psitacus
f61cc23daa
Merge branch 'main' into iss4-attach-items
2025-07-12 03:31:26 -06:00
psitacus
c968b77ddc
see if this picks up the changes now
2025-07-12 03:20:47 -06:00
psitacus
b525995653
cleanup and somehow git is ignoring some changes
2025-07-12 02:39:03 -06:00
psitacus
5065a609ac
refactor code for review comments
2025-07-12 02:33:13 -06:00
psitacus
001abcadf4
move everything to mixin sheet
2025-07-11 20:17:04 -06:00
psitacus
3d25d412a2
add mixin to armor
2025-07-11 19:31:06 -06:00
psitacus
83c43ec013
change weapon to use mixin
2025-07-11 19:16:48 -06:00
psitacus
a78e1533d7
change armor and weapon to be attachableItem
2025-07-11 19:11:04 -06:00
psitacus
1fc136c81b
change armor and weapon to be attachableItem
2025-07-11 18:50:21 -06:00
psitacus
fbe551624d
change flags
2025-07-11 18:38:48 -06:00
WBHarry
b6195127fe
199 - Tooltips ( #311 )
...
* Set up templates for all 'advanced' tooltips
* Fixed ItemFeature Header label
* Fixed less import
2025-07-11 17:26:56 -03:00
WBHarry
72436478c1
Added buttons to features on characters, and actions on adversary/environment ( #316 )
2025-07-11 16:54:18 -03:00
WBHarry
5b9db88d50
Added a separation of system effects and generic effects on token status effects. Can be turned off in settings. ( #317 )
2025-07-11 16:53:22 -03:00
IrkTheImp
d4cc8e5a49
set to use dh ranges by default and made setting world, not client. ( #323 )
2025-07-11 21:50:08 +02:00
WBHarry
85ca0e6b60
Fixed so companion damage uses partner proficiency for scaling ( #319 )
2025-07-11 18:09:06 +02:00
Dapoulp
e6126d8104
Fix to make Cosmo happy ( #318 )
2025-07-11 17:36:51 +02:00
psitacus
896f317c6d
remove attachment only logic in favor of just transfer
2025-07-10 22:35:12 -06:00
WBHarry
70239ec06a
[BUG] DiceSoNice fix ( #312 )
...
* Fixed DiceSoNice integration again
* PR fixes
* Improved with tertiary
2025-07-10 13:28:51 +02:00
WBHarry
b3e7c6b9b2
284 - Armor/Weapon Feature Improvements ( #292 )
...
* Added parsing of effect values from Item data model. Almost finished with itemConfig.
* Added the last to itemConfig
* Fixed armor
* ContextMenu localization fixes
* Better tooltips for tagify
* Corrected resource logic
2025-07-09 13:06:49 +02:00
Dapoulp
eae4f12910
Fix Roll Dialog Button check ( #309 )
2025-07-09 13:02:05 +02:00
psitacus
5992bc7c24
fix bug of item equiping and un equiping
2025-07-09 03:03:18 -06:00
psitacus
b7a52a88c8
fix bug of duplicate effects being created
2025-07-09 02:27:14 -06:00
psitacus
16395c9f68
standardize to be more similar to class item code
2025-07-09 01:24:37 -06:00
psitacus
99aca056c8
its a desert
2025-07-09 01:14:54 -06:00
psitacus
b269e58585
deduplicate and simplify
2025-07-09 01:05:44 -06:00
psitacus
598bf733f8
remove unecessary code
2025-07-09 00:50:14 -06:00
psitacus
7e8dc9121e
make drier
2025-07-09 00:39:40 -06:00
psitacus
1c6188cda8
remove spurious defenses
2025-07-09 00:35:22 -06:00
psitacus
76c5dc2404
remove superfluous comments
2025-07-09 00:31:18 -06:00
psitacus
76f44b9ca6
remove extra configs
2025-07-09 00:26:36 -06:00
psitacus
4692596f73
remove unecessary try catch
2025-07-09 00:25:04 -06:00
psitacus
745e68b4e2
try to make it drier
2025-07-09 00:00:57 -06:00
psitacus
7ffafae475
Merge branch 'iss4-attach-items' of https://github.com/Psitacus/daggerheart-foundryborne into iss4-attach-items
2025-07-08 23:31:10 -06:00
psitacus
b96aab0142
remove debug logs
2025-07-08 23:28:46 -06:00
Psitacus
4d80c2fcf1
Merge branch 'Foundryborne:main' into iss4-attach-items
2025-07-08 23:07:41 -06:00
psitacus
f78cf12f6e
add weapons to attachables
2025-07-08 22:50:07 -06:00
psitacus
4e304adde7
add attachment only flag and logic
2025-07-08 22:35:57 -06:00
psitacus
bee41cc546
remove duplication issue
2025-07-08 22:02:44 -06:00
psitacus
2ea85af15c
working drop from inventory
2025-07-08 21:57:44 -06:00
psitacus
4c1d99c577
make effects copy onto actor on attachment
2025-07-08 20:44:59 -06:00
psitacus
4d5040bba5
add better field
2025-07-08 19:06:44 -06:00
psitacus
2d7fb12d16
add basic drag drop window
2025-07-08 18:57:07 -06:00
WBHarry
e6ec486072
In Front Template ( #299 )
...
* Added confirm dialogs to delete
* Localization fix
* Changed Cone template to be 'In Front', acting as a 180 degree cone
* Changed to keep the original Cone function
2025-07-08 21:40:24 -03:00
WBHarry
9189a95ea3
Bugfix - Companion Levelup Features ( #303 )
...
* Fixed so that features gained from companion levleup are granted properly to its partner
* Fixed localization error I noticed
2025-07-08 21:18:26 -03:00
Dapoulp
059b814fdf
Feature/armor stack uses on damage ( #300 )
...
* ArmorStack use as User query
* Remove unnecessart args
* Fixes
2025-07-08 21:06:46 +02:00
WBHarry
861dfd977d
Beastform Improvements ( #294 )
...
* BeastformEffect is editable. Added SubjectTexture field.
* Using handlebars disabled helper
2025-07-08 21:01:28 +02:00
WBHarry
61f04df765
289 - Confirm Delete Dialogs ( #298 )
...
* Added confirm dialogs to delete
* Localization fix
2025-07-08 20:04:54 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug ( #293 )
...
* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion
* Using 'signedString()'
2025-07-08 12:10:38 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification ( #291 )
...
* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation
* FIX: tabs label
* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class
* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter
* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet
* FIX jsdoc
* PRETTIER
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
Dapoulp
7d7fb88035
Feature/253 weapon attack action ( #290 )
...
* Step #1
* Add Attack to Weapon & Override settings to Roll
2025-07-07 20:50:48 +02:00