Commit graph

1020 commits

Author SHA1 Message Date
WBHarry
f6b3c297bd Merge branch 'main' into release 2026-04-03 23:09:50 +02:00
WBHarry
01619ef067 Corrected github deploy manifest path 2026-04-03 19:15:20 +02:00
WBHarry
622b38ac08 Fixed certain fields in actionConfig not getting translated 2026-04-03 19:05:49 +02:00
WBHarry
02cca277da Updated github deploy manifest to be the latest on the main branch 2026-04-03 00:13:07 +02:00
WBHarry
3265613767
[Fix] Template Scene Awareness (#1769)
* .

* Using foundry values from schema for fallback gridSize and gridDistance

* .
2026-04-02 23:22:09 +02:00
WBHarry
36ffe8a23a Fixed labrys axe and unneccessary hr separations in enrichedItemDescriptions when prefix is empty 2026-04-02 22:18:18 +02:00
WBHarry
96eba49dc1 Fixed RainofBlades 2026-04-02 22:04:07 +02:00
WBHarry
f92f9f7132 Fixed so that tokens with vision range set to Infinity doesn't make summon actions error out 2026-04-02 17:10:13 +02:00
WBHarry
0747994686 Improved TagTeamRoll initialization when done by a player 2026-04-02 16:00:04 +02:00
WBHarry
56dc9afe8f Corrected some action labels and missing translations 2026-04-02 13:37:38 +02:00
WBHarry
0f1ac406df Fixed adding a new damage instance to an action default to prof, which doesn't work for adversaries 2026-04-02 12:22:31 +02:00
WBHarry
e8ac3012ad Raised version 2026-04-02 11:24:17 +02:00
WBHarry
582a15be77 Fixed scene-navigation styling for levels 2026-04-02 11:23:57 +02:00
WBHarry
cd93246358 Merge branch 'main' into release 2026-04-02 00:38:31 +02:00
WBHarry
7fa03c58e0 Fixed armor-slots styling in CharacterSheet 2026-04-01 23:53:13 +02:00
WBHarry
1df248925e Raised foundry version 2026-04-01 23:10:16 +02:00
Carlos Fernandez
2a55e317fc Fix adversary damage rolls 2026-04-01 16:56:44 -04:00
Carlos Fernandez
2b8e4cb2fa
[v14] Add toggle for critical damage (#1762)
* Fix rolling critical damage after rerolling into a crit

* Add toggle for critical damage

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-04-01 19:39:26 +02:00
Nikhil Nagarajan
e3b433cce9
Text edit for Rally implementation in Bard Class (#1760) 2026-04-01 09:53:30 +02:00
Carlos Fernandez
29734c5fb5
Fix rolling critical damage after rerolling into a crit (#1761) 2026-04-01 09:47:20 +02:00
WBHarry
25264c26e9 Fixed Adversary roll failing 2026-03-31 18:01:12 +02:00
Nikhil Nagarajan
d284bd7398
[Fix] Fix CSS trait consistency in Character Creator and Sheet (#1737)
* Fixed on CC and sheet

* SVG fixes

* Revert "SVG fixes"

This reverts commit 72c5075f3f.

* SVG repaired and CSS padding revert

* Remove comments

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-03-31 17:31:21 +02:00
Carlos Fernandez
259b66236c
[V14] Update duality and fate chat commands (#1759)
* Update duality and fate chat commands for v14

* FateRoll withfear/withHope wasn't working after merging with v14-Dev. Fixed

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
2026-03-31 17:26:45 +02:00
WBHarry
f156b12d79
[V14] Message Rolls Rework (#1757)
* Basic rework to the roll data in messages

* .

* Fixed advantage/disadvantage

* .

* .

* Fixed TagTeamDialog

* Reuse getter in faces setter

* Simplify fate roll type css class

* Add more caution to the dualityRoll fromData function

* Apply suggestion from @CarlosFdez

* Compute modifiers using deterministic terms (#1758)

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-31 17:20:22 +02:00
WBHarry
dbd5ef8bb0
Added fall and collision damage buttons in the GM Menu (#1756) 2026-03-29 23:54:45 +02:00
WBHarry
e2b13d6717 Removed a temporary override function in document/token. Doesn't seem needed anymore, and it was outdated, making bar2 on tokens never visualy update 2026-03-29 12:50:34 +02:00
WBHarry
e8f052faf3 Fixed drag/drop on application-sheet 2026-03-29 11:07:16 +02:00
WBHarry
740216ada2 Fixed spotlight case outside of combat 2026-03-28 03:09:41 +01:00
WBHarry
24d22dde59
[V14] [Feature] Spotlight Without Combat (#1755) 2026-03-27 22:01:50 -04:00
WBHarry
2a294684d4
Remade branch (#1754) 2026-03-28 00:38:50 +01:00
WBHarry
c730cc3d4d
[Feature] 1740 - Beastform Info (#1750)
* Improved the EffectDisplay tooltip of the beastform effect to show the info about the active beastform

* .

* Move template to more sorted location

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-28 00:18:35 +01:00
WBHarry
e3c4f1ce9f Raised version to Testing 3 2026-03-28 00:17:53 +01:00
WBHarry
7f8e3fee6e Fixed ActiveEffect preCreate blocking multiple effects with origin=null 2026-03-27 22:24:13 +01:00
WBHarry
d79c236cfe Fixed effects not being creatable when not on an actor 2026-03-27 22:11:01 +01:00
WBHarry
d7ce388cad Fixed resource error on TagTeamDialog reroll 2026-03-27 10:29:01 +01:00
WBHarry
8d8fa983ef Merge branch 'main' into v14-Dev 2026-03-27 08:27:37 +01:00
WBHarry
3a4b66f487 Merge branch 'main' into release 2026-03-27 08:27:10 +01:00
WBHarry
94a2a5723b Removed default spotlight keybind key 2026-03-26 16:34:24 +01:00
WBHarry
394d1d338d Corrected BaseEffect scrollText armorUpdate logic 2026-03-26 16:27:09 +01:00
WBHarry
4319fbabb9 Merged with main 2026-03-26 16:17:23 +01:00
WBHarry
a4adbf8ac4
Added system keybind for spotlighting a combatant (#1749) 2026-03-26 16:12:05 +01:00
Carlos Fernandez
eb9e47c39d
Refresh effects display after actor preparation (#1752) 2026-03-26 15:50:52 +01:00
WBHarry
a4fff56461 Fixed base resources getting their values capped to max at prepareDerivedData. Fixed effect autocomplete not having labels for baseResources. 2026-03-25 17:07:20 +01:00
WBHarry
e3e1395de6 Minor ActionConfig improvements 2026-03-25 16:36:36 +01:00
WBHarry
931217577a Fixed BaseEffect emiting a scroll text of 0 armor change on every update 2026-03-25 14:30:42 +01:00
WBHarry
aa1d117c43
[V14] Effect Stacking (#1667)
* Added the ability for effects to have stacks

* Fixed effect stacking

* Improved token overlay spacing

* Compendium updaetes

* Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>

* Fixed stacking-value pointer event

* Set the stacking value in EffectsDisplay to be tabular-nums for monospacing

* Made baseEffect.stacking nullable instead of having an enabled property

* .

* Fixed so that actor._onUpdateDescantDocuments re-renders the EffectDisplay if effects were updated

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-25 13:54:14 +01:00
WBHarry
64ce615116
[V14] 1743 - Damage Update Error (#1746)
* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-03-24 17:33:17 +01:00
WBHarry
f119daff07
[Feature] TagTeam Partial Rendering (#1735)
* I done did it, I think

* Think I fixed the partial rendering bug for gm->player
2026-03-23 17:07:22 +01:00
WBHarry
7a7940aa04 Merged with main 2026-03-23 01:14:20 +01:00
WBHarry
cdf159b4a7 Merge branch 'main' into release 2026-03-23 01:13:44 +01:00