Fixed spotlight case outside of combat

This commit is contained in:
WBHarry 2026-03-28 03:09:41 +01:00
parent 24d22dde59
commit 740216ada2

View file

@ -20,7 +20,7 @@ export default class DhTokenPlaceable extends foundry.canvas.placeables.Token {
.get(CONFIG.DH.id, CONFIG.DH.SETTINGS.gameSettings.SpotlightTracker)
.spotlightedTokens.has(this.document.uuid);
const turnIsSet = game.combat?.turn !== null;
const turnIsSet = typeof game.combat?.turn === 'number';
const isTurn = game.combat?.combatant?.tokenId === this.id;
const markerActive = markersEnabled && turnIsSet ? isTurn : spotlighted;