Carlos Fernandez
fe80b4d0f8
[PR] [Feature] Refocus consumable quantity and simple resource fields on change ( #1401 )
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* Refocus quantity and simple resource fields on change
* Swap to uuid
2025-12-20 23:08:24 +01:00
Nick Salyzyn
148c9c019a
[PR] Use the token name in the chat message targets window ( #1441 )
2025-12-20 17:04:36 -05:00
Nick Salyzyn
9cfa206adc
[PR] Checking for empty data in renderChatMessageHTML calls ( #1452 )
2025-12-20 16:56:22 -05:00
Nick Salyzyn
0508bf4188
[PR] Removing refreshables the user doesn't have during rest actions ( #1449 )
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* Marking up the places that need changing for bug #1160
* Creating a shared method called isItemAvailable and using it in downtime
* Explicitely adding the false value rather than relying on undefined returns. Oops
* Removing spaces
* Removing a needless return line
* Adding missing semicolon
2025-12-20 22:00:16 +01:00
Carlos Fernandez
605a23ab58
Fix invalid form control is not focusable error on gold fields ( #1451 )
2025-12-20 21:25:51 +01:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) ( #1429 )
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* New labels. Time to print them somewhere.
* Action buttons have icons. Pretty Iconic
* Features tweaked to support only on limited actors
* Duplicate ActionTypes+references are removed.
* Adversary and Environment SRD entries updated.
* Updated name field workflow in character actor.
* Adversary name fields are improved as well.
* Revert "Updated name field workflow in character actor."
This reverts commit 66924c530f .
* Revert "Adversary name fields are improved as well."
This reverts commit f60e8cffda .
* Fixed prototype token in Abandoned Grove
* Label change
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
Carlos Fernandez
474cf28a53
[PR][Feature] Support multiline adversary and character names ( #1437 )
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* Support multiline adversary names
* Create fake placeholder
* Also support multiline character names
2025-12-19 16:57:15 -05:00
Nick Salyzyn
5f6d08d8c2
Fixing spelling error in Elundrian Chain Armor ( #1442 )
2025-12-19 12:53:44 -05:00
Nick Salyzyn
a8b15c8252
Fixing Summon Swarm to do damage threshold reduction ( #1425 )
2025-12-19 12:53:25 -05:00
WBHarry
27fe83d906
Fixed so effects are only applied to correct tokens ( #1439 )
2025-12-18 17:55:25 -05:00
Nick Salyzyn
0936b46926
[PR] Avoid getRollData adding side effects to the system data ( #1436 )
2025-12-18 17:00:02 -05:00
Nick Salyzyn
05dec9fcea
Moving chat display to be after processing ( #1428 )
2025-12-18 07:37:09 -05:00
Nick Salyzyn
e74ce7726a
Make wings of light self-target ( #1426 )
2025-12-17 18:42:02 +01:00
Carlos Fernandez
9b4249b100
[Feature] Support for configurable currency icons ( #1422 )
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* Add support for configurable currency icons
* Remove unused plain style
* Changed so that icons don't have to have an icon
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-13 23:03:34 +01:00
WBHarry
f60792f714
Fixed iron will armor allowance ( #1423 )
2025-12-13 16:56:42 +01:00
Nikhil Nagarajan
d5b8431f88
Massive Damage incoming. Over 9000. ( #1419 )
2025-12-13 16:38:07 +01:00
Nick Salyzyn
315f1ef8e0
Adding direct damage to adversaries and environments ( #1412 )
2025-12-13 16:24:22 +01:00
WBHarry
6cb635901f
Made the effect-hud more foundry standard to work better for modules ( #1414 )
2025-12-13 16:10:44 +01:00
Nick Salyzyn
a8c120be8e
Allowing coundown automations to work for players on action rolls ( #1416 )
2025-12-13 16:09:53 +01:00
Nick Salyzyn
7a50d77952
Pulling out hope method and always updating the resources. ( #1417 )
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Making sure stress decreases on critical.
2025-12-13 15:18:21 +01:00
Carlos Fernandez
64caff6fb2
Make the spotlight queue feature a toggle (default off) ( #1418 )
2025-12-13 15:05:44 +01:00
Murilo Brito
46a9aea029
[BUGFIX] Fix game system conflict css font vars with foundry ( #1421 )
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* bugfix: fix game system conflict css font vars with foundry
* bugfix: fix typo
2025-12-13 14:58:41 +01:00
Josh Q.
360b903437
domain lookup fix for tooltipo ( #1420 )
2025-12-12 20:42:44 -08:00
Carlos Fernandez
f4dd9dc5c1
Minor tweaks to effect attributes ( #1408 )
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* Minor tweaks to effect attributes
* Fix removing
2025-12-12 22:36:30 +10:00
Carlos Fernandez
00e9436fe0
Implement delta input for gold fields ( #1400 )
2025-12-11 21:39:07 +01:00
Nick Salyzyn
7f7536ee06
Adding stress cost to wings of light ( #1413 )
2025-12-11 21:32:43 +01:00
WBHarry
8eae1c0763
Loosened checks on statuses to make module compatible ( #1407 )
2025-12-09 22:43:36 +01:00
WBHarry
2b1535333a
.
2025-12-08 21:01:29 +01:00
WBHarry
09141053c9
Raised version
2025-12-08 02:34:55 +01:00
WBHarry
5356f10b2a
[Fix] 1389 - Errata Update ( #1391 )
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* Updated BookOfGrynn and SplinteringStrike for errata
* Corrected Improved Small Dagger
2025-12-08 02:32:36 +01:00
WBHarry
91d916a28d
Fixed so that the critdamage should be correct ( #1393 )
2025-12-08 02:32:25 +01:00
Carlos Fernandez
b307d65d18
Fix dropping features onto item sheets ( #1394 )
2025-12-08 02:32:05 +01:00
Carlos Fernandez
ccdd413933
[Fix] Allow disabling coins ( #1381 )
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* Add ability to disable coins
* Omit currency section if all are disabled
2025-12-08 02:29:07 +01:00
WBHarry
f680ade1da
Corrected downtime prep from error state ( #1390 )
2025-12-08 01:53:58 +01:00
WBHarry
d6b1c7a36c
Fixed some missing translations ( #1386 )
2025-12-08 01:22:28 +01:00
Carlos Fernandez
28976bb4b8
[Fix] Updating item quantity in party inventory ( #1378 )
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* Fix updating item quantity in party inventory
* Remove unnecessary second render
2025-12-07 13:39:40 +01:00
WBHarry
14ac8977af
Standardized what gets refreshed by which refreshType ( #1374 )
2025-12-07 00:53:33 +01:00
WBHarry
2a622a7363
[Fix] TagTeamRoll Critical Damage ( #1371 )
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* Made some handlign for the damage when a tagTeamRoll crits
* Fixed so hope is taken from the initiator if the roll is with fear
* Raised verison
2025-12-07 00:03:18 +01:00
Carlos Fernandez
6ae00e15bd
Set card created on actor to first valid domain ( #1372 )
2025-12-06 23:07:43 +01:00
WBHarry
c846c5bc85
. ( #1373 )
2025-12-06 23:06:31 +01:00
WBHarry
451bef4c92
[Feature] Encounter Battlepoints ( #1346 )
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* Added BP calculation and tooltip breakdown of BP sources
* Added Modifiers
* Fixed automatic battleToggles
* Corrected 'NoToughies' conditional
* Fixed GM-only visibility
* Fixed combatant isNPC
2025-12-06 21:11:34 +01:00
WBHarry
c3cb9121af
[Fix] Beastform Effect Size Issue ( #1368 )
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* Fixed so beastform effects handle actors being smaller than 1
* .
2025-12-06 21:08:08 +01:00
WBHarry
6d8d773a26
[Fix] 1325 - Weapon Tooltip Damage Formula ( #1355 )
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* Fixed so the damage calculation is correct. Fixed so the right tooltip is shown for attacks
* Moved the damageFormula function to damageAction
2025-12-06 15:16:34 +01:00
Carlos Fernandez
b57e98071f
[Feature] Sortable inventories and adversary/environment drag/drop ( #1357 )
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* Add ability to sort inventories in player and party sheets
* Format base actor sheet
* Check item validity when creating on an actor
* Block dragdrop on adversaries and environments
* Support drag and drop in adversary and environment sheets
* Fix regression with dropping to character sheet
* Move vault when created handling to domain card preCreate
2025-12-06 15:05:10 +01:00
Carlos Fernandez
2171c1b433
[Fix] grid view of domain cards when more than 5 ( #1369 )
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* Fix grid view of domain cards when more than 5
* Also fit 5 when there is a scrollbar
2025-12-06 14:58:41 +01:00
Carlos Fernandez
1fbce2507a
Prune stats when extracting ( #1359 )
2025-12-06 02:36:03 +01:00
Carlos Fernandez
e3f244d8d7
Fix scroll preservation in environment sheet ( #1362 )
2025-12-06 02:30:50 +01:00
WBHarry
9fa4627b19
[Fix] Homebrew Item Features ( #1365 )
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* Fixed adding and editing effects on a homebrew feature
* .
* Fixed effect removal
2025-12-06 02:29:56 +01:00
Carlos Fernandez
cb10b18e06
Fix height scaling of environment sheets when changing window size ( #1360 )
2025-12-04 22:29:25 +01:00
Carlos Fernandez
5163bf9788
Fix dragging features between different environment settings applications ( #1361 )
2025-12-04 22:26:40 +01:00