Commit graph

180 commits

Author SHA1 Message Date
psitacus
f61cc23daa Merge branch 'main' into iss4-attach-items 2025-07-12 03:31:26 -06:00
psitacus
c968b77ddc see if this picks up the changes now 2025-07-12 03:20:47 -06:00
psitacus
b525995653 cleanup and somehow git is ignoring some changes 2025-07-12 02:39:03 -06:00
psitacus
5065a609ac refactor code for review comments 2025-07-12 02:33:13 -06:00
psitacus
001abcadf4 move everything to mixin sheet 2025-07-11 20:17:04 -06:00
psitacus
3d25d412a2 add mixin to armor 2025-07-11 19:31:06 -06:00
psitacus
83c43ec013 change weapon to use mixin 2025-07-11 19:16:48 -06:00
psitacus
a78e1533d7 change armor and weapon to be attachableItem 2025-07-11 19:11:04 -06:00
psitacus
1fc136c81b change armor and weapon to be attachableItem 2025-07-11 18:50:21 -06:00
psitacus
fbe551624d change flags 2025-07-11 18:38:48 -06:00
WBHarry
b6195127fe
199 - Tooltips (#311)
* Set up templates for all 'advanced' tooltips

* Fixed ItemFeature Header label

* Fixed less import
2025-07-11 17:26:56 -03:00
WBHarry
72436478c1
Added buttons to features on characters, and actions on adversary/environment (#316) 2025-07-11 16:54:18 -03:00
WBHarry
5b9db88d50
Added a separation of system effects and generic effects on token status effects. Can be turned off in settings. (#317) 2025-07-11 16:53:22 -03:00
IrkTheImp
d4cc8e5a49
set to use dh ranges by default and made setting world, not client. (#323) 2025-07-11 21:50:08 +02:00
WBHarry
85ca0e6b60
Fixed so companion damage uses partner proficiency for scaling (#319) 2025-07-11 18:09:06 +02:00
Dapoulp
e6126d8104
Fix to make Cosmo happy (#318) 2025-07-11 17:36:51 +02:00
psitacus
896f317c6d remove attachment only logic in favor of just transfer 2025-07-10 22:35:12 -06:00
WBHarry
70239ec06a
[BUG] DiceSoNice fix (#312)
* Fixed DiceSoNice integration again

* PR fixes

* Improved with tertiary
2025-07-10 13:28:51 +02:00
WBHarry
b3e7c6b9b2
284 - Armor/Weapon Feature Improvements (#292)
* Added parsing of effect values from Item data model. Almost finished with itemConfig.

* Added the last to itemConfig

* Fixed armor

* ContextMenu localization fixes

* Better tooltips for tagify

* Corrected resource logic
2025-07-09 13:06:49 +02:00
Dapoulp
eae4f12910
Fix Roll Dialog Button check (#309) 2025-07-09 13:02:05 +02:00
psitacus
5992bc7c24 fix bug of item equiping and un equiping 2025-07-09 03:03:18 -06:00
psitacus
b7a52a88c8 fix bug of duplicate effects being created 2025-07-09 02:27:14 -06:00
psitacus
16395c9f68 standardize to be more similar to class item code 2025-07-09 01:24:37 -06:00
psitacus
99aca056c8 its a desert 2025-07-09 01:14:54 -06:00
psitacus
b269e58585 deduplicate and simplify 2025-07-09 01:05:44 -06:00
psitacus
598bf733f8 remove unecessary code 2025-07-09 00:50:14 -06:00
psitacus
7e8dc9121e make drier 2025-07-09 00:39:40 -06:00
psitacus
1c6188cda8 remove spurious defenses 2025-07-09 00:35:22 -06:00
psitacus
76c5dc2404 remove superfluous comments 2025-07-09 00:31:18 -06:00
psitacus
76f44b9ca6 remove extra configs 2025-07-09 00:26:36 -06:00
psitacus
4692596f73 remove unecessary try catch 2025-07-09 00:25:04 -06:00
psitacus
745e68b4e2 try to make it drier 2025-07-09 00:00:57 -06:00
psitacus
7ffafae475 Merge branch 'iss4-attach-items' of https://github.com/Psitacus/daggerheart-foundryborne into iss4-attach-items 2025-07-08 23:31:10 -06:00
psitacus
b96aab0142 remove debug logs 2025-07-08 23:28:46 -06:00
Psitacus
4d80c2fcf1
Merge branch 'Foundryborne:main' into iss4-attach-items 2025-07-08 23:07:41 -06:00
psitacus
f78cf12f6e add weapons to attachables 2025-07-08 22:50:07 -06:00
psitacus
4e304adde7 add attachment only flag and logic 2025-07-08 22:35:57 -06:00
psitacus
bee41cc546 remove duplication issue 2025-07-08 22:02:44 -06:00
psitacus
2ea85af15c working drop from inventory 2025-07-08 21:57:44 -06:00
psitacus
4c1d99c577 make effects copy onto actor on attachment 2025-07-08 20:44:59 -06:00
psitacus
4d5040bba5 add better field 2025-07-08 19:06:44 -06:00
psitacus
2d7fb12d16 add basic drag drop window 2025-07-08 18:57:07 -06:00
WBHarry
e6ec486072
In Front Template (#299)
* Added confirm dialogs to delete

* Localization fix

* Changed Cone template to be 'In Front', acting as a 180 degree cone

* Changed to keep the original Cone function
2025-07-08 21:40:24 -03:00
WBHarry
9189a95ea3
Bugfix - Companion Levelup Features (#303)
* Fixed so that features gained from companion levleup are granted properly to its partner

* Fixed localization error I noticed
2025-07-08 21:18:26 -03:00
Dapoulp
059b814fdf
Feature/armor stack uses on damage (#300)
* ArmorStack use as User query

* Remove unnecessart args

* Fixes
2025-07-08 21:06:46 +02:00
WBHarry
861dfd977d
Beastform Improvements (#294)
* BeastformEffect is editable. Added SubjectTexture field.

* Using handlebars disabled helper
2025-07-08 21:01:28 +02:00
WBHarry
61f04df765
289 - Confirm Delete Dialogs (#298)
* Added confirm dialogs to delete

* Localization fix
2025-07-08 20:04:54 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug (#293)
* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion

* Using 'signedString()'
2025-07-08 12:10:38 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification (#291)
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation

* FIX: tabs label

* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class

* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter

* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet

* FIX jsdoc

* PRETTIER

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
Dapoulp
7d7fb88035
Feature/253 weapon attack action (#290)
* Step #1

* Add Attack to Weapon & Override settings to Roll
2025-07-07 20:50:48 +02:00