Commit graph

193 commits

Author SHA1 Message Date
Carlos Fernandez
e6973fabd0
Add view party button to character sheet (#1508) 2026-01-09 17:41:35 +01:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. (#1475)
* Adding the ability to target downtime actions.

* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab (#1482)
* Adding a Recall button that doesn't yet show a popup

* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View (#1459)
* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet

* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
Murilo Brito
f8b003b304
[PR][Feature] Items Tooltips Styles (#1445)
* feat: add basic tooltip style and style domain card template

* feat: change weapon hbs tooltip and increase box-shadow blur

* feat: style armor hbs tooltip

* feat: style consumable hbs tooltip

* feat: style loot hbs tooltip

* feat: style feature hbs tooltip

* bugfix: prevent style conflicts between tooltips

* feat: style action hbs tooltip

* feat: style attack hbs tooltip

* feat: style effect hbs tooltip

* feat: increase tooltip width

* style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click

* feat: add beige outline and box shadow to tooltips to enhance contrast

* bugfix: requested changes

* bugfix: fix typo

* bugfix: fix tooltip breaking interface position
2025-12-23 19:02:28 -05:00
WBHarry
f0531d3587
[Fix] Sheet Labels (#1456)
* Added human readable sheet labels to all sheets

* Prefixed sheet labels with 'Default DH'

* 🪚
2025-12-22 11:03:49 -05:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes (#1433)
* Added support for adversary actor sizes

* .

* .

* Finished token implementation

* Fixed token-config

* Updated SRD adversaries

* .

* Added size to Beastform tokenData

* Fixed sizing for evolved beastforms

* Beastform compendium update

* .
2025-12-22 16:58:53 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
* New labels. Time to print them somewhere.

* Action buttons have icons. Pretty Iconic

* Features tweaked to support only on limited actors

* Duplicate ActionTypes+references are removed.

* Adversary and Environment SRD entries updated.

* Updated name field workflow in character actor.

* Adversary name fields are improved as well.

* Revert "Updated name field workflow in character actor."

This reverts commit 66924c530f.

* Revert "Adversary name fields are improved as well."

This reverts commit f60e8cffda.

* Fixed prototype token in Abandoned Grove

* Label change

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons (#1422)
* Add support for configurable currency icons

* Remove unused plain style

* Changed so that icons don't have to have an icon

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
Nikhil Nagarajan
d5b8431f88
Massive Damage incoming. Over 9000. (#1419) 2025-12-13 16:38:07 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) (#1418) 2025-12-13 15:05:44 +01:00
WBHarry
d6b1c7a36c
Fixed some missing translations (#1386) 2025-12-08 01:22:28 +01:00
WBHarry
451bef4c92
[Feature] Encounter Battlepoints (#1346)
* Added BP calculation and tooltip breakdown of BP sources

* Added Modifiers

* Fixed automatic battleToggles

* Corrected 'NoToughies' conditional

* Fixed GM-only visibility

* Fixed combatant isNPC
2025-12-06 21:11:34 +01:00
WBHarry
9fa4627b19
[Fix] Homebrew Item Features (#1365)
* Fixed adding and editing effects on a homebrew feature

* .

* Fixed effect removal
2025-12-06 02:29:56 +01:00
WBHarry
165068a9ee
[Feature] EffectsDisplay (#1340)
* Merged with main

* Added the display

* .

* Removed unused override function

* Fixed layout for generic effects

* feat: add basic style to effects tooltip

* Corrected distancing

* Use CSS based solution for shifting the countdowns

* Centered tooltip header

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2025-11-30 18:30:57 +01:00
Carlos Fernandez
630ba5ab7d
[Feature] Actor Directory subtitles (#1332)
* Show subtitles for various actor types in actor directory

* Show adversary and environment type

* Update companion subtitles

* Fallback adversay and environment label to item type label
2025-11-27 00:38:11 -03:00
WBHarry
d616ddc113
Fixed the translation (#1341) 2025-11-25 17:18:25 +01:00
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie (#1329)
* .

* .

* .

* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
f78f8e32b6
Added critical threshold for Adversaries, determining at what number they crit (#1331) 2025-11-25 00:26:27 +01:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable (#1321)
* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
WBHarry
9f7554cdff
[Feature] DiceSoNice Fonts (#1318)
* Added a font choice to system diceSoNice settings

* .
2025-11-23 02:19:57 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00
WBHarry
023e17d47d Made it so you enable each currency denomination separately incase you don't want to have all 4 shown. 2025-11-16 15:30:47 +01:00
WBHarry
481ce46edf
[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor

* .

* Fixed so leader in group roll gains resourcse

* Fixed so party.inventory has the right controls

* Corrected for added character purning

* .
2025-11-16 01:52:19 +01:00
WBHarry
7df43d71e0
[Fix] Item Browser Corrections (#1290)
* Fixed so lists do not fail to show items when search is empty

* Fixed so that the clear button loads in the items

* .

* .
2025-11-16 01:14:01 +01:00
WBHarry
fcb9c032ef
[Fix] Beastform Fixes (#1288)
* Fixed Beastforms getting stuck

* Made the wildcard image select dialog scrollable

* Beastform button shifts to cancelBeastform
2025-11-15 11:51:01 -05:00
WBHarry
d1caded970
Fixed so that the Homebrew settings screen for homebrew weapon/armor features gets a correct title instead of 'Downtime Moves' (#1263) 2025-11-11 22:14:17 +01:00
WBHarry
c4b227de41
Added a system setting (appearance) to remove the Countdown UI (#1265) 2025-11-11 22:13:53 +01:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
052b6baefe
[Feature] Extended Scene Range Measurements (#1255)
* Extended the capabilities of scene rangemeasurement settings

* Corrected darkmode tab title
2025-11-10 18:25:31 -05:00
WBHarry
7055591a76
[PR] [Feature] Beastform Wildcards (#1247)
* Added support for wildcard paths in beastform token paths

* Fixed browse dataSource
2025-11-10 16:30:04 +01:00
WBHarry
f52c3e840e
. (#1248) 2025-11-09 09:52:32 +10:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages (#1089)
* Initial damage message

* Added hover functionality to adversary damage cards

* Added effect message

* enhance chat messages styles

* .

* Fixed promise lockup

* .

* Fixed token path for message

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
IrkTheImp
d4f80b6fa1
[Feature] 789 - spotlight order (#1222)
* order spotlight requests

* add spotlight requests section to combat tracker
2025-10-25 18:59:25 +02:00
Chris Ryan
55586c93c8
Move Foundryborne menu location; fix localisation; fix deprecation (#1169)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:27:04 +02:00
WBHarry
2c6aabb97a Merged with main 2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures (#1166)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
fd92540792
Add keys, update usage for translations (#1156)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
ec54da4e23
Add and fix Tier names in level up (#1142)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-05 09:47:12 -04:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings (#1057)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
WBHarry
c6741b1c7a
Added background and connection questions (#1109) 2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
9dd773001d
Compendium browser per type (#1103)
* Compendium Browser per type

* Sort number column

* Re-add subclass config

* Sidebar buttons

* Add Characters folder

* Css

* Done
2025-08-28 11:29:40 +10:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages (#1066)
* fix light theme to roll messages

* fix light theme issues

* finally fix issues

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00