -
f60e8cffda
Adversary name fields are improved as well.
Nikhil Nagarajan
2025-12-17 13:43:54 -05:00 -
66924c530f
Updated name field workflow in character actor.
Nikhil Nagarajan
2025-12-17 12:54:01 -05:00 -
e74ce7726aMake wings of light self-target (#1426)
Nick Salyzyn
2025-12-17 10:42:02 -07:00 -
3b237a223f
.
WBHarry
2025-12-17 18:37:32 +01:00 -
f9c4c0f3ce
Bigger is better
Carlos Fernandez
2025-12-16 17:47:20 -05:00 -
a133d5b41b
Restore ItemTransferDialog subclass for module use
Carlos Fernandez
2025-12-16 06:21:44 -05:00 -
e506ef177f
Adjust sizing and spacing
Carlos Fernandez
2025-12-16 05:35:09 -05:00 -
71b40b1189
Support drag dropping currencies to actor sheets
Carlos Fernandez
2025-12-16 01:57:26 -05:00 -
3fc1ce8bad
Adversary and Environment SRD entries updated.
Nikhil Nagarajan
2025-12-15 21:36:45 -05:00 -
f163ed5e12
Duplicate ActionTypes+references are removed.
Nikhil Nagarajan
2025-12-15 21:32:22 -05:00 -
cbbe5447de
Features tweaked to support only on limited actors
Nikhil Nagarajan
2025-12-15 21:22:39 -05:00 -
9deec243be
Swap to uuid
Carlos Fernandez
2025-12-15 20:25:48 -05:00 -
3277a5b36a
Merge branch 'main' into feature/refocus
Carlos Fernandez
2025-12-15 20:17:01 -05:00 -
6dd6b18747
Moved updatedDamageParts so that is accessible to its callers
nsalyzyn
2025-12-15 15:20:31 -07:00