Feature/253 weapon attack action (#290)

* Step #1

* Add Attack to Weapon & Override settings to Roll
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Dapoulp 2025-07-07 20:50:48 +02:00 committed by GitHub
parent 52be430eff
commit 7d7fb88035
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GPG key ID: B5690EEEBB952194
23 changed files with 168 additions and 91 deletions

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@ -108,7 +108,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
context.config = CONFIG.DH;
if (!!this.action.effects) context.effects = this.action.effects.map(e => this.action.item.effects.get(e._id));
if (this.action.damage?.hasOwnProperty('includeBase') && this.action.type === 'attack')
context.hasBaseDamage = !!this.action.parent.damage;
context.hasBaseDamage = !!this.action.parent.attack;
context.getRealIndex = this.getRealIndex.bind(this);
context.getEffectDetails = this.getEffectDetails.bind(this);
context.disableOption = this.disableOption.bind(this);

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@ -35,7 +35,7 @@ export default class DHBaseItemSheet extends DHApplicationMixin(ItemSheetV2) {
/** @inheritdoc */
static TABS = {
primary: {
tabs: [{ id: 'description' }, { id: 'actions' }, { id: 'settings' }],
tabs: [{ id: 'description' }, { id: 'settings' }, { id: 'actions' }],
initial: 'description',
labelPrefix: 'DAGGERHEART.GENERAL.Tabs'
}

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@ -31,13 +31,12 @@ export default class WeaponSheet extends DHBaseItemSheet {
/**@inheritdoc */
async _preparePartContext(partId, context) {
super._preparePartContext(partId, context);
switch (partId) {
case 'settings':
context.features = this.document.system.features.map(x => x.value);
context.systemFields.attack.fields = this.document.system.attack.schema.fields;
break;
}
return context;
}

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@ -79,7 +79,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
action =
actor.system.attack?._id === actionId
? actor.system.attack
: item?.system?.actions?.find(a => a._id === actionId);
: item.system.attack?._id === actionId
? item.system.attack
: item?.system?.actions?.find(a => a._id === actionId);
return action;
}

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@ -58,12 +58,14 @@ export const damageTypes = {
physical: {
id: 'physical',
label: 'DAGGERHEART.CONFIG.DamageType.physical.name',
abbreviation: 'DAGGERHEART.CONFIG.DamageType.physical.abbreviation'
abbreviation: 'DAGGERHEART.CONFIG.DamageType.physical.abbreviation',
icon: ["fa-hand-fist"]
},
magical: {
id: 'magical',
label: 'DAGGERHEART.CONFIG.DamageType.magical.name',
abbreviation: 'DAGGERHEART.CONFIG.DamageType.magical.abbreviation'
abbreviation: 'DAGGERHEART.CONFIG.DamageType.magical.abbreviation',
icon: ["fa-wand-sparkles"]
}
};
@ -344,26 +346,26 @@ export const refreshTypes = {
};
export const abilityCosts = {
hp: {
id: 'hp',
label: 'DAGGERHEART.CONFIG.HealingType.hitPoints.name',
group: 'Global'
},
stress: {
id: 'stress',
label: 'DAGGERHEART.CONFIG.HealingType.stress.name',
group: 'Global'
},
hope: {
id: 'hope',
label: 'Hope',
group: 'TYPES.Actor.character'
},
stress: {
id: 'stress',
label: 'DAGGERHEART.CONFIG.HealingType.Stress.Name',
group: 'TYPES.Actor.character'
},
armor: {
id: 'armor',
label: 'Armor Stack',
group: 'TYPES.Actor.character'
},
hp: {
id: 'hp',
label: 'DAGGERHEART.CONFIG.HealingType.HitPoints.Name',
group: 'TYPES.Actor.character'
},
prayer: {
id: 'prayer',
label: 'Prayer Dice',

View file

@ -31,7 +31,8 @@ export class DHActionRollData extends foundry.abstract.DataModel {
label: 'Should be'
}),
treshold: new fields.NumberField({ initial: 1, integer: true, min: 1, label: 'Treshold' })
})
}),
useDefault: new fields.BooleanField({ initial: false })
};
}
@ -47,7 +48,6 @@ export class DHActionRollData extends foundry.abstract.DataModel {
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
break;
default:
// formula = `${(!!this.parent?.actor?.system?.attack ? `@attackBonus` : `@traits.${this.trait}.total`)}`;
formula = '';
break;
}

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@ -14,9 +14,15 @@ export default class DHAttackAction extends DHDamageAction {
prepareData() {
super.prepareData();
if (this.damage.includeBase && !!this.item?.system?.damage) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
if(!!this.item?.system?.attack) {
if (this.damage.includeBase) {
const baseDamage = this.getParentDamage();
this.damage.parts.unshift(new DHDamageData(baseDamage));
}
if(this.roll.useDefault) {
this.roll.trait = this.item.system.attack.roll.trait;
this.roll.type = 'weapon';
}
}
}
@ -24,10 +30,10 @@ export default class DHAttackAction extends DHDamageAction {
return {
value: {
multiplier: 'prof',
dice: this.item?.system?.damage.dice,
bonus: this.item?.system?.damage.bonus ?? 0
dice: this.item?.system?.attack.damage.parts[0].value.dice,
bonus: this.item?.system?.attack.damage.parts[0].value.bonus ?? 0
},
type: this.item?.system?.damage.type,
type: this.item?.system?.attack.damage.parts[0].type,
base: true
};
}

View file

@ -156,17 +156,22 @@ export default class DHBaseAction extends foundry.abstract.DataModel {
static getSourceConfig(parent) {
const updateSource = {};
updateSource.img ??= parent?.img ?? parent?.system?.img;
if (parent?.system?.trait) {
updateSource['roll'] = {
type: this.getRollType(parent),
trait: parent.system.trait
};
}
if (parent?.type === 'weapon' && !!this.schema.fields.damage) {
if (parent?.type === 'weapon') {
updateSource['damage'] = { includeBase: true };
}
if (parent?.system?.range) {
updateSource['range'] = parent?.system?.range;
updateSource['range'] = parent?.system?.attack?.range;
updateSource['roll'] = {
useDefault: true
}
} else {
if (parent?.system?.trait) {
updateSource['roll'] = {
type: this.getRollType(parent),
trait: parent.system.trait
};
}
if (parent?.system?.range) {
updateSource['range'] = parent?.system?.range;
}
}
return updateSource;
}

View file

@ -61,7 +61,9 @@ export default class DhpAdversary extends BaseDataActor {
damage: {
parts: [
{
multiplier: 'flat'
value: {
multiplier: 'flat'
}
}
]
}

View file

@ -42,6 +42,10 @@ export default class BaseDataItem extends foundry.abstract.TypeDataModel {
return this.parent.actor;
}
get actionsList() {
return this.actions;
}
/**
* Obtain a data object used to evaluate any dice rolls associated with this Item Type
* @param {object} [options] - Options which modify the getRollData method.

View file

@ -11,7 +11,7 @@ export default class DHWeapon extends BaseDataItem {
hasDescription: true,
isQuantifiable: true,
isInventoryItem: true,
hasInitialAction: true
// hasInitialAction: true
});
}
@ -25,19 +25,8 @@ export default class DHWeapon extends BaseDataItem {
//SETTINGS
secondary: new fields.BooleanField({ initial: false }),
trait: new fields.StringField({ required: true, choices: CONFIG.DH.ACTOR.abilities, initial: 'agility' }),
range: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.range, initial: 'melee' }),
burden: new fields.StringField({ required: true, choices: CONFIG.DH.GENERAL.burden, initial: 'oneHanded' }),
//DAMAGE
damage: new fields.SchemaField({
dice: new fields.StringField({ choices: CONFIG.DH.GENERAL.diceTypes, initial: 'd6' }),
bonus: new fields.NumberField({ nullable: true, initial: null }),
type: new fields.StringField({
required: true,
choices: CONFIG.DH.GENERAL.damageTypes,
initial: 'physical'
})
}),
features: new fields.ArrayField(
new fields.SchemaField({
value: new fields.StringField({
@ -49,10 +38,42 @@ export default class DHWeapon extends BaseDataItem {
actionIds: new fields.ArrayField(new fields.StringField({ required: true }))
})
),
attack: new ActionField({
initial: {
name: 'Attack',
img: 'icons/skills/melee/blood-slash-foam-red.webp',
_id: foundry.utils.randomID(),
systemPath: 'attack',
type: 'attack',
range: 'melee',
target: {
type: 'any',
amount: 1
},
roll: {
trait: 'agility',
type: 'weapon'
},
damage: {
parts: [
{
value: {
multiplier: 'prof',
dice: "d8"
}
}
]
}
}
}),
actions: new fields.ArrayField(new ActionField())
};
}
get actionsList() {
return [this.attack, ...this.actions];
}
async _preUpdate(changes, options, user) {
const allowed = await super._preUpdate(changes, options, user);
if (allowed === false) return false;

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@ -77,10 +77,10 @@ export default class DHItem extends foundry.documents.Item {
});
}
async selectActionDialog() {
async selectActionDialog(prevEvent) {
const content = await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/dialogs/actionSelect.hbs',
{ actions: this.system.actions }
{ actions: this.system.actionsList }
),
title = 'Select Action';
@ -89,19 +89,23 @@ export default class DHItem extends foundry.documents.Item {
content,
ok: {
label: title,
callback: (event, button, dialog) =>
this.system.actions.find(a => a._id === button.form.elements.actionId.value)
callback: (event, button, dialog) => {
Object.defineProperty(prevEvent, "shiftKey", {
get() { return event.shiftKey; },
});
return this.system.actionsList.find(a => a._id === button.form.elements.actionId.value)
}
}
});
}
async use(event) {
const actions = this.system.actions;
const actions = this.system.actionsList;
if (actions?.length) {
let action = actions[0];
if (actions.length > 1 && !event?.shiftKey) {
// Actions Choice Dialog
action = await this.selectActionDialog();
action = await this.selectActionDialog(event);
}
if (action) return action.use(event);
}