mirror of
https://github.com/Foundryborne/daggerheart.git
synced 2026-01-12 03:31:07 +01:00
Merge branch 'main' into feature/style-tooltips
This commit is contained in:
commit
f28ba761dc
44 changed files with 464 additions and 133 deletions
13
lang/en.json
13
lang/en.json
|
|
@ -1801,6 +1801,7 @@
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|||
"plural": "Costs"
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},
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"Damage": {
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"massive": "Massive",
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"severe": "Severe",
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||||
"major": "Major",
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||||
"minor": "Minor",
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|
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@ -2440,9 +2441,12 @@
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},
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"currency": {
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"title": "Currency Overrides",
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"changeIcon": "Change Currency Icon",
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"currencyName": "Currency Name",
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"coinName": "Coin Name",
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"handfulName": "Handful Name",
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"iconName": "Icon Name",
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"iconNameHint": "Icons are from fontawesome",
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"bagName": "Bag Name",
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"chestName": "Chest Name"
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},
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|
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@ -2504,6 +2508,11 @@
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"hint": "Apply variant rules from the Daggerheart system",
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"name": "Variant Rules",
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"actionTokens": "Action Tokens"
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},
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"SpotlightRequestQueue": {
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"name": "Spotlight Request Queue",
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"label": "Spotlight Request Queue",
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"hint": "Adds more structure to spotlight requests by ordering them from oldest to newest"
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}
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},
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"Resources": {
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@ -2517,6 +2526,10 @@
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"actionTokens": {
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"enabled": { "label": "Enabled" },
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"tokens": { "label": "Tokens" }
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},
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"massiveDamage":{
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"title":"Massive Damage",
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"enabled": { "label": "Enabled" }
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}
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}
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},
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|
|
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|
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@ -32,6 +32,7 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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icon: 'fa-solid fa-gears'
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},
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actions: {
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editCurrencyIcon: this.changeCurrencyIcon,
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addItem: this.addItem,
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editItem: this.editItem,
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removeItem: this.removeItem,
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@ -115,6 +116,45 @@ export default class DhHomebrewSettings extends HandlebarsApplicationMixin(Appli
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this.render();
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}
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static async changeCurrencyIcon(_, target) {
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const type = target.dataset.currency;
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const currentIcon = this.settings.currency[type].icon;
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const icon = await foundry.applications.api.DialogV2.input({
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classes: ['daggerheart', 'dh-style', 'change-currency-icon'],
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content: await foundry.applications.handlebars.renderTemplate(
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'systems/daggerheart/templates/settings/homebrew-settings/change-currency-icon.hbs',
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{ currentIcon }
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),
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window: {
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title: game.i18n.localize('DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon'),
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icon: 'fa-solid fa-coins'
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},
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render: (_, dialog) => {
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const icon = dialog.element.querySelector('.displayed-icon i');
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const input = dialog.element.querySelector('input');
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const reset = dialog.element.querySelector('button[data-action=reset]');
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||||
input.addEventListener('input', () => {
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icon.classList.value = input.value;
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||||
});
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reset.addEventListener('click', () => {
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const currencyField = DhHomebrew.schema.fields.currency.fields[type];
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const initial = currencyField.fields.icon.getInitialValue();
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input.value = icon.classList.value = initial;
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});
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},
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ok: {
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||||
callback: (_, button) => button.form.elements.icon.value
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}
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});
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if (icon !== null) {
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await this.settings.updateSource({
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||||
[`currency.${type}.icon`]: icon
|
||||
});
|
||||
this.render();
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||||
}
|
||||
}
|
||||
|
||||
static async addItem(_, target) {
|
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const { type } = target.dataset;
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||||
if (['shortRest', 'longRest'].includes(type)) {
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||||
|
|
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|||
|
|
@ -685,8 +685,6 @@ export default class CharacterSheet extends DHBaseActorSheet {
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|||
ability: abilityLabel
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||||
})
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});
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|
||||
if (result) game.system.api.fields.ActionFields.CostField.execute.call(this, result);
|
||||
}
|
||||
|
||||
//TODO: redo toggleEquipItem method
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|
|
|
|||
|
|
@ -245,7 +245,6 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
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|||
});
|
||||
|
||||
if (!result) return;
|
||||
await game.system.api.fields.ActionFields.CostField.execute.call({ actor }, result);
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||||
|
||||
const newMessageData = foundry.utils.deepClone(message.system);
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foundry.utils.setProperty(newMessageData, `${path}.result`, result.roll);
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|
|
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|
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@ -5,8 +5,7 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
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actions: {
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requestSpotlight: this.requestSpotlight,
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toggleSpotlight: this.toggleSpotlight,
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||||
setActionTokens: this.setActionTokens,
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||||
openCountdowns: this.openCountdowns
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setActionTokens: this.setActionTokens
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||||
}
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||||
};
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@ -57,21 +56,26 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
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||||
const adversaries = context.turns?.filter(x => x.isNPC) ?? [];
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||||
const characters = context.turns?.filter(x => !x.isNPC) ?? [];
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||||
const spotlightQueueEnabled = game.settings.get(
|
||||
CONFIG.DH.id,
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CONFIG.DH.SETTINGS.gameSettings.SpotlightRequestQueue
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||||
);
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||||
|
||||
const spotlightRequests = characters
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?.filter(x => !x.isNPC)
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||||
?.filter(x => !x.isNPC && spotlightQueueEnabled)
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.filter(x => x.system.spotlight.requestOrderIndex > 0)
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.sort((a, b) => {
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const valueA = a.system.spotlight.requestOrderIndex;
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const valueB = b.system.spotlight.requestOrderIndex;
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return valueA - valueB;
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});
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Object.assign(context, {
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actionTokens: game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).actionTokens,
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adversaries,
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characters: characters?.filter(x => !x.isNPC).filter(x => x.system.spotlight.requestOrderIndex == 0),
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characters: characters
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?.filter(x => !x.isNPC)
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.filter(x => !spotlightQueueEnabled || x.system.spotlight.requestOrderIndex == 0),
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spotlightRequests
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});
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}
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@ -161,9 +165,13 @@ export default class DhCombatTracker extends foundry.applications.sidebar.tabs.C
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|||
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||||
if (this.viewed.turn !== toggleTurn) {
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||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
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||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.spotlight.id);
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||||
if (combatant.actor.type === 'character') {
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await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.characterSpotlight.id);
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await updateCountdowns(
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CONFIG.DH.GENERAL.countdownProgressionTypes.spotlight.id,
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||||
CONFIG.DH.GENERAL.countdownProgressionTypes.characterSpotlight.id
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||||
);
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} else {
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await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.spotlight.id);
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||||
}
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||||
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||||
const autoPoints = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).actionPoints;
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||||
|
|
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|||
|
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@ -245,14 +245,20 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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|||
return super.close(options);
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}
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||||
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static async updateCountdowns(progressType) {
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||||
/**
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||||
* Sends updates of the countdowns to the GM player. Since this is asynchronous, be sure to
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||||
* update all the countdowns at the same time.
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||||
*
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||||
* @param {...any} progressTypes Countdowns to be updated
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||||
*/
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||||
static async updateCountdowns(...progressTypes) {
|
||||
const { countdownAutomation } = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
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||||
if (!countdownAutomation) return;
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||||
|
||||
const countdownSetting = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns);
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||||
const updatedCountdowns = Object.keys(countdownSetting.countdowns).reduce((acc, key) => {
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const countdown = countdownSetting.countdowns[key];
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if (countdown.progress.type === progressType && countdown.progress.current > 0) {
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if (progressTypes.indexOf(countdown.progress.type) !== -1 && countdown.progress.current > 0) {
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acc.push(key);
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}
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||||
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||||
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@ -260,7 +266,7 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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}, []);
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||||
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const countdownData = countdownSetting.toObject();
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||||
await game.settings.set(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Countdowns, {
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||||
const settings = {
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||||
...countdownData,
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countdowns: Object.keys(countdownData.countdowns).reduce((acc, key) => {
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||||
const countdown = foundry.utils.deepClone(countdownData.countdowns[key]);
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||||
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@ -271,14 +277,12 @@ export default class DhCountdowns extends HandlebarsApplicationMixin(Application
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|||
acc[key] = countdown;
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||||
return acc;
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||||
}, {})
|
||||
};
|
||||
await emitAsGM(GMUpdateEvent.UpdateCountdowns,
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||||
DhCountdowns.gmSetSetting.bind(settings),
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||||
settings, null, {
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||||
refreshType: RefreshType.Countdown
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||||
});
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||||
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||||
const data = { refreshType: RefreshType.Countdown };
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||||
await game.socket.emit(`system.${CONFIG.DH.id}`, {
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||||
action: socketEvent.Refresh,
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||||
data
|
||||
});
|
||||
Hooks.callAll(socketEvent.Refresh, data);
|
||||
}
|
||||
|
||||
async _onRender(context, options) {
|
||||
|
|
|
|||
|
|
@ -84,6 +84,7 @@ export const BPModifiers = {
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|||
increaseDamage: {
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||||
sort: 2,
|
||||
description: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.description',
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||||
effectTargetTypes: ['adversary'],
|
||||
effects: [
|
||||
{
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||||
name: 'DAGGERHEART.CONFIG.BPModifiers.increaseDamage.effect.name',
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||||
|
|
|
|||
|
|
@ -28,7 +28,8 @@ export const gameSettings = {
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|||
LevelTiers: 'LevelTiers',
|
||||
Countdowns: 'Countdowns',
|
||||
LastMigrationVersion: 'LastMigrationVersion',
|
||||
TagTeamRoll: 'TagTeamRoll'
|
||||
TagTeamRoll: 'TagTeamRoll',
|
||||
SpotlightRequestQueue: 'SpotlightRequestQueue',
|
||||
};
|
||||
|
||||
export const actionAutomationChoices = {
|
||||
|
|
|
|||
|
|
@ -193,8 +193,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
async use(event) {
|
||||
if (!this.actor) throw new Error("An Action can't be used outside of an Actor context.");
|
||||
|
||||
if (this.chatDisplay) await this.toChat();
|
||||
|
||||
let config = this.prepareConfig(event);
|
||||
if (!config) return;
|
||||
|
||||
|
|
@ -211,6 +209,8 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
|
|||
|
||||
if (Hooks.call(`${CONFIG.DH.id}.postUseAction`, this, config) === false) return;
|
||||
|
||||
if (this.chatDisplay) await this.toChat();
|
||||
|
||||
return config;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,14 +1,15 @@
|
|||
import { defaultRestOptions } from '../../config/generalConfig.mjs';
|
||||
import { ActionsField } from '../fields/actionField.mjs';
|
||||
|
||||
const currencyField = (initial, label) =>
|
||||
const currencyField = (initial, label, icon) =>
|
||||
new foundry.data.fields.SchemaField({
|
||||
enabled: new foundry.data.fields.BooleanField({ required: true, initial: true }),
|
||||
label: new foundry.data.fields.StringField({
|
||||
required: true,
|
||||
initial,
|
||||
label
|
||||
})
|
||||
}),
|
||||
icon: new foundry.data.fields.StringField({ required: true, nullable: false, blank: true, initial: icon })
|
||||
});
|
||||
|
||||
export default class DhHomebrew extends foundry.abstract.DataModel {
|
||||
|
|
@ -45,10 +46,22 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
initial: 'Gold',
|
||||
label: 'DAGGERHEART.SETTINGS.Homebrew.currency.currencyName'
|
||||
}),
|
||||
coins: currencyField('Coins', 'DAGGERHEART.SETTINGS.Homebrew.currency.coinName'),
|
||||
handfuls: currencyField('Handfuls', 'DAGGERHEART.SETTINGS.Homebrew.currency.handfulName'),
|
||||
bags: currencyField('Bags', 'DAGGERHEART.SETTINGS.Homebrew.currency.bagName'),
|
||||
chests: currencyField('Chests', 'DAGGERHEART.SETTINGS.Homebrew.currency.chestName')
|
||||
coins: currencyField(
|
||||
'Coins',
|
||||
'DAGGERHEART.SETTINGS.Homebrew.currency.coinName',
|
||||
'fa-solid fa-coin-front'
|
||||
),
|
||||
handfuls: currencyField(
|
||||
'Handfuls',
|
||||
'DAGGERHEART.SETTINGS.Homebrew.currency.handfulName',
|
||||
'fa-solid fa-coins'
|
||||
),
|
||||
bags: currencyField('Bags', 'DAGGERHEART.SETTINGS.Homebrew.currency.bagName', 'fa-solid fa-sack'),
|
||||
chests: currencyField(
|
||||
'Chests',
|
||||
'DAGGERHEART.SETTINGS.Homebrew.currency.chestName',
|
||||
'fa-solid fa-treasure-chest'
|
||||
)
|
||||
}),
|
||||
restMoves: new fields.SchemaField({
|
||||
longRest: new fields.SchemaField({
|
||||
|
|
@ -139,22 +152,10 @@ export default class DhHomebrew extends foundry.abstract.DataModel {
|
|||
/** @inheritDoc */
|
||||
_initializeSource(source, options = {}) {
|
||||
source = super._initializeSource(source, options);
|
||||
source.currency.coins = {
|
||||
enabled: source.currency.coins.enabled ?? true,
|
||||
label: source.currency.coins.label || source.currency.coins
|
||||
};
|
||||
source.currency.handfuls = {
|
||||
enabled: source.currency.handfuls.enabled ?? true,
|
||||
label: source.currency.handfuls.label || source.currency.handfuls
|
||||
};
|
||||
source.currency.bags = {
|
||||
enabled: source.currency.bags.enabled ?? true,
|
||||
label: source.currency.bags.label || source.currency.bags
|
||||
};
|
||||
source.currency.chests = {
|
||||
enabled: source.currency.chests.enabled ?? true,
|
||||
label: source.currency.chests.label || source.currency.chests
|
||||
};
|
||||
for (const type of ['coins', 'handfuls', 'bags', 'chests']) {
|
||||
const initial = this.schema.fields.currency.fields[type].getInitialValue();
|
||||
source.currency[type] = foundry.utils.mergeObject(initial, source.currency[type], { inplace: false });
|
||||
}
|
||||
return source;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -39,6 +39,13 @@ export default class DhVariantRules extends foundry.abstract.DataModel {
|
|||
label: 'DAGGERHEART.CONFIG.Range.close.name'
|
||||
}),
|
||||
far: new fields.NumberField({ required: true, initial: 60, label: 'DAGGERHEART.CONFIG.Range.far.name' })
|
||||
}),
|
||||
massiveDamage: new fields.SchemaField({
|
||||
enabled: new fields.BooleanField({
|
||||
required: true,
|
||||
initial: false,
|
||||
label: 'DAGGERHEART.SETTINGS.VariantRules.FIELDS.massiveDamage.enabled.label'
|
||||
})
|
||||
})
|
||||
};
|
||||
}
|
||||
|
|
|
|||
|
|
@ -237,6 +237,51 @@ export default class DHRoll extends Roll {
|
|||
}
|
||||
}
|
||||
|
||||
async function automateHopeFear(config) {
|
||||
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
|
||||
const hopeFearAutomation = automationSettings.hopeFear;
|
||||
if (!config.source?.actor ||
|
||||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||
|
||||
config.actionType === 'reaction' ||
|
||||
config.tagTeamSelected ||
|
||||
config.skips?.resources)
|
||||
return;
|
||||
const actor = await fromUuid(config.source.actor);
|
||||
let updates = [];
|
||||
if (!actor) return;
|
||||
|
||||
if (config.rerolledRoll) {
|
||||
if (config.roll.result.duality != config.rerolledRoll.result.duality) {
|
||||
const hope = (config.roll.isCritical || config.roll.result.duality === 1 ? 1 : 0)
|
||||
- (config.rerolledRoll.isCritical || config.rerolledRoll.result.duality === 1 ? 1 : 0);
|
||||
const stress = (config.roll.isCritical ? 1 : 0) - (config.rerolledRoll.isCritical ? 1 : 0);
|
||||
const fear = (config.roll.result.duality === -1 ? 1 : 0)
|
||||
- (config.rerolledRoll.result.duality === -1 ? 1 : 0)
|
||||
|
||||
if (hope !== 0)
|
||||
updates.push({ key: 'hope', value: hope, total: -1 * hope, enabled: true });
|
||||
if (stress !== 0)
|
||||
updates.push({ key: 'stress', value: -1 * stress, total: stress, enabled: true });
|
||||
if (fear !== 0)
|
||||
updates.push({ key: 'fear', value: fear, total: -1 * fear, enabled: true });
|
||||
}
|
||||
} else {
|
||||
if (config.roll.isCritical || config.roll.result.duality === 1)
|
||||
updates.push({ key: 'hope', value: 1, total: -1, enabled: true });
|
||||
if (config.roll.isCritical)
|
||||
updates.push({ key: 'stress', value: -1, total: 1, enabled: true });
|
||||
if (config.roll.result.duality === -1)
|
||||
updates.push({ key: 'fear', value: 1, total: -1, enabled: true });
|
||||
}
|
||||
|
||||
if (updates.length) {
|
||||
const target = actor.system.partner ?? actor;
|
||||
if (!['dead', 'defeated', 'unconscious'].some(x => actor.statuses.has(x))) {
|
||||
await target.modifyResource(updates);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const registerRollDiceHooks = () => {
|
||||
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
|
||||
const automationSettings = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation);
|
||||
|
|
@ -247,45 +292,16 @@ export const registerRollDiceHooks = () => {
|
|||
!config.skips?.updateCountdowns
|
||||
) {
|
||||
const { updateCountdowns } = game.system.api.applications.ui.DhCountdowns;
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id);
|
||||
|
||||
if (config.roll.result.duality === -1) {
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.fear.id);
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id,
|
||||
CONFIG.DH.GENERAL.countdownProgressionTypes.fear.id);
|
||||
} else {
|
||||
await updateCountdowns(CONFIG.DH.GENERAL.countdownProgressionTypes.actionRoll.id);
|
||||
}
|
||||
}
|
||||
|
||||
const hopeFearAutomation = automationSettings.hopeFear;
|
||||
if (
|
||||
!config.source?.actor ||
|
||||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||
|
||||
config.actionType === 'reaction' ||
|
||||
config.tagTeamSelected ||
|
||||
config.skips?.resources
|
||||
)
|
||||
return;
|
||||
const actor = await fromUuid(config.source.actor);
|
||||
let updates = [];
|
||||
if (!actor) return;
|
||||
if (config.roll.isCritical || config.roll.result.duality === 1)
|
||||
updates.push({ key: 'hope', value: 1, total: -1, enabled: true });
|
||||
if (config.roll.isCritical) updates.push({ key: 'stress', value: 1, total: -1, enabled: true });
|
||||
if (config.roll.result.duality === -1) updates.push({ key: 'fear', value: 1, total: -1, enabled: true });
|
||||
|
||||
if (config.rerolledRoll) {
|
||||
if (config.rerolledRoll.isCritical || config.rerolledRoll.result.duality === 1)
|
||||
updates.push({ key: 'hope', value: -1, total: 1, enabled: true });
|
||||
if (config.rerolledRoll.isCritical) updates.push({ key: 'stress', value: -1, total: 1, enabled: true });
|
||||
if (config.rerolledRoll.result.duality === -1)
|
||||
updates.push({ key: 'fear', value: -1, total: 1, enabled: true });
|
||||
}
|
||||
|
||||
if (updates.length) {
|
||||
const target = actor.system.partner ?? actor;
|
||||
if (!['dead', 'defeated', 'unconscious'].some(x => actor.statuses.has(x))) {
|
||||
if (config.rerolledRoll) target.modifyResource(updates);
|
||||
else config.costs = [...(config.costs ?? []), ...updates];
|
||||
}
|
||||
}
|
||||
await automateHopeFear(config);
|
||||
|
||||
if (!config.roll.hasOwnProperty('success') && !config.targets?.length) return;
|
||||
|
||||
|
|
@ -296,7 +312,5 @@ export const registerRollDiceHooks = () => {
|
|||
const currentCombatant = game.combat.combatants.get(game.combat.current?.combatantId);
|
||||
if (currentCombatant?.actorId == actor.id) ui.combat.setCombatantSpotlight(currentCombatant.id);
|
||||
}
|
||||
|
||||
return;
|
||||
});
|
||||
};
|
||||
|
|
|
|||
|
|
@ -262,8 +262,7 @@ export default class DualityRoll extends D20Roll {
|
|||
targets: message.system.targets,
|
||||
tagTeamSelected: Object.values(tagTeamSettings.members).some(x => x.messageId === message._id),
|
||||
roll: newRoll,
|
||||
rerolledRoll:
|
||||
newRoll.result.duality !== message.system.roll.result.duality ? message.system.roll : undefined
|
||||
rerolledRoll: message.system.roll
|
||||
});
|
||||
return { newRoll, parsedRoll };
|
||||
}
|
||||
|
|
|
|||
|
|
@ -526,7 +526,7 @@ export default class DhpActor extends Actor {
|
|||
|
||||
/**@inheritdoc */
|
||||
getRollData() {
|
||||
const rollData = super.getRollData();
|
||||
const rollData = super.getRollData().clone();
|
||||
rollData.name = this.name;
|
||||
rollData.system = this.system.getRollData();
|
||||
rollData.prof = this.system.proficiency ?? 1;
|
||||
|
|
@ -679,6 +679,10 @@ export default class DhpActor extends Actor {
|
|||
return updates;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resources are modified asynchronously, so be careful not to update the same resource in
|
||||
* quick succession.
|
||||
*/
|
||||
async modifyResource(resources) {
|
||||
if (!resources?.length) return;
|
||||
|
||||
|
|
@ -761,6 +765,10 @@ export default class DhpActor extends Actor {
|
|||
}
|
||||
|
||||
convertDamageToThreshold(damage) {
|
||||
const massiveDamageEnabled=game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.variantRules).massiveDamage.enabled;
|
||||
if (massiveDamageEnabled && damage >= (this.system.damageThresholds.severe * 2)) {
|
||||
return 4;
|
||||
}
|
||||
return damage >= this.system.damageThresholds.severe ? 3 : damage >= this.system.damageThresholds.major ? 2 : 1;
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@ export default class DhpCombat extends Combat {
|
|||
...effect,
|
||||
name: game.i18n.localize(effect.name),
|
||||
description: game.i18n.localize(effect.description),
|
||||
effectTargetTypes: grouping.effectTargetTypes ?? [],
|
||||
flags: {
|
||||
[`${CONFIG.DH.id}.${CONFIG.DH.FLAGS.combatToggle}`]: {
|
||||
category: toggle.category,
|
||||
|
|
@ -45,11 +46,7 @@ export default class DhpCombat extends Combat {
|
|||
for (let actor of actors) {
|
||||
await actor.createEmbeddedDocuments(
|
||||
'ActiveEffect',
|
||||
effects.map(effect => ({
|
||||
...effect,
|
||||
name: game.i18n.localize(effect.name),
|
||||
description: game.i18n.localize(effect.description)
|
||||
}))
|
||||
effects.filter(x => x.effectTargetTypes.includes(actor.type))
|
||||
);
|
||||
}
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -75,7 +75,8 @@ export default class DhTooltipManager extends foundry.helpers.interaction.Toolti
|
|||
{
|
||||
item: item,
|
||||
description: item.system?.enrichedDescription ?? item.enrichedDescription,
|
||||
config: CONFIG.DH
|
||||
config: CONFIG.DH,
|
||||
allDomains: CONFIG.DH.DOMAIN.allDomains()
|
||||
}
|
||||
);
|
||||
|
||||
|
|
|
|||
|
|
@ -198,7 +198,7 @@ foundry.dice.terms.Die.prototype.selfCorrecting = function (modifier) {
|
|||
};
|
||||
|
||||
export const getDamageKey = damage => {
|
||||
return ['none', 'minor', 'major', 'severe', 'any'][damage];
|
||||
return ['none', 'minor', 'major', 'severe', 'massive','any'][damage];
|
||||
};
|
||||
|
||||
export const getDamageLabel = damage => {
|
||||
|
|
@ -211,7 +211,8 @@ export const damageKeyToNumber = key => {
|
|||
minor: 1,
|
||||
major: 2,
|
||||
severe: 3,
|
||||
any: 4
|
||||
massive: 4,
|
||||
any: 5
|
||||
}[key];
|
||||
};
|
||||
|
||||
|
|
|
|||
|
|
@ -13,6 +13,16 @@ export const registerDHSettings = () => {
|
|||
registerMenuSettings();
|
||||
registerMenus();
|
||||
registerNonConfigSettings();
|
||||
|
||||
game.settings.register(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightRequestQueue, {
|
||||
name: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.name'),
|
||||
label: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.label'),
|
||||
hint: game.i18n.localize('DAGGERHEART.SETTINGS.Menu.SpotlightRequestQueue.hint'),
|
||||
scope: 'world',
|
||||
config: true,
|
||||
type: Boolean,
|
||||
onChange: () => ui.combat.render(),
|
||||
})
|
||||
};
|
||||
|
||||
const registerMenuSettings = () => {
|
||||
|
|
|
|||
|
|
@ -427,7 +427,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -307,7 +307,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
@ -319,7 +320,7 @@
|
|||
"trait": null,
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"advState": "advantage",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
|
|
|
|||
|
|
@ -39,7 +39,8 @@
|
|||
"experiences": {
|
||||
"7GpgCWSe6hNwnOO7": {
|
||||
"name": "Throw",
|
||||
"value": 2
|
||||
"value": 2,
|
||||
"description": ""
|
||||
}
|
||||
},
|
||||
"bonuses": {
|
||||
|
|
@ -105,7 +106,8 @@
|
|||
},
|
||||
"base": false
|
||||
}
|
||||
]
|
||||
],
|
||||
"direct": true
|
||||
},
|
||||
"name": "Club",
|
||||
"img": "icons/weapons/clubs/club-banded-barbed-black.webp",
|
||||
|
|
@ -337,10 +339,11 @@
|
|||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": false
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
},
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d12",
|
||||
"dice": "d10",
|
||||
"bonus": 2,
|
||||
"multiplier": "flat"
|
||||
},
|
||||
|
|
@ -356,12 +359,14 @@
|
|||
"dice": "d6",
|
||||
"bonus": null,
|
||||
"custom": {
|
||||
"enabled": false
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
@ -528,7 +533,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -107,7 +107,8 @@
|
|||
},
|
||||
"base": false
|
||||
}
|
||||
]
|
||||
],
|
||||
"direct": true
|
||||
},
|
||||
"img": "icons/magic/symbols/rune-sigil-rough-white-teal.webp",
|
||||
"type": "attack",
|
||||
|
|
|
|||
|
|
@ -108,7 +108,8 @@
|
|||
},
|
||||
"base": false
|
||||
}
|
||||
]
|
||||
],
|
||||
"direct": true
|
||||
},
|
||||
"type": "attack",
|
||||
"chatDisplay": false
|
||||
|
|
@ -358,7 +359,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -377,7 +377,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -233,7 +233,89 @@
|
|||
"system": {
|
||||
"description": "<p> The Assassin deals direct damage while they’re <em>Hidden</em>.</p>",
|
||||
"resource": null,
|
||||
"actions": {},
|
||||
"actions": {
|
||||
"xFBE0jLf96fbCY7K": {
|
||||
"type": "attack",
|
||||
"_id": "xFBE0jLf96fbCY7K",
|
||||
"systemPath": "actions",
|
||||
"baseAction": false,
|
||||
"description": "<p>The Assassin deals direct damage while they’re <em>Hidden</em>.</p>",
|
||||
"chatDisplay": true,
|
||||
"originItem": {
|
||||
"type": "itemCollection"
|
||||
},
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
},
|
||||
"flatMultiplier": 2,
|
||||
"dice": "d10",
|
||||
"bonus": 2,
|
||||
"multiplier": "flat"
|
||||
},
|
||||
"applyTo": "hitPoints",
|
||||
"type": [
|
||||
"physical"
|
||||
],
|
||||
"base": false,
|
||||
"resultBased": false,
|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"bonus": null,
|
||||
"custom": {
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "attack",
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"save": {
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Hidden attack",
|
||||
"img": "icons/magic/perception/silhouette-stealth-shadow.webp",
|
||||
"range": "close"
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
"originId": null
|
||||
},
|
||||
|
|
|
|||
|
|
@ -478,7 +478,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -340,6 +340,87 @@
|
|||
"name": "Curse",
|
||||
"img": "icons/magic/unholy/hand-marked-pink.webp",
|
||||
"range": "veryClose"
|
||||
},
|
||||
"zLKfwa8a2YBRLKAF": {
|
||||
"type": "attack",
|
||||
"_id": "zLKfwa8a2YBRLKAF",
|
||||
"systemPath": "actions",
|
||||
"baseAction": false,
|
||||
"description": "<p> Attacks made by the Hunter against a Deathlocked target deal direct damage.</p>",
|
||||
"chatDisplay": true,
|
||||
"originItem": {
|
||||
"type": "itemCollection"
|
||||
},
|
||||
"actionType": "action",
|
||||
"cost": [],
|
||||
"uses": {
|
||||
"value": null,
|
||||
"max": "",
|
||||
"recovery": null,
|
||||
"consumeOnSuccess": false
|
||||
},
|
||||
"damage": {
|
||||
"parts": [
|
||||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
},
|
||||
"flatMultiplier": 2,
|
||||
"dice": "d12",
|
||||
"bonus": 1,
|
||||
"multiplier": "flat"
|
||||
},
|
||||
"applyTo": "hitPoints",
|
||||
"type": [
|
||||
"physical"
|
||||
],
|
||||
"base": false,
|
||||
"resultBased": false,
|
||||
"valueAlt": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"bonus": null,
|
||||
"custom": {
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
"amount": null
|
||||
},
|
||||
"effects": [],
|
||||
"roll": {
|
||||
"type": "attack",
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"bonus": null,
|
||||
"advState": "neutral",
|
||||
"diceRolling": {
|
||||
"multiplier": "prof",
|
||||
"flatMultiplier": 1,
|
||||
"dice": "d6",
|
||||
"compare": null,
|
||||
"treshold": null
|
||||
},
|
||||
"useDefault": false
|
||||
},
|
||||
"save": {
|
||||
"trait": null,
|
||||
"difficulty": null,
|
||||
"damageMod": "none"
|
||||
},
|
||||
"name": "Deathlocked attack",
|
||||
"img": "icons/magic/unholy/hand-marked-pink.webp",
|
||||
"range": "veryClose"
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
|
|
|
|||
|
|
@ -312,9 +312,10 @@
|
|||
{
|
||||
"value": {
|
||||
"custom": {
|
||||
"enabled": false
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
},
|
||||
"flatMultiplier": 1,
|
||||
"flatMultiplier": 2,
|
||||
"dice": "d6",
|
||||
"bonus": 8,
|
||||
"multiplier": "flat"
|
||||
|
|
@ -331,12 +332,14 @@
|
|||
"dice": "d6",
|
||||
"bonus": null,
|
||||
"custom": {
|
||||
"enabled": false
|
||||
"enabled": false,
|
||||
"formula": ""
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -804,7 +804,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -208,13 +208,13 @@
|
|||
},
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.resistance.magical.reduction",
|
||||
"key": "system.rules.damageReduction.reduceSeverity.magical",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
},
|
||||
{
|
||||
"key": "system.resistance.magical.reduction",
|
||||
"key": "system.rules.damageReduction.reduceSeverity.physical",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
|
|
|
|||
|
|
@ -457,7 +457,8 @@
|
|||
}
|
||||
}
|
||||
],
|
||||
"includeBase": false
|
||||
"includeBase": false,
|
||||
"direct": true
|
||||
},
|
||||
"target": {
|
||||
"type": "any",
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
{
|
||||
"folder": "hLn0v6ov6KuFgptu",
|
||||
"name": "Elundrian Chain Mail",
|
||||
"name": "Elundrian Chain Armor",
|
||||
"type": "armor",
|
||||
"_id": "Q6LxmtFetDDkoZVZ",
|
||||
"img": "icons/equipment/chest/breastplate-sculpted-green.webp",
|
||||
|
|
@ -32,7 +32,7 @@
|
|||
"img": "icons/equipment/chest/breastplate-helmet-metal.webp",
|
||||
"changes": [
|
||||
{
|
||||
"key": "system.rules.damageReduction.maxArmorMarked.stressExtra",
|
||||
"key": "system.rules.damageReduction.maxArmorMarked.value",
|
||||
"mode": 2,
|
||||
"value": "1",
|
||||
"priority": null
|
||||
|
|
|
|||
|
|
@ -69,12 +69,12 @@
|
|||
}
|
||||
],
|
||||
"target": {
|
||||
"type": "any",
|
||||
"type": "self",
|
||||
"amount": null
|
||||
},
|
||||
"name": "Spend Hope",
|
||||
"img": "icons/magic/light/projectile-beam-yellow.webp",
|
||||
"range": ""
|
||||
"range": "self"
|
||||
}
|
||||
},
|
||||
"originItemType": null,
|
||||
|
|
|
|||
|
|
@ -37,3 +37,5 @@
|
|||
@import './image-select/sheet.less';
|
||||
|
||||
@import './item-transfer/sheet.less';
|
||||
|
||||
@import './settings/change-currency-icon.less';
|
||||
13
styles/less/dialog/settings/change-currency-icon.less
Normal file
13
styles/less/dialog/settings/change-currency-icon.less
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
.application.daggerheart.dialog.dh-style.change-currency-icon {
|
||||
.displayed-icon {
|
||||
height: 2.5rem;
|
||||
text-align: center;
|
||||
font-size: 2.5rem;
|
||||
margin-bottom: 1.25rem;
|
||||
}
|
||||
.input-row {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
align-items: center;
|
||||
}
|
||||
}
|
||||
|
|
@ -56,7 +56,7 @@
|
|||
.effect-locked {
|
||||
position: absolute;
|
||||
bottom: 2px;
|
||||
right: 2px;
|
||||
left: 11.5px;
|
||||
font-size: 12px;
|
||||
color: @golden;
|
||||
filter: drop-shadow(0 0 3px black);
|
||||
|
|
|
|||
|
|
@ -2,14 +2,14 @@
|
|||
@import './mixin.less';
|
||||
|
||||
:root {
|
||||
--font-title: 'Cinzel Decorative';
|
||||
--font-subtitle: 'Cinzel';
|
||||
--font-body: 'Montserrat';
|
||||
--dh-font-title: 'Cinzel Decorative';
|
||||
--dh-font-subtitle: 'Cinzel';
|
||||
--dh-font-body: 'Montserrat';
|
||||
}
|
||||
|
||||
@font-title: ~"var(--font-title, 'Cinzel Decorative'), serif";
|
||||
@font-subtitle: ~"var(--font-subtitle, 'Cinzel'), serif";
|
||||
@font-body: ~"var(--font-body, 'Montserrat'), sans-serif";
|
||||
@font-title: ~"var(--dh-font-title, 'Cinzel Decorative'), serif";
|
||||
@font-subtitle: ~"var(--dh-font-subtitle, 'Cinzel'), serif";
|
||||
@font-body: ~"var(--dh-font-body, 'Montserrat'), sans-serif";
|
||||
|
||||
.dh-style {
|
||||
.dh-typography();
|
||||
|
|
|
|||
|
|
@ -46,8 +46,12 @@
|
|||
</button>
|
||||
<div class="palette status-effects" data-palette="effects">
|
||||
{{#each systemStatusEffects as |status|}}
|
||||
<div class="effect-control-container" {{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{else if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<img class="effect-control {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}">
|
||||
<div
|
||||
class="effect-control effect-control-container {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}"
|
||||
{{#if status.disabled}}data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.immune"}}"{{else if status.title}}data-tooltip-text="{{status.title}}"{{/if}}
|
||||
data-action="effect" data-status-id="{{status.id}}"
|
||||
>
|
||||
<img src="{{status.src}}" />
|
||||
{{#if status.disabled}}
|
||||
<span class="effect-control-disabled-marker">/</span>
|
||||
{{/if}}
|
||||
|
|
@ -57,8 +61,12 @@
|
|||
{{#if genericStatusEffects}}
|
||||
<label class="palette-category-title">{{localize "DAGGERHEART.APPLICATIONS.HUD.tokenHUD.genericEffects"}}</label>
|
||||
{{#each genericStatusEffects as |status|}}
|
||||
<div class="effect-control-container" {{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}>
|
||||
<img class="effect-control {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}" src="{{status.src}}" data-action="effect" data-status-id="{{status.id}}" >
|
||||
<div
|
||||
class="effect-control effect-control-container {{status.cssClass}} {{#if (or status.disabled status.locked)}}disabled{{/if}}"
|
||||
{{#if status.title}}data-tooltip-text="{{status.title}}"{{/if}}
|
||||
data-action="effect" data-status-id="{{status.id}}"
|
||||
>
|
||||
<img src="{{status.src}}" />
|
||||
{{#if status.locked}}<i class="effect-locked fa-solid fa-lock"></i>{{/if}}
|
||||
</div>
|
||||
{{/each}}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,10 @@
|
|||
<div>
|
||||
<div class="displayed-icon">
|
||||
<i class="{{currentIcon}}" inert></i>
|
||||
</div>
|
||||
<span>{{localize "DAGGERHEART.SETTINGS.Homebrew.currency.iconName"}} (<em>{{localize "DAGGERHEART.SETTINGS.Homebrew.currency.iconNameHint"}}</em>)</span>
|
||||
<div class="input-row">
|
||||
<input type="text" name="icon" value="{{currentIcon}}" />
|
||||
<button type="button" data-action="reset" class="plain icon fa-solid fa-redo"></button>
|
||||
</div>
|
||||
</div>
|
||||
|
|
@ -33,18 +33,22 @@
|
|||
{{formGroup settingFields.schema.fields.currency.fields.title value=settingFields._source.currency.title localize=true}}
|
||||
</div>
|
||||
<div class="toggleable-row">
|
||||
<button class="icon {{settingFields._source.currency.coins.icon}}" data-action="editCurrencyIcon" data-currency="coins" data-tooltip="DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon"></button>
|
||||
{{formGroup settingFields.schema.fields.currency.fields.coins.fields.label value=settingFields._source.currency.coins.label localize=true}}
|
||||
<input type="checkbox" name="currency.coins.enabled" {{checked settingFields._source.currency.coins.enabled}} />
|
||||
</div>
|
||||
<div class="toggleable-row">
|
||||
<button class="icon {{settingFields._source.currency.handfuls.icon}}" data-action="editCurrencyIcon" data-currency="handfuls" data-tooltip="DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon"></button>
|
||||
{{formGroup settingFields.schema.fields.currency.fields.handfuls.fields.label value=settingFields._source.currency.handfuls.label localize=true}}
|
||||
<input type="checkbox" name="currency.handfuls.enabled" {{checked settingFields._source.currency.handfuls.enabled}} />
|
||||
</div>
|
||||
<div class="toggleable-row">
|
||||
<button class="icon {{settingFields._source.currency.bags.icon}}" data-action="editCurrencyIcon" data-currency="bags" data-tooltip="DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon"></button>
|
||||
{{formGroup settingFields.schema.fields.currency.fields.bags.fields.label value=settingFields._source.currency.bags.label localize=true}}
|
||||
<input type="checkbox" name="currency.bags.enabled" {{checked settingFields._source.currency.bags.enabled}} />
|
||||
</div>
|
||||
<div class="toggleable-row">
|
||||
<button class="icon {{settingFields._source.currency.chests.icon}}" data-action="editCurrencyIcon" data-currency="chests" data-tooltip="DAGGERHEART.SETTINGS.Homebrew.currency.changeIcon"></button>
|
||||
{{formGroup settingFields.schema.fields.currency.fields.chests.fields.label value=settingFields._source.currency.chests.label localize=true}}
|
||||
<input type="checkbox" name="currency.chests.enabled" {{checked settingFields._source.currency.chests.enabled}} />
|
||||
</div>
|
||||
|
|
|
|||
|
|
@ -22,6 +22,13 @@
|
|||
</div>
|
||||
</div>
|
||||
|
||||
<div class="form-group">
|
||||
<label>{{localize "DAGGERHEART.SETTINGS.VariantRules.FIELDS.massiveDamage.title"}}</label>
|
||||
<div class="form-fields">
|
||||
{{formGroup settingFields.schema.fields.massiveDamage.fields.enabled value=settingFields._source.massiveDamage.enabled localize=true}}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<footer class="form-footer">
|
||||
<button data-action="reset">
|
||||
<i class="fa-solid fa-arrow-rotate-left"></i>
|
||||
|
|
|
|||
|
|
@ -17,7 +17,9 @@
|
|||
{{#each this.inventory.currencies as | currency |}}
|
||||
{{#if currency.enabled}}
|
||||
<div class="input">
|
||||
<span>{{localize currency.label}}</span>
|
||||
<span>
|
||||
<i class="{{currency.icon}}" inert></i> {{localize currency.label}}
|
||||
</span>
|
||||
<input type="text" name="{{currency.field.fieldPath}}" data-allow-delta value="{{currency.value}}" data-dtype="Number" min="0" step="1" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
|
|
|||
|
|
@ -20,7 +20,9 @@
|
|||
{{#each this.inventory.currencies as | currency |}}
|
||||
{{#if currency.enabled}}
|
||||
<div class="input">
|
||||
<span>{{localize currency.label}}</span>
|
||||
<span>
|
||||
<i class="{{currency.icon}}" inert></i> {{localize currency.label}}
|
||||
</span>
|
||||
<input type="text" name="{{currency.field.fieldPath}}" data-allow-delta value="{{currency.value}}" data-dtype="Number" min="0" step="1" />
|
||||
</div>
|
||||
{{/if}}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue