An unofficial Foundry VTT implementation of the Daggerheart system
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WBHarry aa1d117c43
[V14] Effect Stacking (#1667)
* Added the ability for effects to have stacks

* Fixed effect stacking

* Improved token overlay spacing

* Compendium updaetes

* Simplify effect click event (#1748)

* Fixed a bunch of deprecations

* Corrected AgileScout Beastform json data

* Updated TokenHUD to the new v14

* Removed DestroyOnEmpty from consumables

* Fixed so that tooltips don't get stuck (#1745)

* [Feature] TagTeam Partial Rendering (#1735)

* I done did it, I think

* Think I fixed the partial rendering bug for gm->player

* [V14] 1743 - Damage Update Error (#1746)

* Fixed DamageParts causing errors on update

* Fixed ActionBaseConfig error when no damage present on the action

* Fix removal of damage field

* Removed unneccessary default value function for parts

---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>

* Simplify effect click event

---------

Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: WBHarry <89362246+WBHarry@users.noreply.github.com>

* Fixed stacking-value pointer event

* Set the stacking value in EffectsDisplay to be tabular-nums for monospacing

* Made baseEffect.stacking nullable instead of having an enabled property

* .

* Fixed so that actor._onUpdateDescantDocuments re-renders the EffectDisplay if effects were updated

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-03-25 13:54:14 +01:00
.github Improved feature request label (#1072) 2025-08-23 17:50:10 -04:00
.husky Adding Prettier 2025-05-23 18:57:50 +02:00
assets [PR] [Feature] Party Sheet (#1230) 2025-11-11 16:02:45 +01:00
lang [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
module [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
src/packs [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
styles [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
templates [V14] Effect Stacking (#1667) 2026-03-25 13:54:14 +01:00
tools Merged with main 2026-02-13 13:17:00 +01:00
.editorconfig feat(dev): adds editorconfig (#1644) 2026-02-07 20:02:28 +01:00
.env.example Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
.gitignore Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
.prettierignore PR-Fixes 2025-05-24 22:25:54 +02:00
.prettierrc Adding Prettier 2025-05-23 18:57:50 +02:00
COC.md Hotfix 1.0.2 (#916) 2025-08-13 21:53:20 +02:00
CONTRIBUTING.md [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
daggerheart.d.ts Refactor/84 data models structure (#131) 2025-06-13 14:17:13 +02:00
daggerheart.mjs [V14] 1354 - Armor Effect (#1652) 2026-03-22 01:57:46 +01:00
gulpfile.js Adding Prettier 2025-05-23 18:57:50 +02:00
jsconfig.json #98 jsconfig and symlink setup (#99) 2025-06-01 02:54:45 +02:00
LICENSE Initial commit 2025-05-22 16:53:39 +02:00
package-lock.json cleanup old icons (#518) 2025-08-02 15:32:15 +02:00
package.json Stamp Compendiums with minimum core version on build (#1358) 2025-12-03 19:11:15 +01:00
postcss.config.js Adding Prettier 2025-05-23 18:57:50 +02:00
pull_request_template.md [PR] [Feature] 590 - Daggerheart Menu (#1007) 2025-09-07 08:30:29 +10:00
README.md Add setup script for development (#981) 2025-08-17 18:51:29 +02:00
rollup.config.mjs [Fix] Tagify CSS (#350) 2025-07-15 12:13:09 -03:00
system.json Removed DestroyOnEmpty from consumables 2026-03-23 00:33:02 +01:00

Foundryborne Daggerheart

Table of Contents

Overview

This is the community repo for the Foundry VTT system Foundryborne Daggerheart. It is not associated with Critical Role or Darrington Press.

User Install

  1. Recommended Searching for Daggerheart or Foundryborne in the System Installation dialogue of the FoundryVTT admin settings.
  2. Pasting https://raw.githubusercontent.com/Foundryborne/daggerheart/refs/heads/main/system.json into the Install System dialog on the Setup menu of the application.
  3. Downloading one of the .zip archives from the Releases page and extracting it into your foundry Data folder, under Data/systems/daggerheart.

Documentation

You can find the documentation here: https://github.com/Foundryborne/daggerheart/wiki

Development Setup

  1. Navigate to the repo directory:

    cd <path>/<to>/<repo>
    
  2. Install dependencies:

    npm install
    
  3. Configure your Foundry paths:

    npm run setup:dev -- --foundry-path="/path/to/foundry/main.js" --data-path="/path/to/data"
    
  4. Start developing:

    npm start
    

Available Scripts

  • npm start - Start development with file watching and Foundry launching
  • npm run build - One-time build
  • npm run setup:dev -- --foundry-path="<path>" --data-path="<path>" - Configure development environment

Notes

  • The repo should be placed in your Foundry Data/systems/ directory or symlinked there
  • Linux symlink can be made using ln -snf <path to development folder> daggerheart inside the systems folder
  • Your .env file is ignored by git, so each developer can have their own configuration Foundry VTT Website

Contributing

Looking to contribute to the project? Look no further, check out our contributing guide, and keep the Code of Conduct in mind when working on things.

Disclaimer:

Daggerheart System Daggerheart is a trademark of Darrington Press LLC. All original content, mechanics, and intellectual property related to the Daggerheart roleplaying game are © Darrington Press LLC.

This project is intended for personal or non-commercial use. All rights to Daggerhearts original materials remain with their respective owners.

Free Icons Some Icons used in this project are provided by https://game-icons.net and are licensed under the Creative Commons Attribution 3.0 Unported (CC BY 3.0).

This project is an unofficial fan creation and is not affiliated with or endorsed by Darrington Press or Critical Role.