WBHarry
3ccf7c1ed4
Merge branch 'refactor/84-data-models-structure' into feature/109-LevelUp-Followup
2025-06-12 21:10:46 +02:00
WBHarry
d6acbcb281
Merged with main
2025-06-12 20:57:00 +02:00
WBHarry
bc3525c970
Active Effects ( #123 )
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* Added Dh classes to ActiveEffect/ActiveEffectConfig with some initial logic
* TabFormFooter styling update
* Lowered tab-form-footer padding
2025-06-12 20:53:47 +02:00
WBHarry
0eaaa81e52
A trait can now only be level up once within the same tier
2025-06-12 20:31:20 +02:00
WBHarry
43c8e54e5d
Fixed domaincard level max for selections in a tier
2025-06-12 17:44:48 +02:00
WBHarry
6ef691445e
Added visualisation of domain card levels
2025-06-12 00:24:34 +02:00
WBHarry
3717e2ddd4
Levelup applies bonuses to character
2025-06-11 22:52:48 +02:00
WBHarry
70382df63c
113 - Character Data Model ( #114 )
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* Improved Character datamodel
* Removed additional unneccessary getters
* Preliminary cleanup in the class sheet
* Cleanup of 'pc' references
* Corrected Duality rolling from Character
* Fix to damage roll
2025-06-09 13:36:48 +02:00
WBHarry
02f16f7363
118 - adversary data model ( #119 )
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* Fixed datamodel and set up basic template in new style
* Added in a temp attack button, because why not
* Restored HitPoints counting up
2025-06-09 13:33:33 +02:00
WBHarry
ad0acd62cd
Fixed up data model and a basic placeholder template ( #117 )
2025-06-09 13:25:43 +02:00
WBHarry
746e0f239a
110 - Class Data Model ( #111 )
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* Added PreCreate/Create/Delete logic for Class/Subclass and set it as foreignUUID fields in PC
* Moved methods into TypedModelData
* Simplified Subclass
2025-06-07 20:30:12 +02:00
WBHarry
53be047e12
Merged with main
2025-06-07 02:08:57 +02:00
WBHarry
a92221778e
Levelup Remake ( #100 )
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* Set up DhLevelTier datamodel
* Added Levelup data model and started at the render
* Fixed data handling in the LevelUp view
* Added back the save function
* Finalised levelup selections and propagating to PC
* Added level advancement selection data
* Added DomainCard selection
* Css merge commit
* Added PC level/delevel benefits of leveling up
* Fixed sticky previous selections on continous leveling
* Fixed up Summary. Fixed multiclass/subclass blocking on selection
* Removed unused level.hbs
* Fixed attribute base for PC
* Improved naming of attribute properties
* Renamed/structured resources/evasion/proficiency
* Improved trait marking
* Rework to level up once at a time
* Added markers
* Removed tabs when in Summary
* Fixed multilevel buttons
* Improved multiclass/subclass recognition
* Fixed tagify error on selection
* Review fixes
2025-06-07 01:50:50 +02:00
WBHarry
aa8fe6a7a1
Combat and CombatTracker ( #108 )
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* Added Combat and CombatTracker
* Some cleneaup
* Fixing and cleaning up
* Added categories for combatants
* Style improvements
* Layout change
2025-06-07 00:06:54 +02:00
Joaquin Pereyra
6c147a5c00
Merge remote-tracking branch 'origin/main' into refactor/84-data-models-structure
2025-06-03 22:43:10 -03:00
Dapoulp
32730b3aac
Feature/89 gm fear display ( #104 )
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* gm fear display
* clean up
* Make Fear Panel resizable
* Update for evil light mode
* Fix clients fear update
* minimizable false
* hover animation
* fix
2025-06-04 00:46:05 +02:00
Joaquin Pereyra
80cedbe4d2
FIX: imports
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FIX: items sheet new paths
FIX: ItemDataModelMetadata type jsdoc
2025-06-03 19:26:41 -03:00
WBHarry
43b0c626c4
Restored ChatMessage functionality
2025-06-02 21:34:10 +02:00
Dapoulp
6bfb25325f
Feature/89 gm fear display ( #102 )
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* gm fear display
* clean up
* Make Fear Panel resizable
* Update for evil light mode
* Fix clients fear update
2025-06-01 23:40:10 +02:00
Joaquin Pereyra
a6acbe750a
Merge remote-tracking branch 'origin/main' into refactor/84-data-models-structure
2025-06-01 15:31:29 -03:00
Dapoulp
d30ae91109
Feature/89 gm fear display ( #90 )
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* fear display
2025-06-01 02:48:14 +02:00
Joaquin Pereyra
996e72d4f2
FEAT: add class prepareBaseData for domains
2025-05-31 13:31:59 -03:00
Joaquin Pereyra
527a0cd419
FEAT: new FormulaField class
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FEAT: add getRollData on BaseDataItem Class
FEAT: weapon
FIX: remove inventoryWeapon field on Weapon Data Model
2025-05-31 12:46:26 -03:00
IrkTheImp
d34272a301
finding and fixing bugs. ( #88 )
2025-05-31 10:53:47 +02:00
Joaquin Pereyra
5a2c69d48f
FIX: remove unnecessary import
2025-05-30 16:56:40 -03:00
Murilo Brito
e57db2fdc8
Merge pull request #82 from Foundryborne/feature/71-enhance-class-and-subclass-sheet
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Feature: Enhance class and subclass sheets
2025-05-30 11:34:47 -03:00
IrkTheImp
7c792f409f
Issue 80 Chatmessage fix ( #81 )
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* fix chatmessage to render the template in constructor. Update namespaces.
* update all chat messages to render templates
2025-05-30 11:13:08 +02:00
moliloo
128178847b
enhance class and subclass sheets
2025-05-30 00:11:28 -03:00
Murilo Brito
c34c923406
enhance card items ( #75 )
2025-05-29 12:07:09 +02:00
Murilo Brito
b31d19a772
Merge pull request #69 from Foundryborne/feature/enhance-armor-and-weapon-sheet
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Enhance armor and weapon sheet
2025-05-28 09:12:28 -03:00
IrkTheImp
00a19d4840
fixed action dialog to save actions. ( #72 )
2025-05-28 13:24:34 +02:00
moliloo
dc2a74b26f
remove form partial in weapon sheet
2025-05-27 22:39:11 -03:00
moliloo
ef4652ab1a
enhance armor and weapon sheet
2025-05-27 21:49:28 -03:00
WBHarry
c4a03b2d54
Duality Roll Followup ( #65 )
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* Moved the roll total to bottom right. A bunch of label fixes
* Fixed broken attack-roll damage button
* Added AppearanceMenu allowing modification of DiceSoNice Duality presets
2025-05-27 20:07:47 +02:00
Murilo Brito
6fcfce227a
enhance consumable and miscellaneous sheets ( #68 )
2025-05-27 13:46:12 +02:00
IrkTheImp
c306c95e6b
Issue 64 ( #67 )
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* fix pc sheet backend actions
2025-05-26 20:31:54 +02:00
Murilo Brito
307af1fd77
Merge pull request #59 from Foundryborne/feature/49-enhace-feature-sheet
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Enhace feature sheet and apply new standard style to applications
2025-05-26 12:42:35 -03:00
molilo
3c948ca1b7
enhace feature sheet and apply new standard style to applications
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fix unexpected missed padding
requested changes
2025-05-26 12:39:59 -03:00
WBHarry
d1a0a9ab24
Embedding Duality Rolls ( #52 )
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* Added DualityRoll direct rolls in chat
* Added button render to renderJournalEntryPageProseMirrorSheet and renderHandlebarsApplication
* Hope and Fear dice totals are now properly added together
* Added Colorful/Normal DualityRoll color settings
2025-05-26 16:34:32 +02:00
WBHarry
cf51153432
Review Inventory ( #55 )
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* Weapons and Armor are now stored like any other item on the PC. Added equip/unequip logic.
* Changed so that equip attempts always go through and the neccessary weapons are unequipped to fascilitate it
* Fixed drag equip and extracted unequipBeforeEquip logic
2025-05-26 15:43:04 +02:00
Emilio Jimenez
e135a44222
feat(subclassFeatures): fix adding abilities ( #54 )
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* feat(subclassFeatures): fix adding abilities
* fix(subclassFeatures): fix tabs names
---------
Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-25 21:30:40 +02:00
IrkTheImp
71319f2b74
remove id from sheets to allow multiple instances. Added id to roller dialog to enforce only one instance. ( #50 )
2025-05-25 12:16:01 +02:00
IrkTheImp
98a76aec48
fix height issue, missing text, and red color for Feature ( #51 )
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* fix height issue, missing text, and red color
* Update module/applications/sheets/feature.mjs
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
---------
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>
Co-authored-by: Emilio Jimenez <19908114+emiliojc@users.noreply.github.com>
2025-05-25 12:14:25 +02:00
Murilo Brito
ad1e968888
Merge pull request #42 from Foundryborne/#24/Updating-Adversaries
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Updating adversaries
2025-05-24 17:37:24 -03:00
Emilio Jimenez
6572ad571b
chore: add author + missing TextEditor ( #41 )
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Co-authored-by: JimCanE <6275508-jimcane@users.noreply.gitlab.com>
2025-05-24 22:31:45 +02:00
WBHarry
76674f0bf5
Cleaned up rollSelectionDialog.mjs
2025-05-24 17:08:27 +02:00
WBHarry
5a501d6769
Fixed Check Rolls, Attack Rolls and Damage Rolls for PCs
2025-05-24 16:56:01 +02:00
WBHarry
707e47bc1b
Updated NpcRollSelectionDialog.mjs to ApplicationV2
2025-05-24 12:00:52 +02:00
WBHarry
5a3bb25e53
Merged with main
2025-05-24 10:36:36 +02:00
WBHarry
faab60b45b
Updated attack rolls and damage rolls for adversaries
2025-05-24 10:25:40 +02:00