Commit graph

325 commits

Author SHA1 Message Date
Nick Salyzyn
0f5f866b22
[PR] Adding max attributes to the action list and missing localization for them (#1446)
* Adding max attributes and missing localization for them

* Making sure the adversary settings page has only 'max' in the fieldset
2025-12-23 14:17:50 +01:00
Nick Salyzyn
a168d8de65
[PR] Changing the drag targets in the inventory item v2 template (#1443)
* Adding styles to make the text div take up the full area of the inventory items

* Moving the draggable spots to internal divs and images

* For better visuals in dragDrop, always make the drag image the first image selected

* Fixing the dragDrop behavior on the sidebar, which still uses the classic layout

* Fixing other uses of dragDrop to handle the layout change

* Moving the draggable attribute to the parent img-portrait from img directly

* Switching to the less pretty version of the drag drop in case of currency problems

* Reverting how the dragSelector DEFAULT_OPTION is set and only modifying a few

* Removing extra space in styles/less/global/inventory-item.less

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* Fixing up the character sheet to once again allow selecting the text areas

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-23 14:14:55 +01:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes (#1433)
* Added support for adversary actor sizes

* .

* .

* Finished token implementation

* Fixed token-config

* Updated SRD adversaries

* .

* Added size to Beastform tokenData

* Fixed sizing for evolved beastforms

* Beastform compendium update

* .
2025-12-22 16:58:53 +01:00
WBHarry
659f73116a
[Fix] 1453 - Async Resource Generation Errors (#1454)
* Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls

* .

* Simplified resourcemap
2025-12-22 07:56:49 -05:00
Carlos Fernandez
99d0eab5bd
[PR] [Feature] Support drag dropping currencies to actor sheets (#1431)
* Support drag dropping currencies to actor sheets

* Adjust sizing and spacing

* Restore ItemTransferDialog subclass for module use

* Bigger is better
2025-12-21 17:37:00 +01:00
WBHarry
f786ee5f06 Fixed actionType constants 2025-12-21 15:39:05 +01:00
Nick Salyzyn
b8e08fccd1
[PR] Removing a potential reference error when creating a tag team roll (#1430) 2025-12-20 17:14:23 -05:00
Nick Salyzyn
9cfa206adc
[PR] Checking for empty data in renderChatMessageHTML calls (#1452) 2025-12-20 16:56:22 -05:00
Nick Salyzyn
0508bf4188
[PR] Removing refreshables the user doesn't have during rest actions (#1449)
* Marking up the places that need changing for bug #1160

* Creating a shared method called isItemAvailable and using it in downtime

* Explicitely adding the false value rather than relying on undefined returns. Oops

* Removing spaces

* Removing a needless return line

* Adding missing semicolon
2025-12-20 22:00:16 +01:00
Carlos Fernandez
605a23ab58
Fix invalid form control is not focusable error on gold fields (#1451) 2025-12-20 21:25:51 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) (#1429)
* New labels. Time to print them somewhere.

* Action buttons have icons. Pretty Iconic

* Features tweaked to support only on limited actors

* Duplicate ActionTypes+references are removed.

* Adversary and Environment SRD entries updated.

* Updated name field workflow in character actor.

* Adversary name fields are improved as well.

* Revert "Updated name field workflow in character actor."

This reverts commit 66924c530f.

* Revert "Adversary name fields are improved as well."

This reverts commit f60e8cffda.

* Fixed prototype token in Abandoned Grove

* Label change

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Carlos Fernandez
474cf28a53
[PR][Feature] Support multiline adversary and character names (#1437)
* Support multiline adversary names

* Create fake placeholder

* Also support multiline character names
2025-12-19 16:57:15 -05:00
WBHarry
27fe83d906
Fixed so effects are only applied to correct tokens (#1439) 2025-12-18 17:55:25 -05:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons (#1422)
* Add support for configurable currency icons

* Remove unused plain style

* Changed so that icons don't have to have an icon

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
Nick Salyzyn
a8c120be8e
Allowing coundown automations to work for players on action rolls (#1416) 2025-12-13 16:09:53 +01:00
Nick Salyzyn
7a50d77952
Pulling out hope method and always updating the resources. (#1417)
Making sure stress decreases on critical.
2025-12-13 15:18:21 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) (#1418) 2025-12-13 15:05:44 +01:00
Carlos Fernandez
f4dd9dc5c1
Minor tweaks to effect attributes (#1408)
* Minor tweaks to effect attributes

* Fix removing
2025-12-12 22:36:30 +10:00
Carlos Fernandez
00e9436fe0
Implement delta input for gold fields (#1400) 2025-12-11 21:39:07 +01:00
WBHarry
8eae1c0763
Loosened checks on statuses to make module compatible (#1407) 2025-12-09 22:43:36 +01:00
WBHarry
2b1535333a . 2025-12-08 21:01:29 +01:00
Carlos Fernandez
b307d65d18
Fix dropping features onto item sheets (#1394) 2025-12-08 02:32:05 +01:00
Carlos Fernandez
ccdd413933
[Fix] Allow disabling coins (#1381)
* Add ability to disable coins

* Omit currency section if all are disabled
2025-12-08 02:29:07 +01:00
WBHarry
f680ade1da
Corrected downtime prep from error state (#1390) 2025-12-08 01:53:58 +01:00
Carlos Fernandez
28976bb4b8
[Fix] Updating item quantity in party inventory (#1378)
* Fix updating item quantity in party inventory

* Remove unnecessary second render
2025-12-07 13:39:40 +01:00
WBHarry
14ac8977af
Standardized what gets refreshed by which refreshType (#1374) 2025-12-07 00:53:33 +01:00
WBHarry
2a622a7363
[Fix] TagTeamRoll Critical Damage (#1371)
* Made some handlign for the damage when a tagTeamRoll crits

* Fixed so hope is taken from the initiator if the roll is with fear

* Raised verison
2025-12-07 00:03:18 +01:00
Carlos Fernandez
6ae00e15bd
Set card created on actor to first valid domain (#1372) 2025-12-06 23:07:43 +01:00
WBHarry
c846c5bc85
. (#1373) 2025-12-06 23:06:31 +01:00
WBHarry
451bef4c92
[Feature] Encounter Battlepoints (#1346)
* Added BP calculation and tooltip breakdown of BP sources

* Added Modifiers

* Fixed automatic battleToggles

* Corrected 'NoToughies' conditional

* Fixed GM-only visibility

* Fixed combatant isNPC
2025-12-06 21:11:34 +01:00
Carlos Fernandez
b57e98071f
[Feature] Sortable inventories and adversary/environment drag/drop (#1357)
* Add ability to sort inventories in player and party sheets

* Format base actor sheet

* Check item validity when creating on an actor

* Block dragdrop on adversaries and environments

* Support drag and drop in adversary and environment sheets

* Fix regression with dropping to character sheet

* Move vault when created handling to domain card preCreate
2025-12-06 15:05:10 +01:00
Carlos Fernandez
e3f244d8d7
Fix scroll preservation in environment sheet (#1362) 2025-12-06 02:30:50 +01:00
WBHarry
9fa4627b19
[Fix] Homebrew Item Features (#1365)
* Fixed adding and editing effects on a homebrew feature

* .

* Fixed effect removal
2025-12-06 02:29:56 +01:00
Carlos Fernandez
5163bf9788
Fix dragging features between different environment settings applications (#1361) 2025-12-04 22:26:40 +01:00
WBHarry
165068a9ee
[Feature] EffectsDisplay (#1340)
* Merged with main

* Added the display

* .

* Removed unused override function

* Fixed layout for generic effects

* feat: add basic style to effects tooltip

* Corrected distancing

* Use CSS based solution for shifting the countdowns

* Centered tooltip header

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2025-11-30 18:30:57 +01:00
WBHarry
f41f0b20b7
Fixed so that attribute rolls for characters are set as Action type (#1347) 2025-11-30 00:37:25 +01:00
WBHarry
f29198e81f
. (#1351) 2025-11-29 22:49:28 +01:00
Carlos Fernandez
630ba5ab7d
[Feature] Actor Directory subtitles (#1332)
* Show subtitles for various actor types in actor directory

* Show adversary and environment type

* Update companion subtitles

* Fallback adversay and environment label to item type label
2025-11-27 00:38:11 -03:00
WBHarry
cd5b8e9c75
[Fix] Levelup/Delevel fixes (#1342)
* .

* .
2025-11-26 02:42:42 +01:00
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie (#1329)
* .

* .

* .

* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
9e0bc3cff1
Fixed so that the token hud for party tokens works again (#1326) 2025-11-25 00:35:05 +01:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable (#1321)
* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
e6a242ba43
. (#1322) 2025-11-23 15:20:04 +01:00
WBHarry
81e7f24d22
Fixed the css selector so that you can drag out potential adversaries again (#1319) 2025-11-23 15:19:47 +01:00
WBHarry
6398ba15f2
Ancestry and community is now reset when dragging in a new one (#1315) 2025-11-23 15:19:30 +01:00
WBHarry
ebf98a6ae5
Added a confirmation window when deleting a feature (#1324) 2025-11-23 15:12:25 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
WBHarry
9f7554cdff
[Feature] DiceSoNice Fonts (#1318)
* Added a font choice to system diceSoNice settings

* .
2025-11-23 02:19:57 +01:00
WBHarry
e77f538ab7
Fixed so that using the loop button actually increases/decreases max on looping instead of cocatenating to string (#1314) 2025-11-20 18:46:44 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00