Feature/chat message styles (#514)

* style items and action chat messages

* enhance death move chat message and fix border bottom from title actions

* fix padding bottom

* Added basic chat-message.hbs

* .

* style remaing chat messages

* style action messages

* remove console log

* add colapsable descriptions in chat messages

* inital style for message rolls

* fix deal damage button style

* add new partchments

* Roll Chat message new design template

* j

* l

* p

* y

* fix _getTags type error and add a alias label for non base messages

* Fix damage & healing roll

* Fix conflict

* Deleting old templates

* Good for now

* fix labels in duality rolls messages and style experience and effects messages

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
This commit is contained in:
Murilo Brito 2025-08-02 04:24:51 -03:00 committed by GitHub
parent a4b1130142
commit 74df2c4e87
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
72 changed files with 1661 additions and 996 deletions

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@ -56,6 +56,8 @@ Hooks.once('init', () => {
};
CONFIG.Dice.rolls = [...CONFIG.Dice.rolls, DHRoll, DualityRoll, D20Roll, DamageRoll];
Roll.CHAT_TEMPLATE = "systems/daggerheart/templates/ui/chat/foundryRoll.hbs";
Roll.TOOLTIP_TEMPLATE = "systems/daggerheart/templates/ui/chat/foundryRollTooltip.hbs";
CONFIG.MeasuredTemplate.objectClass = placeables.DhMeasuredTemplate;
const { DocumentSheetConfig } = foundry.applications.apps;
@ -129,6 +131,7 @@ Hooks.once('init', () => {
CONFIG.ChatMessage.dataModels = models.chatMessages.config;
CONFIG.ChatMessage.documentClass = documents.DhChatMessage;
CONFIG.ChatMessage.template = 'systems/daggerheart/templates/ui/chat/chat-message.hbs';
CONFIG.Canvas.rulerClass = placeables.DhRuler;
CONFIG.Canvas.layers.templates.layerClass = placeables.DhTemplateLayer;
@ -173,8 +176,10 @@ Hooks.on('ready', () => {
Hooks.once('dicesoniceready', () => {});
Hooks.on('renderChatMessageHTML', (_, element) => {
Hooks.on('renderChatMessageHTML', (_, element, message) => {
enricherRenderSetup(element);
const cssClass = message.message.flags?.daggerheart?.cssClass;
if (cssClass) cssClass.split(' ').forEach(cls => element.classList.add(cls));
});
Hooks.on('renderJournalEntryPageProseMirrorSheet', (_, element) => {

View file

@ -1577,6 +1577,7 @@
},
"Bonuses": {
"rest": {
"downtimeAction": "Downtime Action",
"shortRest": {
"shortRestMoves": {
"label": "Short Rest: Bonus Short Rest Moves",
@ -1743,6 +1744,7 @@
},
"Roll": {
"attack": "Attack Roll",
"basic": "Roll",
"difficulty": "Roll (Difficulty {difficulty})",
"primaryWeaponAttack": "Primary Weapon Attack Roll",
"secondaryWeaponAttack": "Secondary Weapon Attack Roll",
@ -1850,7 +1852,10 @@
"burden": "Burden",
"continue": "Continue",
"criticalSuccess": "Critical Success",
"criticalShort": "Critical",
"d20Roll": "D20 Roll",
"damage": "Damage",
"damageRoll": "Damage Roll",
"damageType": "Damage Type",
"description": "Description",
"difficulty": "Difficulty",
@ -1869,6 +1874,11 @@
"features": "Features",
"formula": "Formula",
"healing": "Healing",
"healingRoll": "Healing Roll",
"hit": {
"single": "Hit",
"plural": "Hits"
},
"HitPoints": {
"single": "Hit Point",
"plural": "Hit Points",
@ -1885,10 +1895,15 @@
"levelUp": "Level Up",
"loadout": "Loadout",
"max": "Max",
"miss": {
"single": "Miss",
"plural": "Miss"
},
"maxWithThing": "Max {thing}",
"multiclass": "Multiclass",
"newCategory": "New Category",
"none": "None",
"noTarget": "No current target",
"partner": "Partner",
"proficiency": "Proficiency",
"quantity": "Quantity",
@ -2158,6 +2173,9 @@
},
"UI": {
"Chat": {
"action": {
"title": "Action"
},
"applyEffect": {
"title": "Apply Effects - {name}"
},
@ -2172,12 +2190,16 @@
"dealDamageToTargets": "Damage Hit Targets",
"dealDamage": "Deal Damage",
"rollDamage": "Roll Damage",
"hitTarget": "Hit Targets",
"selectedTarget": "Selected"
"hitTarget": "Hit",
"selectedTarget": "Selected",
"currentTarget": "Current"
},
"deathMove": {
"title": "Death Move"
},
"dicePool": {
"title": "Dice Pool"
},
"domainCard": {
"title": "Domain Card"
},
@ -2283,6 +2305,7 @@
"dragApplyEffect": "Drag effect to apply it to an actor",
"appliedEvenIfSuccessful": "Applied even if save succeeded",
"diceIsRerolled": "The dice has been rerolled (x{times})",
"pendingSaves": "Pending Reaction Rolls",
"openSheetSettings": "Open Settings"
}
}

View file

@ -152,8 +152,8 @@ export default class D20RollDialog extends HandlebarsApplicationMixin(Applicatio
this.config.roll.type = this.reactionOverride
? CONFIG.DH.ITEM.actionTypes.reaction.id
: this.config.roll.type === CONFIG.DH.ITEM.actionTypes.reaction.id
? null
: this.config.roll.type;
? null
: this.config.roll.type;
this.render();
}
}

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@ -47,20 +47,31 @@ export default class DhpDeathMove extends HandlebarsApplicationMixin(Application
static async takeMove() {
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
const msg = {
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/deathMove.hbs',
{
player: this.actor.name,
actor: { name: this.actor.name, img: this.actor.img },
author: game.users.get(game.user.id),
title: game.i18n.localize(this.selectedMove.name),
img: this.selectedMove.img,
description: game.i18n.localize(this.selectedMove.description)
}
)
});
),
title: game.i18n.localize(
'DAGGERHEART.UI.Chat.deathMove.title'
),
speaker: cls.getSpeaker(),
flags: {
daggerheart: {
cssClass: 'dh-chat-message dh-style'
}
}
};
cls.create(msg.toObject());
cls.create(msg);
this.close();
}

View file

@ -133,22 +133,34 @@ export default class DhpDowntime extends HandlebarsApplicationMixin(ApplicationV
});
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
const msg = {
user: game.user.id,
system: {
moves: moves,
actor: this.actor.uuid
},
speaker: cls.getSpeaker(),
title: game.i18n.localize(
`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
),
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/downtime.hbs',
{
title: `${this.actor.name} - ${game.i18n.localize(`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`)}`,
title: game.i18n.localize(
`DAGGERHEART.APPLICATIONS.Downtime.${this.shortrest ? 'shortRest' : 'longRest'}.title`
),
actor: { name: this.actor.name, img: this.actor.img },
moves: moves
}
)
});
),
flags: {
daggerheart: {
cssClass: 'dh-chat-message dh-style'
}
}
};
cls.create(msg.toObject());
cls.create(msg);
// Reset selection and update number of taken moves
for (const [catName, category] of Object.entries(this.moveData)) {

View file

@ -74,7 +74,7 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli
this.resetUsed = true;
const cls = getDocumentClass('ChatMessage');
const msg = new cls({
const msg = {
user: game.user.id,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/resource-roll.hbs',
@ -83,9 +83,9 @@ export default class ResourceDiceDialog extends HandlebarsApplicationMixin(Appli
name: this.item.name
}
)
});
};
cls.create(msg.toObject());
cls.create(msg);
this.close();
}

View file

@ -16,7 +16,7 @@ export default class DHActionConfig extends DaggerheartSheet(ApplicationV2) {
static DEFAULT_OPTIONS = {
tag: 'form',
classes: ['daggerheart', 'dh-style', 'dialog'],
classes: ['daggerheart', 'dh-style', 'dialog', 'max-800'],
window: {
icon: 'fa-solid fa-wrench',
resizable: false

View file

@ -108,17 +108,15 @@ export default class AdversarySheet extends DHBaseActorSheet {
*/
static #reactionRoll(event) {
const config = {
event: event,
event,
title: `Reaction Roll: ${this.actor.name}`,
headerTitle: 'Adversary Reaction Roll',
roll: {
type: 'reaction'
},
chatMessage: {
type: 'adversaryRoll',
template: 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs',
mute: true
}
type: 'trait',
hasRoll: true,
data: this.actor.getRollData()
};
this.actor.diceRoll(config);

View file

@ -611,9 +611,16 @@ export default class CharacterSheet extends DHBaseActorSheet {
}),
roll: {
trait: button.dataset.attribute
}
},
hasRoll: true
};
this.document.diceRoll(config);
this.document.diceRoll({
...config,
headerTitle: `${game.i18n.localize('DAGGERHEART.GENERAL.dualityRoll')}: ${this.actor.name}`,
title: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: abilityLabel
})
});
}
//TODO: redo toggleEquipItem method

View file

@ -121,21 +121,37 @@ export default class DHBaseActorSheet extends DHApplicationMixin(ActorSheetV2) {
*/
static async #sendExpToChat(_, button) {
const experience = this.document.system.experiences[button.dataset.id];
const cls = getDocumentClass('ChatMessage');
const systemData = {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single'),
description: `${experience.name} ${experience.value.signedString()}`
actor: { name: this.actor.name, img: this.actor.img },
author: game.users.get(game.user.id),
action: {
name: `${experience.name} ${experience.value.signedString()}`,
img: '/icons/sundries/misc/admission-ticket-blue.webp'
},
itemOrigin: {
name: game.i18n.localize('DAGGERHEART.GENERAL.Experience.single')
},
description: experience.description
};
foundry.documents.ChatMessage.implementation.create({
type: 'abilityUse',
const msg = {
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/action.hbs',
systemData
)
});
),
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'),
speaker: cls.getSpeaker(),
flags: {
daggerheart: {
cssClass: 'dh-chat-message dh-style'
}
}
};
cls.create(msg);
}
/* -------------------------------------------- */

View file

@ -15,11 +15,16 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
this.setupHooks();
}
/** @inheritDoc */
static DEFAULT_OPTIONS = {
classes: ['daggerheart']
};
addChatListeners = async (app, html, data) => {
html.querySelectorAll('.duality-action-damage').forEach(element =>
element.addEventListener('click', event => this.onRollDamage(event, data.message))
);
html.querySelectorAll('.target-save-container').forEach(element =>
html.querySelectorAll('.target-save').forEach(element =>
element.addEventListener('click', event => this.onRollSave(event, data.message))
);
html.querySelectorAll('.roll-all-save-button').forEach(element =>
@ -28,6 +33,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
html.querySelectorAll('.duality-action-effect').forEach(element =>
element.addEventListener('click', event => this.onApplyEffect(event, data.message))
);
html.querySelectorAll('.simple-roll-button').forEach(element =>
element.addEventListener('click', event => this.onRollSimple(event, data.message))
);
html.querySelectorAll('.target-container').forEach(element => {
element.addEventListener('mouseenter', this.hoverTarget);
element.addEventListener('mouseleave', this.unhoverTarget);
@ -119,7 +127,7 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
event.stopPropagation();
if (!game.user.isGM) return;
const targets = event.target.parentElement.querySelectorAll(
'.target-section > [data-token] .target-save-container'
'[data-token] .target-save'
);
const actor = await this.getActor(message.system.source.actor),
action = this.getAction(actor, message.system.source.item, message.system.source.action);
@ -160,8 +168,8 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
const targetSelection = Boolean(event.target.dataset.targetHit),
msg = ui.chat.collection.get(message._id);
if (msg.system.targetSelection === targetSelection) return;
if (targetSelection !== true && !Array.from(game.user.targets).length)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
// if (targetSelection !== true && !Array.from(game.user.targets).length)
// return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
msg.system.targetSelection = targetSelection;
msg.system.prepareDerivedData();
ui.chat.updateMessage(msg);
@ -224,8 +232,9 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
for (let target of targets) {
let damages = foundry.utils.deepClone(message.system.damage?.roll ?? message.system.roll);
let damages = foundry.utils.deepClone(message.system.damage);
if (
!message.system.hasHealing &&
message.system.onSave &&
message.system.targets.find(t => t.id === target.id)?.saved?.success === true
) {
@ -244,6 +253,33 @@ export default class DhpChatLog extends foundry.applications.sidebar.tabs.ChatLo
}
}
async onRollSimple(event, message) {
const buttonType = event.target.dataset.type ?? 'damage',
total = message.rolls.reduce((a,c) => a + Roll.fromJSON(c).total, 0),
damages = {
'hitPoints': {
parts: [
{
applyTo: 'hitPoints',
damageTypes: [],
total
}
]
}
},
targets = Array.from(game.user.targets);
if (targets.length === 0)
return ui.notifications.info(game.i18n.localize('DAGGERHEART.UI.Notifications.noTargetsSelected'));
targets.forEach(target => {
if(buttonType === 'healing')
target.actor.takeHealing(damages);
else
target.actor.takeDamage(damages);
})
}
/**
* Toggle visibility of target containers.
* @param {MouseEvent} event

View file

@ -8,10 +8,6 @@ export default class DHAttackAction extends DHDamageAction {
return parent.parent.type === 'weapon' ? 'attack' : 'spellcast';
}
get chatTemplate() {
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
prepareData() {
super.prepareData();
if (!!this.item?.system?.attack) {

View file

@ -1,6 +1,7 @@
import DhpActor from '../../documents/actor.mjs';
import D20RollDialog from '../../applications/dialogs/d20RollDialog.mjs';
import { ActionMixin } from '../fields/actionField.mjs';
import { abilities } from '../../config/actorConfig.mjs';
const fields = foundry.data.fields;
@ -69,10 +70,6 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
: this.item?.actor;
}
get chatTemplate() {
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
static getRollType(parent) {
return 'trait';
}
@ -161,21 +158,26 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
prepareConfig(event) {
return {
event,
title: this.item.name,
title: `${this.item.name}: ${this.name}`,
source: {
item: this.item._id,
action: this._id,
actor: this.actor.uuid
},
dialog: {},
dialog: {
configure: this.hasRoll
},
type: this.type,
hasRoll: this.hasRoll,
hasDamage: this.damage?.parts?.length && this.type !== 'healing',
hasHealing: this.damage?.parts?.length && this.type === 'healing',
hasEffect: !!this.effects?.length,
hasSave: this.hasSave,
hasTarget: true,
selectedRollMode: game.settings.get('core', 'rollMode'),
isFastForward: event.shiftKey,
data: this.getRollData()
data: this.getRollData(),
evaluate: this.hasRoll
};
}
@ -192,7 +194,9 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
formula: this.roll.getFormula(),
advantage: CONFIG.DH.ACTIONS.advantageState[this.roll.advState].value
};
if (this.roll?.type === 'diceSet') roll.lite = true;
if (this.roll?.type === 'diceSet'
|| !this.hasRoll
) roll.lite = true;
return roll;
}
@ -296,19 +300,27 @@ export default class DHBaseAction extends ActionMixin(foundry.abstract.DataModel
/* SAVE */
async rollSave(actor, event, message) {
if (!actor) return;
const title = actor.isNPC
? game.i18n.localize('DAGGERHEART.GENERAL.reactionRoll')
: game.i18n.format('DAGGERHEART.UI.Chat.dualityRoll.abilityCheckTitle', {
ability: game.i18n.localize(abilities[this.save.trait]?.label)
});
return actor.diceRoll({
event,
title: 'Roll Save',
title,
roll: {
trait: this.save.trait,
difficulty: this.save.difficulty ?? this.actor?.baseSaveDifficulty,
type: 'reaction'
},
type: 'trait',
hasRoll: true,
data: actor.getRollData()
});
}
updateSaveMessage(result, message, targetId) {
if(!result) return;
const updateMsg = this.updateChatMessage.bind(this, message, targetId, {
result: result.roll.total,
success: result.roll.success

View file

@ -44,19 +44,14 @@ export default class DHDamageAction extends DHBaseAction {
formulas = this.formatFormulas(formulas, systemData);
delete systemData.evaluate;
systemData.targets.forEach(t => t.hit = true);
const config = {
title: game.i18n.format(`DAGGERHEART.UI.Chat.${this.type === 'healing' ? 'healing' : 'damage'}Roll.title`, {
damage: game.i18n.localize(this.name)
}),
...systemData,
roll: formulas,
targets: systemData.targets?.filter(t => t.hit) ?? data.targets,
hasSave: this.hasSave,
isCritical: systemData.roll?.isCritical ?? false,
isHealing: this.type === 'healing',
source: systemData.source,
data: this.getRollData(),
event
};
dialog: {},
data: this.getRollData()
}
if (this.hasSave) config.onSave = this.save.damageMod;
if (data.system) {
config.source.message = data._id;

View file

@ -1,4 +1,3 @@
import DHBaseAction from './baseAction.mjs';
import DHDamageAction from './damageAction.mjs';
export default class DHHealingAction extends DHDamageAction {
@ -7,49 +6,4 @@ export default class DHHealingAction extends DHDamageAction {
static getRollType(parent) {
return 'spellcast';
}
/* static extraSchemas = [...super.extraSchemas, 'target', 'effects', 'healing', 'roll'];
static getRollType(parent) {
return 'spellcast';
}
getFormulaValue(data) {
let formulaValue = this.healing.value;
if (this.hasRoll && this.healing.resultBased && data.system.roll.result.duality === -1)
return this.healing.valueAlt;
return formulaValue;
}
async rollHealing(event, data) {
const systemData = data.system ?? data;
let formulas = [
{
formula: this.getFormulaValue(data).getFormula(this.actor),
applyTo: this.healing.applyTo
}
];
const config = {
title: game.i18n.format('DAGGERHEART.UI.Chat.healingRoll.title', {
healing: game.i18n.localize(CONFIG.DH.GENERAL.healingTypes[this.healing.applyTo].label)
}),
roll: formulas,
targets: systemData.targets?.filter(t => t.hit),
messageType: 'healing',
source: systemData.source,
data: this.getRollData(),
event
};
return CONFIG.Dice.daggerheart.DamageRoll.build(config);
}
get chatTemplate() {
return 'systems/daggerheart/templates/ui/chat/healing-roll.hbs';
}
get modifiers() {
return [];
} */
}

View file

@ -1,21 +1,11 @@
import DHAbilityUse from "./abilityUse.mjs";
import DHAdversaryRoll from "./adversaryRoll.mjs";
import DHDamageRoll from "./damageRoll.mjs";
import DHDualityRoll from "./dualityRoll.mjs";
import DHActorRoll from "./adversaryRoll.mjs";
import DHApplyEffect from './applyEffects.mjs'
export {
DHAbilityUse,
DHAdversaryRoll,
DHDamageRoll,
DHDualityRoll,
DHApplyEffect
}
export const config = {
abilityUse: DHAbilityUse,
adversaryRoll: DHAdversaryRoll,
damageRoll: DHDamageRoll,
dualityRoll: DHDualityRoll,
adversaryRoll: DHActorRoll,
damageRoll: DHActorRoll,
dualityRoll: DHActorRoll,
applyEffect: DHApplyEffect
};

View file

@ -1,6 +1,6 @@
const fields = foundry.data.fields;
export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
export default class DHActorRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
return {
title: new fields.StringField(),
@ -20,22 +20,29 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
})
})
),
targetSelection: new fields.BooleanField({ initial: true }),
targetSelection: new fields.BooleanField({ initial: false }),
hasRoll: new fields.BooleanField({ initial: false }),
hasDamage: new fields.BooleanField({ initial: false }),
hasHealing: new fields.BooleanField({ initial: false }),
hasEffect: new fields.BooleanField({ initial: false }),
hasSave: new fields.BooleanField({ initial: false }),
hasTarget: new fields.BooleanField({ initial: false }),
isCritical: new fields.BooleanField({ initial: false }),
onSave: new fields.StringField(),
source: new fields.SchemaField({
actor: new fields.StringField(),
item: new fields.StringField(),
action: new fields.StringField()
}),
damage: new fields.ObjectField()
damage: new fields.ObjectField(),
costs: new fields.ArrayField(
new fields.ObjectField()
)
};
}
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/adversary-roll.hbs';
return 'systems/daggerheart/templates/ui/chat/roll.hbs';
}
prepareDerivedData() {
@ -46,5 +53,15 @@ export default class DHAdversaryRoll extends foundry.abstract.TypeDataModel {
game.system.api.fields.ActionFields.TargetField.formatTarget(t)
)
: this.targets;
if(this.targetSelection === true) {
this.targetShort = this.targets.reduce((a,c) => {
if(c.hit) a.hit += 1;
else c.miss += 1;
return a;
}, {hit: 0, miss: 0})
}
this.pendingSaves = this.targets.filter(
target => target.hit && target.saved.success === null
).length > 0;
}
}

View file

@ -1,49 +0,0 @@
export default class DHDamageRoll extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
messageType: new fields.StringField({ initial: 'damage' }),
title: new fields.StringField(),
roll: new fields.DataField({}),
targets: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ required: true }),
actorId: new fields.StringField({}),
name: new fields.StringField(),
img: new fields.StringField(),
hit: new fields.BooleanField({ initial: false }),
saved: new fields.SchemaField({
result: new fields.NumberField(),
success: new fields.BooleanField({ nullable: true, initial: null })
})
})
),
targetSelection: new fields.BooleanField({ initial: true }),
hasSave: new fields.BooleanField({ initial: false }),
isHealing: new fields.BooleanField({ initial: false }),
onSave: new fields.StringField(),
source: new fields.SchemaField({
actor: new fields.StringField(),
item: new fields.StringField(),
action: new fields.StringField(),
message: new fields.StringField()
}),
directDamage: new fields.BooleanField({ initial: true })
};
}
get messageTemplate() {
return `systems/daggerheart/templates/ui/chat/${this.messageType}-roll.hbs`;
}
prepareDerivedData() {
this.hasHitTarget = this.targets.filter(t => t.hit === true).length > 0;
this.currentTargets =
this.targetSelection !== true
? Array.from(game.user.targets).map(t =>
game.system.api.fields.ActionFields.TargetField.formatTarget(t)
)
: this.targets;
}
}

View file

@ -1,7 +0,0 @@
import DHAdversaryRoll from './adversaryRoll.mjs';
export default class DHDualityRoll extends DHAdversaryRoll {
get messageTemplate() {
return 'systems/daggerheart/templates/ui/chat/duality-roll.hbs';
}
}

View file

@ -26,7 +26,7 @@ export default class CostField extends fields.ArrayField {
}
static calcCosts(costs) {
console.log(costs, CostField.getResources.call(this, costs));
// console.log(costs, CostField.getResources.call(this, costs));
const resources = CostField.getResources.call(this, costs);
return costs.map(c => {
c.scale = c.scale ?? 1;

View file

@ -54,7 +54,7 @@ export class DHActionRollData extends foundry.abstract.DataModel {
this.diceRolling.multiplier === 'flat'
? this.diceRolling.flatMultiplier
: `@${this.diceRolling.multiplier}`;
if (this.diceRolling.compare && this.diceRolling.threshold) {
if (this.diceRolling.compare && this.diceRolling.treshold) {
formula = `${multiplier}${this.diceRolling.dice}cs${CONFIG.DH.ACTIONS.diceCompare[this.diceRolling.compare].operator}${this.diceRolling.treshold}`;
} else {
formula = `${multiplier}${this.diceRolling.dice}`;

View file

@ -252,19 +252,27 @@ export function ActionMixin(Base) {
const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
origin: origin,
img: this.img,
name: this.name,
description: this.description,
actions: []
action: { name: this.name, img: this.img, tags: this.tags ? this.tags : ['Spell', 'Arcana', 'Lv 10'] },
itemOrigin: this.item,
description: this.description
};
const msg = {
type: 'abilityUse',
user: game.user.id,
actor: { name: this.actor.name, img: this.actor.img },
author: this.author,
speaker: cls.getSpeaker(),
title: game.i18n.localize('DAGGERHEART.UI.Chat.action.title'),
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/action.hbs',
systemData
)
),
flags: {
daggerheart: {
cssClass: 'dh-chat-message dh-style'
}
}
};
cls.create(msg);

View file

@ -13,12 +13,16 @@ export default class D20Roll extends DHRoll {
DISADVANTAGE: -1
};
static messageType = 'adversaryRoll';
static CRITICAL_TRESHOLD = 20;
static DefaultDialog = D20RollDialog;
get title() {
return game.i18n.localize(
"DAGGERHEART.GENERAL.d20Roll"
);
}
get d20() {
if (!(this.terms[0] instanceof foundry.dice.terms.Die)) this.createBaseDice();
return this.terms[0];
@ -136,7 +140,9 @@ export default class D20Roll extends DHRoll {
static postEvaluate(roll, config = {}) {
const data = super.postEvaluate(roll, config);
data.type = config.roll?.type;
if (config.targets?.length) {
config.targetSelection = true;
config.targets.forEach(target => {
const difficulty = config.roll.difficulty ?? target.difficulty ?? target.evasion;
target.hit = this.isCritical || roll.total >= difficulty;
@ -145,7 +151,6 @@ export default class D20Roll extends DHRoll {
data.difficulty = config.roll.difficulty;
data.success = roll.isCritical || roll.total >= config.roll.difficulty;
}
data.type = config.roll.type;
data.advantage = {
type: config.roll.advantage,
dice: roll.dAdvantage?.denomination,
@ -159,7 +164,7 @@ export default class D20Roll extends DHRoll {
rerolls: dice.results.filter(x => x.rerolled)
}
}));
data.isCritical = roll.isCritical;
data.isCritical = config.isCritical = roll.isCritical;
data.extra = roll.dice
.filter(d => !roll.baseTerms.includes(d))
.map(d => {

View file

@ -6,23 +6,17 @@ export default class DamageRoll extends DHRoll {
super(formula, data, options);
}
static messageType = 'damageRoll';
static DefaultDialog = DamageDialog;
static async buildEvaluate(roll, config = {}, message = {}) {
if (config.evaluate !== false) {
// if (config.dialog.configure === false) roll.constructFormula(config);
if (config.evaluate !== false)
for (const roll of config.roll) await roll.roll.evaluate();
}
roll._evaluated = true;
const parts = [];
for (let r of config.roll) {
const part = this.postEvaluate(r);
parts.push(part);
}
const parts = config.roll.map(r => this.postEvaluate(r));
config.roll = this.unifyDamageRoll(parts);
config.damage = this.unifyDamageRoll(parts);
config.targetSelection = config.targets?.length
}
static postEvaluate(roll, config = {}) {
@ -37,11 +31,18 @@ export default class DamageRoll extends DHRoll {
}
static async buildPost(roll, config, message) {
if (game.modules.get('dice-so-nice')?.active) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.damage).flatMap(r => r.parts.map(p => p.roll))
),
diceRoll = Roll.fromTerms([pool]);
await game.dice3d.showForRoll(diceRoll, game.user, true);
}
await super.buildPost(roll, config, message);
if (config.source?.message) {
const chatMessage = ui.chat.collection.get(config.source.message);
chatMessage.update({ 'system.damage': config });
}
chatMessage.update({ 'system.damage': config.damage });
}
}
static unifyDamageRoll(rolls) {

View file

@ -7,6 +7,12 @@ export default class DHRoll extends Roll {
if (!this.data || !Object.keys(this.data).length) this.data = options.data;
}
get title() {
return game.i18n.localize(
"DAGGERHEART.GENERAL.Roll.basic"
);
}
static messageType = 'adversaryRoll';
static DefaultDialog = D20RollDialog;
@ -46,8 +52,10 @@ export default class DHRoll extends Roll {
}
static async buildEvaluate(roll, config = {}, message = {}) {
if (config.evaluate !== false) await roll.evaluate();
config.roll = this.postEvaluate(roll, config);
if (config.evaluate !== false) {
await roll.evaluate();
config.roll = this.postEvaluate(roll, config);
}
}
static async buildPost(roll, config, message) {
@ -56,15 +64,8 @@ export default class DHRoll extends Roll {
}
// Create Chat Message
if (roll instanceof CONFIG.Dice.daggerheart.DamageRoll && Object.values(config.roll)?.length) {
const pool = foundry.dice.terms.PoolTerm.fromRolls(
Object.values(config.roll).flatMap(r => r.parts.map(p => p.roll))
);
roll = Roll.fromTerms([pool]);
}
if (config.source?.message) {
if (game.modules.get('dice-so-nice')?.active) await game.dice3d.showForRoll(roll, game.user, true);
} else config.message = await this.toMessage(roll, config);
if (!config.source?.message)
config.message = await this.toMessage(roll, config);
}
static postEvaluate(roll, config = {}) {
@ -85,11 +86,14 @@ export default class DHRoll extends Roll {
msg = {
type: this.messageType,
user: game.user.id,
title: roll.title,
speaker: cls.getSpeaker(),
sound: config.mute ? null : CONFIG.sounds.dice,
system: config,
rolls: [roll]
};
return await cls.create(msg, { rollMode: config.selectedRollMode });
if(roll._evaluated) return await cls.create(msg, { rollMode: config.selectedRollMode });
return msg;
}
static applyKeybindings(config) {
@ -178,7 +182,7 @@ export default class DHRoll extends Roll {
export const registerRollDiceHooks = () => {
Hooks.on(`${CONFIG.DH.id}.postRollDuality`, async (config, message) => {
const hopeFearAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hopeFear;
const hopeFearAutomation = game.settings.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.Automation).hopeFear;
if (
!config.source?.actor ||
(game.user.isGM ? !hopeFearAutomation.gm : !hopeFearAutomation.players) ||

View file

@ -17,6 +17,12 @@ export default class DualityRoll extends D20Roll {
static DefaultDialog = D20RollDialog;
get title() {
return game.i18n.localize(
"DAGGERHEART.GENERAL.dualityRoll"
);
}
get dHope() {
// if ( !(this.terms[0] instanceof foundry.dice.terms.Die) ) return;
if (!(this.dice[0] instanceof CONFIG.Dice.daggerheart.DualityDie)) this.createBaseDice();

View file

@ -115,24 +115,26 @@ export default class DhActiveEffect extends foundry.documents.ActiveEffect {
async toChat(origin) {
const cls = getDocumentClass('ChatMessage');
const actor = game.actors.get(cls.getSpeaker().actor);
const systemData = {
title: game.i18n.localize('DAGGERHEART.CONFIG.ActionType.action'),
action: { img: this.img, name: this.name },
actor: { name: actor.name, img: actor.img },
author: this.author,
speaker: cls.getSpeaker(),
origin: origin,
img: this.img,
name: this.name,
description: this.description,
actions: []
};
const msg = new cls({
type: 'abilityUse',
const msg = {
title: game.i18n.localize('DAGGERHEART.GENERAL.Effect.single'),
user: game.user.id,
system: systemData,
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
'systems/daggerheart/templates/ui/chat/action.hbs',
systemData
)
});
};
cls.create(msg.toObject());
cls.create(msg);
}
}

View file

@ -541,12 +541,12 @@ export default class DhpActor extends Actor {
}
canResist(type, resistance) {
if (!type) return 0;
if (!type?.length) return false;
return type.every(t => this.system.resistance[t]?.[resistance] === true);
}
getDamageTypeReduction(type) {
if (!type) return 0;
if (!type?.length) return 0;
const reduction = Object.entries(this.system.resistance).reduce(
(a, [index, value]) => (type.includes(index) ? Math.min(value.reduction, a) : a),
Infinity

View file

@ -6,13 +6,18 @@ export default class DhpChatMessage extends foundry.documents.ChatMessage {
_source: this.system._source
});
const actor = game.actors.get(this.speaker.actor);
const actorData = actor ?? {
img: this.author.avatar ? this.author.avatar : 'icons/svg/mystery-man.svg',
name: ''
};
/* We can change to fully implementing the renderHTML function if needed, instead of augmenting it. */
const html = await super.renderHTML();
const html = await super.renderHTML({ actor: actorData, author: this.author });
this.applyPermission(html);
if (this.type === 'dualityRoll') {
html.classList.add('duality');
switch (this.system.roll.result.duality) {
switch (this.system.roll?.result?.duality) {
case 1:
html.classList.add('hope');
break;

View file

@ -102,9 +102,9 @@ export default class DHItem extends foundry.documents.Item {
* Generate an array of localized tag.
* @returns {string[]} An array of localized tag strings.
*/
getTags() {
_getTags() {
const tags = [];
if (this.system.getTags) tags.push(...this.system.getTags());
if (this.system._getTags) tags.push(...this.system._getTags());
return tags;
}
@ -143,20 +143,33 @@ export default class DHItem extends foundry.documents.Item {
: game.i18n.localize('DAGGERHEART.UI.Chat.foundationCard.subclassFeatureTitle'),
origin: origin,
img: this.img,
name: this.name,
item: {
name: this.name,
img: this.img,
tags: this._getTags()
},
description: this.system.description,
actions: []
actions: this.system.actions
};
const msg = new cls({
const msg = {
type: 'abilityUse',
user: game.user.id,
actor: game.actors.get(cls.getSpeaker().actor),
author: this.author,
speaker: cls.getSpeaker(),
system: systemData,
title: game.i18n.localize('DAGGERHEART.ACTIONS.Config.displayInChat'),
content: await foundry.applications.handlebars.renderTemplate(
'systems/daggerheart/templates/ui/chat/ability-use.hbs',
systemData
)
});
),
flags: {
daggerheart: {
cssClass: 'dh-chat-message dh-style'
}
}
};
cls.create(msg.toObject());
cls.create(msg);
}
}

View file

@ -93,9 +93,8 @@ export const enrichedDualityRoll = async (
advantage,
type: reaction ? 'reaction' : null
},
chatMessage: {
template: 'systems/daggerheart/templates/ui/chat/duality-roll.hbs'
}
type: 'trait',
hasRoll: true
};
if (target) {

View file

@ -11,7 +11,8 @@ export default class RegisterHandlebarsHelpers {
damageSymbols: this.damageSymbols,
rollParsed: this.rollParsed,
hasProperty: foundry.utils.hasProperty,
setVar: this.setVar
setVar: this.setVar,
empty: this.empty
});
}
static add(a, b) {
@ -65,4 +66,9 @@ export default class RegisterHandlebarsHelpers {
static setVar(name, value, context) {
this[name] = value;
}
static empty(object) {
if(!(typeof object === 'object')) return true;
return Object.keys(object).length === 0;
}
}

View file

@ -26,11 +26,15 @@ export const preloadHandlebarsTemplates = async function () {
'systems/daggerheart/templates/actionTypes/effect.hbs',
'systems/daggerheart/templates/actionTypes/beastform.hbs',
'systems/daggerheart/templates/settings/components/settings-item-line.hbs',
'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs',
'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs',
'systems/daggerheart/templates/ui/tooltip/parts/tooltipChips.hbs',
'systems/daggerheart/templates/ui/tooltip/parts/tooltipTags.hbs',
'systems/daggerheart/templates/dialogs/downtime/activities.hbs',
'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs'
'systems/daggerheart/templates/dialogs/dice-roll/costSelection.hbs',
'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs',
'systems/daggerheart/templates/ui/chat/parts/damage-part.hbs',
'systems/daggerheart/templates/ui/chat/parts/target-part.hbs',
'systems/daggerheart/templates/ui/chat/parts/button-part.hbs',
]);
};

View file

@ -2,6 +2,13 @@
@import '../../utils/colors.less';
.application.daggerheart.dh-style {
&.max-800 {
max-height: 800px;
.tab.active {
overflow: auto;
}
}
.actions-list,
.action-buttons-list {
display: flex;

View file

@ -0,0 +1,79 @@
@import '../utils/colors.less';
@import '../utils/fonts.less';
@import '../utils/mixin.less';
.theme-light {
.daggerheart.chat-sidebar .chat-log,
#chat-notifications .chat-log {
.chat-message {
background-image: url('../assets/parchments/dh-parchment-light.png');
}
}
}
#chat-message {
font-family: @font-body;
padding: 8px;
}
.daggerheart.chat-sidebar,
#chat-notifications {
.chat-log {
.chat-message {
border: none !important;
padding: 0;
background-image: url('../assets/parchments/dh-parchment-dark.png');
.message-header {
display: flex;
gap: 4px;
padding: 8px;
.message-header-metadata {
flex: none;
display: flex;
.message-metadata {
font-family: @font-body;
color: light-dark(@dark, @beige);
}
}
.message-header-main {
display: flex;
align-items: center;
gap: 8px;
flex: 1;
overflow: hidden;
.actor-img {
border-radius: 50%;
width: 40px;
height: 40px;
object-fit: cover;
}
.message-sub-header-container {
flex: 1;
display: flex;
flex-direction: column;
justify-content: space-between;
color: light-dark(@dark, @beige);
h4 {
font-size: 16px;
font-weight: bold;
margin-bottom: 0;
font-family: @font-subtitle;
color: light-dark(@dark-blue, @golden);
}
}
}
}
.message-content {
padding-bottom: 8px;
}
}
}
}

View file

@ -0,0 +1,80 @@
.dice {
position: relative;
height: 2rem;
aspect-ratio: 1;
font-size: 1rem;
paint-order: stroke fill;
-webkit-text-stroke: 2px black;
z-index: 1;
&.xxs {
height: 1rem;
font-size: .5rem;
-webkit-text-stroke: 1px black;
}
&.xs {
height: 1.5rem;
font-size: .75rem;
}
&.lg {
height: 2.5rem;
font-size: 1.25rem;
}
&.xl {
height: 3rem;
font-size: 1.5rem;
}
&.discarded {
opacity: .5;
}
&:before {
content: ' ';
position: absolute;
width: 100%;
height: 100%;
z-index: -1;
mask: var(--svg-die) no-repeat center;
mask-size: contain;
background: linear-gradient(139.01deg, #EFE6D8 3.51%, #372E1F 96.49%);
}
&.d4:before {
--svg-die: url(../assets/icons/dice/default/d4.svg);
}
&.d6:before {
--svg-die: url(../assets/icons/dice/default/d6.svg);
}
&.d8:before {
--svg-die: url(../assets/icons/dice/default/d8.svg);
}
&.d10:before {
--svg-die: url(../assets/icons/dice/default/d10.svg);
}
&.d12:before {
--svg-die: url('../assets/icons/dice/default/d12.svg');
}
&.d20:before {
--svg-die: url(../assets/icons/dice/default/d20.svg);
}
&.color-hope:before {
background: linear-gradient(139.01deg, #F3C267 3.51%, #4C3407 96.49%);
}
&.color-fear:before {
background: linear-gradient(151.21deg, #352AB2 7.21%, #18162E 92.79%);
}
&.color-adv:before {
background: linear-gradient(139.01deg, #40A640 3.51%, #011B01 96.49%);
}
&.color-dis:before {
background: linear-gradient(139.01deg, #E54E4E 3.51%, #3C0000 82.19%);
}
}

View file

@ -1,7 +1,7 @@
@import '../utils/colors.less';
@import '../utils/fonts.less';
.application.dh-style {
.dh-style {
border: 1px solid light-dark(@dark-blue, @golden);
input[type='text'],

View file

@ -1,5 +1,6 @@
@import './sheet.less';
@import './dialog.less';
@import './chat.less';
@import './elements.less';
@import './tab-navigation.less';
@import './tab-form-footer.less';
@ -15,3 +16,4 @@
@import './prose-mirror.less';
@import './filter-menu.less';
@import './tab-attachments.less';
@import './dice.less';

View file

@ -51,6 +51,10 @@
.roll-img {
position: absolute;
transition: opacity 300ms ease-in;
height: 40px;
width: 40px;
object-fit: cover;
border-radius: 3px;
}
.roll-img {

View file

@ -262,6 +262,7 @@
display: flex;
flex-direction: column;
gap: 5px;
margin-bottom: 10px;
.inventory-item {
padding: 0 10px;

View file

@ -434,6 +434,7 @@
display: flex;
flex-direction: column;
gap: 5px;
margin-bottom: 10px;
.inventory-item {
padding: 0 10px;

View file

@ -0,0 +1,118 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat {
&.domain-card {
display: flex;
flex-direction: column;
align-items: center;
.card-img {
width: 100%;
height: 200px;
mask-image: linear-gradient(0deg, transparent 0%, black 10%, black 90%, transparent 100%);
object-fit: cover;
}
details[open] {
.fa-chevron-down {
transform: rotate(180deg);
transition: all 0.3s ease;
}
}
.domain-card-move {
width: 100%;
.fa-chevron-down {
transition: all 0.3s ease;
margin-left: auto;
}
.domain-card-header {
display: flex;
flex-direction: row;
align-items: center;
margin: 8px;
padding-bottom: 5px;
width: -webkit-fill-available;
gap: 5px;
border-bottom: 1px solid @golden;
&:hover {
background: light-dark(@dark-blue-10, @golden-10);
cursor: pointer;
transition: all 0.3s ease;
}
.domain-label {
display: flex;
flex-direction: column;
width: 100%;
padding-bottom: 5px;
width: -webkit-fill-available;
gap: 5px;
.title {
font-size: 20px;
color: @golden;
font-family: @font-subtitle;
margin: 0;
}
.tags {
display: flex;
gap: 10px;
flex-wrap: wrap;
.tag {
display: flex;
flex-direction: row;
justify-content: center;
align-items: center;
padding: 3px 5px;
font-size: 12px;
font-family: @font-body;
background: light-dark(@dark-15, @beige-15);
border: 1px solid light-dark(@dark, @beige);
color: light-dark(@dark, @beige);
border-radius: 3px;
}
}
}
}
}
.description {
color: @beige;
padding: 8px;
font-family: @font-body;
}
.ability-card-footer {
display: flex;
flex-wrap: wrap;
gap: 5px;
width: 100%;
padding: 0 8px;
button {
font-family: @font-body;
font-weight: 600;
height: 40px;
flex: 1 1 calc(50% - 5px);
&:nth-last-child(1):nth-child(odd) {
flex-basis: 100%;
}
}
.ability-card-action-cost {
margin: auto;
font-size: 1.5em;
}
}
}
}

View file

@ -0,0 +1,101 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat {
&.action {
display: flex;
flex-direction: column;
align-items: center;
details[open] {
.fa-chevron-down {
transform: rotate(180deg);
transition: all 0.3s ease;
}
}
.action-move {
width: 100%;
.fa-chevron-down {
transition: all 0.3s ease;
margin-left: auto;
}
.action-section {
display: flex;
flex-direction: row;
align-items: center;
margin: 8px 8px 0;
padding-bottom: 5px;
width: -webkit-fill-available;
gap: 5px;
border-bottom: 1px solid @golden;
&:hover {
background: light-dark(@dark-blue-10, @golden-10);
cursor: pointer;
transition: all 0.3s ease;
}
.action-img {
width: 40px;
height: 40px;
border-radius: 3px;
object-fit: cover;
}
.action-header {
display: flex;
flex-direction: column;
gap: 5px;
.title {
font-size: 20px;
color: @golden;
font-family: @font-subtitle;
margin: 0;
}
.label {
font-size: 12px;
color: @beige;
font-family: @font-body;
margin: 0;
}
}
}
}
.description {
color: @beige;
padding: 8px;
font-family: @font-body;
}
.ability-card-footer {
display: flex;
flex-wrap: wrap;
gap: 5px;
width: 100%;
padding: 0 8px;
button {
font-family: @font-body;
font-weight: 600;
height: 40px;
flex: 1 1 calc(50% - 5px);
&:nth-last-child(1):nth-child(odd) {
flex-basis: 100%;
}
}
.ability-card-action-cost {
margin: auto;
font-size: 1.5em;
}
}
}
}

View file

@ -1,31 +1,8 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat {
&.downtime {
display: flex;
flex-direction: column;
align-items: center;
.downtime-title-container {
display: flex;
flex-direction: column;
align-items: center;
.downtime-subtitle {
font-size: 17px;
}
}
.downtime-image {
width: 80px;
}
.action-use-button {
width: 100%;
}
}
&.resource-roll {
.reroll-message {
text-align: center;
@ -34,7 +11,7 @@
}
}
&.roll {
/* &.roll {
.dice-flavor {
text-align: center;
font-weight: bold;
@ -342,6 +319,9 @@
button {
flex: 1;
height: 40px;
font-family: @font-body;
font-weight: 600;
}
}
@ -356,59 +336,7 @@
&:not(.expanded) .dice-tooltip {
grid-template-rows: 0fr;
}
}
&.domain-card {
display: flex;
flex-direction: column;
align-items: center;
.domain-card-title {
width: 100%;
display: flex;
flex-direction: column;
align-items: center;
div {
font-size: 20px;
font-variant: small-caps;
font-weight: bold;
}
h2 {
width: 100%;
text-align: center;
margin: 0;
}
}
.ability-card-footer {
display: flex;
width: 100%;
margin-top: @fullMargin;
flex-wrap: wrap;
button {
border-radius: 6px;
background: @positive;
border-color: black;
flex-basis: calc(50% - 2px);
&:nth-of-type(n + 3) {
margin-top: @tinyMargin;
}
}
.ability-card-action-cost {
margin: auto;
font-size: 1.5em;
}
}
img {
width: 80px;
}
}
} */
button {
&.inner-button {
@ -435,3 +363,362 @@
}
}
}
.daggerheart,
#chat-notifications {
.chat-message {
--text-color: light-dark(@dark-blue, @golden);
--bg-color: light-dark(@dark-blue-40, @golden-40);
&.duality {
&.hope {
--text-color: @golden;
--bg-color: @golden-40;
.message-header,
.message-content {
background-color: @golden-bg;
}
}
&.fear {
--text-color: @chat-blue;
--bg-color: @chat-blue-40;
.message-header,
.message-content {
background-color: @chat-blue-bg;
}
}
&.critical {
--text-color: @chat-purple;
--bg-color: @chat-purple-40;
.message-header,
.message-content {
background-color: @chat-purple-bg;
}
}
}
.chat-roll {
font-size: var(--font-size-12);
padding: 0 20px;
> .roll-part-header {
font-size: var(--font-size-14);
}
.roll-part-header {
display: grid;
grid-template-columns: 1fr auto 1fr;
align-items: center;
color: light-dark(@dark, @beige);
margin: 5px 0;
span {
display: flex;
align-items: center;
gap: 5px;
text-transform: capitalize;
padding: 0 10px;
}
&:before,
&:after {
content: ' ';
height: 1px;
}
&:before {
background: linear-gradient(90deg, rgba(0, 0, 0, 0) 0%, var(--text-color) 100%);
}
&:after {
background: linear-gradient(90deg, var(--text-color) 0%, rgba(0, 0, 0, 0) 100%);
}
}
.roll-part-extra {
display: flex;
justify-content: center;
align-items: center;
gap: 10px;
margin-top: 8px;
}
.roll-part-content {
display: flex;
flex-direction: column;
align-items: center;
gap: 5px;
padding: 5px 0;
.dice-tooltip {
width: 100%;
.wrapper {
display: flex;
flex-direction: column;
gap: 10px;
> :first-child:not(.target-selector) {
margin-top: 5px;
}
> :last-child {
margin-bottom: 5px;
}
}
}
.roll-result-container {
display: flex;
justify-content: center;
align-items: center;
gap: 10px;
color: var(--text-color);
font-weight: 700;
font-family: 'Cinzel', sans-serif;
.roll-result-value {
font-size: var(--font-size-24);
}
.roll-result-desc {
font-size: var(--font-size-16);
margin-top: 2px;
}
}
.roll-difficulty {
margin-top: -5px;
}
}
}
.roll-dice {
display: flex;
align-items: center;
justify-content: center;
gap: 5px;
font-weight: 700;
font-family: 'Cinzel', sans-serif;
flex-wrap: wrap;
.roll-die {
display: flex;
flex-direction: column;
gap: 3px;
label {
text-align: center;
height: var(--font-size-12);
}
> div {
display: flex;
align-items: center;
justify-content: center;
gap: 5px;
// font-size: var(--font-size-20);
}
}
}
fieldset {
display: flex;
flex-direction: column;
// gap: 10px;
border-color: var(--text-color);
border-radius: 5px;
legend {
display: flex;
align-items: center;
gap: 10px;
padding: 0 5px;
color: var(--text-color);
}
}
.target-selector {
+ .roll-part-extra {
margin: 0;
}
.target-choice {
display: flex;
font-size: var(--font-size-14);
color: var(--text-color);
padding: 5px 0;
.button-target-selection {
flex: 1;
text-align: center;
}
.button-target-selection:hover,
.target-selected {
font-weight: bold;
text-shadow: 0px 0px 8px var(--text-color);
}
}
}
i {
text-align: center;
}
.roll-target {
display: flex;
width: 100%;
gap: 10px;
align-items: center;
.target-img {
border-radius: 50%;
width: 40px;
height: 40px;
object-fit: cover;
}
.target-data {
flex: 1;
}
.target-save {
display: flex;
align-items: center;
justify-content: center;
width: 22px;
height: 22px;
&:hover > i {
scale: 1.2;
}
i {
&.fa-check {
color: @green;
}
&.fa-xmark {
color: @medium-red;
}
}
}
}
.roll-formula {
background-color: var(--bg-color);
color: var(--text-color);
border-radius: 4px;
padding: 3px 5px;
width: fit-content;
margin: auto;
}
.roll-difficulty,
.target-hit-status {
color: @green;
background-color: @green-10;
border: 1px solid currentColor;
border-radius: 4px;
padding: 3px 5px;
text-transform: uppercase;
font-weight: 600;
&.is-miss {
color: @medium-red;
background-color: @medium-red-10;
}
}
.target-hit-status {
width: fit-content;
margin-top: 2px;
}
div[data-action='expandRoll'] {
.roll-part-header > div > span {
&:before,
&:after {
content: '\f078';
font-family: var(--font-awesome);
color: var(--text-color);
transition: all 0.3s ease;
}
}
.on-reduced {
display: grid;
overflow: hidden;
grid-template-rows: 1fr;
transition: grid-template-rows 250ms ease;
.wrapper {
display: flex;
gap: 10px;
overflow: hidden;
}
}
&.expanded {
.roll-part-header > div > span {
&:before,
&:after {
transform: rotate(180deg);
}
}
.on-reduced {
grid-template-rows: 0fr;
}
}
}
.roll-part + .roll-part {
margin-top: 0;
}
.target-section {
.roll-part-content {
gap: 10px;
}
.roll-part-extra {
position: relative;
.target-pending-saves {
display: flex;
align-items: center;
justify-content: center;
height: 25px;
width: 25px;
&.is-absolute {
position: absolute;
bottom: 0;
right: 0;
}
}
}
}
.roll-buttons {
display: flex;
gap: 5px;
margin-top: 8px;
button {
flex: 1;
}
}
.font-20 {
font-size: var(--font-size-20);
}
.dice-roll .dice-tooltip fieldset {
margin-bottom: 5px;
.roll-dice {
gap: 10px;
}
}
}
}

View file

@ -0,0 +1,87 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
@import '../../utils/spacing.less';
.daggerheart.chat {
&.downtime {
display: flex;
flex-direction: column;
align-items: center;
details[open] {
.fa-chevron-down {
transform: rotate(180deg);
transition: all 0.3s ease;
}
}
.downtime-moves-list {
display: flex;
flex-direction: column;
gap: 5px;
width: 100%;
.fa-chevron-down {
transition: all 0.3s ease;
margin-left: auto;
}
.downtime-move {
width: 100%;
.downtime-label {
display: flex;
align-items: center;
gap: 5px;
border-bottom: 1px solid @golden;
margin: 0 8px;
padding-bottom: 5px;
width: -webkit-fill-available;
&:hover {
background: light-dark(@dark-blue-10, @golden-10);
cursor: pointer;
transition: all 0.3s ease;
}
.downtime-image {
width: 40px;
height: 40px;
border-radius: 3px;
}
.header-label {
padding: 8px;
.title {
font-size: 16px;
color: @golden;
font-family: @font-subtitle;
margin: 0;
}
.label {
font-size: 12px;
color: @beige;
font-family: @font-body;
margin: 0;
}
}
}
.description {
padding: 8px;
color: beige;
font-family: @font-body;
font-size: 14px;
}
}
.action-use-button {
width: -webkit-fill-available;
margin: 0 8px;
font-family: @font-body;
font-weight: 600;
height: 40px;
}
}
}
}

View file

@ -1,3 +1,12 @@
@import '../../utils/colors.less';
@import '../../utils/fonts.less';
.chat-message.dh-chat-message {
.message-content {
padding: 0;
}
}
.chat-message {
.duality-modifiers,
.duality-result,
@ -6,6 +15,66 @@
}
.message-content {
padding: 0 8px;
font-family: @font-body;
color: light-dark(@dark, @beige);
blockquote {
border-left: 5px solid light-dark(@dark-blue-40, @golden-40);
}
a[href] {
color: light-dark(@dark-blue, @golden);
}
a[href]:hover,
a[href].active {
font-weight: bold;
text-shadow: 0 0 8px light-dark(@dark-blue, @golden);
}
button {
background: light-dark(transparent, @golden);
border: 1px solid light-dark(@dark-blue, @dark-blue);
color: light-dark(@dark-blue, @dark-blue);
outline: none;
box-shadow: none;
&:hover {
background: light-dark(@light-black, @dark-blue);
color: light-dark(@dark-blue, @golden);
}
&.glow {
animation: glow 0.75s infinite alternate;
}
&:disabled {
background: light-dark(transparent, @golden);
color: light-dark(@dark-blue, @dark-blue);
opacity: 0.6;
cursor: not-allowed;
&:hover {
background: light-dark(transparent, @golden);
color: light-dark(@dark-blue, @dark-blue);
}
}
&.reverted {
background: light-dark(@dark-blue-10, @golden-10);
color: light-dark(@dark-blue, @golden);
border: 1px solid light-dark(@dark, transparent);
&:hover {
background: light-dark(transparent, @golden);
color: light-dark(@dark-blue, @dark-blue);
}
img {
border-radius: 3px;
}
}
}
.enriched-effect {
display: flex;
align-items: center;
@ -24,6 +93,24 @@
white-space: nowrap;
}
}
.dice-roll .dice-formula,
.dice-roll .dice-total {
box-shadow: none;
border: none;
background: light-dark(@dark-blue-40, @golden-40);
color: light-dark(@dark-blue, @golden);
font-weight: 600;
align-content: center;
}
.dice-roll .dice-formula {
height: 27px;
}
.dice-roll .dice-total {
height: 34px;
}
}
}

View file

@ -1,195 +0,0 @@
@import '../../utils/colors.less';
@import '../../utils/spacing.less';
.theme-colorful {
.chat-message.duality {
border-color: black;
padding: 8px 0 0 0;
fieldset.daggerheart.chat {
border-top-width: 0;
display: contents;
legend {
&:before,
&:after {
display: none;
}
}
}
.message-header {
color: var(--color-light-3);
padding: 0 8px;
}
&.hope {
background: linear-gradient(0, rgba(165, 42, 42, 0.6) 40px, rgba(0, 0, 0, 0.6));
}
&.fear {
background: linear-gradient(0, @fearBackgroundEnd, @fearBackgroundStart);
}
&.critical {
background: linear-gradient(0, @criticalBackgroundEnd, @criticalBackgroundStart);
}
.chat-message header {
color: var(--color-light-3);
}
> * {
padding: 0 8px;
}
.message-content {
.duality-modifiers,
.duality-result,
.dice-title {
display: flex;
}
.duality-modifiers {
display: flex;
gap: 2px;
margin-bottom: 4px;
flex-wrap: wrap;
.duality-modifier {
padding: 2px;
border-radius: 6px;
border: 1px solid;
background: var(--color-dark-6);
font-size: 12px;
white-space: nowrap;
}
}
.dice-flavor {
color: var(--color-light-1);
text-shadow: 0 0 1px black;
border-bottom: 1px solid;
display: flex;
align-items: end;
justify-content: space-between;
padding: 0 8px;
margin: 0 -8px 2px;
font-weight: unset;
}
.dice-result {
.duality-modifiers {
display: flex; // Default => display: none;
gap: 2px;
margin-bottom: 4px;
.duality-modifier {
padding: 2px;
border-radius: 6px;
border: 1px solid;
background: var(--color-dark-6);
font-size: 12px;
}
}
.dice-formula,
> .dice-total,
.part-header {
display: none;
}
.dice-tooltip {
grid-template-rows: 1fr;
.wrapper {
.tooltip-part {
display: flex;
align-items: end;
gap: 0.25rem;
.dice {
.dice-rolls {
margin-bottom: 0;
&.duality {
li {
display: flex;
align-items: center;
justify-content: center;
position: relative;
background: unset;
line-height: unset;
font-weight: unset;
}
}
}
}
.duality-modifier {
display: flex;
margin-bottom: 6px;
color: var(--color-light-1);
text-shadow: 0 0 1px black;
font-size: var(--font-size-16);
}
}
}
}
.target-selection {
label {
color: var(--color-light-1);
}
}
.target-section {
margin: 4px 0;
border: 2px solid;
margin-top: 5px;
.dice-total {
box-shadow: unset;
border: unset;
border-radius: unset;
font-size: var(--font-size-18);
}
}
.dice-actions {
justify-content: space-between;
&.duality-alone {
justify-content: end;
margin-top: -20px;
}
> * {
display: flex;
color: var(--color-light-1);
text-shadow: 0 0 1px black;
font-weight: bold;
background: var(--color-dark-1);
padding: 4px;
border-color: black;
min-height: unset;
height: 26px;
flex: unset;
margin: 0;
}
.duality-action {
border-radius: 0 6px 0 0;
margin-left: -8px;
&.duality-action-effect {
border-top-left-radius: 6px;
margin-left: initial;
}
}
.duality-result {
border-radius: 6px 0 0 0;
margin-right: -8px;
}
}
.duality-result {
display: flex;
color: var(--color-light-1);
text-shadow: 0 0 1px black;
font-weight: bold;
background: var(--color-dark-1);
padding: 4px;
border-color: black;
min-height: unset;
height: 26px;
flex: unset;
margin: 0;
margin-left: auto;
align-self: center;
border-radius: 6px;
}
}
}
button {
&.inner-button {
color: var(--color-light-1);
text-shadow: 0 0 1px black;
font-weight: bold;
background: var(--color-dark-1);
border-color: black;
}
}
}
}

View file

@ -1,6 +1,8 @@
@import './chat/ability-use.less';
@import './chat/action.less';
@import './chat/chat.less';
@import './chat/downtime.less';
@import './chat/sheet.less';
@import './chat/theme-colorful.less';
@import './combat-sidebar/combat-sidebar.less';
@import './combat-sidebar/combatant-controls.less';
@ -15,4 +17,4 @@
@import './resources/resources.less';
@import './settings/settings.less';
@import './settings/settings.less';

View file

@ -4,6 +4,21 @@
@golden: #f3c267;
@golden-10: #f3c26710;
@golden-40: #f3c26740;
@golden-bg: #f3c2671a;
@chat-blue: #8f87ee;
@chat-blue-10: #8f87ee10;
@chat-blue-40: #8f87ee40;
@chat-blue-bg: #14142599;
@chat-purple: #a778b1;
@chat-purple-10: #a778b110;
@chat-purple-40: #a778b140;
@chat-purple-bg: #2a152e99;
@medium-red: #d04747;
@medium-red-10: #d0474710;
@medium-red-40: #d0474740;
@dark-golden: #2b1d03;
@dark-golden-80: #2b1d0380;

View file

@ -8,7 +8,7 @@
<input name="uses.enabled" type="checkbox"{{#if uses.enabled}} checked{{/if}}>
<label for="uses.enabled">Uses</label>
</div>
</div>{{log @root}}
</div>
<label class="modifier-label">{{uses.value}}/{{formulaValue uses.max @root.rollConfig.data}}</label>
</li>
{{/if}}

View file

@ -1,9 +1,19 @@
<div class="daggerheart chat domain-card">
<div class="domain-card-title">
<h2>{{name}}</h2>
</div>
<img src="{{img}}" />
<div>{{{description}}}</div>
<img class="card-img" src="{{item.img}}" />
<details class="domain-card-move">
<summary class="domain-card-header">
<div class="domain-label">
<h2 class="title">{{item.name}}</h2>
<ul class="tags">
{{#each item.tags as |tag|}}
<li class="tag">{{tag}}</li>
{{/each}}
</ul>
</div>
<i class="fa-solid fa-chevron-down"></i>
</summary>
<div class="description">{{{description}}}</div>
</details>
<footer class="ability-card-footer">
{{#each actions as |action index|}}
<button class="ability-use-button" data-index="{{index}}">

View file

@ -0,0 +1,13 @@
<div class="daggerheart chat action">
<details class="action-move">
<summary class="action-section">
<img class="action-img" src="{{action.img}}" />
<div class="action-header">
<h2 class="title">{{action.name}}</h2>
<span class="label">{{itemOrigin.name}}</span>
</div>
<i class="fa-solid fa-chevron-down"></i>
</summary>
<div class="description">{{{description}}}</div>
</details>
</div>

View file

@ -1,47 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor">{{localize "DAGGERHEART.UI.Chat.attackRoll.title" attack=this.title}}</div>
<div class="dice-result">
<div class="dice-formula">{{roll.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
<section class="tooltip-part">
<div class="dice">
{{#each dice}}
<header class="part-header flexrow">
<span class="part-formula">{{number}}{{denomination}}</span>
<span class="part-total">{{total}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
{{#each results}}
<li class="roll die {{../denomination}}{{#if discarded}} discarded{{/if}} min">{{result}}</li>
{{/each}}
</ol>
<div class="attack-roll-advantage-container">{{#if ../advantageState}}{{localize "DAGGERHEART.GENERAL.Advantage.full"}}{{/if}}{{#if (eq ../advantageState false)}}{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}{{/if}}</div>
</div>
{{/each}}
</div>
</section>
</div>
</div>
<div class="dice-total">
<div class="dice-total-value">{{roll.total}}</div>
</div>
{{#if (gt targets.length 0)}}
<div class="target-section">
{{#each targets as |target|}}
<div class="dice-total target-container {{#if target.hit}}hit{{else}}miss{{/if}}" data-token="{{target.id}}">
<img src="{{target.img}}" />
<div class="target-inner-container">
{{#if target.hit}}{{localize "Hit"}}{{else}}{{localize "Miss"}}{{/if}}
</div>
</div>
{{/each}}
</div>
{{/if}}
<div class="flexrow">
<button class="duality-action" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.GENERAL.rollDamage"}}</span></button>
</div>
</div>
</div>

View file

@ -1,61 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor">{{title}}</div>
<div class="dice-result">
<div class="dice-formula">{{roll.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
<section class="tooltip-part">
<div class="dice">
{{#each roll.dice as | dice index |}}
<header class="part-header flexrow">
<span class="part-formula">{{formula}}</span>
<span class="part-total">{{total}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls rerollable">
{{#if dice.rerolled.any}}
<i class="fa-solid fa-dice dice-rerolled" title="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=dice.rerolled.rerolls.length}}"></i>
{{/if}}
<button type="checkbox" class="reroll-button" data-die-index="0" data-tooltip="{{localize "DAGGERHEART.GENERAL.reroll"}}">
{{#each results as |result index|}}
<li class="roll die {{../dice}}{{#if discarded}} discarded{{/if}} min">{{result.result}}</li>
{{/each}}
</button>
</ol>
</div>
{{/each}}
</div>
</section>
</div>
</div>
<div class="dice-total">
<div class="dice-total-value">{{roll.total}}</div>
</div>
</div>
</div>
<fieldset class="dice-roll daggerheart chat roll expanded{{#unless damage.roll}} hidden{{/unless}}" data-action="expandRoll">
<legend class="dice-flavor">{{localize "DAGGERHEART.GENERAL.damage"}}</legend>
<div class="dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{> 'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs' damage=damage noTitle=true}}
</div>
</div>
</div>
</fieldset>
{{> 'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'}}
{{#if hasDamage}}
<div class="dice-roll daggerheart chat roll">
<div class="dice-result">
{{#if damage.roll}}
<div class="dice-actions">
<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
</div>
{{else}}
<div class="flexrow">
<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.damageRoll.rollDamage"}}</span></button>
</div>
{{/if}}
</div>
</div>
{{/if}}

View file

@ -0,0 +1,45 @@
<li class="chat-message message flexcol {{cssClass}}" data-message-id="{{message._id}}"
{{#if borderColor}}style="border-color:{{borderColor}}"{{/if}}>
<header class="message-header flexrow">
<div class="message-header-main">
<img class="actor-img" src="{{actor.img}}" />
{{#if (eq message.type 'base')}}
<div class="message-sub-header-container">
<h4>{{actor.name}}</h4>
<div>{{author.name}}</div>
</div>
{{else}}
<div class="message-sub-header-container">
<h4>{{ifThen message.title message.title alias}}</h4>
<div>{{actor.name}} {{#if author.isGM}}(GM){{/if}}</div>
</div>
{{/if}}
</div>
<div class="message-header-metadata">
<span class="message-metadata">
<time class="message-timestamp">{{timeSince message.timestamp}}</time>
{{#if canDelete}}
<a aria-label="{{localize 'Delete'}}" class="message-delete" data-action="deleteMessage">
<i class="fa-solid fa-trash" inert></i>
</a>
{{/if}}
{{#if canClose}}
<a aria-label="{{ localize "CHAT.Dismiss" }}" class="message-dismiss" data-action="dismissMessage">
<i class="fa-solid fa-xmark" inert></i>
</a>
{{/if}}
</span>
{{#if isWhisper}}
<span class="whisper-to">{{localize 'CHAT.To'}}: {{whisperTo}}</span>
{{/if}}
{{#if message.flavor}}
<span class="flavor-text">{{{message.flavor}}}</span>
{{/if}}
</div>
</header>
<div class="message-content">
{{{message.content}}}
</div>
</li>

View file

@ -1,11 +0,0 @@
{{!-- TO DO DELETE ? --}}
{{> 'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs' damage=this}}
{{> 'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'}}
<div class="dice-roll daggerheart chat roll">
<div class="dice-result">
<div class="dice-actions">
<button class="damage-button" data-target-hit="true" {{#if (eq targets.length 0)}}disabled{{/if}}>{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamageToTargets"}}</button>
<button class="damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
</div>
</div>
</div>

View file

@ -1,8 +1,17 @@
<div class="daggerheart chat downtime">
<h2 class="downtime-title-container">
<div>{{this.player}} {{localize "DAGGERHEART.UI.Chat.deathMove.title"}}</div>
<div class="downtime-subtitle">{{this.title}}</div>
</h2>
<img class="downtime-image" src="{{this.img}}" />
<div>{{{this.description}}}</div>
<ul class="downtime-moves-list">
<details class="downtime-move">
<summary class="downtime-label">
<img class="downtime-image" src="{{this.img}}" />
<div class="header-label">
<h2 class="title">{{this.title}}</h2>
<span class="label">{{localize 'DAGGERHEART.UI.Chat.deathMove.title'}}</span>
</div>
<i class="fa-solid fa-chevron-down"></i>
</summary>
<div class="description">
{{{this.description}}}
</div>
</details>
</ul>
</div>

View file

@ -1,13 +1,22 @@
<div class="daggerheart chat downtime">
<h2 class="downtime-title-container">
<div>{{title}}</div>
</h2>
{{#each moves as | move index |}}
<strong>{{move.name}}</strong>
<img class="downtime-image" src="{{move.img}}" />
<div>{{{move.description}}}</div>
{{#each move.actions as | action index |}}
<button class="action-use-button" data-move-index="{{@../key}}" data-action-index="{{index}}">{{localize action.name}}</button>
<ul class="downtime-moves-list">
{{#each moves as | move index |}}
<details class="downtime-move">
<summary class="downtime-label">
<img class="downtime-image" src="{{move.img}}" />
<div class="header-label">
<h2 class="title">{{move.name}}</h2>
<span class="label">{{localize 'DAGGERHEART.GENERAL.Bonuses.rest.downtimeAction'}}</span>
</div>
<i class="fa-solid fa-chevron-down"></i>
</summary>
<div class="description">
{{{move.description}}}
</div>
</details>
{{#each move.actions as | action index |}}
<button class="action-use-button" data-move-index="{{@../key}}" data-action-index="{{index}}">{{localize action.name}}</button>
{{/each}}
{{/each}}
{{/each}}
</ul>
</div>

View file

@ -1,227 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor" data-action="expandRoll">{{title}}</div>
<div class="duality-modifiers" data-action="expandRoll">
{{#each roll.modifiers}}
<div class="duality-modifier">
{{localize label}} {{#if (gte value 0)}}+{{/if}}{{value}}
</div>
{{/each}}
{{#if (eq roll.advantage.type 1)}}
<div class="duality-modifier">
{{localize "DAGGERHEART.GENERAL.Advantage.full"}}
</div>
{{/if}}
{{#if (eq roll.advantage.type -1)}}
<div class="duality-modifier">
{{localize "DAGGERHEART.GENERAL.Disadvantage.full"}}
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="duality-modifier">
{{localize "DAGGERHEART.CLASS.Feature.rallyDice"}} {{roll.rally.dice}}
</div>
{{/if}}
</div>
<div class="dice-result">
<div class="dice-formula" data-action="expandRoll">{{roll.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
<section class="tooltip-part">
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.hope.dice}}</span>
|
<span>1{{roll.fear.dice}}</span>
</span>
<span class="part-total">{{roll.result.total}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls duality">
<li class="roll die {{roll.hope.dice}}">
<div class="dice-container">
<div class="dice-title">{{localize "DAGGERHEART.GENERAL.hope"}}</div>
{{#if roll.hope.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" title="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.hope.rerolled.rerolls.length}}"></i>{{/if}}
<div class="dice-inner-container hope" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}">
<button type="checkbox" class="reroll-button" data-die-index="0" data-type="hope">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.hope.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.hope.value}}</div>
</button>
</div>
</div>
</li>
<li class="roll die {{roll.fear.dice}}">
<div class="dice-container">
<div class="dice-title">{{localize "DAGGERHEART.GENERAL.fear"}}</div>
{{#if roll.fear.rerolled.any}}<i class="fa-solid fa-dice dice-rerolled" title="{{localize "DAGGERHEART.UI.Tooltip.diceIsRerolled" times=roll.fear.rerolled.rerolls.length}}"></i>{{/if}}
<div class="dice-inner-container fear" data-tooltip="{{localize "DAGGERHEART.GENERAL.rerollThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}">
<button type="checkbox" class="reroll-button" data-die-index="2" data-type="fear">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.fear.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.fear.value}}</div>
</button>
</div>
</div>
</li>
</ol>
</div>
</div>
{{#if roll.advantage.type}}
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.advantage.dice}}</span>
</span>
<span class="part-total">{{roll.advantage.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{roll.advantage.dice}}">
<div class="dice-container">
<div class="dice-inner-container {{#if (eq roll.advantage.type 1)}}advantage{{else}}disadvantage{{/if}}">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.advantage.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.advantage.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="dice">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{roll.rally.dice}}</span>
</span>
<span class="part-total">{{roll.rally.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{roll.rally.dice}}">
<div class="dice-container">
<div class="dice-inner-container">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{roll.rally.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{roll.rally.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/if}}
{{#each roll.extra as | extra | }}
<div class="dice" data-action="expandRoll">
<header class="part-header flexrow">
<span class="part-formula">
<span>1{{extra.dice}}</span>
</span>
<span class="part-total">{{extra.value}}</span>
</header>
<div class="flexrow">
<ol class="dice-rolls">
<li class="roll die {{extra.dice}}">
<div class="dice-container">
<div class="dice-inner-container">
<div class="dice-wrapper">
<img class="dice" src="../icons/svg/{{extra.dice}}-grey.svg"/>
</div>
<div class="dice-value">{{extra.value}}</div>
</div>
</div>
</li>
</ol>
</div>
</div>
{{/each}}
{{#if roll.modifierTotal}}<div class="duality-modifier">{{#if (gt roll.modifierTotal 0)}}+{{/if}}{{roll.modifierTotal}}</div>{{/if}}
</section>
</div>
</div>
<div class="dice-total duality {{#if (eq roll.result.duality 1)}}hope{{else}}{{#if (eq roll.result.duality -1)}}fear{{else}}critical{{/if}}{{/if}}">
<div class="dice-total-label">
{{#unless (eq _source.roll.success undefined)}}
{{#if _source.roll.success}}
{{localize "DAGGERHEART.GENERAL.success"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{else}}
{{localize "DAGGERHEART.GENERAL.failure"}} {{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{/if}}
{{else}}
{{roll.result.label}}
{{/unless}}
</div>
<div class="dice-total-value">
{{roll.total}}
</div>
</div>
</div>
</div>
<fieldset class="dice-roll daggerheart chat roll expanded{{#unless damage.roll}} hidden{{/unless}}" data-action="expandRoll">
<legend class="dice-flavor">
{{#if hasHealing}}
{{localize "DAGGERHEART.GENERAL.healing"}}
{{else}}
{{localize "DAGGERHEART.GENERAL.damage"}}
{{/if}}
</legend>
<div class="dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{> 'systems/daggerheart/templates/ui/chat/parts/damage-chat.hbs' damage=damage noTitle=true}}
</div>
</div>
</div>
</fieldset>
{{> 'systems/daggerheart/templates/ui/chat/parts/target-chat.hbs'}}
<div class="dice-roll daggerheart chat roll">
<div class="dice-result">
<div class="dice-actions{{#unless (or hasDamage hasHealing)}} duality-alone{{/unless}}">
{{#if (or hasDamage hasHealing)}}
{{#if damage.roll}}
<button class="duality-action damage-button" data-target-hit="true" data-value="{{roll.total}}"><span>
{{#if hasHealing}}
{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}
{{else}}
{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}
{{/if}}
</span></button>
{{else}}
<button class="duality-action duality-action-damage" data-value="{{roll.total}}"><span>
{{#if hasHealing}}
{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}
{{else}}
{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}
{{/if}}
</span></button>
{{/if}}
{{!-- {{else}}
{{#if hasHealing}}
<button class="duality-action duality-action-healing" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</span></button>
{{/if}} --}}
{{/if}}
{{#if hasEffect}}
<button class="duality-action-effect" data-value="{{roll.total}}"><span>{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</span></button>
{{/if}}
<div class="duality-result">
<div>{{roll.total}}
{{#if (eq roll.result.duality 1)}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.hope")}}
{{else}}
{{#if (eq roll.result.duality -1)}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=(localize "DAGGERHEART.GENERAL.fear")}}
{{else}}
{{localize "DAGGERHEART.GENERAL.criticalSuccess"}}
{{/if}}
{{/if}}
</div>
</div>
</div>
</div>
</div>

View file

@ -0,0 +1,14 @@
<div class="dice-roll" data-action="expandRoll">
{{#if flavor}}
<div class="dice-flavor">{{flavor}}</div>
{{/if}}
<div class="dice-result">
<div class="dice-formula">{{formula}}</div>
{{{tooltip}}}
<h4 class="dice-total">{{total}}</h4>
</div>
</div>
<div class="roll-buttons">
<button class="simple-roll-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
<button class="simple-roll-button" data-type="healing">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
</div>

View file

@ -0,0 +1,19 @@
{{#if parts.length}}
<div class="dice-tooltip">
<div class="wrapper">
<fieldset>
<legend>
{{localize "DAGGERHEART.UI.Chat.dicePool.title"}}
</legend>
<div class="roll-dice">
{{#each parts}}
{{#each rolls}}
<div class="roll-die">
<div class="dice {{classes}}">{{result}}</div>
</div>
{{/each}}
{{/each}}
</div>
</div>
</div>
{{/if}}

View file

@ -1,33 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
<div class="dice-flavor">{{title}}</div>
<div class="dice-result">
{{#each roll as | resource index | }}
<div class="dice-formula">{{resource.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
{{#each resource.parts}}
<section class="tooltip-part">
<div class="dice">
<header class="part-header flexrow">
<span class="part-formula">{{formula}}</span>
<span class="part-total">{{total}}</span>
</header>
<ol class="dice-rolls">
{{#each dice}}
{{#each results}}
<li class="roll die {{../dice}} min">{{result}}</li>
{{/each}}
{{/each}}
</ol>
</div>
</section>
{{/each}}
</div>
</div>
<div class="dice-total">{{resource.total}}</div>
{{/each}}
<div class="flexrow">
<button class="healing-button"><span>{{localize "DAGGERHEART.UI.Chat.healingRoll.heal"}}</span></button>
</div>
</div>
</div>

View file

@ -0,0 +1,17 @@
<div class="roll-buttons">
{{#if hasDamage}}
{{#unless (empty damage)}}
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.damageRoll.dealDamage"}}</button>
{{else}}
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollDamage"}}</button>
{{/unless}}
{{/if}}
{{#if hasHealing}}
{{#unless (empty damage)}}
<button class="duality-action damage-button">{{localize "DAGGERHEART.UI.Chat.healingRoll.applyHealing"}}</button>
{{else}}
<button class="duality-action duality-action-damage">{{localize "DAGGERHEART.UI.Chat.attackRoll.rollHealing"}}</button>
{{/unless}}
{{/if}}
{{#if hasEffect}}<button class="duality-action-effect">{{localize "DAGGERHEART.UI.Chat.attackRoll.applyEffect"}}</button>{{/if}}
</div>

View file

@ -1,33 +0,0 @@
<div class="dice-roll daggerheart chat roll" data-action="expandRoll">
{{#unless noTitle}}<div class="dice-flavor">{{damage.title}}</div>{{/unless}}
<div class="dice-result">
{{#each damage.roll as | roll index | }}
<div class="dice-flavor">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}</div>
<div class="dice-formula">{{roll.formula}}</div>
<div class="dice-tooltip">
<div class="wrapper">
{{#each roll.parts}}
<section class="tooltip-part">
<div class="dice">
<header class="part-header flexrow">
<span class="part-formula">{{formula}}</span>
<span class="part-total">{{total}}</span>
</header>
<ol class="dice-rolls">
{{#each dice}}
{{#each results}}
<li class="roll die {{../dice}} min">{{result}}</li>
{{/each}}
{{/each}}
</ol>
</div>
{{#if modifierTotal}}<div class="duality-modifier">{{#if (gt modifierTotal 0)}}+{{/if}}{{modifierTotal}}</div>{{/if}}
<div class="duality-result">{{localize "DAGGERHEART.GENERAL.total"}}: {{total}}</div>
</section>
{{/each}}
</div>
</div>
<div class="dice-total">{{roll.total}}</div>
{{/each}}
</div>
</div>

View file

@ -0,0 +1,69 @@
<div class="roll-part damage-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Damage</span></div></div>
<div class="roll-part-extra on-reduced">
<div class="wrapper">
{{#each damage as | roll index | }}
<div class="roll-formula">{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}}: {{total}}</div>
{{/each}}
</div>
</div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{#each damage as | roll index | }}
<fieldset>
<legend>
{{localize (concat 'DAGGERHEART.CONFIG.HealingType.' index '.name')}} <div class="roll-formula">{{localize "DAGGERHEART.GENERAL.total"}}: {{roll.total}}</div>
</legend>
{{#each roll.parts}}
{{#if damageTypes.length}}
<label class="roll-part-header"><span>
{{#each damageTypes}}
{{localize (concat 'DAGGERHEART.CONFIG.ArmorFeature.' this '.name')}}
{{#unless @last}}/{{/unless}}
{{/each}}
<div class="roll-formula">{{total}}</div></span></label>
{{/if}}
<div class="roll-dice">
{{#each dice}}
{{#each results}}
{{#unless discarded}}
<div class="roll-die">
<div class="dice {{../dice}}">{{result}}</div>
</div>
{{#unless @last}}
<div class="roll-die">
<div class="font-20">+</div>
</div>
{{/unless}}
{{/unless}}
{{/each}}
{{#unless @last}}
<div class="roll-die">
<div class="font-20">+</div>
</div>
{{/unless}}
{{/each}}
{{#if modifierTotal}}
{{#if (gt modifierTotal 0)}}
<div class="roll-die">
<div class="font-20">+</div>
</div>
{{/if}}
<div class="roll-die">
<div class="font-20">{{modifierTotal}}</div>
</div>
{{/if}}
{{#unless dice.length}}
<div class="roll-die">
<div class="font-20">{{total}}</div>
</div>
{{/unless}}
</div>
{{/each}}
</fieldset>
{{/each}}
</div>
</div>
</div>
</div>

View file

@ -0,0 +1,102 @@
<div class="roll-part roll-section">
<div class="roll-part-content">
<div class="roll-result-container">
<span class="roll-result-value">{{roll.total}}</span>
<span class="roll-result-desc">
{{#if roll.isCritical}}
{{localize "DAGGERHEART.GENERAL.criticalShort"}}
{{else}}
{{#if roll.result}}
{{localize "DAGGERHEART.GENERAL.withThing" thing=roll.result.label}}
{{/if}}
{{/if}}
</span>
</div>
{{#if roll.difficulty}}<span class="roll-difficulty{{#unless roll.success}} is-miss{{/unless}}">difficulty {{roll.difficulty}}</span>{{/if}}
</div>
<div class="dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Formula</span></div></div>
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<div class="roll-dice">
{{#if roll.hope}}
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.hope"}}</label>
<div class="dice {{roll.hope.dice}} color-hope">{{roll.hope.value}}</div>
</div>
<div class="roll-die">
<label></label>
<div class="font-20">+</div>
</div>
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<div class="dice {{roll.fear.dice}} color-fear" style="--svg-folder: 'fear';">{{roll.fear.value}}</div>
</div>
{{#if roll.advantage.type}}
<div class="roll-die">
<label></label>
<div class="font-20">+</div>
</div>
<div class="roll-die">
{{#if (eq roll.advantage.type 1)}}
<label>{{localize "DAGGERHEART.GENERAL.Advantage.short"}}</label>
<div class="dice {{roll.advantage.dice}} color-adv">{{roll.advantage.value}}</div>
{{else}}
<label>{{localize "DAGGERHEART.GENERAL.Disadvantage.short"}}</label>
<div class="dice {{roll.advantage.dice}} color-dis">{{roll.advantage.value}}</div>
{{/if}}
</div>
{{/if}}
{{#if roll.rally.dice}}
<div class="roll-die">
<label></label>
<div class="font-20">+</div>
</div>
<div class="roll-die">
<label>{{localize "DAGGERHEART.GENERAL.fear"}}</label>
<div class="dice {{roll.rally.dice}}">{{roll.rally.value}}</div>
</div>
{{/if}}
{{#each roll.extra}}
<div class="roll-die">
<label></label>
<div class="font-20">+</div>
</div>
<div class="roll-die">
<label></label>
<div class="dice {{dice}}">{{value}}</div>
</div>
{{#unless @last}}
<div class="roll-die">
<label></label>
<div class="font-20">+</div>
</div>
{{/unless}}
{{/each}}
{{else}}
{{#each roll.dice}}
{{#each results}}
<div class="roll-die">
<div class="dice {{../dice}}{{#if discarded}} discarded{{else}}{{#if (and (eq @index 0) ../../roll.advantage.type)}}{{#if (eq ../../roll.advantage.type 1)}} color-adv{{else}} color-dis{{/if}}{{/if}}{{#if success}} color-adv{{/if}}{{/if}}">{{result}}</div>
</div>
{{#unless (or @last (not discarded))}}
<div class="roll-die">
<div class="font-20">+</div>
</div>
{{/unless}}
{{/each}}
{{#unless @last}}
<div class="roll-die">
<div class="font-20">+</div>
</div>
{{/unless}}
{{/each}}
{{/if}}
</div>
</div>
<div class="roll-formula">{{roll.formula}}</div>
</div>
</div>
</div>
</div>

View file

@ -1,38 +0,0 @@
{{#if (gt currentTargets.length 0)}}
<fieldset class="dice-roll daggerheart chat roll expanded" data-action="expandRoll">
<legend class="dice-flavor">{{localize "DAGGERHEART.GENERAL.Target.plural"}}</legend>
<div class="dice-result">
<div class="dice-tooltip">
<div class="wrapper">
<div class="target-selection">
<label class="button-target-selection{{#if @root.targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</label>
<label class="button-target-selection{{#unless @root.targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.selectedTarget"}}</label>
</div>
{{#if (and hasSave @root.targetSelection @root.hasHitTarget)}}
<button class="inner-button inner-button-right roll-all-save-button">{{localize "DAGGERHEART.GENERAL.rollAll"}} <i class="fa-solid fa-shield"></i></button>
{{/if}}
<div class="target-section">
{{#each currentTargets as |target|}}
<div class="dice-total target-container {{#if target.hit}}hit{{else}}{{#if (not ../total.alternate)}}miss{{/if}}{{/if}}" data-token="{{target.id}}">
<img src="{{target.img}}" />
<div class="target-inner-container">
{{#if (or ../directDamage (not @root.targetSelection))}}
<div data-perm-id="{{target.actorId}}"><span>{{target.name}}</span></div>
{{else}}
{{#if target.hit}}{{localize "Hit"}}{{else}}{{#if (not ../total.alternate)}}{{localize "Miss"}}{{else}}?{{/if}}{{/if}}
{{/if}}
</div>
{{#if (and ../hasSave target.hit @root.targetSelection)}}
<button class="target-save-container{{#if target.saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{target.actorId}}">
<i class="fa-solid {{#if target.saved.result includeZero=true}}{{#if target.saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}}">
</i>
</button>
{{/if}}
</div>
{{/each}}
</div>
</div>
</div>
</div>
</fieldset>
{{/if}}

View file

@ -0,0 +1,55 @@
<div class="roll-part target-section dice-roll" data-action="expandRoll">
<div class="roll-part-header"><div><span>Target</span></div></div>
{{#if (and targets.length (or (or (gt targetShort.hit 0) (gt targetShort.miss 0)) (and hasSave pendingSaves)))}}
<div class="roll-part-extra on-reduced">
<div class="wrapper">
{{#if (or (gt targetShort.hit 0) (gt targetShort.miss 0))}}
<div class="target-hit-status">{{targetShort.hit}} {{#if (gt targetShort.hit 1)}}{{localize "DAGGERHEART.GENERAL.hit.single"}}{{else}}{{localize "DAGGERHEART.GENERAL.hit.plural"}}{{/if}}</div>
<div class="target-hit-status is-miss">{{targetShort.miss}} {{#if (gt targetShort.miss 1)}}{{localize "DAGGERHEART.GENERAL.miss.single"}}{{else}}{{localize "DAGGERHEART.GENERAL.miss.plural"}}{{/if}}</div>
{{/if}}
{{#if (and hasSave pendingSaves)}}<div class="target-pending-saves{{#if hasRoll}} is-absolute{{/if}}" data-tooltip="{{localize "DAGGERHEART.UI.Tooltip.pendingSaves"}}" data-tooltip-direction="UP"><i class="fa-solid fa-shield fa-lg fa-beat"></i></div>{{/if}}
</div>
</div>
{{/if}}
<div class="roll-part-content dice-result">
<div class="dice-tooltip">
<div class="wrapper">
{{#if targets.length}}
<div class="target-selector">
<div class="roll-part-header"><div></div></div>
<div class="target-choice">
<div class="button-target-selection{{#if targetSelection}} target-selected{{/if}}" data-target-hit="true">{{localize "DAGGERHEART.UI.Chat.damageRoll.hitTarget"}}</div>
<div class="button-target-selection{{#unless targetSelection}} target-selected{{/unless}}">{{localize "DAGGERHEART.UI.Chat.damageRoll.currentTarget"}}</div>
</div>
<div class="roll-part-header"><div></div></div>
</div>
{{/if}}
{{#if (and hasSave @root.targetSelection pendingSaves)}}<div class="roll-part-extra roll-all-save-button">Reaction Roll All Targets<i class="fa-solid fa-shield fa-lg"></i></div>{{/if}}
{{#each currentTargets}}
<div class="roll-target" data-token="{{id}}">
<img class="target-img" src="{{img}}">
<div class="target-data">
<div class="target-name" data-perm-id="{{actorId}}">{{name}}</div>
{{#if (and ../targetSelection ../hasRoll)}}
<div class="target-hit-status {{#if hit}}is-hit{{else}}is-miss{{/if}}">
{{#if hit}}
{{localize "DAGGERHEART.GENERAL.hit.single"}}
{{else}}
{{localize "DAGGERHEART.GENERAL.miss.single"}}
{{/if}}
</div>
{{/if}}
</div>
{{#if (and ../hasSave hit @root.targetSelection)}}
<div class="target-save{{#if saved.result includeZero=true}} is-rolled{{/if}}" data-perm-id="{{actorId}}">
<i class="fa-solid {{#if saved.result includeZero=true}}{{#if saved.success}}fa-check{{else}}fa-xmark{{/if}}{{else}}fa-shield{{/if}} fa-lg"></i>
</div>
{{/if}}
</div>
{{else}}
<i>{{localize "DAGGERHEART.GENERAL.noTarget"}}</i>
{{/each}}
</div>
</div>
</div>
</div>

View file

@ -0,0 +1,8 @@
<div class="chat-roll">
<div class="roll-part-header"><span>{{title}}</span></div>
{{#if hasRoll}}{{> 'systems/daggerheart/templates/ui/chat/parts/roll-part.hbs'}}{{/if}}
{{#if (and (not (empty damage)) (or hasDamage hasHealing))}}{{> 'systems/daggerheart/templates/ui/chat/parts/damage-part.hbs'}}{{/if}}
{{#if hasTarget}}{{> 'systems/daggerheart/templates/ui/chat/parts/target-part.hbs'}}{{/if}}
<div class="roll-part-header"><div></div></div>
</div>
{{> 'systems/daggerheart/templates/ui/chat/parts/button-part.hbs'}}