Commit graph

18 commits

Author SHA1 Message Date
Carlos Fernandez
b3a72d6b1d
[Community PR] Use 2d12 as hover icon for PCs and omit when feature has no uses (#1202)
* Use 2d12 as hover icon for player rolls

* SVG test files added

Try to manipulate the fills and stroke of the SVG files as needed. I have made hope and fear based vectors to easily identify between them.

* Updated SVG path

Fear path fixed

* Use b&w duality and only show roll img if there are usable actions

* Switch to SVG and change colors

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Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
2025-10-08 12:18:19 -04:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use (#1106)
* Initial migration

* Updated compendium YML

* Added Quantity as a possible cost

* Added quantity consumption to all Compendium Consumables

* .

* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Murilo Brito
96d26a1e5b
refactor font-family styles to avoid unecessary diplicities (#983) 2025-08-17 14:37:39 +02:00
WBHarry
24f5cb5a5c
Hotfix 1.0.2 (#916) (#919)
* Updated the background image for the system

* Fixed so Weapon/Armor features are added again

* Fixed so fear is available as a resource to be deducted by actions (#757)

* Changed to use the config labels and src

* Updated Weapons

* Fixed so the decrease button of simple fear tracker is not visible when not hovered

* Fixed so armor preUpdate doesn't fail if no system changes are made

* Updated .gitignore and author details (#777)

* Add author details and name mapping for chrisryan10 (#773)



* Add build to ignore for my linux dev (#775)



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* Corrected sneak attack active effect (#780)

* Fixed a spelling error (#779)

* Fix bardic rally showing in damage dialog when it should not (#783)

* update spelling (#786)

* Translating inventory descriptions (#782)

* updated credits for 1.0.1 release (#797)

* updated credits for 1.0.1 release

* further updated artwork credits

* Chagned handlebarhelper rollparsed to be more defensive (#794)

* Added missing scene refreshType (#790)

* Remove ability use buttons for not owned abilities (#795)

* [Fix] PrayerDice Fixed (#799)

* Fixed prayer dice, and wheelchair images

* Fixed -settings data sources

* Dragging features from one adversary to another (#788)

* [Fix] Levelup Fixes (#787)

* Fixed crash on experience selection. Fixed subclass error on multiclassing

* Fixed so multiclasses do not gain the hope feature for the class

* Fixed so Class/Subclass features are properly deleted on delevel

* Removed automatic deletion of features on delevel when not using levelup auto

* Fixed so custom domains can be selected in levelup when multiclassing

* Changed so encounter countdowns is a button (#804)

* Fixed so that dropping on class/subclass...creates the item on the character (#803)

* [BUG] - Importing All Adversaries/Environments (#814)

Fixes #774



* Bug/671 reaction roll chat title (#809)

* Update Reaction Roll Chat Message Title

* Removed console log

---------



* Improve Trait tooltip display (#817)

Fixes #806



* [BUG] - Combat Tracker d12 logo not found (#812)

Fixes #764



* Compendium Browser (#821)

* Corrected timbending description localization (#816)

* [Fix] Compendium Item (#810)

* Corrected Emberwoven Armor

* Fixed subclass regression

* Fixed so character's with wildcard images don't break beastform (#815)

* Fix roll result based duality damage (#822)

* Impproved Adversary Sheet Data Display (#751)

* Impproved Adversary Sheet Data Display
Fixes #604

* FIX: formula lables for attacks and weapons

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* Fixed so exp increases can be selected normally (#835)

* Update localization of rollSelection.hbs (#841)

The Fear label lacked a localization path

* renamed .md files (#834)

* Removed the unintended icons that came from merge conflicts (#838)

* Sheet image position (#861)

* Remove extra result text from reaction chat message (#860)

* Remove extra result text from reaction chat message

* Remove log

* [Fix] 850 - Downtime Refreshes (#859)

* Fixed the filtering of refreshable features

* Raised version

* [Fix] 691 - CharacterCreation Improvement  (#863)

* Removed main creation tab. Added equipment to remaining tab

* Fixed MixedAncestry name setting

* Fixed tab after first creation

* Fix/857 generic roll buttons (#866)

* Action Macro working again

* Remove buttons from generic roll for non-gm

* Update sidebar.less Armor Slots label padding, for translations (#872)

Equalizes the vertical and horizontal padding on the Armor Slots status label, to allow for more (much needed) room for the upcoming French translation (and others in the future).

Doesn't change anything for the display in English.

* Hid item attachments for now (#876)

* Fixed so effects supposed to use item data use the model directly, since items have no rolldata (#883)

* Made sure the beastform user isn't moved onto other duplicate actors. Fixed scrolling text duplication (#882)

* Change the critical damage max calculation (#890)

* Change the critical damage max calculation to avoid setting the rolled portion to maximum all the time.

* Change to the more neater code

* Restored package.json

---------




* Fix movement (#885)

* Changed so companion can level up on its own (#879)

* Fix the missing ancestries in the SRD (#888)



* Removed the old, now unused companion levelup button (#893)

* Fixed so custom downtime moves will display their descriptions in the tooltip (#894)

* Made coinflip icons in chat round (#895)

* Fixed undefined case (#898)

* Fix/877 hope update order (#896)

* Action Macro working again

* k

* Fix Hope gain on Duality Roll

* [Feature] Descriptions enhancements (#887)

* add style to hover items and add start setting to features be expanded by default

* REFACTOR:
now prepare description onRender and simply the other methods

* add setting to extend description from items and add molilo contacts in system.json

---------



* Fixed traits container styling in light-mode (#899)

* [BUG] - Movement Button selector not showing current mode (#912)

Fixes #910



* Fix/864 chat targeting (#911)

* Fix targeting

* Fix chat target selection

* Uncomment chatDisplay

* Removed unessecary arg

* [Feature] 648 - Mark Defeated Actors (#914)

* Improved death marking styling

* Added automation for defeated status

* Fixed so the tracker recognises and sets the correct defeated statuses depending on type

* Fixed so missing statuses doesn't cause crashes

* Increased companion sheet width by 40 pixels

* Added missing inheritDoc

* Removed fas

* FIX: use img instead of icons con statusEffectConfigns (#917)

Authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>

---------

Co-authored-by: Chris Ryan <73275196+chrisryan10@users.noreply.github.com>
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoulp <74197441+Dapoulp@users.noreply.github.com>
Co-authored-by: IrkTheImp <41175833+IrkTheImp@users.noreply.github.com>
Co-authored-by: CPTN_Cosmo <cptncosmo@gmail.com>
Co-authored-by: Josh Q. <jshqntnr13@gmail.com>
Co-authored-by: joaquinpereyra98 <24190917+joaquinpereyra98@users.noreply.github.com>
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: SunnySunSun <snysun@pm.me>
Co-authored-by: Murilo Brito <91566541+moliloo@users.noreply.github.com>
2025-08-13 22:14:09 +02:00
WBHarry
6d1d0335cc
Fixed so unnarmed strike does a roll instead of opening the sheet (#678) 2025-08-07 10:18:36 +02:00
WBHarry
a1a3ccc461
[feature] Action UsesButton (#662)
* Added a button to spend/restore uses of an action

* Fixed some compendium Uses on actions

* Went over all item compendia and fixed some Uses on actions

* Fixed folder order in Subclass compendium
2025-08-07 01:10:56 +02:00
WBHarry
02a8a9c313
[Feature] Damage Reduction Rules (#574)
* More rules

* Updated some cards with damageReduction

* Fixed Endurance and HighStamina Features

* More style improvements
2025-08-04 16:18:03 +02:00
WBHarry
af40f9d712
Fixed so Adversary features can be sent to chat. Fixed so ability-card.hbs works again (#525) 2025-08-02 17:33:21 -03:00
WBHarry
263dfa69ae
[Feature] 494 - Adversaries Tier 1 (#500)
* Some work

* More work

* Finished Tier 1
2025-08-01 16:43:59 +02:00
joaquinpereyra98
a27ee1578e
Feature: add methods for generate tags and labels for documents and actions (#499)
* FEAT: getTags and getLabels for weapons items

* FEAT: add _gettags and _getLabels to armor, domainCard, weapons and ActiveEffect

* define tags for actions

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-01 04:33:26 +02:00
WBHarry
23b8363dd2
[Fix] Fixed Resources (#485)
* Fixed DiceValues placement in InventoryItemV2. Fixed parsing of ITEM.@ paths

* Restored simple view
2025-07-30 22:24:26 -03:00
WBHarry
2fbbf98f88
[Feature] ActiveEffect Improvements (#439)
* Fixed so genericStatuses aren't shown in activeEffectConfig if turned off. Fixed localization of genericStatuses in Inventory-ItemV2.

* Effects with statuses on them will now add them as full additional effects so they show up on the token.

* Revert "Effects with statuses on them will now add them as full additional effects so they show up on the token."

This reverts commit 5afd7ae686.

* Redid it a better way

* Fixed so multiple statuses on an effect are still treated as active
2025-07-28 15:32:19 +02:00
Cyril ALFARO
6d7401c874
Fix: make drag and drop item works again (#407) (#438) 2025-07-28 00:38:00 +02:00
WBHarry
a71848cecb
[Fix] Random Fixes (#405)
* Fixed so minimum damage taken is 1, 0 was in playtest rules. Fixed so useDowntime isn't triggered on clicking enter

* .

* .
2025-07-25 10:56:09 -03:00
Dapoulp
0632a8c6bb
Refactor/actions v2 (#402)
* Action Refactor Part #1

* Fixed Weapon/Armor features. Fixed Feature actions

* f

* Action Refactor Part #2

* Fixes

* Remove ActionsField from Companion

* Fixes

* Localization fix

* BaseDataItem hasActions false

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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 01:10:49 +02:00
Murilo Brito
e8e328039e
[BUGFIX] - Fix scroll problems in char sheet (#404)
* Fix scrollable tab

* fix char sidebard and tabs scroll

* Removed comment

---------

Co-authored-by: Dapoolp <elcatnet@gmail.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-25 00:03:15 +02:00
WBHarry
42a705a870
[Feature] Beastform Types (#372)
* Temp

* Finished Evolved

* Fixed hybrid

* Changed generalConfig.tiers to be number based

* Weaponhandling while in beastform

* Added unarmed strike in sidebar

* Added DamageEnricher

* Added effect enricher

* Corrected downtime buttons and actions

* Added BeastformTooltip

* Split the BeastformDialog into parts with tabs

* Added temp beastform features

* rollData change

* Improvement

* character.getRollData cleanup
2025-07-20 21:56:22 +02:00
joaquinpereyra98
b8930b18a4
Bug/103 enrich htmlfield content before its used in applications (#369)
* FIX: Add enritch to HTMLField
FIX: Remove no-HTMLField from Manifest
FIX: Convert Scar's HTMLField to StringField
FIX: Remove unused HTMLField

* REMOVE unused hanldebars helpers

* FEAT: add inventory-fieldset-items-V2 and inventory-item-V2  partials for Actors

* FIX showLabels to hideTags

* FEAT: add template to items sheet

* FEAT: add effects tabs on ItemSheet

* FEAT: add context menus for all inventory-items

* FEAT: add resources to inventory-item template

* FEAT: add enritch on inventory-item description
FEAT: add extensible behavior on inventory-item-content
FEAT: add fade effect on item-img to roll-itmg

* FEAT: add eritch to NPC description
FIX: missing htmlFieldss on manfiest
FIX: add misisng localizations

* FIX_ minor fixes

* Little resource fix. Noone will notice ._.

* FIX: remove default list styles
FIX: .extended css reduce max-height, shorten animation duration to 0.5s, and set overflow to auto.
FIX: set enriched=notes.enriche on notes.hbs
FIX: set experience.value on sidebar.hbs
FIX: move tooltip from item-img to img-portrait on inventory-item-V2.hbs
REMOVE: unused files

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-19 22:21:46 +02:00