WBHarry
d94eb9dcbd
Fixed so that reaction button is shown again ( #1540 )
2026-01-16 00:12:41 +01:00
WBHarry
8d9b954629
Fixed missing homebrew settings tab translation
2026-01-16 00:10:48 +01:00
WBHarry
e590dde567
Fixed overflow for the menu ( #1537 )
2026-01-15 16:37:03 -05:00
WBHarry
9393bab6cf
Added so that beastforms can set a scale to handle specific images ( #1532 )
2026-01-15 09:45:10 +01:00
Carlos Fernandez
b92a474069
Fix bottom gap of item settings and make header rows more rhythmic ( #1529 )
2026-01-14 20:04:00 -05:00
WBHarry
4aa414be00
[Fix] Daggerheart Menu LightMode ( #1534 )
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* Fixed so the menu and menuIcon coloration correctly changes with mode change
* .
* .
* .
2026-01-15 00:53:33 +01:00
WBHarry
5b61340fee
Fixed /dr without target failing resource update
2026-01-13 22:36:50 +01:00
WBHarry
acafd2c8b9
Added fallback for defaultHopeDice and defaultFearDice
2026-01-13 21:00:24 +01:00
WBHarry
9473250f0c
Fixed critical threshold applying to reactions
2026-01-13 20:47:43 +01:00
WBHarry
c958acabe6
[Fix] Release Fixes ( #1530 )
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* Various fixes
* .
* .
* .
2026-01-13 19:12:50 +01:00
WBHarry
3c9ef75645
[Feature] ActiveEffect Default Hope/Fear dice ( #1522 )
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* Added ActiveEffect rules for default hope and fear dice
* .
* Raised system version
2026-01-13 10:58:03 +01:00
WBHarry
d282a81594
[Feature] Summon Action Implementation ( #1514 )
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* Schema definition for DHSummonAction
* Will reimplement
* HBS idea formed. Need to recheck drag drop implementation
* Tried to refine drag drop
* drag drop implemented (css tbd)
* phase 1 complete
* tbd work on summon action type
* Improved Schema and now it works
* .
* Dialog created. Tokens not dragged(tbd).
* Bare minimum implementation
* Finalized functionality
* Cleanup
* .
* Added optional summon render to chat message
* Updated SRD
* bugfix: fix title lines not rendering in chat messages
* Added summon actions to the easily doable environments in the SRD
* Update module/data/fields/action/summonField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
Co-authored-by: Murilo Brito <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 10:36:29 +01:00
WBHarry
d823501d91
[Feature] Advanced Effect Settings ( #1523 )
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* Added VaultActive and LoadoutIgnore
* Added DomainTouched support
* Naming change
* .
* Improved labels
2026-01-13 10:32:16 +01:00
WBHarry
27b7758f7d
[Feature] Roll Effect Toggles ( #1510 )
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* Initial
* .
* .
* Update module/dice/dhRoll.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-13 01:15:00 +01:00
WBHarry
883aaeec02
[Feature] Armor/Weapon Features In Description ( #1521 )
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* ItemFeatures are now prepended to the description
* .
* Better separation of concerns
* .
* .
2026-01-12 14:16:19 +01:00
WBHarry
8de12551ad
[Feature] Scene Environments ( #1499 )
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* Initial
* Remade to array structure
* Fixed context menu for multiples
* .
* Cleanup
* .
* Fixed so that users can access sceneEnvironments if they have permissions
* Update module/documents/scene.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* .
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-01-12 00:26:27 +01:00
WBHarry
454507ba7b
[Feature] Trigger System ( #1500 )
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* Initial
* .
* Added StrangePattern trigger
* Set command codeblock to expandable
* Added automation setting
* Added ferocity trigger
* Improved StrangePatterns trigger to handle multiple matches
2026-01-11 11:51:05 +01:00
WBHarry
0b343c9f52
Fixed a lot of cases where we expected a combatant to have an attached actor ( #1520 )
2026-01-10 00:21:44 +01:00
Carlos Fernandez
e6973fabd0
Add view party button to character sheet ( #1508 )
2026-01-09 17:41:35 +01:00
WBHarry
4e18ed8270
Fixed so that chatMessages always get actor data available ( #1519 )
2026-01-09 17:35:00 +01:00
Nikhil Nagarajan
e7cf6594b6
[PR] Rolltables Compendium Added ( #1516 )
...
* Initial Setup
* Updated Consumables RollTable
* Placed the rolltable compendium in the SRD folder
* updated Journal with fixed links
* Re-added descriptions in rolltable
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-01-09 17:34:11 +01:00
WBHarry
bbe8fb953e
Fixed so that tagify tooltip descriptions cannot end up with raw HTML that breaks it ( #1504 )
2026-01-09 15:57:57 +01:00
Nikhil Nagarajan
6cebccd958
Template removed from Stardrop JSON ( #1513 )
2026-01-09 15:56:48 +01:00
Chris Ryan
248f7b41e7
Safety check for experiences ( #1515 )
...
Co-authored-by: Chris Ryan <chrisr@blackhole>
2026-01-09 15:55:16 +01:00
WBHarry
c6bdc846ab
[Fix] SRD Effect Priorities ( #1505 )
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* Increased priority on effects in srd domain cards that depend on character data
* Increased priority on effects in srd classes/subclasses that depend on character data
* Increased priority on effects in srd ancestries that depend on character data
* Increased priority on effects in srd beastforms that depend on character data
* Increased priority on effects in remaining SRD items that depend on character data
* Adversaries
* Raised system version
2026-01-09 15:50:56 +01:00
Carlos Fernandez
6deadea437
Fix detection of range dependencies ( #1497 )
2026-01-08 19:52:25 -05:00
WBHarry
9564edb244
.
2026-01-05 13:45:03 +01:00
WBHarry
bca7e0d3c9
[Fix] Beastforms Getting Stuck ( #1495 )
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* Fixed beastforms getting stuck
* Raised version
2025-12-31 04:52:19 +01:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. ( #1475 )
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* Adding the ability to target downtime actions.
* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
WBHarry
e8c541c002
Added damage reduction rules ( #1491 )
2025-12-29 14:00:40 +01:00
WBHarry
f6bd1430e3
Fixed drag/drop of features for environments ( #1488 )
2025-12-29 13:02:22 +01:00
WBHarry
c070c6cc2d
[Fix] Evolved Beastform Wildcard ( #1486 )
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* Fixed so picking an evolved beastform will properly handle wildcard images
* .
2025-12-29 04:44:49 +01:00
WBHarry
d0e55aeb8d
Resource Generation Fix
2025-12-28 21:16:24 +01:00
Carlos Fernandez
f11b018bd7
Support drag/drop resorting of adversary features ( #1469 )
2025-12-28 19:07:12 +01:00
Nick Salyzyn
c83fe25a47
Using the same drag-drop approach in environments and adversaries as in the character sheet ( #1481 )
2025-12-28 18:50:26 +01:00
Nick Salyzyn
3405b53900
[PR] Adding recall functionality to the loadout tab ( #1482 )
...
* Adding a Recall button that doesn't yet show a popup
* Adding an action with a cost dialog for stress - if there is a stress cost
2025-12-28 18:31:48 +01:00
Nick Salyzyn
5f001a9f83
Adding scrollable to various tabs in the homebrew settings ( #1483 )
2025-12-28 17:26:39 +01:00
WBHarry
87dfebec2f
Raised version
2025-12-27 18:17:05 +01:00
WBHarry
ab7ea03d84
[Fix] Actor Roll Data ( #1477 )
...
* .
* .
2025-12-27 18:15:56 +01:00
Nikhil Nagarajan
09aafd0999
Icon for Action Changed ( #1478 )
2025-12-27 17:02:24 +01:00
Nick Salyzyn
52b32a4d12
Adding myself as a contributor ( #1476 )
2025-12-27 10:38:29 +10:00
WBHarry
fa21baf8bf
Fixed rollData for actions and fallback for lookup enricher ( #1472 )
2025-12-25 13:12:25 +01:00
WBHarry
50a307b271
[Feature] TokenConfig Actor Size Edit ( #1470 )
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* Added the select and handliing
* Fixed so tokenPreview works with tokenSize
* Correction for prototypeToken
* Extracted common logic to token-config-mixin.mjs
* Update templates/sheets-settings/token-config/appearance.hbs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-12-25 02:12:36 +01:00
WBHarry
c63ba3b41d
[Fix] Action Source Handling ( #1468 )
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* Fixed so that action context.source can be assigned to
* .
* .
2025-12-24 03:05:27 +01:00
WBHarry
2104549617
[PR][Feature] Adversary Compendium Name Lookup ( #1458 )
...
* Exchanged all name references for @Lookup. Removed duplicated descriptions on feature actions.
* Corrected action.description fallback
2025-12-24 01:15:50 +01:00
WBHarry
92b31b71a7
[PR][Fix] Cleaned Up Countdown Ownership View ( #1459 )
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* Removed the disabled default ownership select in the ownership view. Added a fallback text incase there are no players added yet
* Corrected noPlayers condition
2025-12-24 01:09:51 +01:00
Murilo Brito
f8b003b304
[PR][Feature] Items Tooltips Styles ( #1445 )
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* feat: add basic tooltip style and style domain card template
* feat: change weapon hbs tooltip and increase box-shadow blur
* feat: style armor hbs tooltip
* feat: style consumable hbs tooltip
* feat: style loot hbs tooltip
* feat: style feature hbs tooltip
* bugfix: prevent style conflicts between tooltips
* feat: style action hbs tooltip
* feat: style attack hbs tooltip
* feat: style effect hbs tooltip
* feat: increase tooltip width
* style beatform tooltip, fix unnarmed attack location, add outline border when users use midle click
* feat: add beige outline and box shadow to tooltips to enhance contrast
* bugfix: requested changes
* bugfix: fix typo
* bugfix: fix tooltip breaking interface position
2025-12-23 19:02:28 -05:00
WBHarry
0806c2d1ac
[Fix] Levelup New Experience Increase ( #1461 )
...
* Fixed so you can select a newly gained experience to increase
* .
* Exchanged forEach with for..of. The future is now
2025-12-24 01:00:24 +01:00
WBHarry
f184db1f93
[Fix] Sheet Sidebar Experience Layout ( #1462 )
...
* Fixed the layout
* Added small line-height to the experience name
* Centered
2025-12-24 00:52:57 +01:00
WBHarry
7e2b144bf4
Fixed so that the reaction rolls from chat messages work with diceSoNice ( #1465 )
2025-12-23 18:11:01 -05:00