Bugfix - Companion Levelup Features (#303)

* Fixed so that features gained from companion levleup are granted properly to its partner

* Fixed localization error I noticed
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WBHarry 2025-07-09 02:18:26 +02:00 committed by GitHub
parent 99e41ec6f7
commit 9189a95ea3
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GPG key ID: B5690EEEBB952194
7 changed files with 79 additions and 60 deletions

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@ -107,7 +107,8 @@
"sendToChat": "Send To Chat",
"toLoadout": "Send to Loadout",
"toVault": "Send to Vault",
"unequip": "Unequip"
"unequip": "Unequip",
"useItem": "Use Item"
},
"faith": "Faith",
"levelUp": "You can level up",

View file

@ -128,7 +128,7 @@ export default class DhlevelUp extends HandlebarsApplicationMixin(ApplicationV2)
context.tabs.advancements.progress = { selected: selections, max: currentLevel.maxSelections };
context.showTabs = this.tabGroups.primary !== 'summary';
break;
const { current: currentActorLevel, changed: changedActorLevel } = this.actor.system.levelData.level;
const actorArmor = this.actor.system.armor;
const levelKeys = Object.keys(this.levelup.levels);
let achivementProficiency = 0;

View file

@ -202,7 +202,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
return [
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.UseItem',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.useItem',
icon: '<i class="fa-solid fa-burst"></i>',
condition: el => {
const item = getItem(el);
@ -211,7 +211,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
callback: (button, event) => CharacterSheet.useItem.call(this, event, button)
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Equip',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.equip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = getItem(el);
@ -220,7 +220,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
callback: CharacterSheet.#toggleEquipItem.bind(this)
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Unequip',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.unequip',
icon: '<i class="fa-solid fa-hands"></i>',
condition: el => {
const item = getItem(el);
@ -229,7 +229,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
callback: CharacterSheet.#toggleEquipItem.bind(this)
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToLoadout',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.toLoadout',
icon: '<i class="fa-solid fa-arrow-up"></i>',
condition: el => {
const item = getItem(el);
@ -238,7 +238,7 @@ export default class CharacterSheet extends DHBaseActorSheet {
callback: target => getItem(target).update({ 'system.inVault': false })
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.ToVault',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.toVault',
icon: '<i class="fa-solid fa-arrow-down"></i>',
condition: el => {
const item = getItem(el);
@ -247,17 +247,17 @@ export default class CharacterSheet extends DHBaseActorSheet {
callback: target => getItem(target).update({ 'system.inVault': true })
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.SendToChat',
name: 'DAGGERHEART.ACTORS.Character.contextMenu.sendToChat',
icon: '<i class="fa-regular fa-message"></i>',
callback: CharacterSheet.toChat.bind(this)
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Edit',
name: 'CONTROLS.CommonEdit',
icon: '<i class="fa-solid fa-pen-to-square"></i>',
callback: target => getItem(target).sheet.render({ force: true })
},
{
name: 'DAGGERHEART.Sheets.PC.ContextMenu.Delete',
name: 'CONTROLS.CommonDelete',
icon: '<i class="fa-solid fa-trash"></i>',
callback: async el => {
const item = getItem(el);

View file

@ -43,7 +43,12 @@ export default class DhLevelData extends foundry.abstract.DataModel {
data: new fields.ArrayField(new fields.StringField({ required: true })),
secondaryData: new fields.TypedObjectField(new fields.StringField({ required: true })),
itemUuid: new fields.DocumentUUIDField({ required: true }),
featureIds: new fields.ArrayField(new fields.StringField())
features: new fields.ArrayField(
new fields.SchemaField({
onPartner: new fields.BooleanField(),
id: new fields.StringField()
})
)
})
)
})
@ -51,10 +56,6 @@ export default class DhLevelData extends foundry.abstract.DataModel {
};
}
get actions() {
return Object.values(this.levelups).flatMap(level => level.selections.flatMap(s => s.actions));
}
get canLevelUp() {
return this.level.current < this.level.changed;
}

View file

@ -70,7 +70,8 @@ export const CompanionLevelOptionType = {
{
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.name',
img: 'icons/magic/life/heart-cross-purple-orange.webp',
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.description'
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.creatureComfort.description',
toPartner: true
}
]
},
@ -81,7 +82,8 @@ export const CompanionLevelOptionType = {
{
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.name',
img: 'icons/equipment/shield/kite-wooden-oak-glow.webp',
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.description'
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.armored.description',
toPartner: true
}
]
},
@ -100,7 +102,8 @@ export const CompanionLevelOptionType = {
{
name: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.name',
img: 'icons/magic/life/heart-red-blue.webp',
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.description'
description: 'DAGGERHEART.APPLICATIONS.Levelup.actions.bonded.description',
toPartner: true
}
]
},

View file

@ -139,6 +139,7 @@ export default class DHRoll extends Roll {
export const registerRollDiceHooks = () => {
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
if (
!config.source?.actor ||
!game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hope ||
config.roll.type === 'reaction'
)

View file

@ -5,13 +5,13 @@ import { LevelOptionType } from '../data/levelTier.mjs';
import DHFeature from '../data/item/feature.mjs';
export default class DhpActor extends Actor {
/**
* Return the first Actor active owner.
*/
get owner() {
const user = this.hasPlayerOwner && game.users.players.find(u => this.testUserPermission(u, "OWNER") && u.active);;
if(!user) return game.user.isGM ? game.user : null;
const user =
this.hasPlayerOwner && game.users.players.find(u => this.testUserPermission(u, 'OWNER') && u.active);
if (!user) return game.user.isGM ? game.user : null;
return user;
}
@ -61,7 +61,7 @@ export default class DhpActor extends Actor {
return acc;
}, {});
const featureIds = [];
const features = [];
const domainCards = [];
const experiences = [];
const subclassFeatureState = { class: null, multiclass: null };
@ -74,7 +74,7 @@ export default class DhpActor extends Actor {
const advancementCards = level.selections.filter(x => x.type === 'domainCard').map(x => x.itemUuid);
domainCards.push(...achievementCards, ...advancementCards);
experiences.push(...Object.keys(level.achievements.experiences));
featureIds.push(...level.selections.flatMap(x => x.featureIds));
features.push(...level.selections.flatMap(x => x.features));
const subclass = level.selections.find(x => x.type === 'subclass');
if (subclass) {
@ -88,8 +88,11 @@ export default class DhpActor extends Actor {
multiclass = level.selections.find(x => x.type === 'multiclass');
});
for (let featureId of featureIds) {
this.items.get(featureId).delete();
for (let feature of features) {
if (feature.onPartner && !this.system.partner) continue;
const document = feature.onPartner ? this.system.partner : this;
document.items.get(feature.id)?.delete();
}
if (experiences.length > 0) {
@ -153,7 +156,6 @@ export default class DhpActor extends Actor {
}
async levelUp(levelupData) {
const actions = [];
const levelups = {};
for (var levelKey of Object.keys(levelupData)) {
const level = levelupData[levelKey];
@ -237,7 +239,9 @@ export default class DhpActor extends Actor {
...featureData,
description: game.i18n.localize(featureData.description)
});
const embeddedItem = await this.createEmbeddedDocuments('Item', [
const document = featureData.toPartner && this.system.partner ? this.system.partner : this;
const embeddedItem = await document.createEmbeddedDocuments('Item', [
{
...featureData,
name: game.i18n.localize(featureData.name),
@ -245,9 +249,13 @@ export default class DhpActor extends Actor {
system: feature
}
]);
addition.checkbox.featureIds = !addition.checkbox.featureIds
? [embeddedItem[0].id]
: [...addition.checkbox.featureIds, embeddedItem[0].id];
const newFeature = {
onPartner: Boolean(featureData.toPartner && this.system.partner),
id: embeddedItem[0].id
};
addition.checkbox.features = !addition.checkbox.features
? [newFeature]
: [...addition.checkbox.features, newFeature];
}
selections.push(addition.checkbox);
@ -317,7 +325,6 @@ export default class DhpActor extends Actor {
await this.update({
system: {
actions: [...this.system.actions, ...actions],
levelData: {
level: {
current: this.system.levelData.level.changed
@ -369,16 +376,16 @@ export default class DhpActor extends Actor {
const modifier = roll.modifier !== null ? Number.parseInt(roll.modifier) : null;
return modifier !== null
? [
{
value: modifier,
label: roll.label
? modifier >= 0
? `${roll.label} +${modifier}`
: `${roll.label} ${modifier}`
: null,
title: roll.label
}
]
{
value: modifier,
label: roll.label
? modifier >= 0
? `${roll.label} +${modifier}`
: `${roll.label} ${modifier}`
: null,
title: roll.label
}
]
: [];
}
@ -460,7 +467,7 @@ export default class DhpActor extends Actor {
if (Hooks.call(`${CONFIG.DH.id}.postDamageTreshold`, this, hpDamage, damage, type) === false) return null;
if(!hpDamage) return;
if (!hpDamage) return;
const updates = [{ value: hpDamage, type: 'hitPoints' }];
@ -469,8 +476,8 @@ export default class DhpActor extends Actor {
this.system.armor &&
this.system.armor.system.marks.value < this.system.armorScore
) {
const armorStackResult = await this.owner.query('armorStack', {actorId: this.uuid, damage: hpDamage});
if(armorStackResult) {
const armorStackResult = await this.owner.query('armorStack', { actorId: this.uuid, damage: hpDamage });
if (armorStackResult) {
const { modifiedDamage, armorSpent, stressSpent } = armorStackResult;
updates.find(u => u.type === 'hitPoints').value = modifiedDamage;
updates.push(
@ -479,7 +486,7 @@ export default class DhpActor extends Actor {
);
}
}
await this.modifyResource(updates);
if (Hooks.call(`${CONFIG.DH.id}.postTakeDamage`, this, damage, type) === false) return null;
@ -493,7 +500,7 @@ export default class DhpActor extends Actor {
async modifyResource(resources) {
if (!resources.length) return;
if(resources.find(r => r.type === 'stress')) this.convertStressDamageToHP(resources);
if (resources.find(r => r.type === 'stress')) this.convertStressDamageToHP(resources);
let updates = { actor: { target: this, resources: {} }, armor: { target: this.system.armor, resources: {} } };
resources.forEach(r => {
switch (r.type) {
@ -521,7 +528,12 @@ export default class DhpActor extends Actor {
});
Object.values(updates).forEach(async u => {
if (Object.keys(u.resources).length > 0) {
await emitAsGM(GMUpdateEvent.UpdateDocument, u.target.update.bind(u.target), u.resources, u.target.uuid);
await emitAsGM(
GMUpdateEvent.UpdateDocument,
u.target.update.bind(u.target),
u.resources,
u.target.uuid
);
/* if (game.user.isGM) {
await u.target.update(u.resources);
} else {
@ -540,27 +552,28 @@ export default class DhpActor extends Actor {
convertDamageToThreshold(damage) {
return damage >= this.system.damageThresholds.severe
? 3
: damage >= this.system.damageThresholds.major
? 2
: damage >= this.system.damageThresholds.minor
? 1
: 0;
? 3
: damage >= this.system.damageThresholds.major
? 2
: damage >= this.system.damageThresholds.minor
? 1
: 0;
}
convertStressDamageToHP(resources) {
const stressDamage = resources.find(r => r.type === 'stress'),
newValue = this.system.resources.stress.value + stressDamage.value;
if(newValue <= this.system.resources.stress.maxTotal) return;
if (newValue <= this.system.resources.stress.maxTotal) return;
const hpDamage = resources.find(r => r.type === 'hitPoints');
if(hpDamage) hpDamage.value++;
else resources.push({
type: 'hitPoints',
value: 1
})
if (hpDamage) hpDamage.value++;
else
resources.push({
type: 'hitPoints',
value: 1
});
}
}
export const registerDHActorHooks = () => {
CONFIG.queries.armorStack = DamageReductionDialog.armorStackQuery;
}
};