Commit graph

454 commits

Author SHA1 Message Date
e78bd30a1f
cleanup old icons (#518) 2025-08-02 15:32:15 +02:00
WBHarry
e07ac092e7
Added all Tier 3 Adversaries (#516) 2025-08-02 14:40:28 +02:00
Psitacus
f1eb58f4b9
add sage cards (#515)
Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
2025-08-02 14:40:00 +02:00
Murilo Brito
74df2c4e87
Feature/chat message styles (#514)
* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-08-02 09:24:51 +02:00
Psitacus
a4b1130142
Add Grace domain cards setup (#513)
* initial grace cards

* add cards with as much setup as is possible in the system

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
2025-08-02 09:22:57 +02:00
Murilo Brito
ba1e7b7b25
fix elements style from features descriptions (#510) 2025-08-02 09:19:54 +02:00
WBHarry
32c35d3213
[Feature] 495 - Adversaries Tier 2 (#507)
* Half of Tier 2

* Finished Tier 2

* Updated faulty damage
2025-08-01 23:45:08 -06:00
WBHarry
90faf48b05
Fixed so that spellcast attacks use that modifier (#509) 2025-08-01 20:43:54 -06:00
WBHarry
c2de25693f
Fixed error where activeeffects were being created in the wrong place. Fixed error where characterCreation was failing subclass (#508) 2025-08-02 03:23:15 +02:00
Cyril ALFARO
66fc4e2854
Update character.mjs (#506) 2025-08-02 01:30:17 +02:00
WBHarry
371e6db0ee
Added Valor Cards (#503) 2025-08-01 21:33:15 +02:00
WBHarry
b9a9b00bf3
Fixed the /dr command (#504) 2025-08-01 15:08:15 -03:00
WBHarry
e1d8f8784a
[Feature] Manual Character Editing (#490)
* Initial

* Added Character-Settings

* Finalized Character-Settings

* Hide CharacterSetup if any part is done manually

* Fixed class/subclass drag-drop

* Fixed relinking of Features from items created on Character

* Adding features on CharacterItems now adds them on the Character and relinks

* Made suggested items inactive in the Class sheet if rendered from inside a Character

* Added hope to CharacterSetting

* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place

* Fixed characterCreation experience description

---------

Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-08-01 12:16:35 -03:00
WBHarry
263dfa69ae
[Feature] 494 - Adversaries Tier 1 (#500)
* Some work

* More work

* Finished Tier 1
2025-08-01 16:43:59 +02:00
WBHarry
3014be79ad
Made sure to load compendium document if it wasn't already (#501) 2025-08-01 16:42:52 +02:00
Psitacus
ab54edb47c
Add communities and community features (#498)
* add communities and community features

* Updated Privileged

* add advantage sources

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-01 12:16:56 +02:00
joaquinpereyra98
a27ee1578e
Feature: add methods for generate tags and labels for documents and actions (#499)
* FEAT: getTags and getLabels for weapons items

* FEAT: add _gettags and _getLabels to armor, domainCard, weapons and ActiveEffect

* define tags for actions

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-01 04:33:26 +02:00
WBHarry
9d025bf105
Added Ancestry data to compendium (#493) 2025-07-31 17:37:05 -06:00
WBHarry
6ca24b3db7
Some corrections and adds to Consumables and Loot compendia (#492) 2025-07-31 17:25:28 -06:00
Murilo Brito
3e333d3533
add domain icon into domain cards (#489) 2025-07-31 04:58:37 +02:00
Murilo Brito
a119683c31
[Bugfix] Fix style rules to enrich editor (#488)
* fix style rules to enrich editor

* fix li font style
2025-07-31 04:50:46 +02:00
Psitacus
beeedee611
Rough compendium data (#487)
* add rough-in of compendium data

* remove non-srd items

* Removed faulty adversaries

* Added missing adversaries

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-31 04:50:02 +02:00
WBHarry
e168e3e7ec
[Feature] 460 - Reaction Rolls (#481)
* Added a toggle in D20RollDialog for ReactionRolls

* DualityRollEnrichment can now use reaction

* Added flavor for DualityRollEnrichment
2025-07-30 22:27:48 -03:00
WBHarry
243630878b
Added confirmation before overwriting your LDB with the tool command (#482) 2025-07-30 22:26:42 -03:00
WBHarry
bb9036ee7a
BeastformAction now respects and handles costs (#484) 2025-07-30 22:25:09 -03:00
WBHarry
23b8363dd2
[Fix] Fixed Resources (#485)
* Fixed DiceValues placement in InventoryItemV2. Fixed parsing of ITEM.@ paths

* Restored simple view
2025-07-30 22:24:26 -03:00
WBHarry
7bbbdce739
Fixed so that the rally dice will at least show up in the roll selection (#480) 2025-07-30 10:59:48 -03:00
WBHarry
46baef65a6
[Feature] Active Effects toggle effects based in token distance (#452)
* Added the ability for effects to automatically activate/deactivate depending on range between tokens

* Fixed to use Foundry's measuring instead.

* .
2025-07-30 10:57:06 -03:00
WBHarry
18fac18df3
[BUG] Feature Actions/Effects Lost On Creation (#457)
* Fixed so that features get their actions and effects

* .

* Refactor features creations

---------

Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-30 10:55:06 -03:00
WBHarry
2c4d3bd4a3
[Feature] Armor/Weapon Compendiums (#459)
* Fixed localization

* .

* Added all Secondary Weapons

* Added all armors

* Added Tier1 weapons

* Tier2 Physical

* Tier 2 magical

* Tier 3 Physical

* Tier 3 Magical

* Tier 4 Physical

* Tier 4 Magical

* Added wheelchairs
2025-07-30 15:33:00 +02:00
Dapoulp
8e516df7cb
Feature/443 adversary action roll type (#456)
* Some tests

* Filter types choices

* Resource/Uses max as FormulaField

* Removed isReversed on item resources

* Stuffs

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-29 22:34:09 +02:00
Cyril ALFARO
2608c4a5ae
Update character.mjs (#455) 2025-07-29 16:52:29 +02:00
Cyril ALFARO
253faabbcf
fix: statuses are Set not Array, change include() to has() in placeables/token.mjs (#451)
It crash if I have a status on a token and I refresh Foundry.
It's because it calls a include() function on a Set.
2025-07-29 13:00:48 +02:00
Cyril ALFARO
4defe69c21
Update dhRoll.mjs (#449) 2025-07-28 23:32:25 +02:00
WBHarry
330e15cc46
Fixed so that extra selected proficiciency is added correctly (#448) 2025-07-28 16:17:34 -03:00
Dapoulp
2be4ee8857
Feature/416 reaction roll query (#445)
* Create files

* before fixing damage roll on main

* g

* Player query for Roll All Save

* Exec Save message as GM for players

* Fix DsN bug
2025-07-28 17:44:11 +02:00
WBHarry
2fbbf98f88
[Feature] ActiveEffect Improvements (#439)
* Fixed so genericStatuses aren't shown in activeEffectConfig if turned off. Fixed localization of genericStatuses in Inventory-ItemV2.

* Effects with statuses on them will now add them as full additional effects so they show up on the token.

* Revert "Effects with statuses on them will now add them as full additional effects so they show up on the token."

This reverts commit 5afd7ae686.

* Redid it a better way

* Fixed so multiple statuses on an effect are still treated as active
2025-07-28 15:32:19 +02:00
Murilo Brito
0a944eb3d4
enhance death roll dialog style (#440) 2025-07-28 14:12:42 +02:00
Cyril ALFARO
6d7401c874
Fix: make drag and drop item works again (#407) (#438) 2025-07-28 00:38:00 +02:00
Dapoulp
fad64c9a35
Feature/allow action healing multiple resources (#437)
* Healing updates

* Remove comments
2025-07-28 00:11:43 +02:00
Psitacus
f55698af02
Fix duality roll (#436)
* allow /dr and [[/dr]] to be rolled without selection

* fix weird ternary

* Fixed so trait modifier comes along correctly

---------

Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-27 15:26:55 -06:00
IrkTheImp
ff7927896a
fix language display and attribute roll bug (#435) 2025-07-27 21:52:29 +02:00
WBHarry
187a0dc090
[Feature] Beastform Compendium (#434)
* Various fixes

* Added fixes to make beastforms work

* .

* Added all SRD beastforms
2025-07-27 21:26:28 +02:00
0fe6c4066a
added loot items (#433) 2025-07-27 21:14:02 +02:00
c81c1941a4
temporarily remove healing actions from items (#430) 2025-07-27 15:58:02 +02:00
5215212e02
some minor consumables fixes, more to come later (#429)
* some minor consumables fixes, more to come later

* another typo T_T

* more loot rename fixes

* more loot fixes

* Changed miscellaneous to loot

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-27 15:50:48 +02:00
Dapoulp
8cb4b7663e
Action Save difficulty (#427)
* Action Save difficulty

* Unequipped item icon opacity

* Fix sheet header
2025-07-27 14:40:25 +02:00
33ac7d5ab7
forgot some misc to loot change stuff :O (#428) 2025-07-27 13:43:39 +02:00
07886282b9
renamed Misc Items to Loot to match SRD and Rulebook name (#425) 2025-07-27 13:30:24 +02:00
WBHarry
5cd9075732
Edit option is now always shown on compendium actions (#423) 2025-07-26 23:30:44 +02:00