WBHarry
f9bfd2184f
Merged with development
2026-01-10 00:19:29 +01:00
WBHarry
4e18ed8270
Fixed so that chatMessages always get actor data available ( #1519 )
2026-01-09 17:35:00 +01:00
WBHarry
69da660bfa
Added optional summon render to chat message
2026-01-09 15:39:13 +01:00
WBHarry
47b9be0f01
.
2026-01-08 22:19:50 +01:00
WBHarry
27d49d35fa
Finalized functionality
2026-01-08 20:25:11 +01:00
Nikhil Nagarajan
f47a869af3
Bare minimum implementation
2026-01-07 18:02:49 -05:00
Nikhil Nagarajan
506a17bd03
Dialog created. Tokens not dragged(tbd).
2026-01-07 15:53:25 -05:00
WBHarry
f5e00dedb2
.
2026-01-07 19:14:17 +01:00
Nikhil Nagarajan
e22928b59e
Improved Schema and now it works
2026-01-07 13:03:22 -05:00
Nikhil Nagarajan
e83202681e
tbd work on summon action type
2026-01-06 18:15:27 -05:00
Nick Salyzyn
3b7b6258a1
[PR] Adding the ability to target downtime actions. ( #1475 )
...
* Adding the ability to target downtime actions.
* No longer using an arbitrary 100 healing. Changing the action's parent
2025-12-29 21:55:13 +01:00
WBHarry
c070c6cc2d
[Fix] Evolved Beastform Wildcard ( #1486 )
...
* Fixed so picking an evolved beastform will properly handle wildcard images
* .
2025-12-29 04:44:49 +01:00
WBHarry
7e2b144bf4
Fixed so that the reaction rolls from chat messages work with diceSoNice ( #1465 )
2025-12-23 18:11:01 -05:00
WBHarry
8178fa5738
[PR][Feature] Actor Sizes ( #1433 )
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* Added support for adversary actor sizes
* .
* .
* Finished token implementation
* Fixed token-config
* Updated SRD adversaries
* .
* Added size to Beastform tokenData
* Fixed sizing for evolved beastforms
* Beastform compendium update
* .
2025-12-22 16:58:53 +01:00
WBHarry
16f6fa98a6
Fixed so that players rolling reactions will update the message ( #1455 )
2025-12-22 14:34:43 +01:00
WBHarry
659f73116a
[Fix] 1453 - Async Resource Generation Errors ( #1454 )
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* Fixed so that we do not run separate actor.modifyResource calls during actions and dice rolls
* .
* Simplified resourcemap
2025-12-22 07:56:49 -05:00
Nick Salyzyn
148c9c019a
[PR] Use the token name in the chat message targets window ( #1441 )
2025-12-20 17:04:36 -05:00
Nikhil Nagarajan
7d1e70f66f
[PR] [Feature] Feature form labels + SRD Update (Adversaries & Environments) ( #1429 )
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* New labels. Time to print them somewhere.
* Action buttons have icons. Pretty Iconic
* Features tweaked to support only on limited actors
* Duplicate ActionTypes+references are removed.
* Adversary and Environment SRD entries updated.
* Updated name field workflow in character actor.
* Adversary name fields are improved as well.
* Revert "Updated name field workflow in character actor."
This reverts commit 66924c530f .
* Revert "Adversary name fields are improved as well."
This reverts commit f60e8cffda .
* Fixed prototype token in Abandoned Grove
* Label change
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-12-20 19:36:06 +01:00
WBHarry
8f917c3640
Fixed so that AttackActions with a save will not stop the workflow of the fields if save automation is not on ( #1353 )
2025-12-01 15:41:47 +01:00
WBHarry
44b805d0df
[Fix] Party And Effect Minifixes ( #1337 )
...
* .
* Added migration to remove ghosts from the TagTeamDialog
2025-11-25 23:20:07 +01:00
WBHarry
d137e33c3d
[Feature] Countdown Rols And Randomzie ( #1329 )
...
* .
* .
* .
* Raised system version
2025-11-25 00:36:43 +01:00
WBHarry
b9508e19e8
[Feature] Become Unstoppable ( #1321 )
...
* Added implementation of unstoppable
* Forgot to add the updated Unstoppable Feature itself
* Added immunity for hidden and SRD additions for immunity
2025-11-23 15:23:52 +01:00
WBHarry
e6a242ba43
. ( #1322 )
2025-11-23 15:20:04 +01:00
WBHarry
87643dc662
Fixed so that effects applied to self will work again ( #1320 )
2025-11-22 15:24:11 +01:00
WBHarry
207220ff7b
[Feature] Countdown Actions ( #1302 )
...
* Added countdown actions
* Added a CountdownAutomation setting to enable/disable countdown automation
* Added Looping
* Added characterSpotlight automation
* Countdown max as formula to enable random countdowns
* Updated compendiums with countdowns
* .
* Fixed lightmode colouration
* Raised system version
* Added automation for ActionRolls on countdowns
* Added automation on fear to countdowns
* Corrected attackAction countdown automation
* Added initial countdown upon creating a CountdownAction
* Improved ActionCountdown initial name to be 'Start Countdown'
2025-11-20 11:46:00 +01:00
Carlos Fernandez
28401989d0
Fallback action description to item description when posted in chat ( #1310 )
2025-11-20 09:56:32 +01:00
WBHarry
b9d67e44da
[Fix] Downtime Actions ( #1295 )
...
* Fixed so downtime actiosn can be used again
* Update module/data/fields/action/targetField.mjs
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
* .
---------
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2025-11-17 10:17:22 +01:00
WBHarry
fcb9c032ef
[Fix] Beastform Fixes ( #1288 )
...
* Fixed Beastforms getting stuck
* Made the wildcard image select dialog scrollable
* Beastform button shifts to cancelBeastform
2025-11-15 11:51:01 -05:00
WBHarry
91b1b92d19
Corrected vairable ( #1289 )
2025-11-15 16:54:20 +01:00
Carlos Fernandez
97ddf651a0
Prune missing party members ( #1285 )
2025-11-15 14:51:34 +01:00
WBHarry
7055591a76
[PR] [Feature] Beastform Wildcards ( #1247 )
...
* Added support for wildcard paths in beastform token paths
* Fixed browse dataSource
2025-11-10 16:30:04 +01:00
WBHarry
66961d7fea
. ( #1252 )
2025-11-10 08:02:44 -05:00
WBHarry
ff79dd19bf
[Feature] 946 - Damage/Effect ChatMessages ( #1089 )
...
* Initial damage message
* Added hover functionality to adversary damage cards
* Added effect message
* enhance chat messages styles
* .
* Fixed promise lockup
* .
* Fixed token path for message
---------
Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-10-29 13:56:37 -04:00
Chris Ryan
f1b5c80a53
Null check metadata ( #1145 )
...
* Null check metadata
* Fix d20RollDialog action find
---------
Co-authored-by: Chris Ryan <chrisr@blackhole>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
2025-09-18 22:28:25 +02:00
WBHarry
2c6aabb97a
Merged with main
2025-09-07 01:01:53 +02:00
WBHarry
f1b6d3851d
[PR] [Feature] 590 - Daggerheart Menu ( #1007 )
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* Added menu with refresh tools
* Replaced menu icon
2025-09-07 08:30:29 +10:00
Dapoulp
f04619f73b
Fix/1144 fix experiences roll use costs ( #1150 )
...
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Fix costs object being updated during getRealCosts
2025-09-05 10:45:05 +10:00
Dapoulp
0bd423ef52
fix ( #1143 )
2025-09-03 21:42:18 +10:00
Dapoulp
31238113c9
Fix/1116 fix action nullable fields ( #1117 )
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* Temp ActionField attack type missing
* Move missing attack type to getModel
* Damage/Healing fields nullable fix
* Fix TargetField null value
* Other fixes
* Fix Action type to be not nullable
2025-08-30 11:44:16 -04:00
WBHarry
8fd63d5963
[Feature] 1033 - Consume Quantity On Use ( #1106 )
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* Initial migration
* Updated compendium YML
* Added Quantity as a possible cost
* Added quantity consumption to all Compendium Consumables
* .
* Added DestroyOnEmpty property
2025-08-28 12:29:17 -04:00
Dapoulp
1eb3ff11c0
Task/415 action refactor part 2 ( #1094 )
2025-08-27 09:00:18 +02:00
Murilo Brito
2a0d748b5e
[Bugfix] Fix light theme to roll messages ( #1066 )
...
* fix light theme to roll messages
* fix light theme issues
* finally fix issues
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-08-24 02:52:18 +02:00
Dapoulp
a72d4583cd
[PR]Add custom formula to weapon base attack ( #964 )
...
* Add custom formula to weapon base attack
* Remove log
* Update weapon custom damage formula label + update font-size in px
2025-08-23 14:54:57 +02:00
Luiz HD Costa
888cf9172b
[Community PR] Localize hardcoded text ( #1002 )
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* Localize remaining hardcoded user-facing strings
* Introduce pluralize helper for localizing strings
* Localize missing strings from ItemBrowser
2025-08-22 11:35:36 +10:00
joaquinpereyra98
18b6194afe
[Feature] Improves ForeignDocumentUUIDArrayField for can use documents to update it. ( #963 )
...
Fixes #389
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-08-17 18:55:33 +02:00
WBHarry
2820c96259
Merge branch 'main' into development
2025-08-16 02:22:27 +02:00
Dapoulp
16e931179f
Fix/attack type migrate data ( #949 )
...
* Temp ActionField attack type missing
* Move missing attack type to getModel
* Move attack type fix to actor migratedata
2025-08-15 21:43:33 +02:00
WBHarry
b3c0344b91
Merged in main
2025-08-14 20:39:53 +02:00
WBHarry
3d05c7fe0a
Merged in release to fix history
2025-08-14 19:41:38 +02:00
WBHarry
633600f271
Merge branch 'release'
2025-08-14 19:40:02 +02:00