Commit graph

262 commits

Author SHA1 Message Date
WBHarry
d7bbc9e650 Fixed automatic battleToggles 2025-11-29 15:25:47 +01:00
WBHarry
e32454b7c7 Added Modifiers 2025-11-29 13:22:10 +01:00
WBHarry
51a0fb82eb Added BP calculation and tooltip breakdown of BP sources 2025-11-28 18:53:34 +01:00
Carlos Fernandez
630ba5ab7d
[Feature] Actor Directory subtitles (#1332)
* Show subtitles for various actor types in actor directory

* Show adversary and environment type

* Update companion subtitles

* Fallback adversay and environment label to item type label
2025-11-27 00:38:11 -03:00
Carlos Fernandez
4510deae96
Fix marking companion damage as direct damage (#1333) 2025-11-25 08:23:25 +01:00
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie (#1329)
* .

* .

* .

* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
f78f8e32b6
Added critical threshold for Adversaries, determining at what number they crit (#1331) 2025-11-25 00:26:27 +01:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable (#1321)
* Added implementation of unstoppable

* Forgot to add the updated Unstoppable Feature itself

* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
2920ead81a
[Fix] Inventory Item Transfer (#1316)
* Fixed so items from the inventory tab of the Party sheet can be dragged out

* Added transfer logic

* Added translation

* Improved item transfer dialog title

* Simplified title

* Updated image

* Simplified the handlebars templates for itemTransfer

* Improved item-identicial check

* Slight improved rendering

* .
2025-11-23 15:04:42 +01:00
WBHarry
9f7554cdff
[Feature] DiceSoNice Fonts (#1318)
* Added a font choice to system diceSoNice settings

* .
2025-11-23 02:19:57 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions (#1302)
* Added countdown actions

* Added a CountdownAutomation setting to enable/disable countdown automation

* Added Looping

* Added characterSpotlight automation

* Countdown max as formula to enable random countdowns

* Updated compendiums with countdowns

* .

* Fixed lightmode colouration

* Raised system version

* Added automation for ActionRolls on countdowns

* Added automation on fear to countdowns

* Corrected attackAction countdown automation

* Added initial countdown upon creating a CountdownAction

* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00
Carlos Fernandez
844c683c7d
Show loot actions in sheet (#1312) 2025-11-20 09:59:59 +01:00
WBHarry
b9d67e44da
[Fix] Downtime Actions (#1295)
* Fixed so downtime actiosn can be used again

* Update module/data/fields/action/targetField.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-11-17 10:17:22 +01:00
WBHarry
023e17d47d Made it so you enable each currency denomination separately incase you don't want to have all 4 shown. 2025-11-16 15:30:47 +01:00
WBHarry
481ce46edf
[Fix] Party Fixes (#1284)
* Fixed deletion of characters in the world locking up the party actor

* .

* Fixed so leader in group roll gains resourcse

* Fixed so party.inventory has the right controls

* Corrected for added character purning

* .
2025-11-16 01:52:19 +01:00
WBHarry
fcb9c032ef
[Fix] Beastform Fixes (#1288)
* Fixed Beastforms getting stuck

* Made the wildcard image select dialog scrollable

* Beastform button shifts to cancelBeastform
2025-11-15 11:51:01 -05:00
WBHarry
91b1b92d19
Corrected vairable (#1289) 2025-11-15 16:54:20 +01:00
WBHarry
c4b227de41
Added a system setting (appearance) to remove the Countdown UI (#1265) 2025-11-11 22:13:53 +01:00
WBHarry
6408528319
The delete button wasn't working for them with broken links (#1266) 2025-11-11 22:13:37 +01:00
WBHarry
261a3a68b0
[PR] [Feature] Party Sheet (#1230)
* start development

* finish party members tab

* start resources tab

* finish resources tab

* finish inventory tab and add inital template to projects tab

* add resource buttons actions methods

* add group roll dialog

* Main implementation

* Fixed costs

* Minor fixes and tweaks for the party sheet (#1239)

* Minor fixes and tweaks for the party sheet

* Fix scroll restoration for party sheet tabs

* Finished GroupRoll

* Removed/commented-out not yet implemented things

* Commented out Difficulty since it's not used yet

* Re-render party when members update (#1242)

* Fixed so style applies in preview chat message

* Added the clown car

* Fixed so items can be dropped into the Party sheet

* Added delete icon to inventory

* Fixed TokenHUD token property useage. Fixed skipping roll message

* Added visible modifier to GroupRoll leader result

* Leader roll displays the large result display right away after rolling

* Corrected tokenHUD for non-player-tokens

* Fixed clowncar tokenData

* Fixed TagTeam roll message and sound

* Removed final TagTeamRoll roll sound

* [PR] [Party Sheets] Sidebar character sheet changes (#1249)

* Something experimenting

* I am silly (wearning Dunce hat)

* Stressful task

* Armor functional to be hit

* CSS Changes to accomadate pip boy

* last minute change to resource section for better visual feeling

* restoring old css for toggle

* Added setting to toggle pip/number display

* toggle functionality added

* Fixed light-mode in characterSheet

* Fixed multi-row resource pips display for character

* Fixed separators

* Added pip-display to Adversary and Companion. Some fixing on armor display

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>

* Fixed party height and resource armor update

* Fixed deletebutton padding

* Only showing expand-me icon on InventoryItem if there is a description to show

* .

* Fixed menu icon to be beige instead of white in dark mode

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-11 16:02:45 +01:00
WBHarry
052b6baefe
[Feature] Extended Scene Range Measurements (#1255)
* Extended the capabilities of scene rangemeasurement settings

* Corrected darkmode tab title
2025-11-10 18:25:31 -05:00
WBHarry
7055591a76
[PR] [Feature] Beastform Wildcards (#1247)
* Added support for wildcard paths in beastform token paths

* Fixed browse dataSource
2025-11-10 16:30:04 +01:00
WBHarry
321b7c2da3
[Fix] Resource Input Alignment (#1251)
* Removed padding

* Fixed it the better way
2025-11-09 13:51:32 +01:00
WBHarry
f52c3e840e
. (#1248) 2025-11-09 09:52:32 +10:00
WBHarry
ba84a75bd0
[Feature] 942 - Limited Sheet Views (#1090)
* Added stumps for all limited actor views

* Added description to adversary and environment

* style limited sheets

* Limited views are no longer resizable

* .

* Update styles/less/sheets/actors/actor-sheet-shared.less

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-11-07 09:04:34 -05:00
Carlos Fernandez
ce3e2a804c
Improve sidebar appearance when labels are long (#1238) 2025-11-06 10:02:22 -05:00
WBHarry
659670c403
custom defeated icons (#1241) 2025-11-06 12:01:19 -03:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages (#1089)
* Initial damage message

* Added hover functionality to adversary damage cards

* Added effect message

* enhance chat messages styles

* .

* Fixed promise lockup

* .

* Fixed token path for message

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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
WBHarry
906c7ac853
[Feature] 613 - Countdown Improvements (#1184)
* Added CountdownEdit view

* Added countdowns UI element

* .

* Fixed migration of countdowns

* .

* .

* style countdown interface, application and ownership dialog

* fix buttons height in ownsership selection

* .

* Added coloured pips to UI cooldowns to signify player visibility if not every player has it

* .

* Added max-height and overflow

* Sync countdown current with max when equal (#1221)

* Update module/applications/ui/countdownEdit.mjs

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>

* .

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-10-27 18:24:38 -03:00
IrkTheImp
d4f80b6fa1
[Feature] 789 - spotlight order (#1222)
* order spotlight requests

* add spotlight requests section to combat tracker
2025-10-25 18:59:25 +02:00
Carlos Fernandez
45b9b52314
Allow viewing domain card item sheet by clicking the name in grid view (#1215) 2025-10-15 23:01:41 +10:00
Carlos Fernandez
25fb2ee570
[Community PR] Remove item description fieldset (#1214)
* Remove item description fieldset

* Move styling to tab description and reduce tab specific overrides

* Move artist attribution style back to tab description

* Roll back editor menu changes
2025-10-14 12:00:16 -03:00
Carlos Fernandez
b3a72d6b1d
[Community PR] Use 2d12 as hover icon for PCs and omit when feature has no uses (#1202)
* Use 2d12 as hover icon for player rolls

* SVG test files added

Try to manipulate the fills and stroke of the SVG files as needed. I have made hope and fear based vectors to easily identify between them.

* Updated SVG path

Fear path fixed

* Use b&w duality and only show roll img if there are usable actions

* Switch to SVG and change colors

---------

Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-10-08 12:18:19 -04:00
Chris Ryan
55586c93c8
Move Foundryborne menu location; fix localisation; fix deprecation (#1169)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-18 22:27:04 +02:00
WBHarry
2c6aabb97a Merged with main 2025-09-07 01:01:53 +02:00
WBHarry
2176038ec6
Added homebrew for armor and weapon fatures (#1166)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-07 08:47:21 +10:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu (#1007)
* Added menu with refresh tools

* Replaced menu icon
2025-09-07 08:30:29 +10:00
Chris Ryan
fd92540792
Add keys, update usage for translations (#1156)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:06:17 +02:00
Chris Ryan
e258d9c5f6
Fixed typo in button class (#1159)
Co-authored-by: Chris Ryan <chrisr@blackhole>
2025-09-06 22:05:24 +02:00
joaquinpereyra98
eefb28c312
[REFACTOR] Simplify the DHAppearanceSettings (#1057)
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-09-05 11:09:47 +10:00
WBHarry
c6741b1c7a
Added background and connection questions (#1109) 2025-08-29 09:26:22 +10:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
9dd773001d
Compendium browser per type (#1103)
* Compendium Browser per type

* Sort number column

* Re-add subclass config

* Sidebar buttons

* Add Characters folder

* Css

* Done
2025-08-28 11:29:40 +10:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 (#1094) 2025-08-27 09:00:18 +02:00
WBHarry
7a764e39ae Merge branch 'main' into development 2025-08-26 21:38:27 +02:00
Dapoulp
aaf6c689fc
Add hint css (#1059)
* Add hint css

* Move .hint css class to global
2025-08-26 14:22:40 +02:00
WBHarry
2aeb255033
Corrected so secondary weapons will show that they are secondary in the tooltip (#1082) 2025-08-26 09:27:38 +10:00
WBHarry
990c73987e Merged with main 2025-08-24 21:31:57 +02:00
Dapoulp
7a1d259e82
Fix/1022 (#1079)
* Temp ActionField attack type missing

* Move missing attack type to getModel

* Show hit/miss to GM and hide to players if no OBSERVER permission
2025-08-24 20:55:35 +02:00
WBHarry
d24fef7494
[Fix] Hints For Drag/Drop (#1076)
* Added hints for drag-drop areas

* Changed to drag-area style. Updated localization
2025-08-24 14:15:42 -03:00