* Added a button to spend/restore uses of an action
* Fixed some compendium Uses on actions
* Went over all item compendia and fixed some Uses on actions
* Fixed folder order in Subclass compendium
* style items and action chat messages
* enhance death move chat message and fix border bottom from title actions
* fix padding bottom
* Added basic chat-message.hbs
* .
* style remaing chat messages
* style action messages
* remove console log
* add colapsable descriptions in chat messages
* inital style for message rolls
* fix deal damage button style
* add new partchments
* Roll Chat message new design template
* j
* l
* p
* y
* fix _getTags type error and add a alias label for non base messages
* Fix damage & healing roll
* Fix conflict
* Deleting old templates
* Good for now
* fix labels in duality rolls messages and style experience and effects messages
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
Co-authored-by: Dapoolp <elcatnet@gmail.com>
* Initial
* Added Character-Settings
* Finalized Character-Settings
* Hide CharacterSetup if any part is done manually
* Fixed class/subclass drag-drop
* Fixed relinking of Features from items created on Character
* Adding features on CharacterItems now adds them on the Character and relinks
* Made suggested items inactive in the Class sheet if rendered from inside a Character
* Added hope to CharacterSetting
* add style to textarea element, add spellcasting and domain class into char sheet and move rest buttons to another place
* Fixed characterCreation experience description
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
* some minor consumables fixes, more to come later
* another typo T_T
* more loot rename fixes
* more loot fixes
* Changed miscellaneous to loot
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
* Troubleshooting
Created test button in 'duality-roll.hbs' and functionality in chatLog.mjs
* Updated functionality
dialog recheck.
* Update duality-roll.hbs
testing toggle on specific areas so only tooltip is triggered.
Rest of CSS functionality not affected.
* Redoing Dice Reroll functionality
Attempting something new
* The rise of NaNs
Resolved Dice Parsing Errors, now dealing with parsing errors from system values.
* Forcing string evaluation for testing
* Fixed rerolling of duality dice
* Fixed message.rolls not being updated
* Added support for d20 rolls
* PR fixes
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Co-authored-by: Nikhil Nagarajan <potter.nikhil@gmail.com>
* Temp
* Finished Evolved
* Fixed hybrid
* Changed generalConfig.tiers to be number based
* Weaponhandling while in beastform
* Added unarmed strike in sidebar
* Added DamageEnricher
* Added effect enricher
* Corrected downtime buttons and actions
* Added BeastformTooltip
* Split the BeastformDialog into parts with tabs
* Added temp beastform features
* rollData change
* Improvement
* character.getRollData cleanup
* Unify healing & damage
* create DHResourceData
* Damages parts roll
* h
* ChatMessage & takeDamage updates
* Adapt healing
* No, there was not a console.log !
* Fixed so that the dropdown for activeEffectAutocomplete never ends up behind dialog
* Downtime can now display both ShortRest and LongRest options depending on character rules
* Initial downtime layout rework
* Fixed styling for downtime tooltip
* Added icon to homebrew menu for DowntimeActions
* Fixed columns if both types of moves are not available
* Changed the lightmode to darkmode
* Added downtime buttons
* .
* Moved extra rest options from rules to bonuses
* Improved dialog width
* Added itemUse macro on drag to hotbar
* Fixed item.type logic
* Added support for actionMacro drag from items
* Added MacroDrag for Attacks
* Fixed so UseItem macros get the img set