WBHarry
9596fe863a
PR Fixes
2025-07-14 01:00:27 +02:00
WBHarry
a6cdbef73c
Item fix for TokenInput
2025-07-14 00:41:42 +02:00
WBHarry
b0a0971d0c
Bugfix for item input to resourceDiceDialog
2025-07-14 00:39:51 +02:00
WBHarry
8fc26495c1
Fixed Feature spellcasting modifier
2025-07-14 00:14:32 +02:00
WBHarry
637918d686
Merged with main
2025-07-13 21:40:16 +02:00
WBHarry
a1856866fa
Lightmode fixes
2025-07-13 21:19:08 +02:00
WBHarry
4262bf7a97
Added manual input for Dice Resources
2025-07-13 21:05:52 +02:00
Dapoulp
0fd62c610d
actors datas max/total rework ( #332 )
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* actors datas max/total rework
* Removed unused translation
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Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 18:39:23 +02:00
WBHarry
07e39a38e2
Fixed styling on settings tab
2025-07-13 17:13:26 +02:00
WBHarry
de4267ff3c
Fixed parsing of resource.max
2025-07-13 16:34:55 +02:00
WBHarry
9fc1005caa
Fixed resource dice positioning
2025-07-13 13:18:49 +02:00
WBHarry
58f96a36c9
Merged with main
2025-07-13 03:12:43 +02:00
Psitacus
687500f191
Iss4 - create a way to attach attach items to armor and weapons ( #310 )
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* add basic drag drop window
* add better field
* make effects copy onto actor on attachment
* make items from inventory draggable
* working drop from inventory
* remove duplication issue
* add attachment only flag and logic
* add weapons to attachables
* remove debug logs
* try to make it drier
* remove unecessary try catch
* remove extra configs
* remove superfluous comments
* remove spurious defenses
* make drier
* remove unecessary code
* deduplicate and simplify
* its a desert
* standardize to be more similar to class item code
* fix bug of duplicate effects being created
* fix localization string
* fix bug of item equiping and un equiping
* remove this since were not going to be using attachmentonly
* update attachment tab with comments
* remove attachment only logic in favor of just transfer
* change flags
* change armor and weapon to be attachableItem
* change armor and weapon to be attachableItem
* change weapon to use mixin
* add mixin to armor
* move everything to mixin sheet
* refactor code for review comments
* cleanup and somehow git is ignoring some changes
* see if this picks up the changes now
* Import/Export updates
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Co-authored-by: psitacus <walther.johnson@ucalgary.ca>
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-13 03:07:22 +02:00
WBHarry
132d9ee6c8
Fixed up dice
2025-07-13 02:49:43 +02:00
Dapoulp
812a5e8dd7
Feature/167 damage types and resistances ( #330 )
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* Add Resistances
* Relocate Damage Reduction
* Damage Types
* dmg type fallback
* Actor getRollData
* Remove comments
2025-07-12 20:13:09 +02:00
Murilo Brito
3f4c884974
fix firefox problems ( #329 )
2025-07-12 14:14:44 -03:00
WBHarry
e37fc83c59
Actions can only use item resources from their parent item
2025-07-12 16:45:30 +02:00
WBHarry
524b3fa921
Merge branch 'main' into feature/Feature-Token-Support
2025-07-12 15:33:47 +02:00
Murilo Brito
dee398347f
fix style problems in bottom sheets and enhance damage and action dialogs ( #325 )
2025-07-12 14:44:14 +02:00
WBHarry
3689ff1d5e
Corrected standard resources
2025-07-12 14:29:04 +02:00
WBHarry
e294c7906c
Fixed so that costs can be used
2025-07-12 14:27:38 +02:00
WBHarry
d9d7b23838
Resource setup finished
2025-07-12 02:52:16 +02:00
WBHarry
0c742eb91b
Initial
2025-07-11 22:49:03 +02:00
WBHarry
b6195127fe
199 - Tooltips ( #311 )
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* Set up templates for all 'advanced' tooltips
* Fixed ItemFeature Header label
* Fixed less import
2025-07-11 17:26:56 -03:00
WBHarry
72436478c1
Added buttons to features on characters, and actions on adversary/environment ( #316 )
2025-07-11 16:54:18 -03:00
WBHarry
5b9db88d50
Added a separation of system effects and generic effects on token status effects. Can be turned off in settings. ( #317 )
2025-07-11 16:53:22 -03:00
IrkTheImp
d4cc8e5a49
set to use dh ranges by default and made setting world, not client. ( #323 )
2025-07-11 21:50:08 +02:00
WBHarry
85ca0e6b60
Fixed so companion damage uses partner proficiency for scaling ( #319 )
2025-07-11 18:09:06 +02:00
Dapoulp
e6126d8104
Fix to make Cosmo happy ( #318 )
2025-07-11 17:36:51 +02:00
WBHarry
70239ec06a
[BUG] DiceSoNice fix ( #312 )
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* Fixed DiceSoNice integration again
* PR fixes
* Improved with tertiary
2025-07-10 13:28:51 +02:00
WBHarry
b3e7c6b9b2
284 - Armor/Weapon Feature Improvements ( #292 )
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* Added parsing of effect values from Item data model. Almost finished with itemConfig.
* Added the last to itemConfig
* Fixed armor
* ContextMenu localization fixes
* Better tooltips for tagify
* Corrected resource logic
2025-07-09 13:06:49 +02:00
Dapoulp
eae4f12910
Fix Roll Dialog Button check ( #309 )
2025-07-09 13:02:05 +02:00
WBHarry
e6ec486072
In Front Template ( #299 )
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* Added confirm dialogs to delete
* Localization fix
* Changed Cone template to be 'In Front', acting as a 180 degree cone
* Changed to keep the original Cone function
2025-07-08 21:40:24 -03:00
WBHarry
9189a95ea3
Bugfix - Companion Levelup Features ( #303 )
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* Fixed so that features gained from companion levleup are granted properly to its partner
* Fixed localization error I noticed
2025-07-08 21:18:26 -03:00
WBHarry
99e41ec6f7
Removed git index for daggerheart.css ( #306 )
2025-07-08 21:14:43 -03:00
Murilo Brito
4150de757b
refactor styles folder ( #302 )
2025-07-09 00:39:00 +02:00
Dapoulp
059b814fdf
Feature/armor stack uses on damage ( #300 )
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* ArmorStack use as User query
* Remove unnecessart args
* Fixes
2025-07-08 21:06:46 +02:00
WBHarry
861dfd977d
Beastform Improvements ( #294 )
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* BeastformEffect is editable. Added SubjectTexture field.
* Using handlebars disabled helper
2025-07-08 21:01:28 +02:00
WBHarry
61f04df765
289 - Confirm Delete Dialogs ( #298 )
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* Added confirm dialogs to delete
* Localization fix
2025-07-08 20:04:54 +02:00
WBHarry
5aa9ba661a
286 - Adversary Experience Value Bug ( #293 )
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* Changed experience schema field name from 'modifier' to 'total' to match useage in Character and Companion
* Using 'signedString()'
2025-07-08 12:10:38 +02:00
joaquinpereyra98
87b3677956
Refactor/275 actor sheets simplification ( #291 )
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* FEAT: create isNPC geeter and add the prop on metada on actors
FEAT: create common method for documents sheets
FEAT: create BaseActorSheet and implementation
* FIX: tabs label
* REFACTOR: remove unused methods
REFACTOR: simplify CharacterSheet's click actions methods
REFACTOR: minor fix on DHActor class
* REFACTOR: remove unused methods
REFACTOR: create method on BaseActorSheet
REFACTOR: make Datamodel metadata getter
* REFACTOR: remove unused method on setting sheet
FEAT: create BaseActorSetting
FIX: add type="button" to button on actor's sheet
* FIX jsdoc
* PRETTIER
---------
Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-08 01:27:21 +02:00
Dapoulp
7d7fb88035
Feature/253 weapon attack action ( #290 )
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* Step #1
* Add Attack to Weapon & Override settings to Roll
2025-07-07 20:50:48 +02:00
Dapoulp
52be430eff
Feature/247 auto add yope fear clear stress ( #285 )
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* cleanup
* test
* Step 1
* #2
* Fix Effect Action & Add Hope tumation settings to hook
* remove circular dependency
* Snuck in some localization fixes I noticed
* Remove success condition for duality roll gain
* Changed config.roll.type logic
---------
Co-authored-by: WBHarry <williambjrklund@gmail.com>
2025-07-07 01:38:39 +02:00
David limkys
ee4a5d17a6
fix: make adversary and character page both resizeable and scroll able; fix overflow issue in adversary page. ( #283 )
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Co-authored-by: David.L <DavidLimk@pm.me>
2025-07-06 20:39:14 +02:00
WBHarry
488844603a
Language Organization ( #281 )
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* Organized language
* Organized high level folders
* Some deeper organization
* More org. That's enough ._.
* Capitalized initial system localization categories
2025-07-06 17:43:12 +02:00
Dapoulp
8a7ff2306a
Fix D20 roll adv/disadv removing ( #280 )
2025-07-06 13:38:10 +02:00
Dapoulp
51b7cdeefb
Fix some css & resources select ( #277 )
2025-07-06 02:24:33 +02:00
Dapoulp
608920c193
Design/action settings dialog style ( #274 )
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* Action Setting Dialog style
* fix small style details in action config application
* requested changes
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Co-authored-by: moliloo <dev.murilobrito@gmail.com>
2025-07-05 17:45:08 -03:00
WBHarry
e9ad9c539a
264 - Action Feature Swap ( #265 )
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* Removed action fields on Adversary/Environment in favor of using Feature Items
* Added drag/drop for features onto adversary/environment settings
* Added Drag of features from Adversary/Environment settings to anywhere in Foundry
* Updated all item types except Class/Subclass
* Added for Class/Subclass
* Items now copy over their features to Character
* Corrected back to actions for right items
* Fixed adversary/environment features display
* PR Fixes
2025-07-05 22:35:05 +02:00
joaquinpereyra98
eac58c1386
Bug/153 undeploy jquery ( #270 )
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* REFACTOR: remove unnecessary handlebars
* REFACTOR: add jsdoc to DHContextMenu class
* remove jquery cont ChatLog class
* FIX error on create weapons
* REFACTOR:make more legible _preCreate
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Co-authored-by: Joaquin Pereyra <joaquinpereyra98@users.noreply.github.com>
2025-07-05 15:10:49 -03:00