Commit graph

1272 commits

Author SHA1 Message Date
Carlos Fernandez
4b651836ff
Start supporting flat damage without custom formulas (#2077)
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2026-07-18 18:33:19 +02:00
Carlos Fernandez
c181a47cc2
Swap item macro tooltip with system item tooltips (#2092) 2026-07-18 18:28:42 +02:00
Carlos Fernandez
d76b4bb707
Fix chat being jumpy as timestamps get longer (#2095)
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2026-07-18 11:42:50 +02:00
Carlos Fernandez
79d6522614
[Feature] Add support for GM Notes (#2082)
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* Add support for GM Notes

* Localize GM Notes header label

* Fix active editor height and menu auto sizing

* Add tooltip to add gm note button
2026-07-14 14:39:53 +02:00
WBHarry
0c2d257871 Raised version 2026-07-14 14:36:56 +02:00
Carlos Fernandez
4974df16d0
Preserve description expand state on re-render (#2089) 2026-07-14 14:35:02 +02:00
Carlos Fernandez
3a5529f1dc
Cleanup secret block styling (#2088)
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2026-07-14 00:56:34 +02:00
Carlos Fernandez
02a73d774a
Add guard for null placedData (#2087) 2026-07-14 00:31:42 +02:00
WBHarry
450287e4d0
[Fix] Summon Wildcard Handling (#2086) 2026-07-13 16:57:43 -04:00
WBHarry
81e264a477 Raised version
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2026-07-13 17:04:27 +02:00
WBHarry
d3d9ddfb41 Fixed an issue with the 2.5.2 migration 2026-07-13 17:02:26 +02:00
WBHarry
7b35feb36d
Corrected translation for damageReductionOnlyMagical (#2084) 2026-07-13 15:01:03 +02:00
Carlos Fernandez
6e0d0b4e2c
Adjust styling of secret blocks (#2080)
* Adjust styling of secret blocks

* Only show button when hovering over the secret section
2026-07-13 14:57:55 +02:00
Carlos Fernandez
3de9c2f909
Remove duplicate action descriptions in environments (#2083) 2026-07-13 14:56:49 +02:00
Carlos Fernandez
3faf588e6c
Fix chat messages with list items or weapon/armor features (#2081)
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2026-07-13 02:43:56 +02:00
WBHarry
783505da0a Raised verison
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2026-07-12 00:37:37 +02:00
WBHarry
76ee777985
[Fix] ActiveEffect Mode OneTime Migration (#2078)
* Migrations for ActiveEffect Mode
* Start on migration handlers

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-12 00:37:02 +02:00
WBHarry
c6411ef0fe
Cleaned up uses of 'mode' for activeEffects in configs (#2076) 2026-07-11 16:51:44 -04:00
WBHarry
2c98070836
Fixed so that the v13/v14 change from mode to type is fixed in SRD (#2075) 2026-07-11 16:27:38 -04:00
WBHarry
780aaf216c
Fixed a typo in getTemplateShape and added stopPropagaton when clicking enriched buttons (#2074)
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2026-07-11 15:05:15 -04:00
Carlos Fernandez
0fbfe388b0
Remove postEvaluate static method (#2073)
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2026-07-11 01:52:50 +02:00
WBHarry
7a01793f67 Raised version 2026-07-11 01:47:16 +02:00
WBHarry
1e30ea42ba
Fixed beastform basic attack being available (#2072)
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2026-07-09 22:56:47 -04:00
Carlos Fernandez
e55ef9fd9e
Support vaulting and unvaulting domain cards via dragdrop (#2070)
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2026-07-08 14:57:10 -04:00
Carlos Fernandez
6cd19ada8a
Minor tweaks to tooltip card styling (#2069)
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2026-07-08 16:46:28 +02:00
Carlos Fernandez
b03772b633
Fix missing group roll hint message (#2068)
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2026-07-07 03:14:20 +02:00
WBHarry
b2eeed7bb7
[Fix] Cleanup RangeDependant (#2039)
* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
2026-07-07 00:20:48 +02:00
Carlos Fernandez
2782b62793
Fix some issues involving party in observer view (#2067) 2026-07-06 23:52:43 +02:00
WBHarry
4b5550a097
Added Resource capability to armor items (#2060) 2026-07-06 20:08:44 +02:00
Carlos Fernandez
7e6fc03230
Fix padding of party sheet inventory (#2066) 2026-07-06 20:08:22 +02:00
WBHarry
67b0d036a1
Fixed so that a character having ReduceSeverity or ThresholdImmunity rules are considered for popping the DamageReductionDialog (#2064) 2026-07-06 20:06:08 +02:00
WBHarry
5889476b64
[Fix] SRD Towering Stalk Fix (#2063)
* Removed a faulty research cost on the attack action of Towering Stalk

* .
2026-07-06 20:05:16 +02:00
WBHarry
cb43ffed9b
Corrected the description of the vicious maul action (#2065)
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2026-07-06 00:36:05 +02:00
Carlos Fernandez
eccab6ad64
[UI] Make sheet tab scrollsbars stable, remove fieldsets, and adjust padding (#1944)
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* Remove certain fieldsets and adjust scrollsbars

* Also remove fieldset for npc features and fix padding issue in full screen notes
2026-07-03 11:32:51 +02:00
WBHarry
1dcfc92a03 Raised version 2026-07-03 11:16:55 +02:00
WBHarry
98fedf3990
[Feature] Transform Linked Actors (#2046)
* Added ability to transform linked actors
* Updated to use the utils getWorldActor function
* Animate change and fix error when converting to unlinked
---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-03 11:14:25 +02:00
Gergely Bräutigam
44dd3bd2e1
[Feature] add resources to weapons (#2058)
* feat: add resources to weapons

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>

* remove sidebar resource view

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>

---------

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
2026-07-03 11:05:28 +02:00
Carlos Fernandez
b3d96c25d9
Fix adjusting tiers of higher level creatures and an error that may occur with hordes (#2059) 2026-07-03 10:37:43 +02:00
Carlos Fernandez
53ed9fc792
More preliminary sheet work and refactors (#2057)
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2026-07-03 01:17:59 +02:00
Carlos Fernandez
e718c6b7b8
Fix item expand state not being retained across rerenders (#2056)
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2026-07-02 10:33:16 +02:00
WBHarry
cdf6e7fdd0
[Feature] ActiveEffect Auras (#2049)
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* Added Attached type to action areas
* Added functionality to Elemental Aura
2026-07-02 01:00:36 +02:00
Carlos Fernandez
d36c141d36
Tweak retrieving world actor (#2052) 2026-07-02 00:48:07 +02:00
Carlos Fernandez
489f62a379
[UI/UX] Reduce width of adversary sidebar (#2055)
* Reduce width of adversary sidebar

* Fix pips
2026-07-02 00:46:29 +02:00
WBHarry
c25c4d63f7
Changed so that chat messages never show the actor name, instead using alias (#2054) 2026-07-01 22:17:03 +02:00
Carlos Fernandez
1af86d87bb
Refactor styling of sidebar resources (#2050)
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2026-07-01 13:39:16 +02:00
WBHarry
70388dbd73
[Fix] SummonAction Actor Choice (#2045)
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* Fixed logic for picking which actor to summon

* Moved getWorldActor function to utils and updated logic

* .

* Improved logic
2026-06-30 13:05:35 +02:00
Carlos Fernandez
2cc52fae1f
Remove fieldset from top level notes (#2048) 2026-06-30 11:18:13 +02:00
WBHarry
8c6a470d84 Raised version
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2026-06-29 14:25:16 +02:00
WBHarry
9c58f7058e
[Fix] V13 Migration Fixes (#2044)
* Fixed so that damageParts without an applyTo field is assumed to be hitPoints

* Added the applyTo field to the basic attack for Adversaries and Companions

* Tentative blindfix to issues of entities being null. Can't replicate it

* Added some safety for missing things if someone was on a REALLY old system version and then updated all the way

* Moved v13 countdown migration over to a migrateData

* .
2026-06-29 14:22:12 +02:00
Carlos Fernandez
1ebbad4797
[Fix] quirks involving expanding items and hovering over them (#2033)
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2026-06-24 17:37:00 -04:00