Restore ItemTransferDialog subclass for module use

This commit is contained in:
Carlos Fernandez 2025-12-16 06:21:44 -05:00
parent e506ef177f
commit a133d5b41b
4 changed files with 95 additions and 53 deletions

View file

@ -6,6 +6,7 @@ export { default as DamageReductionDialog } from './damageReductionDialog.mjs';
export { default as DeathMove } from './deathMove.mjs';
export { default as Downtime } from './downtime.mjs';
export { default as ImageSelectDialog } from './imageSelectDialog.mjs';
export { default as ItemTransferDialog } from './itemTransfer.mjs';
export { default as MulticlassChoiceDialog } from './multiclassChoiceDialog.mjs';
export { default as OwnershipSelection } from './ownershipSelection.mjs';
export { default as RerollDamageDialog } from './rerollDamageDialog.mjs';

View file

@ -0,0 +1,62 @@
const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
export default class ItemTransferDialog extends HandlebarsApplicationMixin(ApplicationV2) {
constructor(data) {
super({});
this.data = data;
}
get title() {
return this.data.title;
}
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'dh-style', 'dialog', 'item-transfer'],
position: { width: 400, height: 'auto' },
window: { icon: 'fa-solid fa-hand-holding-hand' },
actions: {
finish: ItemTransferDialog.#finish
}
};
static PARTS = {
main: { template: 'systems/daggerheart/templates/dialogs/item-transfer.hbs', root: true }
};
async _prepareContext(_options) {
const context = await super._prepareContext(_options);
return foundry.utils.mergeObject(context, this.data);
}
static async #finish() {
this.selected = this.form.elements.quantity.valueAsNumber || null;
this.close();
}
static #determineTransferOptions({ originActor, targetActor, item, currency }) {
originActor ??= item?.actor;
const homebrewKey = CONFIG.DH.SETTINGS.gameSettings.Homebrew;
const currencySetting = game.settings.get(CONFIG.DH.id, homebrewKey).currency?.[currency] ?? null;
return {
originActor,
targetActor,
itemImage: item?.img,
currencyIcon: currencySetting?.icon,
max: item?.system.quantity ?? originActor.system.gold[currency] ?? 0,
title: item?.name ?? currencySetting?.label
};
}
static async configure(options) {
return new Promise(resolve => {
const data = this.#determineTransferOptions(options);
if (data.max <= 1) return resolve(data.max);
const app = new this(data);
app.addEventListener('close', () => resolve(app.selected), { once: true });
app.render({ force: true });
});
}
}

View file

@ -257,42 +257,6 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
/* Application Drag/Drop */
/* -------------------------------------------- */
async #determineTransferQuantity({ originActor, item, currency }) {
originActor ??= item?.actor;
const max = item?.system.quantity ?? originActor.system.gold[currency] ?? null;
if (!max || max === 0) return null;
if (max === 1) return max;
const homebrewKey = CONFIG.DH.SETTINGS.gameSettings.Homebrew;
const currencySetting = game.settings.get(CONFIG.DH.id, homebrewKey).currency?.[currency] ?? null;
const name = item?.name ?? currencySetting?.label;
return foundry.applications.api.DialogV2.input({
classes: ['daggerheart', 'dh-style', "item-transfer"],
content: await foundry.applications.handlebars.renderTemplate(
"systems/daggerheart/templates/dialogs/item-transfer.hbs",
{
originActor: originActor,
targetActor: this.document,
itemImage: item?.img,
currencyIcon: currencySetting?.icon,
max,
}
),
window: {
title: name,
icon: 'fa-solid fa-hand-holding-hand'
},
position: {
width: 400,
},
ok: {
label: game.i18n.localize("DAGGERHEART.APPLICATIONS.ItemTransfer.transfer"),
callback: (_, button) => button.form.elements.quantity.value || null,
}
});
}
async _onDrop(event) {
event.stopPropagation();
const data = foundry.applications.ux.TextEditor.implementation.getDragEventData(event);
@ -300,7 +264,11 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
const originActor = await foundry.utils.fromUuid(data.originActor);
if (!originActor || originActor.uuid === this.document.uuid) return;
const currency = data.currency;
const quantity = await this.#determineTransferQuantity({ originActor, currency });
const quantity = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
originActor,
targetActor: this.document,
currency
});
if (quantity) {
originActor.update({ [`system.gold.${currency}`]: Math.max(0, originActor.system.gold[currency] - quantity) });
this.document.update({ [`system.gold.${currency}`]: this.document.system.gold[currency] + quantity });
@ -326,7 +294,10 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
if (item.system.metadata.isInventoryItem) {
if (item.system.metadata.isQuantifiable) {
const actorItem = originActor.items.get(data.originId);
const quantityTransfered = await this.#determineTransferQuantity({ item });
const quantityTransfered = await game.system.api.applications.dialogs.ItemTransferDialog.configure({
item,
targetActor: this.document
});
if (quantityTransfered) {
if (quantityTransfered === actorItem.system.quantity) {

View file

@ -1,18 +1,26 @@
<div class="summary">
<img class="actor-img" src="{{originActor.img}}" />
<div class="granted-item">
{{#if itemImage}}
<img src="{{itemImage}}" />
{{else}}
<i inert class="currency-icon {{currencyIcon}}"></i>
{{/if}}
<i inert class="fa-solid fa-hand-holding"></i>
<div class="dialog-content standard-form">
<div class="summary">
<img class="actor-img" src="{{originActor.img}}" />
<div class="granted-item">
{{#if itemImage}}
<img src="{{itemImage}}" />
{{else}}
<i inert class="currency-icon {{currencyIcon}}"></i>
{{/if}}
<i inert class="fa-solid fa-hand-holding"></i>
</div>
<img class="actor-img" src="{{targetActor.img}}" />
</div>
<div class="form-group">
<label>{{localize "DAGGERHEART.GENERAL.quantity"}}</label>
<div class="form-fields">
<range-picker step="1" min="1" max="{{max}}" name="quantity" value="{{max}}"></range-picker>
</div>
</div>
<img class="actor-img" src="{{targetActor.img}}" />
</div>
<div class="form-group">
<label>{{localize "DAGGERHEART.GENERAL.quantity"}}</label>
<div class="form-fields">
<range-picker step="1" min="1" max="{{max}}" name="quantity" value="{{max}}"></range-picker>
</div>
<div class="dialog-buttons">
<button type="button" data-action="finish">
<i inert class="fa-solid fa-gift"></i>
{{localize "DAGGERHEART.APPLICATIONS.ItemTransfer.transfer"}}
</button>
</div>