[Fix] Fixed Resources (#485)

* Fixed DiceValues placement in InventoryItemV2. Fixed parsing of ITEM.@ paths

* Restored simple view
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WBHarry 2025-07-31 03:24:26 +02:00 committed by GitHub
parent 7bbbdce739
commit 23b8363dd2
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3 changed files with 18 additions and 18 deletions

View file

@ -240,12 +240,12 @@ Hooks.on('moveToken', async (movedToken, data) => {
const effectsAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).effects;
if (!effectsAutomation.rangeDependent) return;
const rangeDependantEffects = movedToken.actor.effects.filter(effect => effect.system.rangeDependence.enabled);
const rangeDependantEffects = movedToken.actor.effects.filter(effect => effect.system.rangeDependence?.enabled);
const updateEffects = async (disposition, token, effects, effectUpdates) => {
const rangeMeasurement = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement);
for (let effect of effects.filter(x => x.system.rangeDependence.enabled)) {
for (let effect of effects.filter(x => x.system.rangeDependence?.enabled)) {
const { target, range, type } = effect.system.rangeDependence;
if ((target === 'friendly' && disposition !== 1) || (target === 'hostile' && disposition !== -1))
return false;

View file

@ -307,8 +307,8 @@ export function updateLinkedItemApps(options, sheet) {
export const itemAbleRollParse = (value, actor, item) => {
if (!value) return value;
const isItemTarget = value.toLowerCase().replace('item.@', '@');
const slicedValue = isItemTarget ? value.slice(5) : value;
const isItemTarget = value.toLowerCase().includes('item.@');
const slicedValue = isItemTarget ? value.replaceAll(/item\.@/gi, '@') : value;
try {
return Roll.replaceFormulaData(slicedValue, isItemTarget ? item : actor);
} catch (_) {

View file

@ -241,19 +241,19 @@ Parameters:
{{#unless hideDescription}}
<div class="invetory-description"></div>
{{/unless}}
{{!-- Dice Resource --}}
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{!-- Actions Buttons --}}
{{#if (and showActions (eq item.type 'feature'))}}
<div class="item-buttons">
{{#each item.system.actions as | action |}}
<button type="button" data-action="useItem" data-item-uuid="{{action.uuid}}">
{{action.name}}
</button>
{{/each}}
</div>
{{/if}}
</div>
{{!-- Dice Resource --}}
{{#if (and (not hideResources) (eq item.system.resource.type 'diceValue'))}}
{{> "systems/daggerheart/templates/sheets/global/partials/item-resource.hbs"}}
{{/if}}
{{!-- Actions Buttons --}}
{{#if (and showActions (eq item.type 'feature'))}}
<div class="item-buttons">
{{#each item.system.actions as | action |}}
<button type="button" data-action="useItem" data-item-uuid="{{action.uuid}}">
{{action.name}}
</button>
{{/each}}
</div>
{{/if}}
</li>