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fix language display and attribute roll bug (#435)
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parent
187a0dc090
commit
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2 changed files with 9 additions and 7 deletions
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@ -43,7 +43,7 @@ export default class DHAppearanceSettings extends HandlebarsApplicationMixin(App
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{ id: 'hope', label: 'DAGGERHEART.GENERAL.hope' },
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{ id: 'fear', label: 'DAGGERHEART.GENERAL.fear' },
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{ id: 'advantage', label: 'DAGGERHEART.GENERAL.Advantage.full' },
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{ id: 'disadvantage', label: 'DAGGERHEART.GENERAL.Advantage.full' }
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{ id: 'disadvantage', label: 'DAGGERHEART.GENERAL.Disadvantage.full' }
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],
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initial: 'hope'
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}
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@ -53,12 +53,14 @@ export const getCommandTarget = () => {
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};
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export const setDiceSoNiceForDualityRoll = async (rollResult, advantageState, hopeFaces, fearFaces, advantageFaces) => {
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const diceSoNicePresets = await getDiceSoNicePresets(hopeFaces, fearFaces, advantageFaces, advantageFaces);
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rollResult.dice[0].options = diceSoNicePresets.hope;
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rollResult.dice[1].options = diceSoNicePresets.fear;
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if (rollResult.dice[2] && advantageState) {
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rollResult.dice[2].options =
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advantageState === 1 ? diceSoNicePresets.advantage : diceSoNicePresets.disadvantage;
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if (game.modules.get('dice-so-nice')?.active) {
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const diceSoNicePresets = await getDiceSoNicePresets(hopeFaces, fearFaces, advantageFaces, advantageFaces);
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rollResult.dice[0].options = diceSoNicePresets.hope;
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rollResult.dice[1].options = diceSoNicePresets.fear;
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if (rollResult.dice[2] && advantageState) {
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rollResult.dice[2].options =
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advantageState === 1 ? diceSoNicePresets.advantage : diceSoNicePresets.disadvantage;
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}
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}
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};
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