[Feature] 494 - Adversaries Tier 1 (#500)

* Some work

* More work

* Finished Tier 1
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WBHarry 2025-08-01 16:43:59 +02:00 committed by GitHub
parent 3014be79ad
commit 263dfa69ae
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70 changed files with 15171 additions and 972 deletions

View file

@ -930,6 +930,14 @@
"selectType": "Select Action Type",
"selectAction": "Action Selection"
},
"TemplateTypes": {
"circle": "Circle",
"cone": "Cone",
"emanation": "Emanation",
"inFront": "In Front",
"rect": "Rectangle",
"ray": "Ray"
},
"Traits": {
"agility": {
"name": "Agility",

View file

@ -311,8 +311,12 @@ export default function DHApplicationMixin(Base) {
name: 'CONTROLS.CommonEdit',
icon: 'fa-solid fa-pen-to-square',
condition: target => {
const { dataset } = target.closest('[data-item-uuid]');
const doc = getDocFromElementSync(target);
return !doc || !doc.hasOwnProperty('systemPath') || doc.inCollection;
return (
(!dataset.noCompendiumEdit && !doc) ||
(doc && (!doc?.hasOwnProperty('systemPath') || doc?.inCollection))
);
},
callback: async target => (await getDocFromElement(target)).sheet.render({ force: true })
}

View file

@ -43,6 +43,12 @@ export const range = {
}
};
export const templateTypes = {
...CONST.MEASURED_TEMPLATE_TYPES,
EMANATION: 'emanation',
INFRONT: 'inFront'
};
export const rangeInclusion = {
withinRange: {
id: 'withinRange',

View file

@ -10,10 +10,8 @@ export default class DHDamageAction extends DHBaseAction {
const isAdversary = this.actor.type === 'adversary';
if (isAdversary && this.actor.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
const hasHordeDamage = this.actor.effects.find(
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
);
if (hasHordeDamage) return part.valueAlt;
const hasHordeDamage = this.actor.effects.find(x => x.type === 'horde');
if (hasHordeDamage && !hasHordeDamage.disabled) return part.valueAlt;
}
return formulaValue;
@ -47,7 +45,9 @@ export default class DHDamageAction extends DHBaseAction {
formulas = this.formatFormulas(formulas, systemData);
const config = {
title: game.i18n.format(`DAGGERHEART.UI.Chat.${ this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, { damage: game.i18n.localize(this.name) }),
title: game.i18n.format(`DAGGERHEART.UI.Chat.${this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, {
damage: game.i18n.localize(this.name)
}),
roll: formulas,
targets: systemData.targets?.filter(t => t.hit) ?? data.targets,
hasSave: this.hasSave,

View file

@ -1,9 +1,11 @@
import BaseEffect from './baseEffect.mjs';
import BeastformEffect from './beastformEffect.mjs';
import HordeEffect from './hordeEffect.mjs';
export { BaseEffect, BeastformEffect };
export { BaseEffect, BeastformEffect, HordeEffect };
export const config = {
base: BaseEffect,
beastform: BeastformEffect
beastform: BeastformEffect,
horde: HordeEffect
};

View file

@ -0,0 +1,3 @@
import BaseEffect from './baseEffect.mjs';
export default class HordeEffect extends BaseEffect {}

View file

@ -117,29 +117,46 @@ export default class DhpAdversary extends BaseDataActor {
if (allowed === false) return false;
if (this.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
if (changes.system?.resources?.hitPoints?.value) {
const halfHP = Math.ceil(this.resources.hitPoints.max / 2);
const newHitPoints = changes.system.resources.hitPoints.value;
const previouslyAboveHalf = this.resources.hitPoints.value < halfHP;
const loweredBelowHalf = previouslyAboveHalf && newHitPoints >= halfHP;
const raisedAboveHalf = !previouslyAboveHalf && newHitPoints < halfHP;
if (loweredBelowHalf) {
await this.parent.createEmbeddedDocuments('ActiveEffect', [
{
name: game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label'),
img: 'icons/magic/movement/chevrons-down-yellow.webp',
disabled: !game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation)
.hordeDamage
}
]);
} else if (raisedAboveHalf) {
const hordeEffects = this.parent.effects.filter(
x => x.name === game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label')
);
await this.parent.deleteEmbeddedDocuments(
'ActiveEffect',
hordeEffects.map(x => x.id)
);
const autoHordeDamage = game.settings.get(
CONFIG.DH.id,
CONFIG.DH.SETTINGS.gameSettings.Automation
).hordeDamage;
if (autoHordeDamage && changes.system?.resources?.hitPoints?.value) {
const hordeActiveEffect = this.parent.effects.find(x => x.type === 'horde');
if (hordeActiveEffect) {
const halfHP = Math.ceil(this.resources.hitPoints.max / 2);
const newHitPoints = changes.system.resources.hitPoints.value;
const previouslyAboveHalf = this.resources.hitPoints.value < halfHP;
const loweredBelowHalf = previouslyAboveHalf && newHitPoints >= halfHP;
const raisedAboveHalf = !previouslyAboveHalf && newHitPoints < halfHP;
if (loweredBelowHalf) {
await hordeActiveEffect.update({ disabled: false });
} else if (raisedAboveHalf) {
await hordeActiveEffect.update({ disabled: true });
}
}
}
}
}
_onUpdate(changes, options, userId) {
super._onUpdate(changes, options, userId);
if (game.user.id === userId) {
if (changes.system.type) {
const existingHordeEffect = this.parent.effects.find(x => x.type === 'horde');
if (changes.system.type === CONFIG.DH.ACTOR.adversaryTypes.horde.id) {
if (!existingHordeEffect)
this.parent.createEmbeddedDocuments('ActiveEffect', [
{
type: 'horde',
name: game.i18n.localize('DAGGERHEART.CONFIG.AdversaryType.horde.label'),
img: 'icons/magic/movement/chevrons-down-yellow.webp',
disabled: true
}
]);
} else {
existingHordeEffect?.delete();
}
}
}

View file

@ -1,7 +1,6 @@
import { itemAbleRollParse } from '../helpers/utils.mjs';
export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/* -------------------------------------------- */
/* Properties */
/* -------------------------------------------- */
@ -78,8 +77,8 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
/**
* Altered Foundry safeEval to allow non-numeric return
* @param {string} expression
* @returns
* @param {string} expression
* @returns
*/
static effectSafeEval(expression) {
let result;
@ -95,13 +94,15 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
}
/**
* Generates a list of localized tags based on this item's type-specific properties.
* @returns {string[]} An array of localized tag strings.
*/
* Generates a list of localized tags based on this item's type-specific properties.
* @returns {string[]} An array of localized tag strings.
*/
_getTags() {
const tags = [
`${game.i18n.localize(this.parent.system.metadata.label)}: ${this.parent.name}`,
game.i18n.localize(this.isTemporary ? 'DAGGERHEART.EFFECTS.Duration.temporary' : 'DAGGERHEART.EFFECTS.Duration.passive')
game.i18n.localize(
this.isTemporary ? 'DAGGERHEART.EFFECTS.Duration.temporary' : 'DAGGERHEART.EFFECTS.Duration.passive'
)
];
for (const statusId of this.statuses) {

View file

@ -74,8 +74,8 @@ export default class DHItem extends foundry.documents.Item {
isInventoryItem === true
? 'Inventory Items' //TODO localize
: isInventoryItem === false
? 'Character Items' //TODO localize
: 'Other'; //TODO localize
? 'Character Items' //TODO localize
: 'Other'; //TODO localize
return { value: type, label, group };
}
@ -137,10 +137,10 @@ export default class DHItem extends foundry.documents.Item {
this.type === 'ancestry'
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.ancestryTitle')
: this.type === 'community'
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.communityTitle')
: this.type === 'feature'
? game.i18n.localize('TYPES.Item.feature')
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
? game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.communityTitle')
: this.type === 'feature'
? game.i18n.localize('TYPES.Item.feature')
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
origin: origin,
img: this.img,
name: this.name,

View file

@ -11,7 +11,7 @@ export default function DhTemplateEnricher(match, _options) {
if (split.length === 2) {
switch (split[0]) {
case 'type':
const matchedType = Object.values(CONST.MEASURED_TEMPLATE_TYPES).find(
const matchedType = Object.values(CONFIG.DH.GENERAL.templateTypes).find(
x => x.toLowerCase() === split[1]
);
type = matchedType;
@ -28,10 +28,12 @@ export default function DhTemplateEnricher(match, _options) {
if (!type || !range) return match[0];
const label = game.i18n.localize(`DAGGERHEART.CONFIG.TemplateTypes.${type}`);
const templateElement = document.createElement('span');
templateElement.innerHTML = `
<button class="measured-template-button" data-type="${type}" data-range="${range}">
${game.i18n.localize(`TEMPLATE.TYPES.${type}`)} - ${game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)}
${label} - ${game.i18n.localize(`DAGGERHEART.CONFIG.Range.${range}.name`)}
</button>
`;
@ -45,16 +47,26 @@ export const renderMeasuredTemplate = async event => {
if (!type || !range || !game.canvas.scene) return;
const distance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
const usedType = type === 'inFront' ? 'cone' : type === 'emanation' ? 'circle' : type;
const angle =
type === CONST.MEASURED_TEMPLATE_TYPES.CONE
? CONFIG.MeasuredTemplate.defaults.angle
: type === CONFIG.DH.GENERAL.templateTypes.INFRONT
? '180'
: undefined;
const baseDistance = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.RangeMeasurement)[range];
const distance = type === CONFIG.DH.GENERAL.templateTypes.EMANATION ? baseDistance + 2.5 : baseDistance;
const { width, height } = game.canvas.scene.dimensions;
canvas.scene.createEmbeddedDocuments('MeasuredTemplate', [
{
x: width / 2,
y: height / 2,
t: type,
t: usedType,
distance: distance,
width: type === CONST.MEASURED_TEMPLATE_TYPES.RAY ? 5 : undefined,
angle: type === CONST.MEASURED_TEMPLATE_TYPES.CONE ? CONFIG.MeasuredTemplate.defaults.angle : undefined
angle: angle
}
]);
};

View file

@ -7,7 +7,7 @@ export { DhDamageEnricher, DhDualityRollEnricher, DhEffectEnricher, DhTemplateEn
export const enricherConfig = [
{
pattern: /^@Damage\[(.*)\]({.*})?$/g,
pattern: /@Damage\[(.*)\]({.*})?/g,
enricher: DhDamageEnricher
},
{
@ -15,11 +15,11 @@ export const enricherConfig = [
enricher: DhDualityRollEnricher
},
{
pattern: /^@Effect\[(.*)\]({.*})?$/g,
pattern: /@Effect\[(.*)\]({.*})?/g,
enricher: DhEffectEnricher
},
{
pattern: /^@Template\[(.*)\]({.*})?$/g,
pattern: /@Template\[(.*)\]({.*})?/g,
enricher: DhTemplateEnricher
}
];

View file

@ -0,0 +1,709 @@
{
"name": "Acid Burrower",
"img": "icons/svg/mystery-man.svg",
"type": "adversary",
"folder": "sxvlEwi25uAoB2C5",
"system": {
"difficulty": 14,
"damageThresholds": {
"major": 8,
"severe": 15
},
"resources": {
"hitPoints": {
"value": 0,
"max": 8,
"isReversed": true
},
"stress": {
"value": 0,
"max": 3,
"isReversed": true
}
},
"motivesAndTactics": "Burrow, drag away, feed, reposition",
"resistance": {
"physical": {
"resistance": false,
"immunity": false,
"reduction": 0
},
"magical": {
"resistance": false,
"immunity": false,
"reduction": 0
}
},
"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {
"pe7OIoJsqlpMXEvs": {
"name": "Tremor Sense",
"value": 2
}
},
"bonuses": {
"roll": {
"attack": {
"bonus": 0,
"dice": []
},
"action": {
"bonus": 0,
"dice": []
},
"reaction": {
"bonus": 0,
"dice": []
}
},
"damage": {
"physical": {
"bonus": 0,
"dice": []
},
"magical": {
"bonus": 0,
"dice": []
}
}
},
"tier": 1,
"description": "<p>A horse-sized insect with digging claws and acidic blood.</p>",
"attack": {
"name": "Claws",
"range": "veryClose",
"roll": {
"bonus": 3,
"type": "attack",
"trait": null,
"difficulty": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d12",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
],
"includeBase": false
},
"_id": "TCKVaVweyJzhEArX",
"systemPath": "actions",
"type": "",
"description": "",
"img": "icons/creatures/claws/claw-curved-jagged-yellow.webp",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": null,
"recovery": null
},
"target": {
"type": "any",
"amount": 1
},
"effects": [],
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
}
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754010222829,
"modifiedTime": 1754010222919,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
"WafZqd6qLGpBRGTt": 3,
"MQSznptE5yLT7kj8": 3
},
"prototypeToken": {
"name": "Acid Burrower",
"displayName": 0,
"actorLink": false,
"width": 1,
"height": 1,
"texture": {
"src": "icons/svg/mystery-man.svg",
"anchorX": 0.5,
"anchorY": 0.5,
"offsetX": 0,
"offsetY": 0,
"fit": "contain",
"scaleX": 1,
"scaleY": 1,
"rotation": 0,
"tint": "#ffffff",
"alphaThreshold": 0.75
},
"lockRotation": false,
"rotation": 0,
"alpha": 1,
"disposition": -1,
"displayBars": 0,
"bar1": {
"attribute": "resources.hitPoints"
},
"bar2": {
"attribute": "resources.stress"
},
"light": {
"negative": false,
"priority": 0,
"alpha": 0.5,
"angle": 360,
"bright": 0,
"color": null,
"coloration": 1,
"dim": 0,
"attenuation": 0.5,
"luminosity": 0.5,
"saturation": 0,
"contrast": 0,
"shadows": 0,
"animation": {
"type": null,
"speed": 5,
"intensity": 5,
"reverse": false
},
"darkness": {
"min": 0,
"max": 1
}
},
"sight": {
"enabled": false,
"range": 0,
"angle": 360,
"visionMode": "basic",
"color": null,
"attenuation": 0.1,
"brightness": 0,
"saturation": 0,
"contrast": 0
},
"detectionModes": [],
"occludable": {
"radius": 0
},
"ring": {
"enabled": false,
"colors": {
"ring": null,
"background": null
},
"effects": 1,
"subject": {
"scale": 1,
"texture": null
}
},
"turnMarker": {
"mode": 1,
"animation": null,
"src": null,
"disposition": false
},
"movementAction": null,
"flags": {},
"randomImg": false,
"appendNumber": false,
"prependAdjective": false
},
"items": [
{
"name": "Relentless (3)",
"type": "feature",
"_id": "MFmGN6Tbf5GYxrQ9",
"img": "icons/magic/unholy/silhouette-evil-horned-giant.webp",
"system": {
"description": "<p>The Burrower can be spotlighted up to three times per GM turn. Spend Fear as usual to spotlight them.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
},
"_key": "!actors.items!89yAh30vaNQOALlz.MFmGN6Tbf5GYxrQ9"
},
{
"name": "Earth Eruption",
"type": "feature",
"_id": "ctXYwil2D1zfsekT",
"img": "icons/magic/earth/barrier-stone-explosion-red.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to have the Burrower burst out of the ground. All creatures within Very Close range must succeed on an Agility Reaction Roll or be knocked over, making them Vulnerable until they next act.</p><p>@Template[type:emanation|range:vc]</p>",
"resource": null,
"actions": {
"4ppSeiTdbqnMzWAs": {
"type": "attack",
"_id": "4ppSeiTdbqnMzWAs",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [
{
"_id": "9PsnogEPsp1OOK64",
"onSave": false
}
],
"roll": {
"type": null,
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "agility",
"difficulty": null,
"damageMod": "none"
},
"name": "Use",
"img": "icons/magic/earth/barrier-stone-explosion-red.webp",
"range": "veryClose"
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [
{
"name": "Earth Eruption",
"img": "icons/magic/earth/barrier-stone-explosion-red.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.aKVLLjMb35om4QbJ.Item.ctXYwil2D1zfsekT",
"transfer": false,
"_id": "9PsnogEPsp1OOK64",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "",
"tint": "#ffffff",
"statuses": [
"vulnerable"
],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
},
"_key": "!actors.items.effects!89yAh30vaNQOALlz.ctXYwil2D1zfsekT.9PsnogEPsp1OOK64"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"lastModifiedBy": null
},
"_key": "!actors.items!89yAh30vaNQOALlz.ctXYwil2D1zfsekT"
},
{
"name": "Spit Acid",
"type": "feature",
"_id": "UpFsnlbZkyvM2Ftv",
"img": "icons/magic/acid/projectile-smoke-glowing.webp",
"system": {
"description": "<p>Make an attack against all targets in front of the Burrower within Close range. Targets the Burrower succeeds against take <strong>2d6</strong> physical damage and must mark an Armor Slot without receiving its benefi ts (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP and you gain a Fear.</p><p>@Template[type:inFront|range:c]</p>",
"resource": null,
"actions": {
"yd10HwK6Wa3OEvv2": {
"type": "attack",
"_id": "yd10HwK6Wa3OEvv2",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": true,
"formula": "2d6"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
},
{
"value": {
"custom": {
"enabled": true,
"formula": "1"
},
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null
},
"applyTo": "armorSlot",
"base": false,
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"type": []
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": null,
"difficulty": null,
"damageMod": "none"
},
"name": "Attack",
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View file

@ -33,10 +33,15 @@
"reduction": 0
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View file

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},
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}
],
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},
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},
"useDefault": false
},
"name": "Gain Fear",
"img": "icons/magic/unholy/orb-hands-pink.webp",
"range": ""
}
},
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},
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View file

@ -37,7 +37,12 @@
"type": "standard",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
"ptgh1mGd4XGIjaAO": {
"name": "Local Knowledge",
"value": 3
}
},
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"attack": {
@ -65,22 +70,60 @@
}
},
"tier": 1,
"description": "<p>An armored guard bearing a sword and shield painted in the settlements colors.</p>"
"description": "<p>An armored guard bearing a sword and shield painted in the settlements colors.</p>",
"attack": {
"roll": {
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"type": "attack"
},
"name": "Longsword",
"img": "icons/weapons/swords/sword-guard.webp",
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{
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},
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},
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}
},
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]
}
}
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@ -180,7 +223,222 @@
"appendNumber": false,
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},
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{
"name": "Shield Wall",
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"img": "icons/equipment/shield/shield-round-boss-wood-brown.webp",
"system": {
"description": "<p>A creature who tries to move within Very Close range of the Guard must succeed on an Agility Roll. If additional Bladed Guards are standing in a line alongside the f i rst, and each is within Melee range of another guard in the line, the Diffi culty increases by the total number of guards in that line.</p>",
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"range": "veryClose"
}
},
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"transfer": false,
"_id": "LmzztuktRkwOCy1a",
"type": "base",
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"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
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},
"description": "<p>You are <em>Restrained</em> until you break free with a successful attack, Finesse Roll, or Strength Roll.</p>",
"tint": "#ffffff",
"statuses": [
"restrained"
],
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View file

@ -34,10 +34,19 @@
"reduction": 0
}
},
"type": "standard",
"type": "bruiser",
"notes": "",
"hordeHp": 1,
"experiences": {},
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"value": 2
},
"Kq5ZfACqF0EIjKIq": {
"name": "Throw",
"value": 4
}
},
"bonuses": {
"roll": {
"attack": {
@ -65,22 +74,61 @@
}
},
"tier": 1,
"description": "<p>A large corpse, decay-bloated and angry.</p>"
"description": "<p>A large corpse, decay-bloated and angry.</p>",
"attack": {
"name": "Slam",
"roll": {
"bonus": 2,
"type": "attack"
},
"range": "veryClose",
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{
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"dice": "d12",
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},
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],
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}
},
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]
},
"img": "icons/skills/melee/unarmed-punch-fist-yellow-red.webp"
}
},
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@ -180,7 +228,302 @@
"appendNumber": false,
"prependAdjective": false
},
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{
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"_id": "yBaLF9DwPH2GSRKf",
"img": "icons/magic/time/hourglass-brown-orange.webp",
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"description": "<p>When you spotlight the Zombie and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Zombie and they have a token on their stat block, clear the token and they can act.</p>",
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"type": "simple",
"value": 0,
"max": "1",
"icon": "fa-solid fa-hourglass-half"
},
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{
"name": "Rend Asunder",
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"_id": "LP7xVLMTkJsmiIvl",
"img": "icons/skills/melee/strike-slashes-red.webp",
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"description": "<p>Make a standard attack with advantage against a target the Zombie has <em>Restrained</em>. On a success, the attack deals direct damage.</p>",
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}
}
}
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},
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},
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"_id": "69reUZ5tv3splqyO",
"img": "icons/creatures/abilities/mouth-teeth-lamprey-red.webp",
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"description": "<p>When the Zombies makes a successful standard attack, you can <strong>mark a Stress</strong> to temporarily Restrain the target and force them to mark 2 Stress.</p>",
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],
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}
},
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"_id": "CjMrSdL6kgD8mKRQ",
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"range": "melee"
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},
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},
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View file

@ -33,10 +33,15 @@
"reduction": 0
}
},
"type": "standard",
"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
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"name": "Throw",
"value": 2
}
},
"bonuses": {
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"attack": {
@ -64,22 +69,62 @@
}
},
"tier": 1,
"description": "<p>A massive humanoid who sees all sapient life as food.</p>"
"description": "<p>A massive humanoid who sees all sapient life as food.</p>",
"motivesAndTactics": "Bite off heads, feast, rip limbs, stomp, throw enemies",
"attack": {
"roll": {
"bonus": 1,
"type": "attack"
},
"range": "veryClose",
"damage": {
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{
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"dice": "d10",
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"multiplier": "flat",
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},
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"dice": "d6",
"bonus": null,
"custom": {
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}
},
"base": false
}
]
},
"name": "Club",
"img": "icons/weapons/clubs/club-banded-barbed-black.webp"
}
},
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@ -179,7 +224,378 @@
"appendNumber": false,
"prependAdjective": false
},
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{
"name": "Ramp Up",
"type": "feature",
"_id": "ynuyMl1sMQYINfcQ",
"img": "icons/weapons/clubs/club-spiked-glowing.webp",
"system": {
"description": "<p>You must <strong>spend a Fear</strong> to spotlight the Ogre. While spotlighted, they can make their standard attack against all targets within range.</p>",
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"key": "fear",
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"name": "Spend Fear",
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"range": ""
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{
"name": "Bone Breaker",
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{
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{
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View file

@ -34,7 +34,7 @@
"reduction": 0
}
},
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"type": "solo",
"notes": "",
"hordeHp": 1,
"experiences": {},
@ -65,22 +65,60 @@
}
},
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"description": "<p>A roughly humanoid being of stone and steel, assembled and animated by magic.</p>",
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},
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}
},
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}
]
},
"name": "Fist Slam",
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}
},
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@ -180,7 +218,417 @@
"appendNumber": false,
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},
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{
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"_id": "y3oUmDLGkcSjOO5Q",
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"system": {
"description": "<p>The Construct can be spotlighted up to two times per GM turn. Spend Fear as usual to spotlight them.</p>",
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},
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{
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"img": "icons/commodities/metal/barstock-broken-steel.webp",
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View file

@ -34,10 +34,15 @@
"reduction": 0
}
},
"type": "standard",
"type": "social",
"notes": "",
"hordeHp": 1,
"experiences": {},
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"name": "Socialite",
"value": 3
}
},
"bonuses": {
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"attack": {
@ -65,22 +70,60 @@
}
},
"tier": 1,
"description": "<p>An ambitious and ostentatiously dressed socialite.</p>"
"description": "<p>An ambitious and ostentatiously dressed socialite.</p>",
"attack": {
"name": "Daggers",
"roll": {
"bonus": -4,
"type": "attack"
},
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"dice": "d6",
"bonus": null,
"custom": {
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}
},
"base": false
}
]
},
"img": "icons/weapons/daggers/dagger-twin-green.webp"
}
},
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@ -180,7 +223,240 @@
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},
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{
"name": "Mockery",
"type": "feature",
"_id": "LYNaKEYcYMgvF4Rf",
"img": "icons/magic/control/mouth-smile-deception-purple.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to say something mocking and force a target within Close range to make a Presence Reaction Roll (14) to see if they can save face. On a failure, the target must mark 2 Stress and is Vulnerable until the scene ends.</p>",
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View file

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View file

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View file

@ -17,10 +17,15 @@
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View file

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},
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"description": "<p>A clear serpent with a massive head that leaves behind a glass shard trail wherever they go.</p>"
"description": "<p>A clear serpent with a massive head that leaves behind a glass shard trail wherever they go.</p>",
"attack": {
"name": "Glass Fangs",
"img": "icons/creatures/abilities/fang-tooth-blood-red.webp",
"roll": {
"bonus": 2
},
"range": "veryClose",
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d8",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"resultBased": false,
"valueAlt": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
}
}
},
"flags": {},
"_stats": {
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"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784273,
"modifiedTime": 1753922784273,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754047110424,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "8KWVLWXFhlY2kYx0",
"sort": 3400000,
"sort": 1400000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
@ -180,7 +218,397 @@
"appendNumber": false,
"prependAdjective": false
},
"items": [],
"items": [
{
"name": "Armor-Shredding Shards",
"type": "feature",
"_id": "Efa6t9Ow8b1DRyZV",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"system": {
"description": "<p>On a successful attack within Melee range against the Snake, the attacker must mark an Armor Slot without receiving its benefits (they can still use armor to reduce the damage). If they cant mark an Armor Slot, they must mark an additional HP.</p>",
"resource": null,
"actions": {
"H1nUSOudbtha1lnC": {
"type": "damage",
"_id": "H1nUSOudbtha1lnC",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
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"max": "",
"recovery": null
},
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},
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},
"applyTo": "armorSlot",
"base": false,
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"dice": "d6",
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"custom": {
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}
},
"type": []
}
],
"includeBase": false
},
"target": {
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"amount": null
},
"effects": [],
"name": "Damage Armor",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
"range": "melee"
}
},
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},
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"_key": "!actors.items!8KWVLWXFhlY2kYx0.Efa6t9Ow8b1DRyZV"
},
{
"name": "Spinning Serpent",
"type": "feature",
"_id": "Ro9XCeXsTOT9SXyo",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
"system": {
"description": "<p><strong>Mark a Stress</strong> to make an attack against all targets within Very Close range. Targets the Snake succeeds against take <strong>1d6+1</strong> physical damage.</p>",
"resource": null,
"actions": {
"2UzeQYL5HeyF3zwh": {
"type": "attack",
"_id": "2UzeQYL5HeyF3zwh",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
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"max": "",
"recovery": null
},
"damage": {
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{
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},
"flatMultiplier": 1,
"dice": "d6",
"bonus": 1,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [],
"base": false,
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
}
}
],
"includeBase": false
},
"target": {
"type": "any",
"amount": null
},
"effects": [],
"roll": {
"type": "attack",
"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
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"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
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"damageMod": "none"
},
"name": "Attack",
"img": "icons/skills/melee/blood-slash-foam-red.webp",
"range": "veryClose"
}
},
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},
"_key": "!actors.items!8KWVLWXFhlY2kYx0.Ro9XCeXsTOT9SXyo"
},
{
"name": "Spitter",
"type": "feature",
"_id": "LR5XHauNtWcl18CY",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"system": {
"description": "<p><strong>Spend a Fear</strong> to introduce a <strong>d6</strong> Spitter Die. When the Snake is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take <strong>1d4</strong> physical damage. The Snake can take the spotlight a second time this GM turn.</p><p>@Template[type:inFront|range:f]</p>",
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"_id": "yx5fjMLLwSnvSbqs",
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"chatDisplay": true,
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{
"scalable": false,
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"value": 1,
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}
],
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"max": "",
"recovery": null
},
"effects": [
{
"_id": "Mchd23xNQ4nSWw9X",
"onSave": false
}
],
"target": {
"type": "any",
"amount": null
},
"name": "Spend Fear",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"range": ""
},
"Ds6KlQKZCOhh5OMT": {
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"_id": "Ds6KlQKZCOhh5OMT",
"systemPath": "actions",
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"chatDisplay": true,
"actionType": "action",
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"max": "",
"recovery": null
},
"damage": {
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{
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},
"flatMultiplier": 1,
"dice": "d4",
"bonus": null,
"multiplier": "flat"
},
"applyTo": "hitPoints",
"type": [
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],
"base": false,
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"valueAlt": {
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"dice": "d6",
"bonus": null,
"custom": {
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}
}
}
],
"includeBase": false
},
"target": {
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"amount": null
},
"effects": [],
"roll": {
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"trait": null,
"difficulty": null,
"bonus": null,
"advState": "neutral",
"diceRolling": {
"multiplier": "prof",
"flatMultiplier": 1,
"dice": "d6",
"compare": null,
"treshold": null
},
"useDefault": false
},
"save": {
"trait": "agility",
"difficulty": null,
"damageMod": "none"
},
"name": "Spit Attack",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"range": "far"
}
},
"originItemType": null,
"subType": null,
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},
"effects": [
{
"name": "Spitter Die",
"img": "icons/magic/acid/projectile-needles-salvo-green.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.8KWVLWXFhlY2kYx0.Item.LR5XHauNtWcl18CY",
"transfer": false,
"_id": "Mchd23xNQ4nSWw9X",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
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"disabled": false,
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"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You have a <strong>d6</strong> Spitter Die. When the Snake is in the spotlight, roll this die. On a result of 5 or higher, all targets in front of the Snake within Far range must succeed on an Agility Reaction Roll or take <strong>1d4</strong> physical damage. The Snake can take the spotlight a second time this GM turn.</p>",
"tint": "#ffffff",
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}
],
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"_key": "!actors!8KWVLWXFhlY2kYx0"
}

View file

@ -34,10 +34,15 @@
"reduction": 0
}
},
"type": "standard",
"type": "skulk",
"notes": "",
"hordeHp": 1,
"experiences": {},
"experiences": {
"Ti0QFAMro3FpetoT": {
"name": "Camouflage",
"value": 3
}
},
"bonuses": {
"roll": {
"attack": {
@ -65,22 +70,59 @@
}
},
"tier": 1,
"description": "<p>A moving mound of translucent green slime.</p>"
"description": "<p>A moving mound of translucent green slime.</p>",
"attack": {
"name": "Ooze Appendage",
"roll": {
"bonus": 1
},
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d6",
"bonus": 1,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"magical"
],
"resultBased": false,
"valueAlt": {
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"flatMultiplier": 1,
"dice": "d6",
"bonus": null,
"custom": {
"enabled": false
}
},
"base": false
}
]
},
"img": "icons/creatures/slimes/slime-movement-dripping-pseudopods-green.webp"
}
},
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"ei8OkswTzyDp4IGC": 3,
@ -180,7 +222,382 @@
"appendNumber": false,
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},
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{
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"_id": "DquXi9yCNsPAFEmK",
"img": "icons/magic/time/hourglass-brown-orange.webp",
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"description": "<p>When you spotlight the Ooze and they dont have a token on their stat block, they cant act yet. Place a token on their stat block and describe what theyre preparing to do. When you spotlight the Ooze and they have a token on their stat block, clear the token and they can act.</p>",
"resource": {
"type": "simple",
"value": 0,
"max": "1",
"icon": "fa-solid fa-hourglass-half"
},
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{
"name": "Acidic Form",
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"_id": "gJWoUSTGwVsJwPmK",
"img": "icons/skills/melee/shield-damaged-broken-gold.webp",
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},
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{
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View file

@ -37,7 +37,12 @@
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@ -65,22 +70,60 @@
}
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View file

@ -34,10 +34,19 @@
"reduction": 0
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@ -65,22 +74,59 @@
}
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View file

@ -36,7 +36,12 @@
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View file

@ -34,10 +34,15 @@
"reduction": 0
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View file

@ -34,10 +34,19 @@
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View file

@ -17,10 +17,15 @@
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View file

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View file

@ -34,10 +34,15 @@
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View file

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View file

@ -34,10 +34,15 @@
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View file

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View file

@ -34,7 +34,7 @@
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View file

@ -34,7 +34,7 @@
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View file

@ -17,7 +17,7 @@
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@ -49,22 +49,68 @@
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View file

@ -34,10 +34,19 @@
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View file

@ -33,10 +33,15 @@
"reduction": 0
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},
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@ -64,22 +69,60 @@
}
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View file

@ -34,10 +34,19 @@
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@ -65,22 +74,59 @@
}
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View file

@ -34,10 +34,15 @@
"reduction": 0
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@ -65,22 +70,59 @@
}
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View file

@ -34,10 +34,15 @@
"reduction": 0
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},
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@ -65,22 +70,29 @@
}
},
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@ -180,7 +192,201 @@
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View file

@ -34,10 +34,15 @@
"reduction": 0
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},
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@ -65,22 +70,59 @@
}
},
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@ -180,7 +222,318 @@
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View file

@ -17,7 +17,7 @@
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@ -49,22 +49,68 @@
},
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}

View file

@ -17,7 +17,7 @@
"reduction": 0
}
},
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@ -49,22 +49,68 @@
},
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}

View file

@ -65,22 +65,59 @@
}
},
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@ -180,7 +217,129 @@
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View file

@ -34,7 +34,7 @@
"reduction": 0
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@ -65,22 +65,60 @@
}
},
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View file

@ -17,7 +17,7 @@
"reduction": 0
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},
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@ -49,22 +49,68 @@
},
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View file

@ -34,7 +34,7 @@
"reduction": 0
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},
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@ -65,22 +65,59 @@
}
},
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View file

@ -65,22 +65,59 @@
}
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View file

@ -33,10 +33,15 @@
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@ -64,22 +69,61 @@
}
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View file

@ -34,9 +34,9 @@
"reduction": 0
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},
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@ -65,22 +65,59 @@
}
},
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View file

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View file

@ -1,186 +0,0 @@
{
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View file

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View file

@ -1,170 +0,0 @@
{
"name": "Tangle Bramble",
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View file

@ -16,7 +16,7 @@
"reduction": 0
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},
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@ -48,22 +48,72 @@
},
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"description": "<p>A small moving mound of translucent green slime.</p>"
"description": "<p>A small moving mound of translucent green slime.</p>",
"motivesAndTactics": "Camouflage, creep up",
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@ -163,7 +213,95 @@
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View file

@ -17,7 +17,7 @@
"reduction": 0
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},
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@ -49,22 +49,71 @@
},
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@ -164,7 +213,96 @@
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View file

@ -33,7 +33,7 @@
"reduction": 0
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@ -64,22 +64,61 @@
}
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View file

@ -33,10 +33,15 @@
"reduction": 0
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@ -64,22 +69,60 @@
}
},
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}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [
{
"name": "Thorny Cage",
"img": "icons/magic/nature/root-vine-barrier-wall-brown.webp",
"origin": "Compendium.daggerheart.adversaries.Actor.8yUj2Mzvnifhxegm.Item.i8NoUGUTNY2C5NhC",
"transfer": false,
"_id": "k8LzBWRZo6VPqvpH",
"type": "base",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"disabled": false,
"duration": {
"startTime": null,
"combat": null,
"seconds": null,
"rounds": null,
"turns": null,
"startRound": null,
"startTurn": null
},
"description": "<p>You are <em>Restrained</em> until you're freed with a successful Strength Roll. When a creature makes an action roll against the cage, they must mark a Stress. </p>",
"tint": "#ffffff",
"statuses": [
"restrain"
],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754056038223,
"modifiedTime": 1754056077610,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items.effects!8yUj2Mzvnifhxegm.i8NoUGUTNY2C5NhC.k8LzBWRZo6VPqvpH"
}
],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754055992231,
"modifiedTime": 1754056038239,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!8yUj2Mzvnifhxegm.i8NoUGUTNY2C5NhC"
},
{
"name": "Momentum",
"type": "feature",
"_id": "4f79icB7Dd1xLEZQ",
"img": "icons/skills/melee/strike-weapons-orange.webp",
"system": {
"description": "<p>When the Dryad makes a successful attack against a PC, you gain a Fear.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754056082977,
"modifiedTime": 1754056099954,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!8yUj2Mzvnifhxegm.4f79icB7Dd1xLEZQ"
}
],
"effects": [],
"_key": "!actors!8yUj2Mzvnifhxegm"
}

View file

@ -34,9 +34,9 @@
"reduction": 0
}
},
"type": "standard",
"type": "horde",
"notes": "",
"hordeHp": 1,
"hordeHp": 2,
"experiences": {},
"bonuses": {
"roll": {
@ -65,22 +65,59 @@
}
},
"tier": 1,
"description": "<p>A group of shambling corpses instinctively moving together.</p>"
"description": "<p>A group of shambling corpses instinctively moving together.</p>",
"attack": {
"damage": {
"parts": [
{
"value": {
"custom": {
"enabled": false
},
"dice": "d10",
"bonus": 2,
"multiplier": "flat",
"flatMultiplier": 1
},
"applyTo": "hitPoints",
"type": [
"physical"
],
"valueAlt": {
"multiplier": "flat",
"flatMultiplier": 1,
"dice": "d4",
"bonus": 2,
"custom": {
"enabled": false
}
},
"resultBased": false,
"base": false
}
]
},
"name": "Bite",
"roll": {
"bonus": -1
},
"img": "icons/creatures/abilities/mouth-teeth-sharp.webp"
}
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.344",
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1753922784375,
"modifiedTime": 1753922784375,
"lastModifiedBy": "WafZqd6qLGpBRGTt"
"modifiedTime": 1754056149776,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_id": "Nf0v43rtflV56V2T",
"sort": 3400000,
"sort": 3100000,
"ownership": {
"default": 0,
"ei8OkswTzyDp4IGC": 3,
@ -180,7 +217,147 @@
"appendNumber": false,
"prependAdjective": false
},
"items": [],
"effects": [],
"items": [
{
"name": "Horde (1d4+2)",
"type": "feature",
"_id": "nNJGAhWu0IuS2ybn",
"img": "icons/creatures/magical/humanoid-silhouette-aliens-green.webp",
"system": {
"description": "<p>When the Zombies have marked half or more of their HP, their standard attack deals <strong>1d4+2</strong> physical damage instead.</p>",
"resource": null,
"actions": {},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754056157290,
"modifiedTime": 1754056175899,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!Nf0v43rtflV56V2T.nNJGAhWu0IuS2ybn"
},
{
"name": "Overwhelm",
"type": "feature",
"_id": "jQmltra0ovHE33Nx",
"img": "icons/magic/death/blood-corruption-vomit-red.webp",
"system": {
"description": "<p>When the Zombies mark HP from an attack within Melee range, you can <strong>mark a Stress</strong> to make a standard attack against the attacker.</p>",
"resource": null,
"actions": {
"0Im5AEgp8gJaVJHh": {
"type": "effect",
"_id": "0Im5AEgp8gJaVJHh",
"systemPath": "actions",
"description": "",
"chatDisplay": true,
"actionType": "action",
"cost": [
{
"scalable": false,
"key": "stress",
"value": 1,
"keyIsID": false,
"step": null
}
],
"uses": {
"value": null,
"max": "",
"recovery": null
},
"effects": [],
"target": {
"type": "self",
"amount": null
},
"name": "Mark Stress",
"img": "icons/magic/death/blood-corruption-vomit-red.webp",
"range": ""
}
},
"originItemType": null,
"subType": null,
"originId": null
},
"effects": [],
"folder": null,
"sort": 0,
"ownership": {
"default": 0,
"MQSznptE5yLT7kj8": 3
},
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754056184398,
"modifiedTime": 1754056281089,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.items!Nf0v43rtflV56V2T.jQmltra0ovHE33Nx"
}
],
"effects": [
{
"type": "horde",
"name": "Horde",
"img": "icons/magic/movement/chevrons-down-yellow.webp",
"disabled": true,
"_id": "aWWZTlNS9zYoUay7",
"system": {
"rangeDependence": {
"enabled": false,
"type": "withinRange",
"target": "hostile",
"range": "melee"
}
},
"changes": [],
"duration": {
"startTime": 0,
"combat": null
},
"description": "",
"origin": null,
"tint": "#ffffff",
"transfer": false,
"statuses": [],
"sort": 0,
"flags": {},
"_stats": {
"compendiumSource": null,
"duplicateSource": null,
"exportSource": null,
"coreVersion": "13.346",
"systemId": "daggerheart",
"systemVersion": "0.0.1",
"createdTime": 1754056113999,
"modifiedTime": 1754056113999,
"lastModifiedBy": "MQSznptE5yLT7kj8"
},
"_key": "!actors.effects!Nf0v43rtflV56V2T.aWWZTlNS9zYoUay7"
}
],
"_key": "!actors!Nf0v43rtflV56V2T"
}

View file

@ -421,6 +421,7 @@
display: flex;
gap: 8px;
flex-wrap: wrap;
margin-top: 2px;
button {
white-space: nowrap;

View file

@ -237,7 +237,8 @@
"beastform": {}
},
"ActiveEffect": {
"beastform": {}
"beastform": {},
"horde": {}
},
"Combat": {
"combat": {}

View file

@ -59,8 +59,8 @@
</div>
<div class="status-number">
<div class='status-value armor-slots'>
{{#if source.system.attack.target.amount}}
<p>{{source.system.attack.target.amount}}</p>
{{#if source.system.attack.roll.bonus}}
<p>{{source.system.attack.roll.bonus}}</p>
{{else}}
<p>-</p>
{{/if}}
@ -86,6 +86,7 @@
hideTooltip=true
hideResources=true
noExtensible=true
noCompendiumEdit=true
}}
</ul>
</div>

View file

@ -16,7 +16,7 @@ Parameters:
--}}
<li class="inventory-item" data-item-id="{{item.id}}" {{#if (or (eq type 'action' ) (eq type 'attack' ))}}
data-action-id="{{item.id}}" {{/if}} data-item-uuid="{{item.uuid}}" data-type="{{type}}" draggable="true">
data-action-id="{{item.id}}" {{/if}} data-item-uuid="{{item.uuid}}" data-type="{{type}}" data-no-compendium-edit="{{noCompendiumEdit}}" draggable="true">
<div class="inventory-item-header" {{#unless noExtensible}}data-action="toggleExtended" {{/unless}}>
{{!-- Image --}}
<div class="img-portait" data-action='{{ifThen (or (hasProperty item "use") (eq type ' attack')) "useItem" (ifThen