Commit graph

482 commits

Author SHA1 Message Date
WBHarry
cb917b2dc9 Merge branch 'main' into rework/damage-and-damage-resource-split 2026-07-18 18:34:14 +02:00
Carlos Fernandez
4b651836ff
Start supporting flat damage without custom formulas (#2077)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-07-18 18:33:19 +02:00
WBHarry
8b34fde8f6 Fixed damage rerolls 2026-07-18 18:22:51 +02:00
WBHarry
3dd968f0f1 Fixed weaponSheet damage section in settings tab 2026-07-18 17:24:25 +02:00
WBHarry
3562ba649f Fixed so that formula construction specific to DAMAGE is now only applied to damage.main rather than by applyTo=hitPoints 2026-07-18 17:14:55 +02:00
WBHarry
88754c5a80 Fixed GroupAttack and DirectDamage 2026-07-18 15:32:57 +02:00
WBHarry
21daa7f3c0 Corrected actor.takeDamage and actor.takeHealing 2026-07-18 13:54:16 +02:00
WBHarry
b2bf102443 Fixed old messages being instantiated with damage rolls as class=roll instead of the new class=baseRoll 2026-07-18 12:48:24 +02:00
WBHarry
b7e92cfe0e Fixed actorRoll migrateData 2026-07-18 12:37:51 +02:00
Carlos Fernandez
4bffc27403 Fix tier adjustment damage 2026-07-18 04:24:32 -04:00
Carlos Fernandez
ce37bd9c60 Fix taking damage and start fixing healing 2026-07-18 03:28:36 -04:00
Carlos Fernandez
2ef78f2c89 Prevent assigning main damage on healing actions 2026-07-18 00:16:51 -04:00
Carlos Fernandez
23ebe6f6b5 Fix adversary damage 2026-07-17 23:55:05 -04:00
Carlos Fernandez
6ae07bd3a7 Fix newly created adversaries lacking damage 2026-07-17 21:33:40 -04:00
Carlos Fernandez
b833be4f1f Fix tags fix 2026-07-17 21:19:38 -04:00
Carlos Fernandez
c5a64c2def Move type to main damage only 2026-07-17 21:12:35 -04:00
WBHarry
37f64ed023 Merge branch 'rework/damage-and-damage-resource-split' of https://github.com/Foundryborne/daggerheart into rework/damage-and-damage-resource-split 2026-07-18 03:09:44 +02:00
WBHarry
42ec4f8c30 Fixed ChatMessage damage creation 2026-07-18 03:09:37 +02:00
Carlos Fernandez
ed30fd2122 Fix most issues with damage effects tab 2026-07-17 20:52:00 -04:00
WBHarry
1f12a98c63 Sheet fixes 2026-07-18 00:49:56 +02:00
WBHarry
ce47c63ce6 Corrected ChatDamageData and made damage.main nullable 2026-07-18 00:30:14 +02:00
WBHarry
578e6e6c76 Initial data model update 2026-07-18 00:11:48 +02:00
WBHarry
3828337472 Removed some remaining types.<>.roll references 2026-07-17 22:46:32 +02:00
WBHarry
ab1772264a Fixed so that party.tagTeam now uses a declared damageRollData(ChatDamageData) field. rollData.options.damage is retired. 2026-07-17 17:41:32 +02:00
WBHarry
fbcb9e4572 Moved DamageTypes to roll.options 2026-07-17 14:10:06 +02:00
WBHarry
124c4749db Internalised ChatDamageData.prepareRolls to its own constructor 2026-07-17 00:36:34 +02:00
WBHarry
737a0b03ad . 2026-07-16 11:49:24 +02:00
WBHarry
7a036821d9 TagTeamDialog somewhat working 2026-07-16 00:45:30 +02:00
WBHarry
221b84726d Added aseDie.rerollResult method to specifically reroll a specific result die in a grouping 2026-07-15 14:58:02 +02:00
WBHarry
1274639ba8 Code improvement 2026-07-15 10:41:03 +02:00
WBHarry
20febb82d5 Semi-corrected reroll of one of multiple results on a die 2026-07-15 02:35:27 +02:00
Carlos Fernandez
79d6522614
[Feature] Add support for GM Notes (#2082)
Some checks failed
Project CI / build (24.x) (push) Has been cancelled
* Add support for GM Notes

* Localize GM Notes header label

* Fix active editor height and menu auto sizing

* Add tooltip to add gm note button
2026-07-14 14:39:53 +02:00
Carlos Fernandez
4974df16d0
Preserve description expand state on re-render (#2089) 2026-07-14 14:35:02 +02:00
WBHarry
450287e4d0
[Fix] Summon Wildcard Handling (#2086) 2026-07-13 16:57:43 -04:00
Carlos Fernandez
3faf588e6c
Fix chat messages with list items or weapon/armor features (#2081)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
2026-07-13 02:43:56 +02:00
WBHarry
8e4ca52ab7 Added migration 2026-07-12 01:15:22 +02:00
WBHarry
7384402023 Removed outcommented code 2026-07-12 01:05:15 +02:00
WBHarry
92787329c3 Initial rework 2026-07-11 20:19:25 +02:00
WBHarry
b2eeed7bb7
[Fix] Cleanup RangeDependant (#2039)
* Made the RangeDependent setting for ActiveEffects Nullable
* Removed all RangeDependent data from SRD where enabled was false before
* Fixed random flickerfly SRD
2026-07-07 00:20:48 +02:00
WBHarry
4b5550a097
Added Resource capability to armor items (#2060) 2026-07-06 20:08:44 +02:00
WBHarry
98fedf3990
[Feature] Transform Linked Actors (#2046)
* Added ability to transform linked actors
* Updated to use the utils getWorldActor function
* Animate change and fix error when converting to unlinked
---------

Co-authored-by: Carlos Fernandez <cfern1990@gmail.com>
2026-07-03 11:14:25 +02:00
Gergely Bräutigam
44dd3bd2e1
[Feature] add resources to weapons (#2058)
* feat: add resources to weapons

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>

* remove sidebar resource view

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>

---------

Signed-off-by: Gergely Brautigam <182850+Skarlso@users.noreply.github.com>
2026-07-03 11:05:28 +02:00
Carlos Fernandez
b3d96c25d9
Fix adjusting tiers of higher level creatures and an error that may occur with hordes (#2059) 2026-07-03 10:37:43 +02:00
WBHarry
cdf6e7fdd0
[Feature] ActiveEffect Auras (#2049)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Added Attached type to action areas
* Added functionality to Elemental Aura
2026-07-02 01:00:36 +02:00
WBHarry
70388dbd73
[Fix] SummonAction Actor Choice (#2045)
Some checks are pending
Project CI / build (24.x) (push) Waiting to run
* Fixed logic for picking which actor to summon

* Moved getWorldActor function to utils and updated logic

* .

* Improved logic
2026-06-30 13:05:35 +02:00
WBHarry
9c58f7058e
[Fix] V13 Migration Fixes (#2044)
* Fixed so that damageParts without an applyTo field is assumed to be hitPoints

* Added the applyTo field to the basic attack for Adversaries and Companions

* Tentative blindfix to issues of entities being null. Can't replicate it

* Added some safety for missing things if someone was on a REALLY old system version and then updated all the way

* Moved v13 countdown migration over to a migrateData

* .
2026-06-29 14:22:12 +02:00
Carlos Fernandez
1ebbad4797
[Fix] quirks involving expanding items and hovering over them (#2033)
Some checks failed
Project CI / build (24.x) (push) Has been cancelled
2026-06-24 17:37:00 -04:00
Carlos Fernandez
9f29229c94
Fix resolving formulas in weapon change effects (#2035) 2026-06-23 08:57:22 +02:00
WBHarry
8e93025947
[Fix] Weapon Spellcasting Active Effects (#2032)
* .

* .

* Apply suggestion from @CarlosFdez

---------

Co-authored-by: Carlos Fernandez <CarlosFdez@users.noreply.github.com>
2026-06-22 00:24:33 +02:00
WBHarry
0d59e37a80
[Fix] Trigger Error Info (#2030)
* Made trigger errors more informative

* .
2026-06-21 23:35:38 +02:00